Design Curvy Parts the Easy Way | Fusion 360 Tutorial

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  • čas přidán 16. 06. 2024
  • How do you design parts with curves and rounded surfaces in a CAD tool like Fustion 360? It's surprisingly easy to get great results just by modeling something blocky and liberally applying the fillet tool.
    Tools used in this video:
    *This site contains affiliate links for which I may be compensated
    Bambu Lab A1 Mini Combo*: bit.ly/3Q74t2P
    Bambu Lab X1-Carbon: bit.ly/3XzuET9
    Bambu Lab X1-Carbon Combo: bit.ly/3JzYQaX
    Bambu Lab P1S Printer: bit.ly/3OYgcjT
    Bambu Lab Filaments: bit.ly/3pusOqd
    3Dconnexion SpaceMouse Compact 3D Mouse (Amazon*): amzn.to/2TSJ2q9
    Neumann TLM 102 Condenser Microphone (Amazon*): amzn.to/3mPdiDE
    Universal Audio Apollo Twin DUO Audio Interface (Amazon*): amzn.to/42heNLg
    Beyerdynamic DT 770 Pro Studio Headphones (Amazon*): amzn.to/3NxMgvd
    ASUS ProArt 32" 4K Display (Amazon*): amzn.to/4a6qcS2
    ASUS ProArt 24" Display (Amazon*): amzn.to/3Ncry3I
    Raw Kevin MacLeod (incompetech.com)
    Licensed under Creative Commons: By Attribution 3.0 License
    creativecommons.org/licenses/b...
    00:00 Intro
    00:54 Time to declutter the workspace
    01:33 Measuring the mounting points
    02:08 Measuring the headphones
    02:45 Fusion 360: Basic Geometry
    07:28 Fusion 360: Smoothing everything with fillets
    11:37 Printing the prototype
    12:08 Testing the prototype
    13:25 Reprinting in polycarbonate
    14:14 Testing the polycarbonate part
    15:31 Conclusion

Komentáře • 258

  • @mr_voron
    @mr_voron Před 6 měsíci +140

    I’ve been using calipers for 15 years and never thought about zero’ing the diameters of the pin to get on-center distance 😳 Nice trick

    • @alexe589
      @alexe589 Před 6 měsíci +13

      I feel dumb. Its obvious, super useful, yet I never even considered it using zero for anything other than closed positioning.

    • @martinmajewski
      @martinmajewski Před 6 měsíci +4

      I must only find the zero button on my manual/analog calipers, now! 🤔

    • @lililililililili8667
      @lililililililili8667 Před 6 měsíci +3

      was going to say the same thing I feel like a caliper wizard now

    • @keithhoughton4308
      @keithhoughton4308 Před 6 měsíci +1

      Yep, I've got a set of those calipers too. Now I can get inaccuracy to three decimal places! "Looks about 15 to me. I'll use that."

    • @JoshDavis40
      @JoshDavis40 Před 6 měsíci +1

      Much easier to zero on the hole diameter and use the other side of the calipers to measure the hole to hole (outer edge to outer edge). Same concept but you can skip finding the screws.

  • @RabidBadger_
    @RabidBadger_ Před 6 měsíci +53

    To get rid of that roughness on the overhang replace the big fillet with a 45 degree chamfer and then smooth the transitions with fillets. Looks almost identical but without the roughness-inducing overhang angle.

  • @Be_like_water
    @Be_like_water Před 6 měsíci +74

    I'd recommend adding in all fundemental features (holes included) prior to applying fillets so you can roll back all of those curvy features to make modifications to core geometry and add in new features after the fact with ease. Modeling on complex and curved surfaces causes lots of unnecessary difficulty especially on more complex parts.

    • @milhooz
      @milhooz Před 6 měsíci

      Adding the holes before the fillets would probably prevent the filet tool to work properly. Worth a try but sometimes it is a bit difficult to make it work on complex geometries.

    • @akaHarvesteR
      @akaHarvesteR Před 6 měsíci +1

      I think he chose his order of features very carefully there. Large fillets like that can be VERY ornery in fusion. Sometimes the fillet edge can hit the border of another feature (like a hole) and the operation fails there.

