I Turned Fake Mobile Game Ad into a Real Game

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  • čas přidán 2. 06. 2024
  • So I saw a fake mobile game ad and wanted to try it... And turned it into a real game!
    Fake gameplay ads are bad...
    Subscribe or I eat you (not kidding)
    ---------------------------------------Links---------------------------------------
    Download this game: fatdino.itch.io/math-runner
    Follow me on Twitter: / fat_dino_games
    Join my Discord server: / discord
    My Patreon: / fatdino
    My Music Channel: / fat-musician
    Download my other games here: fatdino.itch.io/
    ---------------------------------------------------------------------------------------
    A bit about Unreal Engine 4:
    The Unreal Engine is a AAA game engine developed by Epic Games. The latest release is Unreal Engine 4, which launched in 2014 under a subscription model. It can be downloaded for free, with its source code available on GitHub.
    ----------------------------------------------------------------------------------------
    0:00 Intro
    0:17 Creating World
    0:53 Creating Checkpoints
    2:58 Adding Enemies
    4:43 Improving Enemies & Units
    6:30 HARDMODE
    7:00 Game Over?
    7:48 Decorating World
    8:30 GAMEPLAY!
    9:45 Download the game
    #fatdino #gamedev #devlog
  • Věda a technologie

Komentáře • 4,9K

  • @FatDino
    @FatDino  Před 2 lety +9538

    I Created Fat Dino on April 1st, 2019. It's been 3 years. Now that's what I called a one long joke. Thank you guys

  • @DCGMatthew1
    @DCGMatthew1 Před 2 lety +18799

    I've been looking at all these fake mobile phone game ads and been wanting to see a video of someone downloading them all and comparing them to their ads. This is even better. Perfect timing Dino.

    • @FatDino
      @FatDino  Před 2 lety +706

      Thanks :D

    • @senatorarmstrong689
      @senatorarmstrong689 Před 2 lety +80

      Pyrocynical, he did 2 or so video about it

    • @difficult1003
      @difficult1003 Před 2 lety +28

      @@FatDino прикольная игра и задумка, можно было бы кстати добавить бОльшую вариативность выбора, 3 и более варианта. Happy registered channel day :)

    • @FatDino
      @FatDino  Před 2 lety +39

      @@difficult1003 tyty

    • @Chris_t0
      @Chris_t0 Před 2 lety +3

      they not even fake there are legit versions of this game

  • @SirPembertonS.Crevalius
    @SirPembertonS.Crevalius Před 2 lety +5239

    Game looks good! It's just a shame that only 1% of people can solve the IMPOSSIBLE questions in the game.

    • @FatDino
      @FatDino  Před 2 lety +1087

      ...only 1% of people can make it to 100 in hardmode...

    • @justamanofculture12
      @justamanofculture12 Před 2 lety +171

      Lmao every ad ever 🤣

    • @ed-uh9sh
      @ed-uh9sh Před 2 lety +165

      @@FatDino nah it’s a shame that only mother can win on "I like suffering" difficulty

    • @asifkaka5052
      @asifkaka5052 Před 2 lety +63

      and you can not last more than 5 minutes in those other games

    • @aryantzh2028
      @aryantzh2028 Před 2 lety +1

      @@ed-uh9sh wow, ur mom likes suffering?? try b.d.s.m instead

  • @illianmckray6786
    @illianmckray6786 Před 2 lety +68

    As someone who absolutely hates most mobile game advertisements, seeing this guy not only call out the company for intentional false advertisement, and THEN making the game shown in the advertisement… this guy is my hero XD

  • @lashwrithe01
    @lashwrithe01 Před rokem +75

    3 things I think you should add/change.
    1. Make your characters a little faster.
    2. Lose a portion of your characters based on how high the number of enemies is.
    3. Make "Download" popups appear that freeze your inputs until you click on "Cancel".
    I know you created this over a year ago, but

    • @something3194
      @something3194 Před 28 dny

      oh please we also need a "continue?" button worth 25 gems on dying

  • @mr_0n10n5
    @mr_0n10n5 Před 2 lety +1646

    Dino: Tries to play game
    Game: Doesn't exist
    Dino: "Fine. I'll do it myself"

  • @xenulus5282
    @xenulus5282 Před 2 lety +1066

    My favorite part about these fake games is when the player in the ad "trips up" and seemingly can't decide between something like x4 and -20, so opts for the -20.

    • @fergochan
      @fergochan Před 2 lety +360

      This is entirely intentional. They deliberately make an easy mistake to frustrate the viewer who then thinks "I could do better myself" and then proceeds to download the game.

    • @nevs8997
      @nevs8997 Před 2 lety +78

      😂😂Makes me instantly not want to play it.

    • @Eldoofus
      @Eldoofus Před 2 lety +1

      @@fergochan But it's so obvious it was not a mistake, they don't even try to make it look legit, the "player" simply went for the most dumbass braindead decision like he got bored of the game (not a good sign imo), when they could do something like "-5 or ÷2" which would actually be a reasonable place to make a mistake because the correct answer can vary but any 'educated person' would know why the wrong choice was the wrong choice, that way people would see the game as an actual challenge and feel compelled to test themselves while also trying to do better than the sucker in the ad.

    • @giordihero
      @giordihero Před 2 lety +128

      @@fergochan then proceed to see the game doesn't look even close to the ad you just saw and immediately uninstall. Like, what's the thought process behind these ads.

    • @BoJackHorsemann
      @BoJackHorsemann Před 2 lety +23

      @@giordihero If the game happens to be installed, usually I just stop when seeing the screenshots looks nothing like the ad.

  • @itsmesharkie
    @itsmesharkie Před rokem +2

    I've been looking for this specific kind of content thank you so much!

  • @fayed.untitled
    @fayed.untitled Před 10 měsíci +5

    I was just wishing that we could have an actual game like this specific ad, then I found your video tonight. Thanks for making this!

  • @PerfectPencil
    @PerfectPencil Před 2 lety +3876

    I like how the ad was essentially a "left vs right" combat game, and your version legit became a math game that kids could learn from. And it happened accidentally, at that.

