Unity Recorder 2022
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- čas přidán 22. 08. 2024
- #unity #gamedev
Capturing stunning 4k 60fps video using Unity Recorder.
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Quick, concise, beautiful! Thank you so much.
I appreciate that, thanks!
finally someone made this video. Im a Blender user but want to start using Unity for videos. I do use Unity but never knew how to render my stuff in there haha
Using Unity for cinematic content creation of film and animation is a developing area, as I understand it. Not too long ago I would have recommended staying with Blender for this, but check out their solution: unity.com/solutions/film-animation-cinematics - watch their show reel, and also look at their short film "Adam": unity.com/demos/adam
@@JasonSturges yea I’ve seen this, I really like what I’ve seen of the camera features used in Adam
Awesome. Seems simple enough :)
Now that I know this exists I'll have to remake my game trailers. Not that I put much effort into it
Your voice is soothing
thnkyou so much i was newbie to unity and had to make trailer for our game project. saw many tutorials but this one for sure is easy one.
I love your voice in headphones haha
Just what I needed, thanks!
Nice explanation and presentation, Mister Sturges.
Thank you!
thanks man really needed that
Cool vid! 🔥
Thank You. It helps a lot.
It's painfully laggy. There's a great ffmpeg plugin, but it doesn't work for timeline recording.
What if i cant find the recorder in the window? Even though i already download it.
Thanks a lot for your video! However, when I move my camera, the video quality drops (pixels appear on screen), but when it's static, the quality is normal. I'm not sure how to fix this; I've tried increasing the quality to 4K at 60fps.
Maybe a codec issue - check bitrate, codec, camera target. Performance will lag under load, but shouldn't affect the video.
Unity recorder is low quality even if you put it on High Resolution and it's kind of blurry when you move the camera.
I had the same problem. Record it as a lossless png sequence, and audio and use ffmpeg to put the image sequence and audio back together. You get full control over quality.
Not sure what factors might be here - my captures are pretty fantastic. Depending on the frame rate, I'd anticipate some motion blur.
Can you help me out... Am having errors when i try to record.. It's saying something about videoEcoder unsupported
Hmm, not sure - probably a codec missing or you are trying to use the wrong extensions. Are you using Linux?
thanks
I'm having issues with the camera controller part, where did you get the asset from? I found a free one on the unity asset store but it makes me use WASD to move the camera. I'm looking to do a slow pan moving from top to bottom in a circle around my model for videos and cannot seem to get it there.
Camera control would be provided by you, and not a feature of Unity Recorder. To replicate the Fly Camera within the Unity Editor, you can find scripts that leverage WASD + QE controls such as the Unity template gist here: gist.github.com/jasonsturges/2a9ec4793a54b5c6c66130f4a6db9fb6
Otherwise you'd need to implement an orbit camera controller if you're trying to orbit around something. Or, create an animator like in the video above. Perhaps another alternative is to use Procedural World's Pegasus path driver and animation controller from the Unity Asset Store; however, I've had poor experiences But you could define the camera motion path and leverage Pegasus for the video output.
You can also use Cinemachine to set up complex (or simple) shots. It's in the Unity package manager.
its not in the window tab
Thanks
Can you use hotkeys on it so you don't have to take your mouse out of the game to press stop/start?
Hi, F10 shortcut should start / stop the recorder.
@@JasonSturges Awesome thank you
Hi! Thanks for the vid! s there a way to record different parts and put them together in one?
DaVinci Resolve is free video editing software, and Blender has some video editing capabilities now. Command line ffmpeg can combine video. Or, commercial software like Adobe Premiere. Not sure about any capabilities native to Unity. I’ll have to explore that.
@@JasonSturges Thank you! Have a great day!
i cant seem to find the program in my project, package manager says its installed but it doesnt show up in window general, recorder is missing
That's strange. Package Manager -> Unity Registry -> "Recorder" is confirmed? (You should see "Remove" if it's there). Window -> General -> Recorder isn't there? Tried with 2023.2.3f1 and Recorder 5.0.0 is working.
i added and removed it it was still missing, what fixed it is restarting my unity, i guess its good measure to restart the program when installing packagese etc@@JasonSturges
@@GloriaTheAnimator Sorry for the trouble - Unity can be flakey, for sure. Might depend on your dev environment - perhaps it takes a while for reflection to pull the assembly in. Hopefully isolated, and glad it's resolved.
I hav the same problem in unity 2022. How to fix this?
@@nt306 Have you tried restarting Unity?
why is your voice so deep
Any idea if theres a way to record 3d animation to png sequence but with transparent background on URP? Its impossible that noone figured it out and iv check and asked everywhere.
Green screen the background as a solid color would be an idea; otherwise, set capture source in the recorder to Texture Sampling, select Include Alpha, and in the camera component settings set Background Type to solid color.
@@JasonSturges The problem was that theres even no alpha checkbox in recorder if someone is using URP at least i didnt had it. I resolved all my problem by simply switching to Standard render pipline. Thanks for responce.
Can I use for device? If not then which plugin will help to do this task?
You can set a target resolution; or are you looking for a device specific feature?
@@JasonSturges I'm looking for a ios device Screen Recording like ipad iphone.
@@user-qb5eb5xz6m Is there a reason you're not using iOS built-in screen recording?
unity recorder is no longer availible and i need for uni project can someplease help me asap 😢
What version or scenario are you unable to find / use recorder?
@@JasonSturges I managed to find it. I thought most packages you had download from unity store. I didn't realise they were already in the package manager with some dumb drop down menu!! Thank you bud.
now work full screen during records?
While recording, playback in Unity is scaled - I don't think fullscreen is supported while recording? Could be wrong... but of course the recording itself is whatever you target. 4k 60fps above, and is spectacular.
It's shit, doesn't work. Mp4 and webm come out poor quality even in high res mode, and when using the Apple recording modes, they are just jittery as buggery
ProRes never worked well for me; however, setup in the video produced very smooth 4k 60fps recordings.
@@JasonSturges I'll give 60fps a try, it doesn't matter, does it, if Unity is struggling to render each frame, the output should still be good?
@@movieknight68 Game play should slow to meet capture requirements, depending on your system capabilities. Perhaps there are delta time calculations in your code? H.264 with constant frame rate worked best for me, and I was able to obtain 4k / 8k 60fps with the M1 processor with a variety of projects. Do you have frames dropping, low frame rate, or poor rendering per frame?
@@JasonSturges I tried 60fps, didn't make a difference, I ended up automatically screenshotting every frame to a png (over 6000 of them) then spent about 20 hours finding a way to combine them in sequence, without loss of quality, to a video file (mkv worked out well). A painful process unfortunately.
@@movieknight68 ffmpeg works well for that. Sorry to hear.
Thanks