Handle Camera Targeting Based on Control Scheme Changes Like a COMMERCIAL GAME | Unity Tutorial

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  • čas přidán 29. 08. 2024

Komentáře • 13

  • @sasquatchbgames
    @sasquatchbgames  Před 9 měsíci

    Whoops. The error I showed at 09:30 was from the wrong clip where I simply forgot to assign the _cameraFollow target. Everything mentioned at that timestamp is still relevant and (hopefully) useful to some of you, I just simply showed the wrong clip. Cheers! 💥

  • @midniteoilsoftware
    @midniteoilsoftware Před 9 měsíci +2

    Your videos keep getting better and better Brandon!

  • @dontfeedthetroll7224
    @dontfeedthetroll7224 Před 2 měsíci

    Thanks for the well explained input control. But you should tint the Editor if you are in game mode not to loose the changes you do. Just go for preferences and tint. There was a hint last week bu unity newsletter about this. Please continue this great work.

  • @Jacob___THE_Jacob
    @Jacob___THE_Jacob Před 9 měsíci

    So many good nuggets in here! I love when you do vids on the input system!

  • @sampixel3453
    @sampixel3453 Před 7 měsíci

    Thanks to you. Your channel super cool.

  • @NeoSmoove
    @NeoSmoove Před 9 měsíci +3

    I like how you focused on a tutorial about a mechanic or feat and not a series or game clone. Whenever devs need to create this they can search and find this without having to watch a whole part series. Maybe you can edit your tutorial to zoom in code or editor to help highlight important stuff. Try to keep your tutorials around 10min or less if possible. Humans have goldfish attention span these days

  • @Coco-gg5vp
    @Coco-gg5vp Před 9 měsíci +2

    First

  • @sealsharp
    @sealsharp Před 9 měsíci

    Good job!

  • @xxleosk8xx
    @xxleosk8xx Před 9 měsíci

    Great video ! hey how is your game going time to show the progress I´m curious to see the evolution

  • @iiropeltonen
    @iiropeltonen Před 9 měsíci

    I've often wondered how to detect the active input device

  • @MarekNijaki
    @MarekNijaki Před 8 měsíci

    Nice video. One thing tho: could you slow down your video little bit. It's hard to follow what you are doing