    • @reiner889011
      @reiner889011 Před 2 lety +217

      bro imagine putting in an differential gamemode

    • @mikuculus3720
      @mikuculus3720 Před 2 lety +250

      @@reiner889011 I cant imagine solving differential equations in less than 10 seconds.

    • @charliekelly3173
      @charliekelly3173 Před 2 lety +43

      The ad was a math game as well.

    • @rickyrickalvous2982
      @rickyrickalvous2982 Před 2 lety

      @@mikuculus3720 Pathetic

    • @cobaltchromee7533
      @cobaltchromee7533 Před 2 lety +85

      @@charliekelly3173 it was, but here you need to actually choose the right answer, meanwhile in the "game" you could've just lost one unit and that's it

  • @plukerpluck
    @plukerpluck Před 2 lety +2170

    Make the game speed up over time, and even the "easy" mode would probably get pretty challenging without adding much complexity to the game.

    • @EEEEEEEE
      @EEEEEEEE Před 2 lety +14

      E‎

    • @manjoumethunder6282
      @manjoumethunder6282 Před 2 lety +93

      @@EEEEEEEE Why the hell am I able tl translate this message to english?

    • @zenithchan1646
      @zenithchan1646 Před 2 lety +13

      @@manjoumethunder6282 oo means “yes” in filipino

    • @manjoumethunder6282
      @manjoumethunder6282 Před 2 lety +66

      @@zenithchan1646 That aint an oo that is E and it is translated to E. You cant fool me

    • @wobbly.muffins5239
      @wobbly.muffins5239 Před 2 lety +16

      I think if they added a boss fight like maybe every 25-30 decisions with more zombies it would be fun

  • @greatbriton8425
    @greatbriton8425 Před rokem +1

    You took us through your thought processes in such a clear and comic way. There's a lot more depth to this video than the making of a mobile phone game. It's very impressive and enjoyable! I even think this could become a full game with more work, like, add reasons there are gates, voice-over for immersion, etc. Random e.g. off the top of my head, not auto-scrolling, you have to penetrate an enemy's mountain defence by a long tunnel into the mountain, and there are space portals along the tunnel which enable you to call in reinforcements, but you have to link them to friendly bases in the galaxy which have different numbers of soldiers available, represented by a maths function, but you have only 5 seconds to choose a base because the portal de-activates once your presence is reported.... etc etc

  • @sanjeevKumar-eg6hp
    @sanjeevKumar-eg6hp Před rokem

    Man love your work its awesome and the commentary took it to the next level

  • @Jessie_Helms
    @Jessie_Helms Před 2 lety +1774

    The ad shows an amazing game. The fact it’s absolutely nothing like it ought to be illegal.

    • @Chisien
      @Chisien Před 2 lety +318

      False advertisement is illegal I think

    • @duglikk
      @duglikk Před 2 lety +251

      It is and its why it's so weird that they can keep making them

    • @HalfOtaku
      @HalfOtaku Před 2 lety +118

      @@Chisien it is theoretically but none of the big guys would care to do anything about them

    • @musilily926
      @musilily926 Před 2 lety +32

      @@Chisien bait and switch advertising

    • @shadowx3benz117
      @shadowx3benz117 Před 2 lety +110

      It is but the games are free so the government doesn't care. If they charged money for the game then they could get in trouble.

  • @Therevengeforget
    @Therevengeforget Před 2 lety +1882

    Suggestions:
    -Make the movement speed accelerate the further you are
    -More complicated formulas as time goes on
    -Leaderboards so you can flex your brain
    -More options the further you are (so, like, 3 or 4 formulas)

    • @GReznov
      @GReznov Před 2 lety +164

      - Change the zombie spawn formula so the player can survive even if they did a few mistakes

    • @poffpoff1
      @poffpoff1 Před 2 lety +74

      @@GReznov For sure. Instead of immediately dying just subtract zombie number to player power count. It will be fine if the game speeds up since then it will still get more difficult.

    • @poffpoff1
      @poffpoff1 Před 2 lety +56

      - "ban" similar expressions; if one side says "+5" and the other "+10" the solution is to easy anyway, and if fixed you will never get to a point where both expressions say "X = n" which is one of the worst since it's absolute.

    • @magmak8716
      @magmak8716 Před rokem +1

      M

    • @theapexsurvivor9538
      @theapexsurvivor9538 Před rokem +9

      Also adding more difficulty ranks that increase the complexity and types of expressions.
      So you have baby mode that gives you AS, kiddy mode which adds DM, normal that adds BO, and so on, adding algebra, polynomials, differentials and so on.
      A complexity modifier for speed could also be good, so a differential takes way longer than x+y.

  • @leestrz4153
    @leestrz4153 Před rokem +12

    the adds are always way better. I actually had this same idea and I've been wanting to do exactly this. so happy to see you did it! I've been following you since 2019 and you've helped me greatly in this hobby of game development that I have a passion for.

    • @holonaut
      @holonaut Před 6 měsíci

      The ads are better at generating dopamine over the span of 20 seconds. The reason why they don't sell this as actual games is because it gets boring after 5 minutes at max and has no actual game design to back it up. Basically greedy companies found a way to minmax luring mechanisms as well as attachment mechanisms and figured that those two don't necessarily go hand in hand. By separating the ad from the actual game they can maximize the dopamine generation and conversion rate of the ad, while also maximizing the addiction mechanisms of the game (which are usually designed around boring progression unless you spend money), while not having to compromise on either.
      Sure it damages the company's reputation, but the 8 year old customers don't care.

  • @CalmingTones317
    @CalmingTones317 Před rokem +4

    I have so much respect for this video, people need to capitalize on these ideas way more!

  • @Hlebuw3k
    @Hlebuw3k Před 2 lety +71

    I think in that fake game you were supposed to lose units on every fight, aka (number of units) - (number of zombies) so it has a kind of survival feel

  • @user-JskfdhsjOpsu
    @user-JskfdhsjOpsu Před 2 lety +841

    "The enemies is kida dumb
    Let's make it smart"
    The enemies: *started running and T-bag on the units*

  • @Imaproshaman7
    @Imaproshaman7 Před rokem

    This is really cool! I love seeing behind the scenes on these.

  • @baraahamdy4274
    @baraahamdy4274 Před rokem

    following u I have been following you since the beginning and the truth is that you are very creative and you deserve this resounding success, keep it up my friend.

