How I use C++: a line-by-line code review

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  • čas přidán 5. 08. 2024
  • Let's walk through quick-lint-js, a 100k-line C++ project, and talk about the code style and design decisions.
    Links:
    Stewart Lynch's Sane C++ series: • 10x: Sane C++ Live Str...
    C++ Core Guidelines: isocpp.github.io/CppCoreGuide...
    decode_utf_8_result design help from u/LegionMammal978: / j3b6afz
    00:00:00 dev environment
    00:00:36 font
    00:00:55 editor
    00:01:24 terminal
    00:01:48 copyright comments
    00:03:39 reduce clutter
    00:05:05 copyright year
    00:05:57 copyright checker
    00:06:19 source file generator
    00:06:37 how I write new code
    00:07:09 includes
    00:07:38 .h next to .cpp
    00:08:40 namespace
    00:10:19 citation comment
    00:10:57 naming style
    00:11:36 preferred style
    00:13:09 custom syntax highlighting
    00:15:06 char8_t
    00:16:25 char8_t vs char
    00:17:55 nested functions
    00:19:08 number literals
    00:19:38 raw pointers
    00:20:35 smart pointers
    00:22:04 anonymous namespace
    00:22:55 which compiler?
    00:23:37 compiler warnings
    00:25:02 returning classes
    00:25:35 struct vs class
    00:26:02 better design
    00:27:23 char8_t confusion
    00:28:34 designated initializers
    00:29:22 zero initialization
    00:30:01 assert
    00:30:18 QLJS_ASSERT
    00:30:51 custom assert message
    00:31:46 better assert debugging
    00:32:16 cassert sucks to debug
    00:34:40 if variables
    00:37:25 casting
    00:39:22 in_range
    00:40:53 narrow_cast debugging
    00:42:05 source_location
    00:42:36 __builtin_LINE
    00:43:33 narrow_cast performance
    00:44:25 todo comments
    00:45:16 issue tracking
    00:46:49 performance notes
    00:47:23 column limit
    00:48:24 screen size
    00:49:02 monitor aspect ratio
    00:49:43 hard column limits
    00:52:06 type inference
    00:53:46 object initialization
    00:54:30 explicit
    00:55:01 implicit
    00:57:06 no implicit in Rust
    00:58:21 Rust ..
    00:58:40 most vexing parse
    01:00:13 header file
    01:00:29 include guards
    01:01:45 include guard fixer
    01:02:40 messy #include guards
    01:03:18 file organization
    01:04:52 #include
    01:05:17 namespace references
    01:06:46 code formatting
    01:07:28 legacy headers
    01:08:37 #include order
    01:11:00 #include style
    01:12:15 header organization
    01:12:29 macros in headers
    01:13:19 header example
    01:14:02 blank lines
    01:15:03 forward declarations
    01:15:52 simdjson-fwd
    01:18:04 portability and the standard library
    01:19:06 working around compiler bugs
    01:20:07 port folder
    01:21:18 binary bloat
    01:22:45 binary size data
    01:24:07 std::filesystem::path bloat
    01:25:12 #if defined
    01:26:41 platform-specific files
    01:27:31 everything is compilable
    01:28:28 std::filesystem::path
    01:30:08 why not std::filesystem
    01:32:40 exceptions & error handling
    01:33:45 why use C++ exceptions?
    01:34:37 try_catch_stack destructors
    01:35:34 result
    01:36:57 static and dynamic analysis
    01:37:45 clang-tidy
    01:38:47 warnings in CI
    01:40:04 what's next
  • Věda a technologie

Komentáře • 392

  • @wildmushroom2452
    @wildmushroom2452 Před rokem +58

    Just found your channel and I have to say, I could sit and listen to you for hours, you are very articulate and explain things very nicely. Defiently sticking around for a while since I have picked up C++ recently!

    • @strager_
      @strager_  Před rokem +21

      Cool! Follow me on Twitch if you want to listen to me for hours.

  • @doublegdog
    @doublegdog Před rokem +30

    This is the type of video i love to watch. Raw explanation and code and no fluff. You just won another sub!

    • @jimmydandy9364
      @jimmydandy9364 Před rokem

      Indeed a good video to watch if you have insomnia and can

  • @edmunns8825
    @edmunns8825 Před rokem +9

    @strager I just found your channel, I watched this video the other day. I'm learning C++ at the moment coming from a C background. Just wanted to say this is the best video I've seen for just going through and talking about code structure and why you do certain things and don't do others. I found it really helpful.

  • @disgruntledtoons
    @disgruntledtoons Před rokem +42

    Font choice: The most important features are that the numeral 1 and the lower-case l are readily distinguishable, and that the zero and the capital O are distinguishable. Your IDE should alert you to these things. Also, it's interesting how so many of the problems we struggle with in C++ in 2023 are the result of choices that should have been made when C was first developed.

  • @allNicksAlreadyTaken
    @allNicksAlreadyTaken Před rokem +91

    The point people make oftentimes is not to never use raw pointers, but to never use *owning* raw pointers. And I find it to be very beneficial to me.

    • @strager_
      @strager_  Před rokem +22

      Good distinction! Yeah, I generally agree with you about trying to not use owning raw pointers. I'm not 100% sold though.

    • @puppergump4117
      @puppergump4117 Před rokem +8

      @@strager_ I made a library that uses raw pointers and I changed it to smart pointers to fix something. The smart pointers honestly provided nothing useful. From within the library, there's no need to either take ownership of or use reference counting for an object. I don't really see any situation where you would lose track of something so much that you can't tie its destruction to whatever is using it or explicitly destroy it.
      For those reasons, since raw pointers are not only easier to work with but also don't cause unexpected behavior by mangling your objects, and because they do the exact same things, I say smart pointers are dumb.

