Factorio - Automatic Lover
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- čas přidán 2. 08. 2019
- Factorio is a game about trying to create a fully-automated mining and production facility, and instead accidentally setting up a terrifying labyrinth of nonsensical conveyor belts...
Factorio on Steam - store.steampowered.com/app/42...
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Fanfare for Space, Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
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Additional graphics from www.movietools.info/ - Hry
"We need to rethink this, from the ground up."
Ahhhhh that's the authentic factorio experience right there.
And within 35 seconds Jon realises why people want him to play complicated games
Took him long enough to realize we are a sadistic bunch.
Builds two electric mining drills. "This will produce iron ridiculously fast"
*laughs in production*
Oh no... im slightly scared not that this going to go badly but rather this is going to get you addicted
I'm not scared. I HOPE he gets addicted. We need more series on this channel instead of one-offs!
@@ZeLunatic a series would be amazing :)
@@stormy8173 yes
I walked in like oh factorio that beast might claim Jon's sanity and no it claimed his life
Factorio Part 2: I cannot come up with a pun im too addicted to this please send help
Press [ALT] so we can see what everything is doing.
More quality of life tips...
Press Q to remove the active item from the cursor, instead of manually placing it back on the quickbar.
Middle click items on the quickbar to lock/reserve that slot for that item.
Press [ALT] so _you_ can see what everything's doing.
hexamyte
The Q key can also “repeat” the item currently under the cursor, pipette style, but I don’t know if that’s actually new in alpha 0.17. I’ve only recently started using it, but it’s a huge time saver.
"this is quite good and addictive isn't it?"
Oh Jon, Oh dear, he has no Idea.
THIS NEEDS TO BE A SERIES JON!
Yeeeees, it does, most definately!!!!!!!11oneone
:)
Please
Yes please.
Jon*
+1
What is a conveyor belt, if not an excuse for a one-way system?
No wonder why he likes this game!
Are you proud of yourselves? He's a horrible factorio addict now, and we'll be lucky if we see uploads from Jon in the next six months.
Two weeks from now: Jon's wrapping up hour 37 of his 48 hour factorio stream. He has not seen another human being in three days.
We will get uploads, they will just 24 hour episodes of factorio for the next 3 years
@@verdiss7487
And that **snaps fingers** is how Claire leaves him XD
PS: Don't leave him Claire. Only you can save him from his demise :O
@@lanceuppercut6168 Nah, she'll try, but then she'll get addicted too.
Jon: builds 2 (two) electric mining drills
Jon: "Now, iron is gonna be produced *ludicrously* fast!"
Yes, he doesn't have any conception of how quickly a base eats iron....
It almost looks like he set up his coal and iorn up for a multi bus layout. But I doubt he did!
Well, the way he built everything on the iron deposit is going to cause him trouble eventually... He will want that iron.
Builds 4 stone furnaces
"I'm producing iron at a ludicrous rate"
Me thinking "Oh my sweet summer child"
"I decided to skip eating in order to play Factorio." That about sums it up.
"Screw you nature!" Yeah Jon'll fit right in.
Honestly though, if you had fun with this, a full play through would be fun to watch. You can do it with basically no efficiency so just play how you want.
1. iron is not steel, steel comes later.
2. not a good idea to build your base on resource patches, blocks your resource production expansion.
3. splitters will stop sending down one path if it backs up, no need to divert around.
4. boilers can supply more than one steam engine. pumps can supply more then one boiler. according to the wiki, it's a 1:20:40 ratio. pump/boiler/steam.
Though most of the fun in factorio is either found in making the most tangled spaghetti factory possible, or a neat and orderly factory. Glad your having fun with this.
HE ACTUALLY BLOODY DID IT!
John: “ So basically I’ve got an infinite amount of iron”
Me: *laughs in empty iron nodes*
Over 1000 hours later
Multiple restarts
Over 100 mods
I STILL haven't gotten around to launching a rocket
Spaghetti is more fun to watch than experts players who just build without thinking.
nah man they just grab blue prints off the web and plop them down. someone has already figured out the optimal configurations for every object.
@@MrGhosta5 Yeah, much more fun to at least watch people build their own blueprints. They are definitely a must but there is just no fun in copying everything that someone else has already build. It is much more fun to learn the tricks they use and create your own blueprints with them.
@@MrGhosta5 Katherine of Sky, is an expert player building mindlessly yet creates all her blueprints herself, except balancers, no one knows how those work.