  • @moxum8855
    @moxum8855 Před 2 lety +1923

    This seems almost like a studying tool, would be cool if you could make it so people could implement things like quizlets into it

    • @Logtrog15
      @Logtrog15 Před 2 lety +202

      Making your own flash cards and you have to run through the correct answer to move on. Would be a great way to studied terms

    • @regtrey9251
      @regtrey9251 Před 2 lety +18

      That kind of reminds me of those doors on roblox obbys

    • @lazarebabunashvili7297
      @lazarebabunashvili7297 Před 2 lety +4

      Actually i think you have really too low amount of time to make such a big calculations 😂

    • @Yawyna124
      @Yawyna124 Před 2 lety +48

      @@lazarebabunashvili7297 You don't really need to calculate them, just know how each type of function behaves with the number and how they compare to each other, to which there is some degree of value.

    • @JL_____
      @JL_____ Před 2 lety +1

      Good Idea. That would be very useful for studying

  • @ruthmoreton6975
    @ruthmoreton6975 Před 10 měsíci +1

    That was a really interesting video into simple game development process. It was also interesting to know that THAT game did not previously exist. I have seen it so much.

  • @dBanzy
    @dBanzy Před rokem +99

    im still weirded out about how they manage to sell a great game that happens to be easy to develop and entertaining. and then SURPRISE the game is nothing like it

  • @ThisHandleFeatureIsBullshit
    @ThisHandleFeatureIsBullshit Před 2 lety +249

    Meanwhile, some shady company is probably going to steal footage of this video to promote a game that looks nothing like it.

  • @CatsHaveEars
    @CatsHaveEars Před 2 lety +649

    Imagine if more people did this and just slapped their version on the google app marketplace to blow the other cheap asses away for their scum tactics. It's mad work and hella props are deserved mate. Such a good video

    • @SalemKFox
      @SalemKFox Před 2 lety +71

      It'd be hilarious.
      Imagine losing all your players because you ran an ad where you designed a far more interesting game that somebody went and made

    • @siccoblue2112
      @siccoblue2112 Před 2 lety +41

      the issue is that development like this does have a very real cost. and for these scumbags its infintiely more profitable to simple lure people into your already existing garbage template game than develop an entirely new one because odds are you will retain players regardless from the fake ads

    • @zebfirehd9102
      @zebfirehd9102 Před 2 lety +14

      False advertisements is suppose to be a crime and these "game developers" don't seem to know that and even google sometimes doesn't seem to know that even youtube doesn't seem to know that false advertisement is a crime.

    • @boxinabox6608
      @boxinabox6608 Před 2 lety +3

      @@zebfirehd9102 They exploit a loophole by showing 0.2 % of the ad as the actual game

    • @Serrifin
      @Serrifin Před 2 lety +4

      @@zebfirehd9102 seeing how scams and bots are increasing on CZcams, honestly it feels like they just don’t care

  • @basedury
    @basedury Před 4 měsíci

    I really thought there would be a ton of youtube videos on this but the search results are so bare.... awesome video!

  • @gravity00x
    @gravity00x Před 6 měsíci

    this is pretty frickin cool! you have great taste and talent in art too.

  • @henrychess3
    @henrychess3 Před 2 lety +1123

    small suggestion: make the enemies collide into your units, deducting your points when they do so, instead of just exploding when you pick the wrong choice (this way the enemies are irrelevant). Also for easy mode you can speed up the game like how jetpack joyride or subway surfer works.

    • @sidarthus8684
      @sidarthus8684 Před 2 lety +67

      Later on in the game it would be cool if both the player and the enemy units gained different abilities too instead of just running or shooting. Players could get currency from defeating monsters to buy upgrades to defend from the upgraded zombies. Any leftover currency would be brought to the main menu to buy cosmetics. It would be hard to balance it out with the main game mechanic of multiplying units, but it would be great if done well.

    • @funforgiven
      @funforgiven Před 2 lety +122

      I also don't really get why you explode if you make a single wrong choice. Then, there is no reason to have enemies. It would be more fun and unpredictable if enemies and characters fight in some way.

    • @PatalJunior
      @PatalJunior Před 2 lety +5

      Don't forget some powerups to spice up things up, like ghost powerup, speed and slowdown, and many other ideas.
      It could be a great game with some good ideas.

    • @goldencookie5456
      @goldencookie5456 Před 2 lety +16

      he prob would have added something even better if he was making a legit game, but it was just some youtube project

    • @dadmitri4259
      @dadmitri4259 Před 2 lety +28

      @@PatalJunior imagine putting powerups in front of the gates. then the player would have to weigh he benefits of a boost against the math expressions

  • @seigfredajero9219
    @seigfredajero9219 Před 2 lety +299

    Fat Dino: "But aren't they smart enough?"
    Enemies: **T-bags aggressively**

  • @XDarkXMageX
    @XDarkXMageX Před rokem

    your work is insane!!! amazing job!

  • @Lord_Kazzak
    @Lord_Kazzak Před rokem

    Love it, can't wait for you to design the stickman game. You did the darn right thing doing this game you are an legend.
    Would love to have at least one round of failure so the first bad decision didn't kill me (maybe an easy mode) but on the other hand, learning by doing i guess :) keep on going.

  • @ZooHair
    @ZooHair Před 2 lety +700

    I did the same thing for those pin games. Maybe if all gamedevs turned those fake games into real ones we can overthrow these companies.
    Gamedevs Unite! x)

  • @Mostbee
    @Mostbee Před 2 lety +600

    In my opinion, from a game design point of view, instant killing someone as punishment for choosing the wrong option is bad, it takes off the sense of "will I get stronger, or weaker to defeat enemies?". It makes the increasing army pointless, because if you miss, they'll just instantly explode, instead of not surviving the increased zombies and then exploding, it's like a "you missed, try again" screen turning it more to an puzzle "choose the right door" type of game, instead of an arcade how-far-can-you-go game.
    The punishment should be less harsh, yet still nerve-racking, taking the ad as an example, but actually balancing the punishment:
    You have 4 units, + 5 or * 2? If you choose the wrong one (* 2), you'll still get a bit stronger, but not that much, you would still survive the next wave, but if you keep increasing the army the slowest way, or making more mistakes, you would be overcomed by the zombies. That makes it a more interesting gameplay, as a roguelike situation, where if you miss, you may be close to depending on luck and skill to get back on foot again, but keep getting it right, and you will consistently survive.
    Of course the ad is designed in a way where the end seem quite impossible, that one famous "omg he's so dumb, can you do better?" bait to make you download the game, increasing the difficulty in a raising slope way would make it a nice challenge with a bit of "phews", instead of giving you 3 enemies and then a huge boss fight like the ad.