    • @XD82ful
      @XD82ful Před rokem +4

      ​ @Pupper Gump For a small project not using smart pointers is usually not a problem, though I would still recommend it. If working on any larger project it helps a lot. When working with raw pointers you need to be very careful taking everything into consideration and if the project is large that can be very difficult.
      For example if you have a class that has a raw pointer which it owns and the destructor is responsible of deleting it. Do you every time remember to implement the copy, move constructors and assignment operators to make sure nothing bad happens or at least mark them as deleted. And even if you do this it is a lot unnecessary work. If you instead used unique pointers then copy constructors would be implicitly deleted(you can explicitly define it if you really needed it) and move constructor is implicitly defined and it uses the move of the unique pointer. So in case you don't need to do anything special you don't have to define any of the constructors, assignment operators and destructor and you are guaranteed to not have a memory leak and everything with out writing a single line of code.
      Also declaring pointer as unique pointer indicates clearly which object owns it and is very useful for others reading the code to know who owns it. In general when you see unique_ptr you know you own it and when you see * you know you are borrowing it from some other object.
      And in case unique pointers are not enough, that is there is no clear owner of the pointer then using shared pointers instead of raw pointers becomes even more important. Handling the raw pointers and doing some sort of manual reference counting to make sure when to delete the pointer is prone to errors if you ever forget to decrement the count you run into a memory leak and in some cases these can be very hard to find especially since they can happen only in very rare cases that are hard to reproduce. Shared pointers are not going to solve everything as they have their own issues like circular references, so you have to still be careful when using them but at least you have one degree of freedom less to keep track of.
      And if you consider the performance I doubt there is going to be a situation in which using smart pointers is going to be (significantly)slower compared to using raw pointers. Unique pointer is more or less zero cost while shared ptr keeps reference count but you most likely would anyways need to keep it up by your self. And in that special case where the almost non existent performance benefit matters, is most likely some algorithm that is only a very small part of the code in which case I suppose you could consider not using smart pointers, and even in that case I would profile whether it has any benefit.
      Anyhow you should always use unique_ptr whenever it is possible. If you need shared_ptr try to think if you can do something to only need unique_ptr and if it seems completely impossible then use the shared_ptr. There are also different types of smart pointers but in case you need to use those(or raw pointers) the architecture is probably not very good at that point(maybe in some case you could actually have some good reason to use them but unless you can tell a very good reason to your self: why you need to use them, why nothing else works and why nothing can be done differently then you shouldn't)

    • @puppergump4117
      @puppergump4117 Před rokem

      @@XD82ful In my case, smart pointers appear unnecessary for a lot of the pointer operations I'm doing. My project is a gui, so I take objects the user instantiates and store their pointers inside a vector of pointers. On top of that, an object's pointer can also be held by another object through binding, which might be a good case to use shared pointers without ownership.
      On top of that, to make creating new objects easier, I give objects a vector to store their own instantiations of other objects, which is then accounted for in the update/draw loop.
      Because of all of this, I've created many functions to abstract any pointer operations. And I haven't had any issues with them for a long time. I think what you're talking about are projects that use many classes from many libraries and the programmer really just mixes them together, but my case is just using one specific library and adding on top of it.
      Of course, maybe I'm gonna regret using raw pointers in the future, but here's the project if you really wanna tell me off: github.com/PupperGump/gui/tree/master/gui

    • @XD82ful
      @XD82ful Před rokem +3

      @@puppergump4117 I took a quick look and I think you are basically thinking of a different thing here takin a reference like for example having Button b; Object* o = &b; is not actually something where you need a smart pointer, here the memory is in stack and it cannot even leak as it will be released as it goes out of scope. By not using smart pointer one means that you directly do something like Object* o = new Button(); so that you are dynamically allocating memory and you need to release it by calling delete o; In these cases instead of using new and delete you want to use smart pointers in which case you would have something like std::unique_ptr oo = std::make_unique(); this creates object in dynamic memory using new internally and then releases it using delete internally without you having to call it explicitly. So basically using raw pointers is fine even if you are using smart pointers(and in fact necessary) the point is that you won't call new and delete by your self. And in above example you can get the raw pointer by calling oo.get() which returns Object*. Anyways good luck with your gui project :)

  • @orestes_io
    @orestes_io Před 9 měsíci +3

    This is the perfect video for someone with enough experience looking for a tour of actual C++ code and not just cookie cutter tutorials. Super valuable! Thank you :)

  • @apolloapostolos5127
    @apolloapostolos5127 Před rokem

    This whole video was one rabbit hole after another, for me.
    .
    I think it’s helping to get me up to speed with the programming skillsets.

  • @AaroRissanen-pi4td
    @AaroRissanen-pi4td Před 6 měsíci +1

    This video was a goldmine of professional and robust practices. Thank you very much, I learned many a new thing!

    • @strager_
      @strager_  Před 6 měsíci

      You're welcome. I hope you don't borrow my bad practices too! 😆

  • @michaelfekadu6116
    @michaelfekadu6116 Před rokem +1

    Very cool walkthrough! Definitely a little bit insane, but aren't we all a bit insane in our own ways ;) Thank you for the delightful view into your coding workflow!

  • @malusmundus-9605
    @malusmundus-9605 Před rokem +20

    Nice vid man- very cool to see someone be honest about what's working and what's not with their setup/code. Oftentimes I see programmers (especially young ones) assert that everything they are doing is correct and if you do it differently you're just plain wrong.

  • @fano72
    @fano72 Před 11 měsíci

    Awesome channel, top work! I'd love to watch all your videos since I have the time.

  • @TerjeMathisen
    @TerjeMathisen Před rokem +82

    You seem to care about performance, so just a small tip which I discovered when I updated my old word count (wc) utility to count utf8 letters instead of bytes:
    Casting the input array to signed char allowed me to detect all follower bytes with (c < -64) instead of checking two boundaries (c >= 0x80 && c < 0xC0).
    Next I split the processing into chunks of 128 bytes (or any other small multiple of 16) and stored the count as a byte: At this point the autovectorizer would generate pretty much perfect code, i.e. 16-byte (or 32 for AVX2) loads, followed by a simd compare and a simd subtract (since the compare results are -1,0 instead of 1,0). It ran in ~0.3 clock cycles/byte.