Oh dear Jon, you are going to lose Your life , I will see you in a year when you finish your factorio series
So a speedrun?
Jon you seem to really like this game but remember to eat and drink.
In this episode of "Jon plays every Factorio like game except Factorio" Jon.... actually plays Factorio!
I'm 43 minutes in, so he may be doing this by the end but here are some hints for the inevitable part 2:
You can put stuff on both sides of belts, use that to your advantage.
You can hold F to pick stuff up from conveyor belts
Make your machines upgradeable. When you need to destroy your entire research facility to add more furnaces for iron, it's the definition of not upgradeable.
Also it's more efficient to have multiple steam engines in a row from one boiler
Hundreds of hours in Factorio myself and watching you play this, Jon, is delightful. It reminds me of when I started and had similar reactions to figuring out this game that you did. I do admit, though, that I didn't make it sound as good as you do. Thank you Jon.
Yeah, it is really refreshing seeing someone finding stuff out for the first time and not have a plan of how everything works in his head (and a filled blueprint book).
Same, it does feel very refreshing for someone play a game you've played hundreds of hours for the very first time. It does take you back to that time you first booted up Factorio and lost 10 hours of your life in your first sitting. The good 'ol spaghetti base because you have no idea what you are doing. Thinking that you set a decent supply of iron plates only to realize how badly you needed more and you didn't plan your base for that amount of space. Good times.
I've been playing since 2012, and I still spaghetti base, never liked the central bus approach
@@BenjaminStreet Interesting, I never managed to do that. Even in my first base, I went for something like a main bus at about the point, Jon ended in the video. Not the usual 4 lanes + 2 spare arrangement and I put everything on the bus, but I was developing some system myself because my mind just works like that.
@@alexanderhetzel8271 I guess I'm more of the "It'll do, I don't care if its not overly efficient" mindset. I'm also the sort to just wedge stuff together tightly rather than move stuff around
I am not a huge fan of overcomplicated system games, but having Jon delight himself and narrate all the things going wrong... Series?
It should be nice if he decides to keep going and make the huge system
YES FINALLY, I HAVE WAITED FOR THIS DAY FOR YEARS
Well done Jon! For a first foray into Factorio I say you did a fantastic job.
In the future just try to plan ahead for space. And saturate your ore and plate belts, don't worry about them backing up. Belts backing up just means you have capacity to expand production :D
Yeah! I thought for his first time it was really great. Also a delight seeing things click in his imagination with how things can fit together.
Uh Jon the advanced assembler is in fact faster than the basic one. Also if you have a more advanced version of an assembler, inserter, conveyor belt, etc you want to replace an existing one with you can just place it on top of the existing one and it will swap them out.
This is fun to watch. He has no idea how to diagnose problems and I love it.
"Saturated belts? Can't have that!"
Factorio, the game where you watch as your production facilities slowly become increasingly mad and complicated...
Three easy steps to solving any problem in Factorio
1: Get more iron/oil
2: Get more power
3: Build a railway
More. Just more.
Please.
Thank you.
Favorite youtuber, favorite game. This can't go wrong... right?
Honestly, I expected to cringe at this, but you did a good job.
I mean, obviously, it was super messy, but I expected that.
Biggest small thing I think would help, is get rid of those backlog chests:
If a conveyor belt is full, it means you're over producing that item. But a full conveyor belt will stop you producing more, so it solves itself. The chest just makes it so you're basically throwing those extra ones away.
Biggest big thing is, well, redesigning the whole thing to be more easily scalable. But that's hard to do.
It's not Jon's fault, but the thing that annoyed me most was that he kept calling Iron Plates Steel when steel is another item later on.
Also, you really don't want to be using chest buffers unless it's a train station. It's good to keep conveyor belts packed so you don't overproduce certain items and materials are readily available for other productions.
"I can have a whole line of these. I can have so many of these"
I loved it when the penny dropped. Welcome to Factorio.
Yes! I really want to see more Jon, I think a "Rome"-ish long series could be just amazing. I really like this game and this video was a ton of fun. Keep 'em coming dude!
Jon: **Builds four basic stone furnaces fed by sparsely saturated belts**
"AND THE GREAT COPPER PRODUCTION HAS BEGUN!"
Oh you sweet summer child, Jon.
yes. And you made the perfect factory first time around....
If you don't try, how do you find things out? Except if you play by wikis and guides which is very sad.