    • @hopechr
      @hopechr Před 2 lety +1

      the questions are easy enough that if you missed then you deserve to lose

    • @Shadow-jw2hk
      @Shadow-jw2hk Před rokem +1

      Yo razono con personas con mas de 60IQ pero tu no eres la ecepcion 🤣

    • @andyshere
      @andyshere Před rokem +9

      The Squid game glass platform type of design lmao

    • @MaksProger
      @MaksProger Před 11 měsíci +10

      @@hopechr I guess but like why count the units at all then?

    • @beneefanboy
      @beneefanboy Před 11 měsíci +2

      ​@@MaksProgerso you can present an actually reasonable way to punish the player if they make a mistake and reward the player if they play it correctly.
      You should keep an Oracle for a best situation possible and another one for the best decision player can make before the next fight, taking in consideration losses the player had during the level so far.
      Another option to increase challenge without raw number increases are making enemies spawn in different formations, so players need to position themselves as far as possible, not limiting the choices only to the formulas.

  • @BarcelonaMove
    @BarcelonaMove Před 9 měsíci

    Great job, crazy how you made it somewhat playable!

  • @riftvallance2087
    @riftvallance2087 Před rokem +5

    I think having to maneuver past the enemies so they don't touch you would have added the the challenge and engagement of the game too. Gives your brain something else to worry about while solving the problem

  • @anmoldureja4247
    @anmoldureja4247 Před 2 lety +292

    We need this to become a series!
    there's so much content here and you make it all amazing 💯

    • @FatDino
      @FatDino  Před 2 lety +42

      Thank you! We'll see, if people enjoy it, I'd love to make some more

    • @nature_archive
      @nature_archive Před 2 lety +2

      @@FatDino how about mafia city

    • @anonymouszillouette8404
      @anonymouszillouette8404 Před 2 lety +2

      @@nature_archive "That's how the Mafia work"

    • @sekazi
      @sekazi Před 2 lety

      The Age of Origins app has a ton of ads that look fun. It got me to download the game and immediately uninstall the game once it became apparent it was the most boring thing ever created.

  • @icespicefan4771
    @icespicefan4771 Před 2 lety +1085

    Making it so you lose immediately when choosing the wrong answer destroys the appeal of the game

    • @GummieI
      @GummieI Před 2 lety +171

      Yeah I agree, specially if the difference between the 2 aren't too big. Sure if it is /100 vs *100 you probably should loose outright, but if there only end up a few units difference, or you built up a sizeable amount of units beforehand, a single mistake should not loose the game outright

    • @FADEua
      @FADEua Před 2 lety +46

      One way is that you set a few random number options and when you pass a gate it does it’s check for your highest possible count, randomly selects one of the number options and subtracts that. That would give you a couple small mistakes before they add up and you lose but a big mistake is game over.

    • @xXJ4FARGAMERXx
      @xXJ4FARGAMERXx Před 2 lety +46

      Why didn't he just decrease the number based on the mistake?? Like if you chose x/10 then your units should just become 10 times lower. That's it. And to fix the problem of dying instantly in the later levels he needs to balance the formulas properly.

    • @branbroken
      @branbroken Před 2 lety +59

      I agree the lose immediately makes it boring and less playable. I was figuring he should have taken both the best and worst possible scores as a bracket and then had the enemies random between these. That way seems more inline with the ads its based on with death being due to attrition not having enough to win that level, so if you only select the wrong answers yes you die quick, but the more correct answers the bigger the leway you have in wrong answers. Also due to the random gen there may be times where you barely scrape by thus adding adrenalin and an emotional investment in progressing. And yes the longer your run is the equations get harder, if you then have a score (not the count of x as that will always be varying up and down depending on your choices) distance traveled or play time you can then challenge yourself or others to do better. Of course doing better still requires learning the equations.

    • @ChobinoftheFunk
      @ChobinoftheFunk Před 2 lety +7

      Especially when the oracle isn't always right. x-1 and x/10 were my options, and I lost.

  • @ghoritauheed7182
    @ghoritauheed7182 Před rokem

    man really awesome video please dont stop posting !!

  • @Leglessolas
    @Leglessolas Před rokem

    Clever idea, like it. Do more, I’d watch :)

  • @zsch6859
    @zsch6859 Před 2 lety +200

    4:46
    *"Let's make them smart"*
    *The enemies can now teabag*

  • @CatteYokai
    @CatteYokai Před 2 lety +255

    I feel like dying on a mistake isn't what the ad version was doing. It just increased the chance you COULD lose, so the player would still have a chance to continue after but it would be much harder. It was never about solving math problems but just increasing your unit count to survive for as long as possible.
    Still your version looks interesting too.

    • @yashjethwani1025
      @yashjethwani1025 Před 2 lety +42

      Exactly. thought the same. Dying with just one wrong choice kinda takes the best part out of it.

    • @onemansvoice9132
      @onemansvoice9132 Před 2 lety +28

      @@yashjethwani1025 Yeah it makes the unit value almost pointless

    • @iantaakalla8180
      @iantaakalla8180 Před 2 lety +4

      It should be more like a random number between fifth the optimal choice to one less than the optimal choice so that it is more of a troop management game than the world’s coolest puzzle.

    • @Mostbee
      @Mostbee Před 2 lety +1

      @@onemansvoice9132 It turns the game into those japanese shows where people throw themselves at doors figuring out which one opens

  • @ezraghalibin8984
    @ezraghalibin8984 Před rokem

    THIS IS SO COOL!!! Nice work there buddy

  • @dwibagus4841
    @dwibagus4841 Před 2 lety

    You are genius! Just started subscribe

  • @syweb2
    @syweb2 Před 2 lety +1573

    I love this, but I have one piece of constructive criticism: the enemies seem kind of like window-dressing. Aren't the _enemies_ supposed to be the reason you lose (getting outmatched), and not just the game deciding "you haven't minmaxed optimally, _die"_ ?