    • @strager_
      @strager_  Před rokem +27

      > Casting the input array to signed char allowed me to detect all follower bytes with (c < -64) instead of checking two boundaries (c >= 0x80 && c < 0xC0).
      That's pretty cool! Clang does this optimization, but GCC doesn't: godbolt.org/z/rGGjdK7xo

    • @TerjeMathisen
      @TerjeMathisen Před rokem +5

      @@strager_ Yeah, I am using Rust on Windows and since MSVC can compile with either their own or the Clang back end, I believe that is what I'm seeing. (I use cargo-asm for disassembly listings)

  • @MrAbrazildo
    @MrAbrazildo Před rokem +2

    18:24, I agree. I think outside is prone to errors, because it can be called in an unexpected situation, which currently you are unaware. Before lambdas, I rather even make it a macro, to use inside the f(), only, and #undef it right after the f(). Although I relax if the f() is called by more than 1 f() - this case, it's not technical internal complexity, it has probably a higher-level meaning.
    21:20, nowadays, MemorySanitizer catches this.
    23:20, I benchmark Clang vs GCC on switch vs if-block vs array vs bitfield. Sometimes 1 was better for some cases, other for other cases.

  • @joeybasile1572
    @joeybasile1572 Před 7 měsíci

    Nice video. Very interesting perspective. Thank you for your time.

  • @xit
    @xit Před rokem +10

    The legend is back!

  • @MrAbrazildo
    @MrAbrazildo Před rokem +2

    51:20, although I'm not a fan of vertical code, this is a good exception:
    - The vertical alignment allows to quickly spot some errors, like lack of bits, even if an operator disalignment was seen 1st, for instance.
    - Double click in a keyword, and all its occurrences on the block will appear, helping spot errors too - _if the code editor has this feature_ .
    - The single line would be too large. I use to go towards the right margin, using commands of the "same kind": variable declarations (of any type), tiny lambda definition, loop-if-consequence ("same thing" to me), and so on.
    52:17, auto can be:
    - "Refactorer": if the returning type ever changes, you don't need to hunt its occurrences.
    - Defensive: avoids you from mistaking the returning type, getting an inplict conversion, which can lead to problems.
    - Elegant (at least I think so): getting "the same face" for declarations.
    I have been using it on all places, like a rain, and curiously I'm not running into issues.

    • @Katniss218
      @Katniss218 Před rokem

      I find auto (or var in C#) very hard to read. It's very often not clear the type that is returned, and I prefer not having to hover over every identifier to see it.

    • @MrAbrazildo
      @MrAbrazildo Před rokem

      ​@@Katniss218 In this case, when the f() is already fixed, auto may be replaced by a typedef. But when the f() is being developed, auto is more productive.
      Btw, its absence for return in Carbon is my main complain against the new language.

  • @jbooks888
    @jbooks888 Před rokem +1

    I'm so glad I only write programs for myself, some simple and less than a thousand lines of code and others with tens of thousands of line, BUT apart from a couple of small business friends, I'm the only one who uses them. And I've used Visual Basic 6 and Access Databases for all of them and they are plenty fast enough! With the ability to write your own User Controls, the maintainability and convenience is amplified even more. But, I don't need it to be accessible to any other coders and I don't need it to run on anything but Windows.

    • @strager_
      @strager_  Před rokem +1

      Yeah, portability is a small burden but it's all over my code. =\

  • @spacemonky2000
    @spacemonky2000 Před 11 měsíci +2

    The most impressive part of this video is your control over Vim

  • @alurma
    @alurma Před rokem +3

    Clangformat: I exist to solve formatting problems
    This video: is about formatting problems
    :D

  • @MrAbrazildo
    @MrAbrazildo Před rokem +2

    1:14:00, I rather a compact block of declaring f()s:
    - Blank lines become begin/end of a block section, which is much more meaningful than just separating cmd lines.
    - Result in compact code, which raises the likelihood of fitting the block in a screen.
    - According to Kate Gregory, who worked "rescuing abandoned projects" (due to lost of control over them): _"Those blank lines dividing sections of code help us a lot! Please use them."_ (for this propose).
    1:26:09, the Codeblocks IDE I use puts a comment after the #endif, referencing its #if argument. It's handy when the block is big.

    • @strager_
      @strager_  Před rokem +2

      > 1:26:09, the Codeblocks IDE I use puts a comment after the #endif, referencing its #if argument. It's handy when the block is big.
      Yeah, that does sound super handy! Code Biscuits does this for many languages in many editors: github.com/code-biscuits/

  • @bluefal
    @bluefal Před rokem

    your code is amazing and fabulous!!!

  • @silicondecay
    @silicondecay Před rokem +2

    I like the syntax highlighting, makes it a lot better imo. Also would find it pretty hard not to have go to definition/implementation/type definition. I use neovim with all this. I could live without auto completion though

  • @AlexSav
    @AlexSav Před 5 měsíci +2

    Usually C++ code is ugly. But this one is just outrageous. Make a custom execution with UB ( 1:35:26 ) and be proud of it

  • @mattshu
    @mattshu Před rokem +3

    I am in love with the monospaced Comic Sans. I feel like society would shame me but I can't look away

    • @liquidsnake6879
      @liquidsnake6879 Před 4 dny

      use what you like, screw what other people think, they're not the ones staring at it 10 hours a day

  • @blacklistnr1
    @blacklistnr1 Před rokem

    Came here from you big O video where I thought you were programming in Comic Sans, but it looked monospace so I brushed it of as my imagination.
    It's nice to know it actually was a Comic inspired font and that I'm not going mad.

    • @strager_
      @strager_  Před rokem

      Yup, it's Comic Code. I love it! tosche.net/fonts/comic-code

  • @MaxCoplan
    @MaxCoplan Před rokem +3

    While I know comments are normally suboptimal, I might’ve put a comment at 37:00 explaining what `size` meant in this case. Or add a comment on the definition of the struct, but if `size` doesn’t always mean how much you skip then I’d just put above line 96 in this file

    • @strager_
      @strager_  Před rokem +9

      Yeah, my util/utf-8 module does need to be improved. Same with every other module... 😅

  • @allNicksAlreadyTaken
    @allNicksAlreadyTaken Před rokem +4

    Usually structs are classes without invariants and when I hear struct, I assume it has no invariants, i.e. it's just a bunch of data without methods that do anything overly interesting or complicated.

