How to Make an Animal AI in Unreal Engine 5

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  • čas přidán 11. 09. 2024
  • Hello guys, in this quick and simple tutorial we are going to learn how to make a simple animal AI in Unreal Engine 5
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Komentáře • 112

  • @williamminnaar6311
    @williamminnaar6311 Před rokem +17

    Wonderful tutorial - Thanks!! When the animal stops, in Idle - Can you make it do different things - in IDLE - like eat, look around? to make it more natural looking :)

  • @thomassandrottek9888
    @thomassandrottek9888 Před rokem +6

    Thank you man ! You helped me alot!

    • @GorkaGames
      @GorkaGames  Před rokem +4

      my pleasure!! I'm glad that you found it helpful!

  • @kretoskim8555
    @kretoskim8555 Před rokem +3

    Thank you!! Exactly what I was looking for

  • @__Diaz__
    @__Diaz__ Před rokem +7

    Hey gorka would you give any tips on making water animals swim with this method?

  • @TG2mil
    @TG2mil Před rokem +3

    Gorka I love your tutorial vid I hope you reach 1Milllion subs I used to watch other vids but they where to long and frustrating and I kept on quitting but now I keep going

    • @GorkaGames
      @GorkaGames  Před rokem +1

      haha thank yoy man I really appreciate it!! I always try to make my tutorials easy to follow, so Im glad you find them helpful

  • @JohnRiversOfficial
    @JohnRiversOfficial Před rokem +5

    THANK YOU! :D So many animals and so little to do with them - until now :D

  • @MartKart8
    @MartKart8 Před rokem +10

    I like this because it doesn't use the Event Tick, I've built some of my own characters, and some roam around, like a rabbit I built.

    • @GorkaGames
      @GorkaGames  Před rokem +1

      great!! yeah it is pretty well optimized!

    • @FlockersDesign
      @FlockersDesign Před rokem +1

      Normaly you dont even build AI this way but this is the simplest way to do it for prototyping animations after that you dont want to use this anymore

    • @MartKart8
      @MartKart8 Před rokem

      @@FlockersDesign when I learned about behaviour trees, I used it for some of my characters, like this 1 enemy, it roams around the area and when it sees me, it chases me, and attacks and tries to teleport close to were my character is, when it can't see my character it returns back to the spot, by walking to where it was before and continues to roam the area, looking for the player.

    • @FlockersDesign
      @FlockersDesign Před rokem

      @@MartKart8 yea this is the basic setup you learn here on youtube all videos i looked at give thilese same tutorials (im not watching them to learn just to see how people teach others)
      And indeed BT are the way to go now like i said this way is great for testing and learning the basics basics but wont reccoment it
      Its the same with people learning you to fill youre level with a nav mash now for a small one this works perfectbut for a big one you dont want to do this and you want to generata the nav mesh around the AI it self

    • @MartKart8
      @MartKart8 Před rokem

      @@FlockersDesign I do admit, I do find a lot of tutorial videos are too similar, too many feel like there built with the default UE character in mine, so the character I built from scratch, imported from Blender doesn't work correctly with them.

  • @GaryParkin
    @GaryParkin Před 29 dny

    This was really cool and I learned a lot. thank you. OK< to go to the next step, I'm using the Wolf out of the animal pack. Just before the roam around I added a random generator for speed so sometimes he walks and sometime he runs. OH, I added walk in the middle of the blend space. I can't seem to get his movement synced with the foot steps. He slides like your hippo does sometimes.

  • @brandonvanharen2552
    @brandonvanharen2552 Před 10 měsíci +1

    Super Helpful thank you!

  • @user-xc5sn7dp7g
    @user-xc5sn7dp7g Před rokem

    after going through multiple video, your explaination i found was good at mark

  • @Reis.Dadasoglu
    @Reis.Dadasoglu Před 20 dny

    character's animations (idle,walk etc) not working. I did the same according to the video but doesnt work properly. By the way I am using 5.4.3 version

  • @1EagleTutoriais
    @1EagleTutoriais Před 21 dnem

    How could you make it move around a simple static circle?