  • @raymond_rayder
    @raymond_rayder Před 6 měsíci +20

    This is class, being able to see the whole process from idea, to CAD model, through to the slicer and out of the 3D printer. Cannot tell you how long I've been waiting for someone to show the entire thing from start to finish. Nice office, too.

  • @nismocapri1
    @nismocapri1 Před 6 měsíci +3

    Slick! That tip about zeroing the cap screw head then measuring to get the centers is gold!

  • @802Garage
    @802Garage Před 4 měsíci +1

    This is quite a coincidence. I just designed my own headphones hanger for the exact same reasons approximately two weeks ago. My initial design idea was extremely similar to yours, including screw placement. I instead went with a boxier design where both screws go through the back behind the headphones at a slight downward angle, and I left a hole in the front of the hanger to pass a screwdriver through for the bottom screw. My headphones have a fairly large pad, so I made the front wall fairly tall to hold the plastic part in. My design is symmetrical, and I had wanted more curvature like yours, but some thin areas of the print made filleting hard. I still got some rounding on all the edges of course.
    The interesting and challenging part of my design is that my headphones are flat one the front of the band and have a curve like a banana on the back side. So I wanted the back of my holder to be flat and the front to match the curvature of the band. I wasn't sure how to accomplish this, so I actually dabbled with 3D sketching in Fusion 360 for the first time. There were definitely some interesting challenges with it. I learned a lot. Ended up using the surface modeling features of Fusion a lot where I would create a shape completely from sketch lines in 3D including curved lines and then patch them until there were no holes. I then had to use the stitch command to make it into a solid object like usual.
    I learned some nifty tricks from your vid I def could have used too. Thanks!

  • @Trainwreck1123
    @Trainwreck1123 Před 6 měsíci +17

    I love how your content is so varied. I have a huge problem with floating between interests in the shop, and your channel having a nice mix of topics is such a nice thing to look forward to every weekend.

  • @Synssins
    @Synssins Před 6 měsíci +11

    Long time listener, first time caller.
    I'm self taught in F360. Spring of 2020 was when I first picked it up, and I'm always learning new things.
    This one video had me swearing out loud over how simple you did some of the things I go through significant effort to complete. Extrude from surface/object from a single sketch? No thank you. I'll just create a new sketch on that surface and copy/paste the edges into the new sketch.
    Holes? Edit the original sketch and draw a circle. Then extrude through it. Doing things the stupid way all this time, and you just blew my mind.
    I love your videos, your voice is great for voiceover work, your knowledge is next level, and your sense of humor is akin to mine.
    If I wasn't already subscribed, I'd subscribe again.

    • @GGGG_3333
      @GGGG_3333 Před 4 měsíci +2

      Yo mate, I did that double sub just for you 😂
      And the great content as well 😁

    • @l.l.coolray
      @l.l.coolray Před 2 měsíci +1

      I agree, ive been going the long way around to produce easy things, now I've learned a few tricks here it will save me hours and clean up my confusing time line. Lol. Do more of these pls.👍😎🇬🇧

  • @AdamsLab
    @AdamsLab Před 6 měsíci +14

    Important note: *ALWAYS* add fillets and chamfers *AFTER* all your sketching, extrusion, etc.. Fillets and chamfers should always be the last thing you add to your model. Otherwise Fusion gets angry and can throw errors if you try to change your model and there are fillets/chamfers in the middle of the timeline.

  • @freshmas
    @freshmas Před 6 měsíci +5

    That center to center measurement trick is so handy! I also use it for internal features 🤑

  • @Jake-zc3fk
    @Jake-zc3fk Před 6 měsíci +15

    James, thank you so much for your F360 tutorials! Your tuts are not only useful items but your teaching/illustration style is some of the best. Please keep ‘em coming.

    • @glenj.taylor2938
      @glenj.taylor2938 Před 6 měsíci

      I've never seen "tutorials" abbreviated to "tuts" before. Thanks for sharing that.
      However, my brain wants to say "tuts" aloud as "tuhts." So a "tuh-torial" just sounds off to me.
      The think of the word as being pronounced "too-tor-e-als" so that instantly compelled me to want to abbreviate to "toots" but I don't how well that would be recieved by others.
      This english language sure is something, ain't it?
      Sorry for the lengthy reply.
      😁

    • @Jake-zc3fk
      @Jake-zc3fk Před 6 měsíci

      @@glenj.taylor2938 Yes, the language is something! I would normally type things out instead of using contractions, especially when it's likely a lesser known contraction. I guess I'm just getting lazy in this age of text messaging and typing with my thumbs!