  • @channel-so2st
    @channel-so2st Před rokem +4

    What roadmap / books would you recommend to learn modern C++ for an intermediate Python / Kotlin programmer? Don't want to risk reading a 1000 page book that teaches bad habits

    • @strager_
      @strager_  Před rokem +14

      I recommend against roadmaps.
      I suggest picking a project idea and working on it.

  • @berkaybakacak
    @berkaybakacak Před rokem

    I don't know you, CZcams just recommended this video. And, I liked your environment

  • @PeteBrubaker
    @PeteBrubaker Před 3 měsíci

    35:30 - I like that style a lot. It really helps when learning unfamiliar code, or when you inherit something and the original author is long gone.

  • @mikeharry1799
    @mikeharry1799 Před rokem

    regarding usage of raw pointers: use them when you don't care about ownership; so an owning class uses unique ptr, but when passing it to other functions for usage it should just pass raw pointers or references

  • @bsgamer5069
    @bsgamer5069 Před rokem +3

    Your voice is so good it always help me fall asleep.

    • @strager_
      @strager_  Před rokem +6

      I'm sorry that I am so boring 😭

    • @bsgamer5069
      @bsgamer5069 Před rokem +3

      @@strager_ You voice is absolutely amazing.🫀

  • @Heyim18bro
    @Heyim18bro Před rokem +1

    I didn't realize I cared so much about font until I saw this, this font would drive me crazy :x

    • @vytah
      @vytah Před rokem +1

      This kind of font is very readable, I use Fantasque Sans Mono for the same reason. Many "normal" programming fonts have characters that look too samey, made of repeating identical angles.

    • @Heyim18bro
      @Heyim18bro Před rokem

      @@vytah i can't get with it, i feel like there's a lot more fonts that are easier to read but i'm not one to care for them too much; that being said I would care if this was the font set and switch it to something else xD

  • @MattXChrist
    @MattXChrist Před rokem

    I looked at this code for two seconds and dipped… this is one way to give your senior software engineers a stroke

  • @ItzAnameOk
    @ItzAnameOk Před rokem +5

    1h and 40m of Strager? Yes pls.
    Also, nice shirt

  • @codahighland
    @codahighland Před rokem +2

    When it comes to identifier style, I follow Qt's style guide. The fact that this largely agrees with most other modern languages (C# choosing to use initial caps on functions and properties is annoying) is a plus, even though I was using C++ first. (I learned C++ in 1997. The keen-eyed among you may notice this is before the language was standardized.) This has become mildly irritating as C++ gets better and Qt starts using more out of std::, but what can you do?

  • @marioc485
    @marioc485 Před rokem +1

    Great Video :)

  • @tabletuser123
    @tabletuser123 Před rokem +1

    This thumbnail is a mood

  • @simplepycodes
    @simplepycodes Před rokem

    Very nice! impressive.

  • @ihatethewind
    @ihatethewind Před rokem

    You are sooooo close to Unix beard! Keep going!

  • @realisticlevel2553
    @realisticlevel2553 Před 6 měsíci +1

    I would love a vid or stream about your general workflow😢

  • @neur303
    @neur303 Před rokem +6

    When I use CamelCase, each block only contains 1 uppercase letter that way it is mappable to the subset of lower snakecase. i.e. not HTTPWriter but HttpWriter would be equivalent to http_writer.

    • @strager_
      @strager_  Před rokem +2

      blasphemy

    • @puppergump4117
      @puppergump4117 Před rokem +5

      That is the only way to use camelcase.

    • @tissuepaper9962
      @tissuepaper9962 Před rokem

      @@puppergump4117 nah, mixed-case letters in an initialism just looks so wrong. If something is common enough that you can use the initialism without a question of whether or not the reader will understand, then you can be assured that the reader will also be able to separate the blocks correctly. If you don't think the initialism is recognizable enough, don't use it at all.

    • @puppergump4117
      @puppergump4117 Před rokem

      @@tissuepaper9962 Semantics are tough so here's the breakdown. When you use an ide, most of the time you will just type a few letters of the function or variable and hit enter to get the whole thing. The advantage of camelcase is that it lets you just say httpwr and it autocompletes. Or even htpwr.
      With snake case, you can only type a single word separated with underscores. So it would be http_wr instead. This is useful to filter out variable names such as members of classes.

  • @GrindAlchemyTech
    @GrindAlchemyTech Před rokem

    🧑🏽‍💻Thanks this was great🏆

  • @felipemalmeida
    @felipemalmeida Před rokem +2

    About the qualification of identifiers (where you actually talks about using multiple namespaces), you may actually have clashes with ADL, which is annoying. So, qualifying identifiers is a good thing for libraries at least where you don't know what else code may be included in the same translation unit.

    • @strager_
      @strager_  Před rokem +1

      Yup! Luckily I don't have to deal with that much because I am making an application, not a generic library.

  • @metin4yt
    @metin4yt Před rokem +2

    37:18 why do you prefer to have an if/else when you return in the if? Dropping the else would reduce the nest level

    • @strager_
      @strager_  Před rokem +1

      In this case, I think it's easier to read similar code if they're at the same nesting level.

  • @henka4166
    @henka4166 Před rokem +2

    at 17:38, about pointer aliasing: can't this also be solved by doing it in pure C and using restricted pointers?

    • @strager_
      @strager_  Před rokem +1

      I'm in C++, not C, so no 'restrict'.
      Even if I had 'restrict', I cannot use 'restrict' on struct members.
      Often I use pairs of pointers (e.g. a source_code_span has a begin and an end), and 'restrict' is not allowed for those kinds of things.

  • @arashiryuu1624
    @arashiryuu1624 Před rokem

    Would it be possible to get that selection/range highlighting where the token colour gets taken in and used as the background colour in VSC?