  • @Ruebler1
    @Ruebler1 Před rokem +2

    I know that hippo from your game on steam haha

    • @GorkaGames
      @GorkaGames  Před rokem

      haha yeah man it`s awesome 🤩🦛

  • @Kinos141
    @Kinos141 Před rokem +4

    Very simple. Now make it use behavior trees.

    • @GorkaGames
      @GorkaGames  Před rokem +5

      yeah, I have planned making a behaviour trees tutorial soon!

  • @lastayka2198
    @lastayka2198 Před 5 měsíci +1

    Hi! Sorry, I really need some help I think! When I place more than one animal, they're working in editor, but when I build project their moving blueprints doesn't work at all... 😢 Why could it be? I can't figure it out by myself for quite some time... :(

  • @Bakkinius1
    @Bakkinius1 Před rokem +2

    Hey man, at 9.09, has something changed? I cant seem to find Get Character Movement.

    • @orhadoons
      @orhadoons Před rokem

      took me some looking around, disable "context sensitive" in the search menu and scroll up

  • @MishellBakhtiari
    @MishellBakhtiari Před měsícem

    Good man !

  • @emanuelpiza
    @emanuelpiza Před 2 měsíci

    Amazing tutorial

  • @AliBounds
    @AliBounds Před rokem +2

    Awesome video

  • @DLCBUSU
    @DLCBUSU Před 22 dny

    Hello can u help me? I imported some animations to my UE5 project, but they do not appear on the Asset Browser when i open the animation blueprint. They show normally in the content browser and when i add to the level. I tried to find a solution to the problem, but I am having some hard time finding someone with the same problem.

  • @murphy1934
    @murphy1934 Před rokem +1

    my anims dont show up when i make the blend space

  • @frumkinariel
    @frumkinariel Před rokem +2

    Hi! Thanks a lot for the tutorial!
    i need some help if possible 🙏
    about what's described at minute 9:13-
    some how the "character movement" won't connect to "get velocity". any idea why? thank you🙂

  • @mohdshafiqtee1878
    @mohdshafiqtee1878 Před rokem +1

    Can u do the tutorial for the fish?

  • @MrSvenn00
    @MrSvenn00 Před 9 měsíci +2

    Great tutorial! What nodes do I need to add to make a flying character?

  • @MCBragIn
    @MCBragIn Před 4 měsíci

    Great! Thanks!

  • @chelo111
    @chelo111 Před rokem

    hella dope-G.....woo woo

  • @dopeytree
    @dopeytree Před 2 měsíci

    Hmm does this method still work on 5.4.2? My characters aren't moving..

  • @MARCOVALERIOLUCIANI
    @MARCOVALERIOLUCIANI Před 2 měsíci

    bravoh!

  • @Phoenix4_Trade
    @Phoenix4_Trade Před rokem +1

    i love it

  • @hazelyokouji2005
    @hazelyokouji2005 Před rokem

    I want to set the speed to 30cm/s , then the animation keeps repeating itself 10 times of what's shown in this video (300cm/s) , how do i fix this?

  • @zainophrenicgaming2727
    @zainophrenicgaming2727 Před rokem +1

    Sir, Im your big fans, can you teach us how to animate Shark/Octopus squid or reptile(like Snake) & turn them into Vicious A.I(enemy)

  • @sleepingsoundsstudio4670

    How can i make it, so that when the Animal is turning a Turn Animation gets played.

  • @vladaperevala2081
    @vladaperevala2081 Před rokem

    Hey! could you please send some link to where you downloaded the hippo?

  • @TutorialQueenGuru
    @TutorialQueenGuru Před 7 měsíci +2

    didn;t work

  • @brightboy18
    @brightboy18 Před rokem +1

    I tried following this proccess but instead of an AI animal I want to use an AI metahuman but I could get him to animated at the end of these steps. Do I just suck and missing something or would there be extra steps using a metahuman as an non-player controlled AI?