  • @ericsandberg3167
    @ericsandberg3167 Před 6 měsíci +3

    F360 takes a bit of training to get proficient with it, but once you get the hang of it, you appreciate how powerful it is and what new windows of creativity it can open, aka 3D printing to analysis and CNC. CZcams content like yours and others for F360 training makes getting up to speed so much easier for new users.

  • @seetheflow
    @seetheflow Před 2 dny

    Right away, 1:48 I learned something super useful that I never considered. Maybe I need to watch a "how to use calipers" tool because there are probably lots of things I hadn't considered.

  • @doyouflytoo
    @doyouflytoo Před 6 měsíci +3

    Smooth curves are exactly what I need to work on in fusion 360. Perfect timing for me. Thanks love the videos and how you show the CAD to the parts you make.

  • @jameskilpatrick7790
    @jameskilpatrick7790 Před 6 měsíci +28

    I really appreciate all of the CAD content. I don't use Fusion, because of the rapacious pricing, but the great thing about all parametric CAD packages is that, if you can use one, you can use any of them with minimal effort. I can translate your design process and intent into the package I use with no problem, and I've learned a ton in the process. Thanks!

    • @aszher
      @aszher Před 6 měsíci +10

      F360's personal use license is free for 3 years and has full features with a 10 document limit (you can have infinite documents, just 10 active at the same time). I like it becuase it's very easy to use, but I've been wanting to jump to another CAD software because fusion isn't available on Linux and it's the only program keeping me on a Windows machine.
      Which CAD are you using or would recommend?

    • @olegafanasiev604
      @olegafanasiev604 Před 6 měsíci +3

      Mind that you just need to reapply after 3 years to confirm you still match the criteria, your designs won't vanish.

    • @berlinberlin4246
      @berlinberlin4246 Před 6 měsíci +2

      ​@@aszhera good Linux CAD Programm is also a thing what I'm looking for

    • @arcrad
      @arcrad Před 6 měsíci +1

      ​@@aszherI like FreeCAD. A bit rough around the edges but does everything I need it to do.

    • @jameskilpatrick7790
      @jameskilpatrick7790 Před 6 měsíci +2

      @@aszher For Linux, FreeCAD is probably the best package going. It's an open source project under continuous development. FreeCAD has a great deal of functionality, but from what I've seen, the interface will take a little getting used to, coming from commercial Windows software. There are a lot of good CZcams tutorials and pretty good documentation to help the process along.

  • @Cosigne
    @Cosigne Před 6 měsíci +1

    Thank you for making 3D design so approachable. Your videos have helped me feel more confident at making my own designs!

  • @Jake-zc3fk
    @Jake-zc3fk Před 6 měsíci

    James, another thank you! I just used this tutorial to make my own headphone hook, although with a different mounting method. Your video made it all make sense and I've learned some valuable new Fusion techniques. Please keep this type of content coming.

  • @joell439
    @joell439 Před 6 měsíci

    Thanks James. These practical tutorials are perfectly edited and are such a joy to watch and learn from. I always pick up at least one trick I didn’t know, and every time that new trick is another game changer for me in my designs. 🙏🙏🙏🙏🙏🙏🙏

  • @totallynotserious
    @totallynotserious Před 5 měsíci

    So many good nuggets of information in here about fusion 360 workflow. Thank you!

  • @robertsternlieb5532
    @robertsternlieb5532 Před 6 měsíci +2

    you make it look so easy. thank you!

  • @Skuxxoffroad
    @Skuxxoffroad Před 6 měsíci

    Couple awesome little tips I just learned! Thanks for sharing your knowledge!

  • @Diehard754
    @Diehard754 Před 6 měsíci

    Excellent video, thank you.

  • @outsidescrewball
    @outsidescrewball Před 6 měsíci

    As a self taught (stumbling) Fusion user, your videos teach me along with pushing me to continue my quest of learning the software…thank you for sharing

  • @stephenjohnson6841
    @stephenjohnson6841 Před 6 měsíci

    Another great video James. I really appreciate how you walk through and explain all the steps. Thanks again!