    • @strager_
      @strager_  Před rokem

      I don't know about Visual Studio Code extensions, sorry. Maybe it's possible with a color scheme.

  • @yogxoth1959
    @yogxoth1959 Před rokem +1

    I really wanted to see how you navigate the codebase without LSP and such, do you talk about that at all in this video? I don’t see anything in the chapter titles.

    • @strager_
      @strager_  Před rokem

      I didn't talk about code navigation in this video. (I think...)

  • @oldnews4160
    @oldnews4160 Před rokem

    @strager - In your opinion, what are the uses for a programmer nickname? In this case, it's not for anonymity. Follow up question, Is it something you would like to be called in the workplace or just by friends?
    Thank you for this video and your content. Much appreciated. I enjoyed this one particularly and seeing your take on C++.

    • @strager_
      @strager_  Před rokem +2

      If you are referring to 'strager', I consider that my name, not a 'programmer nickname'.
      > Follow up question, Is it something you would like to be called in the workplace or just by friends?
      I go by 'strager' everywhere not-legal, but sometimes I use 'Matthew' if I think someone would have a hard time pronouncing or remembering my name. (I should get around to changing my legal name...)

    • @oldnews4160
      @oldnews4160 Před rokem

      @@strager_ lol That'd be awesome. Thank you for the reply. Just curious is all. The more I get into programming, web development, and showcasing my projects I have been considering adapting a media name of sorts or alias.
      I have seen cybersecurity professionals and hackers also use tech names for anonymity, but I have yet to think of a name. In college I had a nickname from friends, but other than that I have had no other aliases other than just youtube or video games. I constantly change these names though, there hasn't been one alias I've stuck on.
      Again, thank you for the reply, I appreciate you.

  • @TheDriftingStig
    @TheDriftingStig Před rokem +2

    My favorite part of this video is the Hooli shirt. Gavin Belson would be very proud. Where can I get this shirt?!

    • @strager_
      @strager_  Před rokem +1

      It's a custom shirt. Not for resale!

  • @gblargg
    @gblargg Před rokem +4

    7:14 For the header if you include it first this ensures that it doesn't have any dependency on other includes for it to compile. This is especially important in the library case you mention.
    8:47 The point of namespaces is to avoid clashes and unwanted interaction with other code you have no control over. Making sub-namespaces like util adds none of this value because you're the author of all the code and can thus ensure it works well together in a single namespace.

    • @strager_
      @strager_  Před rokem +2

      > if you include it first
      This is a good idea. However, usually my build system uses precompiled headers which makes you trick not work as desired. I've found it better to write a separate tool which #include-s all public headers and doesn't use my build system.

    • @strager_
      @strager_  Před rokem +3

      > The point of namespaces is to avoid clashes and unwanted interaction with other code you have no control over.
      Exactly!
      I don't want *my* code having symbol collisions which I need to manually resolve. That's confusing!

    • @sebastiangudino9377
      @sebastiangudino9377 Před rokem +2

      ​@@John-kd3bfWho hurt you?

    • @Hazanko83
      @Hazanko83 Před rokem

      Really the only times that I use nested namespaces is to define a ''NAMESPACE_implem'' within the primary namespace that holds things not necessarily meant to be used as part of the public interface; usually something like a templated base class meant to be inherited and expanded upon, or free helper functions.
      In these situations, you can just add ''using namespace NAMESPACE_implem;'' within the block scope of your primary namespace and it won't leak out to elsewhere - and then you don't need to type NAMESPACE_implem when using that stuff in your intended-public-facing classes/functions.
      Technically yes, the primary purpose of namespaces is to help avoid naming collisions, and may very likely never be an issue in a personal project; but I think it's a good tool for organizing things, as well as removing clutter from the global or individual namespaces. Even in the situation of having multiple contributors, there is a big advantage in being more verbose/concise with naming and structure and what not.
      You can't ''using namespace'' in a class, but you CAN do it inside of a function. typedef's can also be quite useful, although slightly straying off topic maybe: ''typedef MyPersonalNameSpace::implem::MyClass_Base CLASS_BASE;'' and now you have an alias called CLASS_BASE for your more verbose alternative of a templated class that can be used anywhere the first one would have been used.

    • @Rust_Rust_Rust
      @Rust_Rust_Rust Před rokem

      ​@@sebastiangudino9377 who asked?

  • @rid9
    @rid9 Před rokem +2

    How about ending type names with "_t"? decode_utf8_result_t, uint8_t, etc... It would make names consistent (decode_utf8_result_t decode_utf8_inline() { ... }) and wouldn't force you to think about how to capitalize acronyms (and would make it very easy to highlight as well).

    • @WoD2008
      @WoD2008 Před rokem +4

      _t types are reserved by the POSIX standard and you shouldnt define your own to prevent future overlap in namrd

    • @rid9
      @rid9 Před rokem +1

      @@WoD2008 Thank you for the comment, I didn't know that, I only knew about C's reserved underscore prefixes. I wonder if there are any other reserved naming conventions.

    • @strager_
      @strager_  Před rokem +1

      I don't like it.

    • @dagoberttrump9290
      @dagoberttrump9290 Před rokem +6

      @@WoD2008 That's a really unreasonable paranoia imho. If you happen to write a language feature outside of any namespace that happens to exactly match a future posix type and you hapoen to update to that posix standard, then you probably hit the 0.0001 percentile case. I would play the lottery with this kind of thinking. Besides, if you happen to declare the exact same type chances are you can now deprecate your own lib in favor of the new posix standard. Wouldn't it be nice if the compiler sends some error down the lines to inform you about this?
      Tldr; i use _t all the time, never had any hickups

  • @kvbc5425
    @kvbc5425 Před rokem +7

    27:05 literally me, the classic "it works for now" (i'm never going to fix it)

  • @katanasteel
    @katanasteel Před dnem

    If you have the short preamble at the top of the file, then have it add if missing at the end....
    Or add the short license base on the LICENSE file in the root of the project.
    Sounds like a short little tool to write

  • @sourestcake
    @sourestcake Před rokem +2

    At the start, the assert in the 'byte' lambda is incorrect. It's off by one.