    • @GorkaGames
      @GorkaGames  Před rokem

      Yeah so the process would be extreamly similar. The only difference would be the skeletal mesh component and the animation blueprint. But the other AI elements should be exaclty the same, I recommend to check out my mannequin to metahuman video: czcams.com/video/VEhSX04mxOY/video.html

  • @rainbowcatcher
    @rainbowcatcher Před rokem +1

    Nice one, thanks! i m beginner in BP : how to start the BP anim in the sequencer?

    • @GorkaGames
      @GorkaGames  Před rokem

      my pleasure! You would need to drag the skeletal mesh from the scene and manually implement the animations by clicking the "+" icon next to it. You actually cant apply an BP anim in the sequencer

    • @rainbowcatcher
      @rainbowcatcher Před rokem

      @@GorkaGames Clear, thanks a lot!

  • @rezaj.mousavi7310
    @rezaj.mousavi7310 Před rokem +1

    hi I have a question , do you know how can I grab enemy and then use that enemy ? for example I grab a drone and use that enemy's gun for firing to other enemy? If you know, would you like to make a video tutorial for understanding subject? thanks

    • @GorkaGames
      @GorkaGames  Před rokem +1

      you should check my pick up weapon tutorial!! You would basically just use the interface to pass on the bp.

    • @rezaj.mousavi7310
      @rezaj.mousavi7310 Před rokem

      ​@@GorkaGames when I grab a static or physical object I can do it but when we grab in AI Enemy I can't do it ... would you like a simple video with simple ai ... thanks alot

  • @npc_games
    @npc_games Před rokem

    Could you show the hippo running away from the player?

  • @ashokmeenatchi5835
    @ashokmeenatchi5835 Před rokem

    Is there any method to reduce the turning speed of an animal and how?

  • @DailyPaily
    @DailyPaily Před rokem +1

    Happy Hypo ! toma like !

    • @GorkaGames
      @GorkaGames  Před rokem

      haha muchas gracias! el hippo ahora esta contento 😄

  • @Romkavers
    @Romkavers Před 5 měsíci

    Can i make a other color or form for this animal?

  • @YEAHSURETHINGMAN
    @YEAHSURETHINGMAN Před rokem +1

    Perfect Tutorial 👊

  • @neritonreis3340
    @neritonreis3340 Před 10 měsíci

    Amigo sou do Brasil ensina a como fazer um tubarão nadando e atacando o player, pois tentei fazer mais o meu tubarão so fica em baixo da agua perto do solo e não sobre para superfície da agua

  • @galberger3937
    @galberger3937 Před rokem +1

    can you show how to make the Ai animal to couse damage and get damage?

    • @GorkaGames
      @GorkaGames  Před rokem

      yeah, I actually have a tutorial on that, and later on you can integrate it into the animal: czcams.com/video/fp5LbdC4vek/video.html

    • @galberger3937
      @galberger3937 Před rokem

      @@GorkaGames So AIMoveTo is the place where i need to add the damage system from PlayAnimMontage in the video you send?

  • @ApocalypsFroid
    @ApocalypsFroid Před rokem +1

    thx bro , make xp given when killed and life bar for animnals

    • @GorkaGames
      @GorkaGames  Před rokem +1

      thanks man, I actually have a tutorial on an xp system! czcams.com/video/ARBorsP_GJU/video.html

    • @ApocalypsFroid
      @ApocalypsFroid Před rokem +1

      @@GorkaGames when you have a time , for news system make for get xp when kill a monster , thats bee suupper :D , aniways you are supper :D

  • @riptor4532
    @riptor4532 Před rokem

    Do you have to manually place down these "NavMeshBoundsVolume" blocks everywhere? I can't imagine for a large open world game you have to place hundreds or thousands of these volumes around every single area you want creatures and enemy AI to interact in. Assuming there is a way to automate this somehow via blueprint. Still trying to figure out here how to do stuff like this procedurally...