  • @MrBigMalT
    @MrBigMalT Před 6 dny

    As a relative noobie to fusion 360, this is gold dust! Thank you 😊. Ive just designed my own, by using your excellent info... similar idea, but with a horizontal mounting bar, as its going into the edge of a 1" thick desktop.

  • @chiparooo
    @chiparooo Před 6 měsíci

    Great tutorial! Learned a few new things to try. Thanks for sharing!

  • @plamenstalev
    @plamenstalev Před měsícem

    Love this video. With a little more practice I was able to make my own version of the stand.

  • @pipdesignshop
    @pipdesignshop Před 6 měsíci +1

    Watching your process in F360 is informative and inspiring! I’m still new and can stumble through a design, but this is super helpful.

  • @MrTomparvin
    @MrTomparvin Před 6 měsíci

    This was fantastic, some great tip and tricks here

  • @DudleyToolwright
    @DudleyToolwright Před 6 měsíci

    Nicely explained as usual.

  • @TrustJesus100
    @TrustJesus100 Před 3 měsíci

    Awesome...Ive been himming and hawwing for months now, I might just have to break down and order the Bambu carbon, the parts are beautiful. Youre the first guy who has actually added the printer screen to the video, love it. Thank you.

  • @akg2n
    @akg2n Před 13 dny

    Awesome explanation. Subscribed thank you

  • @brewbuilds
    @brewbuilds Před měsícem

    this was an awesome video, very basic, but showed a lot of valuable info. the caliper zeroing trick was slick. thanks for sharing!👊

  • @signet1453
    @signet1453 Před 6 měsíci

    Really love the Fusion 360 tutorial vids! I’ve learned a lot from these. TY

  • @invetech1
    @invetech1 Před 6 měsíci +1

    Thanks for the change up on intro and showing your computer work space!

  • @dannyarendall5233
    @dannyarendall5233 Před 6 měsíci

    Great trick on the center finding

  • @mre3d
    @mre3d Před 2 měsíci

    Great tips. I appreciate how clear your explanation of the process is.

  • @ciderhat2760
    @ciderhat2760 Před 6 měsíci

    I love doing this trick. Came in real handy when I had to design an engine for my Solidworks class last year.

  • @hypnolobster
    @hypnolobster Před 6 měsíci +4

    7:10 holy crap I didn't know you could do that. I've been either drawing multiple sketches (when I didn't need to), or projecting geometry onto a new sketch.

    • @larrybud
      @larrybud Před 6 měsíci

      You can also construct another offset plane and extrude from there.

  • @M4XD4B0ZZ
    @M4XD4B0ZZ Před 6 měsíci

    Love this kind of content

  • @GregShaw
    @GregShaw Před 6 měsíci

    Wow, been using Fusion 360 for the last few years and I learnt so many tricks by just watching this short 15 minute walkthrough. I have found ways to get Fusion to eventually do what I wanted but now with some of these steps I will be able to do it more easily. New subscriber!!

  • @reaford2004
    @reaford2004 Před 6 měsíci

    This was great thank you

  • @jlnrdeep
    @jlnrdeep Před 2 měsíci

    Kudos for explaining in simpler terms how to smooth rough prints, also the clearence option for metric holes in fusion is amazing, i didn't knew you could do that, just impressive how knowing to properly use the tools can make 3D modelling so fast.

  • @MrRctintin
    @MrRctintin Před 6 měsíci

    Thanks, I love your F360 videos, they really help me understand it better.

  • @lancefields3310
    @lancefields3310 Před 6 měsíci

    Thank you for this! Love this content!

  • @crazycaseyscustoms
    @crazycaseyscustoms Před 6 měsíci

    Thanks for the tangent chain tip! 👍🏼

  • @w5cdt
    @w5cdt Před 4 měsíci

    brilliant caliper trick!

  • @Triptweeze
    @Triptweeze Před 6 měsíci +1

    I audibly signed at the "one weird trick" part but I knew you wouldn't let me down. Oddly enough, I learned more from your other tips than your mention of the fillet tool. Calculating the distance 1:40 - 2:07 for example. TOTALLY makes sense but..for someone who is a "learn as you go" kind of engineer...well...these things don't just come to you. All that being said. Thanks for the video hopefully I can find a way this knowledge on!