    • @strager_
      @strager_  Před rokem +1

      You're right! I'll fix it.
      Classic off-by-one error.
      github.com/quick-lint/quick-lint-js/commit/e9fccba1f9f842dab130f559e0562a0e40a1542a

  • @bookle5829
    @bookle5829 Před 18 dny

    There's a project, a serious project, that tries to remake comic sans. And the font looks cool imo. They're considering making the monospace version but they're busy with fixing the font.

  • @PeteBrubaker
    @PeteBrubaker Před 3 měsíci

    Have you switched to polyglot or tree-sitter for your syntax highlighting yet? It's so worth it.

  • @apasserby9183
    @apasserby9183 Před rokem +1

    why name the type 'decode_utf_8_result' instead of 'decoded_utf_8_bytes'?. I am amateurish so may be missing something, but I think of verbs as methods ('decode') so would change to an adjective('decoded') and am not familiar with utf-8 so using 'bytes' helps me personally(not sure if it's helpful though).
    EDIT: understand better now, watched a bit longer and realized it's metadata of the 'decode_utf_8' method results, not the resultant bytes...

    • @strager_
      @strager_  Před rokem +1

      > why name the type 'decode_utf_8_result' instead of 'decoded_utf_8_bytes'?.
      Your name makes sense, but when I see "bytes" I expect to see an array or something.
      I use [functionname]_result in a few other places in my code. It's a convention I picked up from somewhere and never noticed until you made me think about it.

  • @Wren6991
    @Wren6991 Před rokem

    This is good, clean code that I would be happy to work with or contribute to. Pragmatism over dogmatism, I like it!

    • @strager_
      @strager_  Před rokem

      I wouldn't call it clean! 🤣

  • @Zex-4729
    @Zex-4729 Před rokem +14

    What are your thoughts on C++ core guidelines? I see you use orthodox(not 100% for your case) C++, I mean a lot of professionals still use orthodox C++ but will you guys ever get on to ISO C++ and C++ core guidelines? This is probably the larges rift in C++ community right now, everyone can write in their own sets of rules, It definitely has a benefit but it's also a problem right?

    • @defnlife1683
      @defnlife1683 Před rokem +12

      Why is it a problem? Maybe an annoyance for a week or two if you move from one job to another while you learn the nuances, but that’s the same thing in every lang no?

    • @strager_
      @strager_  Před rokem +8

      > This is probably the larges rift in C++ community right now
      The coding style things which the C++ core guidelines discusses are minor.
      Learning libraries (especially for concurrency) and the architecture is a much harder part of switching codebases than code style.

    • @strager_
      @strager_  Před rokem +10

      > What are your thoughts on C++ core guidelines?
      The C++ code guidelines has good advice, but it doesn't change how I code much.
      Some advice, such as "ES.11: Use auto to avoid redundant repetition of type names" and "ES.20: Always initialize an object" and "ES.23: Prefer the {}-initializer syntax", are stupid. I tried it and didn't like it.
      Other advice, such as "ES.12: Do not reuse names in nested scopes" and "ES.26: Don’t use a variable for two unrelated purposes", is good and can sometimes be compiler-checked (thus enforced).

    • @Tyler11821
      @Tyler11821 Před rokem +1

      @@strager_ I do like the auto style. Not for everything, but it's a consistent line style and you can specify type on the right side. Most code analysis tools can tell you the type if you aren't clear, and C++ doesn't have multi-line inference like rust. It _does_ decrease code changes needed when changing the type in other parts of the code base. I don't personally use {} for everything myself.

    • @tissuepaper9962
      @tissuepaper9962 Před rokem

      @@Tyler11821 not a fan of needing IDE features to be able to tell what type is returned. I legitimately see no reason why you would want to abbreviate the function definition with auto. If you're in double-colon hell, use auto-complete or simplify the structure of your namespaces. Make a recognizable alias, if you don't like the other two solutions.

  • @sqwert654
    @sqwert654 Před rokem

    Was wondering what font you use, 49secs in I got an answer. I use MS Comic Sans (since the 95 odd) for the same reason. I find it very readable and natural. But the one your using looks better.

    • @strager_
      @strager_  Před rokem +1

      Comic Code: tosche.net/fonts/comic-code

    • @sqwert654
      @sqwert654 Před rokem +1

      @@strager_ cheers have already bought and installed in Rider. Looks very readable.

  • @TheCodeVertigo
    @TheCodeVertigo Před rokem

    Galvin Belson himself approved this code.

  • @codahighland
    @codahighland Před rokem

    I forgot about the anonymous namespace thing. I would recognize it if I saw it, I know the semantics without having to think about it... But I could be using it in my code and I tend to forget. ^^()

  • @bithon5242
    @bithon5242 Před 9 hodinami +2

    u r amzng bruhhh ❤

    • @discotecc
      @discotecc Před 5 hodinami +1

      bruuuuhhhh🤯

    • @bithon5242
      @bithon5242 Před 5 hodinami +1

      @@discotecc fr bruh is kinda bussin no cap

    • @discotecc
      @discotecc Před 5 hodinami

      @@bithon5242 free online learning resources.. its lit💯

  • @thepirat000
    @thepirat000 Před rokem

    God mode! ❤

  • @wanfuse
    @wanfuse Před rokem

    Put jump short hash/text above the copyright, so you can quickly get to it with a shortcut key attached to a find script? Obvious I know! Huge fan!

    • @strager_
      @strager_  Před rokem

      Are you saying I should put the copyright stuff in a separate file, and just link to it from the top of the file?
      I could do that, but if someone copy-pastes the entire file into their project, the relationship is lost.