    • @BeatAces
      @BeatAces Před 2 lety +156

      Yeah there are already a lot of real versions of the games those ads present that do operate like that, this just ended up as basically a bootleg version of those

    • @SmashingPixels
      @SmashingPixels Před 2 lety +67

      Yeah and I'd like to see, instead of just making incredibly difficult equations to solve on the fly (although, admittedly, this would be a fantastic way to teach kids maths) some kind of random pros/cons. Like, the checkpoints could be x*5 and x-20, but the -20 could give you an extra life or units that slow the zombies or something like that (since the black screen was a mechanic to overcome the game being so mindnumbingly easy)

    • @thaias9654
      @thaias9654 Před 2 lety +27

      PvP in competitive games is like "You haven't minmaxed optimally, _die"_

    • @xXJ4FARGAMERXx
      @xXJ4FARGAMERXx Před 2 lety +9

      @@lil.dogbyte also also, how do enemies damage your units? Does each unit have a health? If so how would it's health change when upgrading units? Does everybody have one cumulative health bar? If so what happens when your health becomes lower? Do units degrade? Do units die? Do they stay alive? If so what happens when you go from 100% to 20%? Do you essentially become a glass cannon build? etc....

    • @green_eggy
      @green_eggy Před 2 lety +8

      @@BeatAces whats one of those other real ones called? i was disappointed when i realized this wasn't for mobile

  • @yourdoom6554
    @yourdoom6554 Před 2 lety +66

    Something that occured to me as I was watching was that, if you wanted more "immersion", your mechanical units should probably have different stepping sound effects, but for a game that was essentially programmed on the equivalent to the back of a napkin on an idle afternoon, this is something I would want to play too.

  • @Luminosus2012
    @Luminosus2012 Před rokem

    This is the best i have saw in a long time. The people making fake ads should really be ashamed. I mean if they make the add look good why cant they make a game and sell it, maybe its because they have no skills besides animating somthing. Thank you very much, Great Work!! :)))

  • @emile04
    @emile04 Před měsícem +1

    The funny thing is that these companies did develop those prototypes for their ads

  • @legomonster33
    @legomonster33 Před 2 lety +53

    since the game is endless the speed you go at should increase over time so it actually gets harder and harder

  • @AlbermonteYT
    @AlbermonteYT Před 2 lety +663

    The equation at 10:02 (X=4!) is wrong, when you cross the checkpoint it gives you 3 units but it should have given you 24

    • @kacperduniewicz3230
      @kacperduniewicz3230 Před 2 lety +63

      I was looking for that comment :)

    • @Overheim
      @Overheim Před 2 lety +128

      Actually it would've made his units equal 24 since it is x = 4! and not x + 4!

    • @AlbermonteYT
      @AlbermonteYT Před 2 lety +57

      @@Overheim That's what I meant hehe

    • @crispinotechgaming
      @crispinotechgaming Před 2 lety

      @@AlbermonteYT what the fuck do you mean

    • @simonnachreiner8380
      @simonnachreiner8380 Před 2 lety +22

      Y’all wrong.
      If X is number of units than x=4 means no matter the current number of units taking that expression will result in four units or X=4

  • @BouPreUWere
    @BouPreUWere Před 2 lety +1

    Dude please sell this and make more fake ads games.. make them advertise now for YOU and teach them a lesson finally 😂 you’re my hero

  • @Da1Krysez
    @Da1Krysez Před 6 měsíci

    Love this! Please expand on it if possible. Some Traps, Bosses, and even some weirder "non-expression" choices, like "Weight of a Hippo" VS "Seconds in a Disney Line" or something

  • @scraub8913
    @scraub8913 Před 2 lety +157

    Wow, I've never clicked on one of the ads but the games looked at least moderately fun. Cool to see one with some actual passion behind it.

  • @Kamikater2
    @Kamikater2 Před 2 lety +106

    To be honest with a little bit of polish of the math this would be a great game to improve math skills for school kids!

    • @garibaldibritann1240
      @garibaldibritann1240 Před 2 lety +5

      Exactly, this should be recommended from elementary to high school

    • @epicmanpog7846
      @epicmanpog7846 Před 2 lety +7

      @Drederick he didn't say it was for little baby boys. It doesn't need to be all colorful and rainbows

    • @epicmanpog7846
      @epicmanpog7846 Před 2 lety +9

      @Drederick what

    • @danielm.595
      @danielm.595 Před 2 lety +4

      @@epicmanpog7846 ignore him. Like he said, he is not worth your time

    • @OneonSajid
      @OneonSajid Před 2 lety

      Maybe it could work but the game does have blood and is a bit violent so idk

  • @iskarma_tv3076
    @iskarma_tv3076 Před rokem

    this was really cool to watch nice job :)

  • @harrydavey9884
    @harrydavey9884 Před 17 dny +1

    The way go make this actually challenging would be to force the player to lock into a lane with 2 or 3 consecutive modifiers. Otherwise you're just very easily deciding the better of 2 obvious options.

  • @bruhhhh772
    @bruhhhh772 Před 2 lety +578

    I skipped to the end to see the gameplay and it literally looks like an official game, well done

    • @FatDino
      @FatDino  Před 2 lety +355

      Thanks i guess. But I'll eat you cuz you didn't watch the whole thing

    • @bruhhhh772
      @bruhhhh772 Před 2 lety +14

      @@FatDino lol 😁

    • @HimanshuSingh-cr4ir
      @HimanshuSingh-cr4ir Před 2 lety +4

      @@FatDino watching in 2x is fine?

    • @stefan_pet5531
      @stefan_pet5531 Před 2 lety +33

      @@HimanshuSingh-cr4ir The video is only 10 minutes long, can't you just watch it on normal speed? It's a short video.

    • @ShivamSharma-rq9ne
      @ShivamSharma-rq9ne Před 2 lety +20

      @@stefan_pet5531 10min video is not a short video. And not everyone is interested in seeing the game development.