  • @scruffy3121
    @scruffy3121 Před 6 měsíci

    I like the style of design instructions with calling out the shortcuts.

  • @tonyabdalla
    @tonyabdalla Před 6 měsíci

    Really enjoyed your tutorial of the design process for this part in Fusion 360! Would love to see some more!!

  • @michaelrosenlof1084
    @michaelrosenlof1084 Před 6 měsíci

    Thank you James, for another outstanding video. Your instructional style is excellent-Thank you✅👍

  • @joshq00
    @joshq00 Před měsícem

    as a novice, it's really cool watching some of these things that probably seem so simple to you. i didn't even know about the point option, much less the m6 pre-cuts for hole. thanks for the tips you didn't know you were providing in this video!

  • @Dav4122
    @Dav4122 Před 6 měsíci

    Loving the making a point to help with dimension tip

  • @realpdm
    @realpdm Před 6 měsíci

    Thanks for sharing this. Fusion to me is like when I learned Photoshop so long ago. Nothing is really _hard_ but it isn't exactly intuitive either what tools to use when. I've enjoyed all your videos for what you make but I've especially enjoyed when you take the time to work through your Fusion design process. Thanks again.

  • @studiodespenates
    @studiodespenates Před 6 měsíci

    Nice !
    Thanks for the tricks.

  • @ukwebb
    @ukwebb Před 3 měsíci

    I've been using fusion for about 4 years purely as a hobbyist, and you've taught me two things here that I wasn't aware of, the hole tool for screw sizes and with space for the bolt head!!, how have I missed that. And also extrude from body, that will save me extruding 100mm then cutting 95mm !
    Thank you!

  • @JohnChuprun
    @JohnChuprun Před 6 měsíci

    I picked up a couple little tricks, much appreciated!

  • @yathani
    @yathani Před 6 měsíci

    Wow i love these videos .. I learned a lot! Thank you and keep them coming please 😊

  • @martybadboy
    @martybadboy Před 6 měsíci

    Thank you for showing the finished product at the beginning of the video. 🏆

  • @pyrhockz
    @pyrhockz Před 6 měsíci

    I’ve been using fusion for years and only know I’m learning about the Hole feature ! (And also the trick with the calipers!!)
    Crazy content, thank you !

  • @mgrantom
    @mgrantom Před 6 měsíci

    "One weird trick". This has got to be my most despised phrase! Glad to see you were just making fun! Love your videos! Wish I knew 1/100th about Fusion 360 as you!

  • @Rob_65
    @Rob_65 Před 6 měsíci +1

    Nice tutorial. I love these short ~ 15 min. tutorials. Even with my almost 20 years of CAD experience with different packages, there are always some of this little things that I pick up while watching them 👍
    Putting the holes in before applying the fillets is one option but having too much geometry may interfere with putting on more complex fillets. Putting the holes in before applying the large fillet on the top would most likely have limited the size of the fillet.

  • @sanketss84
    @sanketss84 Před měsícem

    Super helpful i always wondered how this is achieved. ❤

  • @locorocohui
    @locorocohui Před 6 měsíci

    this was so informative. and perfect timing considering i've just designed a headphone hanger with much more rudimentary skills lol. upping the gameeeee

  • @joehimes9898
    @joehimes9898 Před 6 měsíci

    Excellent

  • @mcorrade
    @mcorrade Před 6 měsíci

    thanks I love Fusion and I always learn something new from your videos on Fusion. Oh and thanks for saying "Hey Google" and setting my google home unit into a panic trying to turn on my lights lololol

  • @user-nj4ud9st9r
    @user-nj4ud9st9r Před 5 měsíci

    More Fusion 360 Videos Please! Excellent Learning Video.

  • @ChriFux
    @ChriFux Před 6 měsíci

    that bambulab mouse design is soo good. just printed it too ❤

  • @TobiasHoffmannWup
    @TobiasHoffmannWup Před 6 měsíci +3

    Get rid of that seam, when ther is no need for it by disabeling (Z hob) "retract when layer change" in Printer settings under Extruder.
    You'll only have seams that make sense from there on.. switching between models for example
    Cheers and thank you for the spot on tutorial!