@@5Andysalive D E F E N S I V E
Jon, did this give you the Factorio condition where you start dreaming of conveyor belt systems?
OMG I actually had dreams of conveyer belts
jon's fascination of putting excess items into chests and then forgetting about them is lovely
I never actually played this game nor actively wanted you to created a video on it, but when this notification popped up I said out loud "finally"
All things considered, you did pretty well Jon
so i went for a coffee and when i came back i heard jon say "Let's begin the cock production" and spilled half of my coffee, yet I'm so glad he finally played factorio that I almost don't care
"Suck my conveyor belt" :'-D
Oh. My. God. Jon and Factorio? I'm hyped and scared at the same time
Sits down to watch the train wreck
Jon, please never change
No, the train wreck will come later, once he he has researched trains! I say this as I am sitting here having just almost run my self over with a train in Factorio.
It's actually not bad for a first time out, going in blind.
While that may be true no problem preparing for the future :P
*Beeeep*
Popcorn's done!! Dig in! :D
*Omm*
Copper + Iron = SCIENCE
It's a pretty simple concept to grasp.
Yaaay! Jon is playing Factorio! You always play the best games, man!
I work for an industrial automation and robotics company. This video is going to give me nightmares
Oh the spagetti...
Edit: 41:54. This is why I enjoy MaTN videos.
Cracked up at this part!
What if I told you a conveyer belt has two sides and can hold two different items.
I'm scared that Jon's life will spin out of control now
Its so horrible in efficient and made me remember my first base which was spaghetti
I may not be the first to say it, but Jon, Factorio has TRAINS!!
This is one of my favourite games of all time and I think it would really suit a livestream
Loved this. The main thing that hurt (apart from not pressing Alt, which will show us what every furnace/factory is producing) was that you haven't yet worked out that you can combine two different items onto the same conveyor, so you could put green science on one side and red science on the other and therefore you only need one conveyor for your labs. Although most players work this out when they accidently cross two conveyor streams!
Great work on the factory so far, Jon! A few tips:
- Boilers produce more steam than a single steam engine needs. You can have easily two or three steam engines per burner, which will massively increase your energy output for no additional coal cost. Your energy satisfaction should always be fully green, so keep an eye on that.
- The best factories utilise a production bus. Copper and Iron plate production should each essentially be their own section of the factory, and send out two vertical conveyor belts, side by side, one fully covered in iron, the other in copper. Build your entire factory around these conveyors. If your conveyors are stacked full of iron/copper at the start, but run out of iron/copper by the end, add additional conveyors in parallel to send more iron/copper through the production bus.
- Don't say "overproduce". There is no overproducing. Find out what you're producing the most of, and increase production of other components to match it.
- Assembly machine 2 does, in fact, assemble faster than assembly machine 1. It's counter intuitive because each product has a production time, but each assembly machine also has its own production speed, and the actual speed components are produced is a combination of those values. Replacing every assembly machine 1- even the ones making one or two ingredient items - with an assembly machine 2 should be your top priority.
- Consider automating production of ammo, and possibly even running a conveyor of ammo around your base to supply your guns. Don't worry too much about making this pretty; your base will constantly being increasing in size anyway, so you'll have to regularly extend that conveyor.
- Buffer chests are a good idea, however, as you saw, they can hide coal away from the boilers, causing production collapse. To remedy this, have an inserter taking coal back out of the buffer chest, down another conveyor, and feed back onto the coal conveyor, so that it goes past your boilers again. You can have a chest of tens of thousands of coal, and your boilers will always have access to it. Similar set-ups can help with iron and copper production, as well.