    • @Rapid412
      @Rapid412 Před rokem

      you can resize them, it adapts to any sort of terrain

    • @AresWorlds
      @AresWorlds Před rokem

      you need to make navigation invoket

    • @turningcog
      @turningcog Před 2 měsíci

      I would assume they have a limit from spawn they can travel which is why in big open worlds you can just wait at the spawn area for the animals to return

  • @SantaAna4
    @SantaAna4 Před rokem +1

    cool

  • @OtavioBrito
    @OtavioBrito Před rokem

    How do I get a more fluid, smoother movement when the animal turns to one side?

    • @lolaswift111
      @lolaswift111 Před rokem

      You need turning animations I guess the pack doesn't have. you can try control rigs.

  • @captainhades1241
    @captainhades1241 Před rokem

    i did it for a crow.. and it didnt work?

  • @gamekingstudios
    @gamekingstudios Před rokem +2

    my creature is like stuttering and fix. Thanx

  • @muerrtee
    @muerrtee Před rokem +1

    Nice i Have that Pack too

    • @GorkaGames
      @GorkaGames  Před rokem +1

      haha thanks! that asset pack is great

    • @manuelpoky9899
      @manuelpoky9899 Před rokem +1

      @@GorkaGames could you please tell me the name of that pack?

    • @muerrtee
      @muerrtee Před rokem

      @@manuelpoky9899 African animals pack
      There's also
      Animal variety pack
      Both the packs are free

    • @GorkaGames
      @GorkaGames  Před rokem

      @@manuelpoky9899 yeah it`s called "African Animals Pack" on the UE marketplace from "Protofactor"

    • @ApocalypsFroid
      @ApocalypsFroid Před rokem

      @@GorkaGames bro can you continue the project and make a walk when attack or stop walking when attack and add monster experience to get level?

  • @ThatBoySam
    @ThatBoySam Před rokem +1

    How about making a ghost Ai ?

    • @GorkaGames
      @GorkaGames  Před rokem

      yeah that would be a cool video to make. i have a jumpscare tutorial, but a ghost AI would be cool

  • @ragstorichestrader2785
    @ragstorichestrader2785 Před 7 měsíci

    my animals walk sideways any idea why?

  • @akcikas
    @akcikas Před 4 měsíci

    5:45

  • @LifeAreAmazing
    @LifeAreAmazing Před 25 dny

    I think from this video come out the game zoochosis

  • @RyDaCol
    @RyDaCol Před 6 měsíci

    Yipee

  • @urmumsafatpig
    @urmumsafatpig Před rokem

    when i search roam around nothing appears

  • @ShockDartTV
    @ShockDartTV Před rokem

    i did everythin like u but my animal runs sideways :(

    • @drballer71
      @drballer71 Před rokem +1

      I also ran into this - It was just that my Hippo wasn't facing forwards ( Went into the BP_Hippo, and made sure he was facing in the direction of the Arrow )

    • @ShockDartTV
      @ShockDartTV Před rokem +1

      @@drballer71 ye at this time i know sir :D but still thanks for asnwer

  • @colecrissinger8797
    @colecrissinger8797 Před 6 měsíci

    Good tutorial I suppose other then the fact I can hardly understand your English I can’t see the damn screen and you fly through it. This was the longest 10 minutes (actually probably over an hour) of my life

  • @HavokBWR
    @HavokBWR Před rokem +6

    The walking does not look good. The hippos feet are just sliding around and not matching the speed, plus the turn is just a spin in place.

    • @truecoulorgecko401
      @truecoulorgecko401 Před 10 měsíci +4

      Thats just the animations, has nothing to do with the ai at all

    • @kja6336
      @kja6336 Před 6 měsíci

      @@truecoulorgecko401it does actually, the actual behavior of the animal would have to be reimagined if they remade it’s animations

    • @Brielshallouf
      @Brielshallouf Před 4 měsíci +1

      Make your own video then

    • @HavokBWR
      @HavokBWR Před 4 měsíci

      @@Brielshallouf mAke YouR oWn vIdeO

    • @Brielshallouf
      @Brielshallouf Před 4 měsíci

      @@HavokBWR tHis VidEo iS sHiT u DiDnt Do iT rIghT