  • @DustyWall
    @DustyWall Před 2 měsíci

    I, a FreeCAD user, almost shed tears watching all those fillets actually work.

  • @telecaster566
    @telecaster566 Před 6 měsíci +1

    Greetings from Argentina, congratulations for the videos

  • @br88dy
    @br88dy Před 6 měsíci +2

    Thank you! I’ve been wanting to see your method and also which mice you like to use when in Fusion360. I learned a few things from your concise tutorial even tho I’ve been using it for 2 years.

    • @Z-add
      @Z-add Před 6 měsíci +1

      Its a space mouse

  • @RobertCowanDIY
    @RobertCowanDIY Před 6 měsíci

    Beyerdynamics, nice. I had a pair of those for my office.

  • @leviperrine
    @leviperrine Před 5 měsíci

    Thanks!

  • @helipilotuh1
    @helipilotuh1 Před 6 měsíci

    Just want to thank you because I had no idea it highlighted the trouble area in red when trying to filet.

  • @ChazzC
    @ChazzC Před 6 měsíci

    Looking good, James. I would probably use a contrasting color for the hanger just so it is visible enough that you won’t miss it when placing the headphones in their home, but since this is a daily use for you after a week you probably won’t even look at it when storing/retrieving the headphones.

  • @markdodwell1226
    @markdodwell1226 Před 6 měsíci +1

    Great video. Try selecting G2 for the fillet type and you should get even smoother looking curves.

  • @stevesloan6775
    @stevesloan6775 Před 6 měsíci

    It’s always been one little trick or workaround.🇦🇺🤜🏼🤛🏼🍀😎

  • @steve318k
    @steve318k Před 4 měsíci +1

    Thanks for having your 'assistant' turn on my lights too 😂😂😂...

  • @WreckDiver99
    @WreckDiver99 Před 6 měsíci

    Nice tutorial. I'm a caveman when it comes to Fusion...brute force, multiple sketches, etc. I don't know 99% of the techniques you used here. I could have gotten this with 3 or 4 different sketches, and about 8 hours.
    Honestly, I'd LOVE many many more of these Fusion vids! You do a much better job of explaining things than most of the "Tutorial" vids, even those that are "For absolute beginners" because those tend to be "well, you already know 3D modeling, we'll skip all of that and model this Jet Turbine, and since everything is intuitively obvious, you just use the 300 tools we've never discussed and look at that, Robert is your mother's brother, it's done!". Sorry, way too many of these "tutorials" are exactly like that. I've used your tool holder video techniques so many times now. LOVE it...simple, a bit time consuming, and a bit tedious, but it just works! :) Thanks James!

  • @navoJ
    @navoJ Před 15 dny

    Already knew to do smooth edges but i learned everything else shortcuts dimensions fixing error while smooting
    Thanks

  • @christinapalmer
    @christinapalmer Před 6 měsíci

    Beyerdynamic DT-990 headphones, my favorite!😺

  • @CJ-ty8sv
    @CJ-ty8sv Před 6 měsíci +2

    Yes, Fillet function is your friend when you want smooth flowing transitions between faces like that.
    Granted I'm sure you know this James but in case not, and for others who don't, you can do that same center to center trick without the bolts by using the ID blades of the calipers in the holes themselves, ID measure the hole, Zero calipers, then just measure outer edge to outer edge between the two holes with the ID blades.
    Also what a lot people don't know is that this direct measurement trick only works correctly by itself if the two features are the same side (Same ID or OD depending on which way you do it).
    With that said, there is a pretty simple way to still do it when they aren't the same diameter. Simply measure each diameter, extrapolate the radius of each and then add the two radiuses together and zero the calipers at that number, then you can measure the center to center just as you would.
    Example, say that you have two round features, one 6mm and the other, say a 10mm. just add the radius of each (obviously 3 and 5 for this example) and open the calipers to that size and then zero them and measure just as you would

    • @Rob_65
      @Rob_65 Před 6 měsíci

      Yes, using the ID blades is possble, but I think that in this case that is not the easiest way to get the calipers in and handle them at the same time. On large flat parts I mostly prefer the bolt measurement because of this.

  • @compspace
    @compspace Před 6 měsíci +3

    That looks really nice James. Just one tip from me, you can switch your 3d mouse into a 2d mouse for sketches, I find it a lot easier to look straight on a sketch. I use one of the two custom buttons to switch from 3d to 2d.