I'm not super knowlagable in this game and have been playing this game off and on for the last few years, never getting any farther than a fairly basic railroad system with the beginnings of seperate factories for different materials, but I would like to share a few things I`ve also learned and maybe add to previous comments: when setting up a mining or production setup, try to make it produce more materials (or power) than you think you'll need, build it as compactly as possible, and design it to be as repeatable as you can, to facilitate expansion; Seperate your factory into sections, for the sake of tidiness, and ease of expansion; Dont be afraid of material abundance or adding buffers, as they'll save your bacon during large expansion projects or should sh*t hit the fan and part of your production line craps out or is destroyed; When setting up convayer systems, try to make sure the convayer is carrying its full capacity, but also try to make it so that if once a material reaches the end of the section of the factory it`s meant to feed, I`d recommend looping the convayer back to the beginning to make sure materials are always moving and don't get stuck where they can`t be used; keep a close eye on power draw, and remember that as production ramps up or slows down, power draw can fluctuate massivly, meaning that 1 moment power draw is half of total capacity, and the next power draw is so high that everything dies, so until you can reach the perfect balance of supply vs demmand, I`d also recommend way more power production capability than is actually necessary (on my current save which I started recently, I had reached a point where 4 boilers and 8 steam engines were a bit overwhealmed, so I expanded to a 20 boiler and 40 steam engine setup. Vastly overkill, but atleast I know I have head room to set up massive mining facilites and experiment with dedicated factories seperate from my main base, without starving my main production, or needing further expansion. I`d also recommend this, atleast until you find a setup that works for you, even if it`s inefficient). Do with this what you will, as I don`t know if this knowlage translates well into late game, but it`s been working pretty well for me so far
😂😂😂 Skipped lunch to play more factorio, that sounds familiar. OH and Jon, good luck understanding what you've built when you come back to it at a later date
That was a pretty good system considering Jon didn't know/take advantage of the two separate sides of the conveyor belts. You can load different items onto either side, which really reduces the number of belts you need/the amount of spaghetti junction'ing
First: Press [Alt] to display what your assemblers are making; it makes the spaghetti way easier to read.
Second: Don't just box stuff up "for emergencies"! You really shouldn't need to hand craft things once you start automating. if you find yourself crafting a lot of something, it's a sign that you should probably automate it. It's also helpful to have loaded belts so you can tell at a glance if you need to produce more of something.
Third: Belts have two sides! When you need to feed two things into an assembler, just feed their belts onto opposite sides of another belt. You can use a single inserter to feed them! This can really clean up your belt spaghetti; just try putting both coal and iron ore on the same belt for your smelters.
Fourth: In the early game, mine coal with two burner drills facing each other. They'll constantly replenish their fuel without inserters, belts, or player intervention!
Fifth: Don't be afraid to check out the schematics people have put online. There are always extenuating circumstances, so they really don't reduce the design challenge that much, but it's great to see what's possible.
Sixth: Livestream! Actually, I'd love to see the Discord community do a big multiplayer game; I assume it'd be a lot smoother having them just build the base for you, rather than them trying to explain it over chat through Claire. Also, you'd have some great opportunity to commentate on the insanity they'd inevitably develop!
Please more!
This was really entertaining.
I love seeing you make all the newbie mistakes. I've had this game for getting close to a decade now so I haven't had this with the fully-working game, but it's awesome to see that they are still the same things & that you still make them typically by accident.
And I love how you are making "ridiculous amounts". That's just hilarious. Waiting for episode 3 to reflect back on your "ridiculous amount".
24:10 - "That's more like it! Gun turrets! Yes! Let's have a handful of gun turrets JUST to protect our precious precious infrastructure!"
And so Jon embraces the joy and warmth of the Industrial Military Complex. Welcome. We have been waiting for you.
Filled belts, back log as you put it, are your friends.
This makes me so happy! Of course you're not making perfect builds, but who cares because you're having fun automating stuff and build up your complexity gradually as you need it
Having sunk 1200 or so hours into this game, I was expecting to find this video frustrating. I'm glad to say I thought you did pretty good for your first go, especially with using an older, less user friendly update.
I Have Been Searching For A Game I Played A While Back But Never Remembered The Name
I HAVE FINALLY FOUND IT
Was it Satisfactory?
I never knew you played Factorio! This is awesome. My favorite CZcamsr and favorite game!!
I've never clicked on a MATN video quicker in my life
It's happening!
EDIT: So happy you finally played this. It's about as close to a perfect game there is! Also.... you REALLY need to be careful.
This is the definition of a game you sit to play for a few minutes and suddenly the sun's rising..... 2 days later.
if this does not become a live stream series I see the subscriptions dropping
John, I really love your videos, especially the 3 kingdom ones. Now, I played factorio a bit... well probably more than just a bit ;-) I love how you engage with the game and do things in a way that kinda hurt, but are so logical and well :-) Thank you for sharing your learning process of playing factorio. I hope you consider getting a bit more into this game :-) Fnord!
this needs to be a series
Jon, a cushy factorio Saturday stream would never go amiss.
Hey, John. More! This was a really great episode. Build the rocket. :D
imagine you'd need a burnerarm to feed coal into every burnerarm for which you need a burnerarm.... The map being one gigantic blob of arms.