    • @wanfuse
      @wanfuse Před rokem

      @@strager_ I was suggesting that you put a comment beneath your code that you put in all your code like a signature. Like #end-5437 , then put a shortcut key in your editor attached to find feature that automatically jumps to this code bottom rather than bottom of license which is after the code, simple and probably stupid for some reason I haven’t thought of, this assumes your editor supports macros

    • @arijanj
      @arijanj Před rokem +2

      @@wanfuse you could jump to the end and scroll back once or twice

  • @arnabthakuria2243
    @arnabthakuria2243 Před 4 měsíci

    what font is this . Looks really good. Also great vid btw. learned a lot .

    • @PeteBrubaker
      @PeteBrubaker Před 3 měsíci

      That's like the first thing in the video, how'd you miss it? :)

  • @hbobenicio
    @hbobenicio Před rokem +1

    thoughts on #pragma once? very well supported by compilers, no need for header guards matching directories and filenames (which kinda eases refactoring of file names and dirs) and avoid's the need of a tooling script to fix it.

    • @hbobenicio
      @hbobenicio Před rokem

      I'm a long time user of header guards, but recently changed to #pragma once. Just wanned to check if you see a reason for not to prefer it.

    • @strager_
      @strager_  Před rokem +1

      For this project, I prefer to stick to standard C++ unless there's a good reason to deviate.
      I don't have any good technical to avoid #pragma once.

    • @isodoubIet
      @isodoubIet Před rokem

      @@strager_ You'll intentionally invoke UB just to avoid exceptions but pragma once is too radical?

  • @adamodimattia
    @adamodimattia Před rokem

    I want this t-shirt!

  • @piotrek7633
    @piotrek7633 Před rokem +4

    i dont understand anything what the hell is going on

  • @noahblaine1901
    @noahblaine1901 Před rokem +2

    I'd like to see you use vscode for 1 month

  • @skeleton_craftGaming
    @skeleton_craftGaming Před 3 měsíci

    I would probably name decode_UTF_8_result the same as you (I may remove the _ between the F and 8) But if it doesn't have any acronyms in it, I would just use camel case
    If it's truly a helper function, having it defined as a lambda inside of the function that it's helping seems better to me ...
    You're supposed to use std: unique
    11:16 And on top of that I'm not always looking at my source control, which is why putting some sort of identifier there is a good idea

  • @LorenMLang
    @LorenMLang Před rokem +1

    Why not make char8 alias unsigned char when char8_t in unavailable? That should avoid all the casting issues.

    • @strager_
      @strager_  Před rokem +1

      String literals are const char*, not const unsigned char*. 😬
      But you do bring up a good point. I could use a string operator thingy to fix this problem... 🤔

  • @sourestcake
    @sourestcake Před rokem

    1:18:30 This is why i always use my own prefixed name for some questionably portable functions. So if i have to work around it, i don't have to go replace the name everywhere.

    • @strager_
      @strager_  Před rokem

      For me, the problem isn't changing the codebase to use the new function. The problem is remembering to use my version in 6 months when I forgot I had to work around the bug. 🙈

    • @sourestcake
      @sourestcake Před rokem

      @@strager_ One problem i have with code is that useless and outdated things don't look out of place at a glance. Sometimes i honestly leave snippets of code around because i quickly needed to go solve another problem and forgot to continue the previous one.

  • @tricky778
    @tricky778 Před 11 měsíci +1

    You don't need to write util:: everywhere, you just need using directives. But if your utils are not imported/shared/common/conflicting, then you don't need to bother.

  • @isodoubIet
    @isodoubIet Před rokem +1

    The naming convention I personally favor in C++ is snake_case for everything that's not a type and Snake_case for types. This way I get the readability of snake_case with the benefits of distinguishing types from other things, like getting to use the very common pattern Foo = foo();. I hold to this even if the name contains acronyms; so a frobnicator for UTF-8 characters would be called a Utf_8_frobnicator. This avoids having to come up with unnatural names to prevent any class names ending up in ALL_CAPS, which to me looks like a macro.

    • @strager_
      @strager_  Před rokem

      Hmm, this makes sense. I might try it some day.

    • @fano72
      @fano72 Před 11 měsíci

      I prefer camel case, maybe because I am a Java nerd... Hate the underscores.

  • @cloudstrife7083
    @cloudstrife7083 Před rokem +1

    I agree with you on most of what you said what's your opinion about modern C++ and the zealot who think about doing just that and never use old c/c++ like you said earlier they think of never using normal old pointer or managing memory by hand etc I think it's starting to be a bit ridiculous etc... can't wait to see what A.I. will do to the field ...lots of devs are afraid of AI since they are just typing text in a file thinking about it

    • @____-pn8yb
      @____-pn8yb Před rokem

      I prefer C, really. I like how GLib implements objects in C which can be called from C++. Also, I like the explicitness of manual malloc.

    • @cloudstrife7083
      @cloudstrife7083 Před rokem

      @@____-pn8yb loool from what I understand and I read online now from C++ guru's most of the people who didn't move from C are dinosaur who didn't learn modern C++ correctly... who don't like change etc

  • @pvt.ltd.yt_industries

    I lol's at the squirrel

  • @gerardsk8ordie
    @gerardsk8ordie Před rokem

    omg I want your shirt!!!!!!!!!!!

  • @ratulsaha9487
    @ratulsaha9487 Před rokem +1

    The heck is that VIM setup out of 1950 without any LSP, Syntax Highlighter or anything... At that point in time might as well use notepad for writing code.

    • @strager_
      @strager_  Před rokem +2

      Notepad doesn't support tabs.

  • @runtimejpp
    @runtimejpp Před rokem

    this is good

  • @guyross1664
    @guyross1664 Před rokem +3

    2:20 you've come such a long way
    "I disagree with Zifre. Any repeated license at the top is irritating for me. -
    strager
    May 10, 2009 at 19:55"

    • @strager_
      @strager_  Před rokem +2

      What.

    • @guyross1664
      @guyross1664 Před rokem +2

      You wrote "Any repeated license at the top is irritating for me." May 10th, 2009. I was making a joke.

  • @spikezlee
    @spikezlee Před rokem

    all i want to know what IDE he is using ? and how is he so efficiency on the keyboard?

    • @strager_
      @strager_  Před rokem

      Vim.
      I'm efficient after over 20 years of use and practice.