  • @austingeorge6659
    @austingeorge6659 Před 2 lety +47

    Best thing to improve this is to keep ramping the speed up gradually to a cap, keep the complexity of the equations simple, but as you go the reward for correct answers get thinner, and the consequence for mistakes become greater. Also need a "I've been through this many gates" number at the top to show progress and high score.

    • @flakshrapnel8849
      @flakshrapnel8849 Před 2 lety +3

      Your second addition sounds like hell to code

    • @golem778
      @golem778 Před 2 lety +5

      yeah, thats what other games like this do too. Also, right now its kinda just "do you know what equations do" but it would be a bit harder if the correct answer depened on your current number (you saw this a tiny bit in his game but its never really an issue), for example, +20 or *2. If you have 1 point than plus 20 is great, but if you have 100 points, *2 is the way better option. This would let the player actually think on their feet

    • @allenwright89
      @allenwright89 Před 2 lety +1

      @@flakshrapnel8849 Well...

    • @austingeorge6659
      @austingeorge6659 Před 2 lety +1

      @@flakshrapnel8849 Ah. My only background for coding was Me.Close back in middle school, haha.

  • @jameslc1542
    @jameslc1542 Před rokem

    How are you not one the biggest channels on youtube yet? Your channel is phenominal

  • @Laxerjan
    @Laxerjan Před rokem

    Legit thought the same thing when I saw that ad, thanks for making the game

  • @danielmonge2318
    @danielmonge2318 Před 2 lety +165

    There's a way to make the game more interesting!
    1. The number of enemies should not be based on how many characters the player has. Let Y be the number of enemies and, for every area, there's a 90% chance that Y get's modified by the best possible operation of the two presented to the player. On hard mode, that percentage is increased to 100%. Also, the number of enemies should never be decreased by more than, say, 20%.
    2. Now, make each enemy and player unit have some hit points and their weapons should cause some damage. Have them fight a real fight! Enemies can't make past their original area, but the player can pass even without killing all the enemies.
    3. The player's units never heal, so, if he wants them to restore all the hitpoints, he must chose a "heal" operation. For added excitement, you could always pare a "heal" operation with an "increase damage" operation, which won't restore hitpoints, but will increase the damage of all the units by +1.
    Exciting stuff!

    • @magnusanderson6681
      @magnusanderson6681 Před 2 lety +7

      Okay but, how does the player fighting enemies make the game more interesting? It has nothing to do with the actual mechanics of the game, makes it much more confusing deciding how to choose the best option, divides your attention, and the player has very minimal effect on it anyway because guns are ranged

    • @marvelleonline
      @marvelleonline Před 2 lety +22

      @@magnusanderson6681 dude he meant for you to watch idly as the animation plays out, only thing to come out of this is less punishing gameplay and increasing the feeling of control to the player.

    • @danielmonge2318
      @danielmonge2318 Před 2 lety +18

      @@magnusanderson6681 That's a game balance problem. Just need to test how much damage the guns do and how many hitpoints each character/enemy has. The way I propose allows the player to try to kite the enemies a little bit to make up for a bad decision and bad decisions don't outright end the game, they just add up until the enemies overwhelm you.

    • @spyj1900
      @spyj1900 Před 2 lety +7

      @@danielmonge2318 Certainly I think replacing boring numbers with a little math exam is the best way to make it more replayable. like, chose one option between +(15-9) and ×(4-2) or something like that.
      Also Archer Legend like bonus system is interesting. I want to have +1 manual grenade bonus next to heal and atk buff.

    • @pallingtontheshrike6374
      @pallingtontheshrike6374 Před 2 lety +2

      the best would be an expectation, basically; assume p is the probability that the player chooses the best [based on difficulty; 0.75 for easy to .95 ish for hard], then the scaling should be
      best(curr)*p + (1-p)*other(curr)

  • @voluntaryneet9813
    @voluntaryneet9813 Před 2 lety +192

    So they made a small game for the ad itself...but decided to make a completely different game from scratch instead of just finishing the first game.
    If there's one thing that will never fail you, it's society's disappointment.

    • @48956l
      @48956l Před 2 lety +15

      Yeah I think the goal here is to have a really easily communicable game in the ad to make you wanna play it immediately, and then bait and switch with some dumb money sucking classic mobile game.

    • @YayaFeiLong
      @YayaFeiLong Před 2 lety +10

      It's more likely that the game shown in those ads is a game prototype that someone else made and they essentially stole it for their ad

    • @spectralassassin6030
      @spectralassassin6030 Před 2 lety

      The real thing I don't understand is, who the hell is playing these fake ass games?

  • @confused_horse
    @confused_horse Před rokem

    I really enjoyed this short journey. So much so, I had to subscribe right away. However, (just a little feedback here) the harsh black screen cuts in the video made me think my TV is malfunctioning.

  • @icebollero3d
    @icebollero3d Před 9 dny

    Damn I had the same idea but I imagined that someone would've recreated it first. Gonna try to do it too but in spanish. This content looks very cool, I'll mention you in the video, this will inspire me a lot for sure :)

  • @JackTheBeast88
    @JackTheBeast88 Před 2 lety +25

    I prefer the "losign at the end" way. that way you can create finite levels and let bad decisions ripple throught the level

  • @capncantread2985
    @capncantread2985 Před 2 lety +128

    immediately ending the game after marking a bad decision kinda defeats the point so I'd say that was a bad call

    • @hilex2368
      @hilex2368 Před 2 lety +20

      yeah, the game should end when you have less units than the zombies. but that wouldn't be that better, plus the zombies die really quickly so I'd say that it should end if you have less than 5 units less than the zombies. so for example
      zombies: 10
      units: 5
      you live
      zombies: 10
      units: 4
      you lose

    • @AtlasUrbex
      @AtlasUrbex Před 2 lety

      ​@@hilex2368 Was actually thinking of something more on the nose rather than a behind the scenes gamble.
      Like 2 pickups that *can* buff the player, have the other pickup disappear when one is picked up.
      Have them only last for either 1 or 2 sections onward.

    • @HinaTan250
      @HinaTan250 Před 2 lety +8

      Happy you pointed this out. Was my exact thought.
      Watching the ad, I want to see how well I can do. Not just because of the modifier gates, but also maneuvering my men through the field.