    • @Clough42
      @Clough42  Před 6 měsíci +1

      Oh, that's cool. That would make things easier.

  • @mericm1981
    @mericm1981 Před 5 měsíci

    Nice!

  • @pmcquay1
    @pmcquay1 Před 6 měsíci +1

    huge fan of PC here, I've printed nylon for some automotive engine bay stuff, because it has a slightly higher heat tolerance, but the shiny indestructible rigidity of PC just feels so much better. It doesn't need a fancy nozzle or composite fillings to be rigid either. If you get to trying different build plates, I've found that PC prints extremely well on an FR4 plate. It sticks so well that you can see an indentation in the plate where it was after printing.

    • @adamchambers7502
      @adamchambers7502 Před 6 měsíci

      Heres the thing though...PLA is *more rigid* than PC. PC is just stronger in every other way. But PC will deform under load more than PLA.

    • @pmcquay1
      @pmcquay1 Před 6 měsíci

      @@adamchambers7502 oh I know, PLA is pretty great for that as long as it doesn't get warm. Its definitely just placebo effect when I'm holding the part in my hands.
      Whole different story when they get warm though.

  • @AM-jw1lo
    @AM-jw1lo Před 4 měsíci

    Nice to watch people design a functional part. Fusion (with the name change this is going to make searching a pain), is agonizing to get right, when you do.. its simple. But it take practice. And thats why its nice to watch someone finish a part, the build guitars are great as well.

  • @snifflesfpv7321
    @snifflesfpv7321 Před 6 měsíci

    Tipp for exporting into the slicer: Bambu slicer does handle obj files so you can use that to not get problems with the stl making your print less round than you designed it.

  • @SUPPORTYOURSELF
    @SUPPORTYOURSELF Před měsícem

    Insanely helpful video, thank you Cough42! How do you move the model to the various faces? It doesn't appear to be clicking and dragging with the mouse.
    Thank you!

  • @bsimmons00
    @bsimmons00 Před 6 měsíci +4

    For overhangs, chamfers are a better way to go to avoid needing support. However, it didn't come out that bad and it's not really a visible portion.

  • @bdot02
    @bdot02 Před 6 měsíci

    Alright but I really want one of these videos for when you make those massive assemblies. All the behind the scenes design choices and all that jazz.

  • @davidawaters
    @davidawaters Před 6 měsíci

    Good stuff. I’d recommend using stp files instead of stl. I’m not sure how many slicers will do it, but bambu’s definitely will. You’ll get smoother prints in a lot of cases (no triangles/facets). Also, stp files are just so much nicer to work with (to modify, to check fitment in an assembly, etc), so I’m really hoping the whole industry goes that direction.

  • @transmitterguy478
    @transmitterguy478 Před 6 měsíci

    James, when you are not busy we must get together and do a Vulcan Mind Mold, so I can obtain your CAD and Engineering knowledge. I'm a 65-year-old electronics tech(ret) and would love to do high-tech engineering stuff like you do. I was born too soon. Keep up the great videos I really enjoy them.🔫

  • @Sinze34
    @Sinze34 Před 5 měsíci

    You activated my google assistant with that intro😆

  • @tubooduboo
    @tubooduboo Před 6 měsíci +1

    Great tutorial! An easier way instead of taking measurements of the headphones is to take a picture , import canvas in fusion , and calibrate the image by clicking on two points and entering a known measured value. This scales everything proportionally and then u can create geometry around that in a sketch

  • @leighbellouny3904
    @leighbellouny3904 Před 6 měsíci

    I loved the device names

  • @Todestelzer
    @Todestelzer Před 6 měsíci

    13:50 you could consider printing parts left and right on the build plate if there is space to pre-long the carbon rods.
    Not sure it’s necessary but it will not hurt doing so. I am doing it with my X1C just in case.

  • @jimsvideos7201
    @jimsvideos7201 Před 6 měsíci

    Beyer Dynamics, nice.

  • @mattmeyer6471
    @mattmeyer6471 Před 6 měsíci

    working on a project that i could not figure out how to put some radiuses in to thanks for the insight.

  • @phucky0o
    @phucky0o Před 6 měsíci +1

    The fillets also add strength to the part!