    • @MNbenMN
      @MNbenMN Před rokem

      ​@@strager_ I spent a year or two getting used to vscode instead of vim... but I still sometimes type :w in my files by muscle memory and sprinkle some extra "i" characters around

  • @porky1118
    @porky1118 Před rokem

    4:30 I always found it stupid to add the same copyright notice in every file. Even if one copies the code, they would not copy this message, would they?

    • @strager_
      @strager_  Před rokem +1

      Copying a file is easier than copying a file + editing out the copyright notice.

    • @porky1118
      @porky1118 Před rokem

      @@strager_ When I copy code, I normally remove the comments first, then reformat, then rename variables and functions so it's easier to understand for me, or to fit my coding style better, I also do a bit of small refactors in cases where I don't like their coding style or it's difficult to understand.

  • @cicerothecrow6958
    @cicerothecrow6958 Před rokem +2

    Your code will run faster if you reduce the font size......
    j/k.
    Thanks for sharing.

    • @strager_
      @strager_  Před rokem +1

      My code would be so fast I can't even see it!

  • @allNicksAlreadyTaken
    @allNicksAlreadyTaken Před rokem +1

    37:25 If I feel tempted to nest ternary operators, I turn it into an immediately invoked lambda instead. Honestly also in a significant part because clang-format poops its pants consistently otherwise, as you have demonstrated.

    • @strager_
      @strager_  Před rokem +1

      Hmm, I don't know how I feel about it. I think immediately invoked lambda expressions are kind of ugly in C++, and that outweighs the ugliness of the conditional operators. What do you think? github.com/quick-lint/quick-lint-js/commit/463ca5ee1d4093221a0718ea0ebb9190041a5840

    • @isodoubIet
      @isodoubIet Před rokem

      @@strager_ One thing you can do when clangformat craps its pants is to use empty // to add newlines in the appropriate places. It's ugly still, but better than bad formatting, and way better than /* clang-format off */ nonsense. I found most instances of bad formatting could be turned into something acceptable with this (not sure there's much it can help re nested ternaries though)

  • @MrAbrazildo
    @MrAbrazildo Před rokem

    1:30:15, D.R.Y. assassination?
    1:38:14, does deleting 'x' content is the same as 2 identical blocks? Will it execute 'X' if it's in 'x' case?!

    • @strager_
      @strager_  Před rokem

      > 1:30:15, D.R.Y. assassination?
      I wouldn't say "assassination". It's not that bad, really. But yes, the copy paste should be fixed.
      > 1:38:14, does deleting 'x' content is the same as 2 identical blocks? Will it execute 'X' if it's in 'x' case?!
      Yes. C++ has case fallthrough by default.

    • @MrAbrazildo
      @MrAbrazildo Před rokem

      ​@@strager_ I thought fallthrough would still check the case for 'X'. And shouldn't you use the [[fallthrough]] (C++17)?

    • @strager_
      @strager_  Před rokem

      > I thought fallthrough would still check the case for 'X'.
      Nope. That doesn't make sense, because only one case can equal the switch's input.
      > And shouldn't you use the [[fallthrough]] (C++17)?
      [[fallthrough]] is unnecessary if cases are right next to each other.

  • @DM-qm5sc
    @DM-qm5sc Před rokem +1

    Computer Jesus! I found you!!!

  • @greyfade
    @greyfade Před 5 měsíci +1

    At 28:30, you're expressing concern about "older compilers" and `char` vs `char8_t`.... Why? You're using designated initializers, which is a C++20 feature and requires a newer compiler _anyway._

  • @ajakororo5366
    @ajakororo5366 Před rokem +1

    what do you do for go to definition?

    • @strager_
      @strager_  Před rokem +2

      I don't.
      😭

    • @strager_
      @strager_  Před rokem

      Either I know what file the definition is (in which case I open that file and search) or I use a project-wide string search (which finds more than just the definition).

    • @rastaarmando7058
      @rastaarmando7058 Před rokem +4

      @@strager_ Bruh, that's alot of wasted time.

    • @strager_
      @strager_  Před rokem

      Yup.

  • @duartelucas5746
    @duartelucas5746 Před rokem +1

    That shirt!

  • @nickr753
    @nickr753 Před rokem +1

    Works do in fact become public domain after copyright expires.

  • @ZiViZiV
    @ZiViZiV Před 11 měsíci

    Have you tried treesitter for highlighting?

    • @strager_
      @strager_  Před 11 měsíci

      Nope, not yet! I want to try it though.

    • @ZiViZiV
      @ZiViZiV Před 11 měsíci +1

      Just saying because of the highlighting issues you highlighted (scuze da pun 😅)
      Using treesitter solved some highlight issue I used to have on neovim.

    • @ZiViZiV
      @ZiViZiV Před 11 měsíci

      BTW, I am using the same font as you. I agree it is easier to read. Though I hope one day I'll have the time to patch it with my own handwriting LoL

  • @tudufutu5228
    @tudufutu5228 Před 3 dny

    7:05 inline namespace on ondemand

  • @expert2570
    @expert2570 Před rokem

    Long hair programmers.. are OP af

  • @d0jackson
    @d0jackson Před rokem

    love that shirt.

  • @rankail
    @rankail Před rokem

    Couldn't you make helper-functions static?

    • @rastaarmando7058
      @rastaarmando7058 Před rokem

      A lambda that does not capture anything is stateless, so making it static is pointless.

    • @strager_
      @strager_  Před rokem

      I could make certain helper functions static, yes. What advantage would that have?

  • @ArriEllieJelly
    @ArriEllieJelly Před rokem

    Holy hell

  • @amansagar4948
    @amansagar4948 Před rokem +1

    How cool is this guy, i'll get anxiety working with this large of a codebase. Btw which keyboard is that?

    • @magetaaaaaa
      @magetaaaaaa Před rokem

      It would seem that he truly is a C++ guru.

  • @trainerprecious1218
    @trainerprecious1218 Před rokem

    can i steal his thread implementation?