    • @TheM1lker
      @TheM1lker Před 2 lety +9

      Yeah i was like, hey i could actually try playing this. But one bad choice = instant lose kind of defeats the point of all of the soldiers/zombies. They effectively do absolutely nothing. I feel like something like, zombies getting progressively stronger, and you get stronger by picking correct math and not change after you pick wrong math. It actually becomes a game at that point instead of math + special effects

    • @bencarter8201
      @bencarter8201 Před 2 lety

      I'm thinking 3 wrong choices and it puts you into a survival endzone against infinite zombies where your units will eliminate 1:1 and it can give a high score.

  • @PoisonSkyttlez
    @PoisonSkyttlez Před rokem +4

    You should make it so the amount of enemies in the next area are enough so that if you chose the optimal path, you can defeat them. If you choose the wrong path, you'll be outnumbered and if you survive, you lose some units.

  • @basurabasura
    @basurabasura Před 10 měsíci

    Suggestions:
    ***Changing the losing condition:
    -Implement or fake a way for zombies to deal damage so that u could have a lil bit of gameplay within every stage. If enemies are to the center and u just go straigh, u'll lose more units. If they are to the left and u go thru the right u save units.. but u might want to choose the left option making the game more interesting
    -this would mean u loos when u run out of units and not when u make a suboptimal decision, which makes a lot more sense to me. But ye u'd need to come up with an algorithm to decide how many enemies to put on each stage
    ***pace seems a lil slow?
    Amazing job, tho, congratulations and thanks for sharing

  • @dominicscreativefilms
    @dominicscreativefilms Před 2 lety +22

    I swear the stuff mobile games can get away without getting in trouble is mind blowing. At least you helped this concept become something more than just a fake ad. Nice job.

  • @dvst_tv
    @dvst_tv Před 2 lety +44

    You should have kept the original ending instead, building up a big army, you can make a few mistakes if they’re small but every mistake compounds to you losing more units, if you make enough mistakes you won’t be strong enough to defeat the final horde. Regardless this looks amazing and it’s wild that you can make a better real and better fake game than these guys can.

  • @AntiTheory
    @AntiTheory Před 2 lety +1

    I'm here because I literally watched that stupid fucking advertisement, was somewhat interested in playing a game like it, and was disappointed to learn that it was total bullshit.
    You're a goddamn hero. I'm downloading this right now.

  • @Crateruzzz
    @Crateruzzz Před 8 měsíci

    Rly like how you put actual work behind an ad :-D

  • @juanpls3856
    @juanpls3856 Před 2 lety +125

    This is exactly what i wanted lol, every time i see those adds im like,why do they make a fake add with a game that looks cool for a shitty game instead of making the game that they are actually advertising wich looks simple af, and the few that actually are what they advertise are crammed with adds that make them unplayable

    • @329link
      @329link Před 2 lety +6

      You can't monetize the hell out of really simple games. They don't give a damn about the actual product, all they want is as much money as they can get out of it.

    • @TheDogsrool
      @TheDogsrool Před 2 lety +2

      It might also have to do with them hiring ad agencies that use some less than favorable tactics? No idea though.

  • @leogcavalli
    @leogcavalli Před 2 lety +89

    By my personal experience, I found out that for infinity runners, seems to be a better option to keep the player position static and move the scenario in his direction.
    This way you prevent giant transform values for the player position, which can cause some weird bugs.
    Also, great stuff. Keep it up

    • @rubencc5762
      @rubencc5762 Před 2 lety +1

      do you refer to integer overflows if they are alive too much time?

    • @leogcavalli
      @leogcavalli Před 2 lety +1

      @@rubencc5762 Exactly, and depending on the velocity of the player (how much the position changes over the time) that may not even take that long to overflow

    • @MakotoIchinose
      @MakotoIchinose Před rokem +2

      @@leogcavalli Close, but no cigar. What you're talking about is floating point error, which due to how floating point works, it will lose precision as the number gets larger. UE4 uses 32-bit single floating point, so it will fail starting from 1048576.0f

    • @leogcavalli
      @leogcavalli Před rokem

      @@MakotoIchinose I guess it still proves my point lol better keep the player position static

  • @mblede
    @mblede Před rokem

    Everytime I see the ad for this game I am always thinking something like "I'd play this, if it was true" and today I found this video. Great stuff!

  • @chetannemade3418
    @chetannemade3418 Před rokem

    Thank god you came into my recommendations I was planning to make such game next month, Since now its out there I will try something else!

  • @zman8471
    @zman8471 Před 2 lety +26

    Very good! The only problems I would say are how it's so dark and you can barely see the enemies and how you can't "win"

    • @FatDino
      @FatDino  Před 2 lety +5

      yeah i guess. I like dark lightning, almost all my projects are like that. Maybe not the best thing tho :D

  • @user-ik8vy1rg8f
    @user-ik8vy1rg8f Před 2 lety +10

    8:00 - wow. Really goes to show how important lighting is. I'm going to take this to heart with all CG stuff I do.

  • @MisterIkkus
    @MisterIkkus Před 10 měsíci

    Oh my god, I LOVE this idea. Please do it forever, I love you.

  • @speedy01247
    @speedy01247 Před rokem

    honestly this could be a good math teaching skill. like instead of two gates have just one with a equation lacking an answer if the kid gets it right they gain that many units, if they get it wrong they either lose units or don't gain any.

  • @liampett1313
    @liampett1313 Před 2 lety +47

    Needs an acceleration mechanic that caps out so that difficulty scales as you play.
    The game should move difficulties upwards at say wave 50.
    combat is fine but the animations should be more dynamic.
    Rockets, bombs, flamethrowers etc.

  • @9arm.
    @9arm. Před 2 lety +796

    Holyshet. This will help a lot of people get into game making. Good stuffs as always my dude.

    • @mustgreetor
      @mustgreetor Před 2 lety +3

      Hello 9arm, luv your vid

    • @s463245005
      @s463245005 Před 2 lety +2

      Hello P'Arm

    • @Evolulium
      @Evolulium Před 2 lety +2

      Hello 9arm this is great 555+

    • @giovannicorraliza8552
      @giovannicorraliza8552 Před 2 lety

      Please be attentive in how one says holy

    • @rasoons
      @rasoons Před 2 lety

      คุณหายไปจากประเทศไทยหรือไม่?