Watching you suffer through this was painful, but familiar. I remember the joy that came from learning how to play this game and feeling so accomplished. I hope you don’t forget to go outside every now and then now that you’re going to be addicted to this.
I new you'd love factorio. It it so satisfying to get things automated and to come up with new and exciting ways to tangle your production lines up, then detangle them. And there is *so much more* to discover, learn, and enjoy. Trains, for instance! And nuclear power! Rocket launcher! Flamethrower! Personal atomic missiles (think Fat Man but a missile)! You didn't even get too much into the biters (aliens) yet. I'm going to stop here before I spoil too much and start trying to tell you how to play. The fun is in the discovery and figuring it out for yourself. I've put more than 2400 hours into Factorio so far and it still pulls me back in.
Remember that conveyor belts have two sides!
> Finishes video
> Stops recording
> Keeps playing
Jon you don't fool us
29:59 - "This is quite good and addictive isn't it?" Well guys, we've lost Jon, we'll see you at the other end of the several hundred hour Factorio rabbit hole.
You should have your burner drills dump directly into the stone furnace rather than needing multiple inserters.
They operate at the exact same rate so there's no negatives to doing so, and you'll need to redo it for efficient plate generation once you move to electric anyway.
Also, stop picking up ore, it's only useful in plates so if you've got it on you or in a chest it's just making it slower to use later. Always refine it(and if it backs up no one cares).
1 boiler can fuel 2 steam engines, you don't need a boiler after each steam engine, just feed the output from one steam engine into the next one(that's why their fluid ports and in/out rather than just in).
You made too much copper too early in the grand scheme of things, until you get to advanced electronics you need about 4 times as much iron as copper(science is 2:1, but transport belts, miners and pipes are all iron based which you'll use a lot).
Thanks a lot for letting me know what's ganna be horribly frustrating to watch as a Factorio veteran in advance
In fact one boiler can feed up to 4 engines
@@MrATN800 Really, 4? Maybe they changed it with bobs but I've always felt uncomfortable with the amount of steam in each engine with 3. I remember I used to do more though, so maybe it is just bob's mods changes the tier 1 boiler
You should really consider switching to the latest version, 17.6x, instead of playing with 16.x. =)
@@mikkelens Yes, but there's a lot of good quality of life changes in the experimental versions that would improve Jon's experience. :)
@@bibeau756
I was thinking exactly the same thing, as soon as I saw him making the pickaxe I had to double check the date of the video and I was very confused. The newer version is much better and if you just pick one version and don't upgrade every time they update it then it works perfectly fine, for an experimental branch it is incredibly stable.
@@Subjagator I totally agree!
Watching this I remember how it was when I started out in this game, now I have somewhere between 250-300 hours and many more of watching CZcams videos of the game. I feel the struggle and don't worry you will be a great factory designer in no time.
So nice to see you learn how to do things through your own trial and error
It's a little worrying at first to see your roundabout way to doing things, but you're making things work!
I'm super impressed you automated green science so well, I remember that being a giant spike in difficulty
This just makes me want to see you play satisfactory that much more.
This was awesome - reminded me of my first time. It all seemed so complex and I didn't know where to put anything. I don't think I lasted five hours though.
The factory must grow, Jon.
I have been looking forward to this.
well that went better than expected
We need more of this, complicated games + Jon + -1 intelligence = an absolutely glorious and ludicrously hilarious video that needs to be a series
Please turn this into a series. PLEASE
We need a series of this
This hurt my soul and yet I loved every second.
I would definitely recommend automation empire! its a much chiller game kinda similar to this, but its more puzzle focused. theres only about 10 pieces of new tech in the whole game. Its more about fitting parts together and getting material from point a to point b, less about wading through a massively complicated tech tree.
27:11 this little moment would make the developers so dang happy. They work hard to tweak the flow so that new players can have these little epiphanies as they discover the game.
Good gawd the whole video was a masterpiece depicting the new player experience. What a joy to watch and vicariously experience what it was like to discover factorio for the first time.
"I've got way way way too much iron coming in"
Ahhh, makes me remember when I was still but a child...
*Abundance* : Rare instant in which the following machines are not able to keep up with material delivery. If this instant persists longer than one minute, your factory is expanding too slowly.
Series maybe??? Ples??
He finally did it the absolute madlad
Reminds me of when I started... Nothing was optimized, but it was still probably the best part about the game.
Spaghetti!!! :D And you have to love how happy Jon is with his little base. And the Massive amounts of stuff he is producing!