  • @frozenmon4866
    @frozenmon4866 Před rokem

    What an amazing video idea, gj!

  • @person-cf3di
    @person-cf3di Před rokem

    Hearing what you say what your doing in your intro gave me a new type of joy Ive never felt before.
    After watching the video you made something that looks better than that dumb ad. It's like you undid evil that pissed me off at one point, thank you.

  • @PinkBroBlueRope
    @PinkBroBlueRope Před 2 lety +146

    Very cool my man but I'm a bit baffled that you added an awful death system resulting from choosing a bad math choice rather than making the zombies fight your characters and just ending the game when your troops reach 0

    • @adanflores4523
      @adanflores4523 Před 2 lety +15

      I know right that would’ve been so much cooler

    • @CrimsonEverFrost
      @CrimsonEverFrost Před 2 lety +7

      Too much coding, it would take hours maybe even days

    • @CrimsonEverFrost
      @CrimsonEverFrost Před 2 lety +7

      besides he is using visual coding that causes many bugs, So it would just end up in wasted effort, just a disclaimer for all that was wondering :|

    • @PinkBroBlueRope
      @PinkBroBlueRope Před 2 lety +29

      @@CrimsonEverFrost I understand it would have taken longer but the whole point of the video was to recreate the fake game yet the gameplay was literally just picking the math problem with the higher value rather than actually having a cool little battle between your guys and the zombies each time

    • @worldweaver2691
      @worldweaver2691 Před 2 lety

      @@adanflores4523 same

  • @Mephiidross
    @Mephiidross Před 2 lety +15

    Definitely a cool outcome, and I could actually see some use for it with some tweaks to be used as a learning tool for kids. Teach them things like addition etc., with different difficulty levels depending on what you're trying to learn. It obviously has it's limit, but the potential is definitely there.

  • @julescastelao
    @julescastelao Před rokem

    Find your video at 3am. Want to download it immediadly lmao you're genius !

  • @JordanJiujitsu
    @JordanJiujitsu Před rokem

    Awesome!! I'd like to see soemthing similar where it is round based and you get coins to upgrade your troops instead. Would be fun

  • @xYamakaze
    @xYamakaze Před 2 lety +13

    The modern educational game we needed. Thank you, Fat Dino, very cool! Would love to see it eventually developed further (by either you or the community) to speed up the longer the game goes on, and not instantly losing if your team is weaker, instead damaging them over time like in the ad, allowing for a small margin of error.

  • @MalayalamMunches
    @MalayalamMunches Před 2 lety +124

    This is just amazing! Other ads I see are decesion making games

  • @dragonling748
    @dragonling748 Před rokem

    Your the best! This was heaps of fun

  • @phinixable
    @phinixable Před rokem

    Take my like and my sub, you deserve it my friend xD

  • @TrademarkedLumy
    @TrademarkedLumy Před 2 lety +97

    There's a slight problem I noticed, in all these mobile games the enemies don't spawn depending on how much you have they just go up as time goes on, your goal is to keep or gain more units then the enemies so that failing math don't let you win

    • @iCarus_A
      @iCarus_A Před rokem

      He spawns based on the max amount of units you can possibly have, which means suboptimal choices will fail you

    • @Elemy69
      @Elemy69 Před 11 měsíci

      @@iCarus_A Well the enemies should spawn under the optimal number so bad decisions don't necessarily mean instant death.

    • @HotNoob
      @HotNoob Před 9 měsíci

      yeah, should just do a map \w fixed enemies increasing in difficulty, so basically rng to win.

    • @mnm8818
      @mnm8818 Před 7 měsíci

      rant: 99% of those phone Build a base, Send troops to invade- is based on a 1999 Utopia online game. but are all less indepth as you cant select a fantasy race, or balance resources and options of what to do when sending troops
      Im sure theres other really old type games that are copied. its all based on those 30year old formats thats why.. any tower defence game is exact copy of early 90s games as well... all same same

  • @justanoman6497
    @justanoman6497 Před 2 lety +6

    The thing doesn't have to be infinite, the ad doesn't look like it's infinite. Instead, it can be in stages, where each stage has a fixed number of segments. Within the segments, getting right or wrong doesn't matter a lot, unless you keep getting it wrong and is horribly under powered. But after the segments, there is a giant wave that you can only beat if you get it all right (or some percentage thereof to allow a few minor mistakes). If you beat the giant wave, you beat the stage and can move onto the next one.
    And each stage can have increasing difficulty in the complexity of formulas. You can "tier" the formulas and each level has a higher percentage chance to spawn higher formulas, thus allowing for an almost infinite number of difficulty levels overall.

  • @insectbah
    @insectbah Před rokem

    Thanks for making this!

  • @NotmohamedgamerYT
    @NotmohamedgamerYT Před rokem

    love your work keep it up ❤❤👍

  • @jenkathefridge3933
    @jenkathefridge3933 Před 2 lety +11

    A upgrade system would be interesting like for example you could increase the resistance of zombies to make the game harder or increase the players speed to make the game go faster.

  • @blukat9903
    @blukat9903 Před 2 lety +39

    Love your work here are some suggestions for difficulty if you're considering improving on this game
    -Make the game speed up after a while so players have to think and react fast
    -Make the choices shuffle mid way before the player reaches them sometimes
    -Add splitting paths that forces the player to split their unit to add a bit of unit management to the game
    -Add small obstacles (saw blades spike pits) that kills that can kill the player and the enemy so the player could outsmart the enemies and adding a bit of fun instead of just looking for the big numbers

    • @FatDino
      @FatDino  Před 2 lety +20

      Thanks for the feedback! I'll probably move to another project, but it's definitely something to keep in mind in future

    • @Dumb-Comment
      @Dumb-Comment Před 2 lety +7

      @@FatDino imagine actually going full out on this game and made it into an app for Android and make millions

  • @vaclavkhun4416
    @vaclavkhun4416 Před rokem +1

    What a champ, you made my favourite anoying ad fake game

  • @indolent_canadian1759
    @indolent_canadian1759 Před 8 měsíci

    you are a legend i allways wanted to play those ads