How to program a Drawing Machine

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  • čas přidán 9. 07. 2024
  • I will publish the code later.
    Music used (in order of appearance):
    - Poison Message by Man with Roses
    - Winterbeams by Diffie Bosman
    - Empyrean by Dear Gravity (4000 pendulums part)
  • Věda a technologie

Komentáře • 227

  • @hexelldessin5080
    @hexelldessin5080 Před 24 dny +327

    this is so cool the paint dispenser was a really nice touch

    • @PezzzasWork
      @PezzzasWork  Před 23 dny +29

      Thank you! It took me way too much time :D

    • @EscapedShadows
      @EscapedShadows Před 21 dnem

      @@PezzzasWork But really how did you do the Paint Dispenser it looked so good?!

  • @itermercator114
    @itermercator114 Před 24 dny +202

    First time I've seen someone manage to explain how it works in a way that isn't overwhelming mathsy, cheers!

    • @PezzzasWork
      @PezzzasWork  Před 23 dny +22

      Thank you! My background isn’t about mathematics, that might be why :)

  • @GeneralSpazesSpy
    @GeneralSpazesSpy Před 24 dny +105

    Wow great work!
    Hey, 3blue1brown has these informational maths video competitions once per year (I believe), maybe you can enter this video into the next one? Feels like the perfect fit!
    The judges value intuitive teaching and simplistic visualisations highly, which to me fits this video!

    • @PezzzasWork
      @PezzzasWork  Před 23 dny +41

      Thank you for your comment, I didn’t know about this, I will have a look!

    • @CliffHanger-fg6uy
      @CliffHanger-fg6uy Před 22 dny +8

      3b1b actually has a couple of very similar videos (including pretty similar animations), so I don’t think this would be a good entry for SoME (as I think being a somewhat novel explainer is part of the judgement criteria). I know of at least 4 major STEM CZcams channels who have done this topic (focusing on using the FFT/DFT to draw).
      However, I totally think this channel should consider coming up with an entry. The videos are very polished and the explanations are clear.

    • @axelanderson2030
      @axelanderson2030 Před 18 dny

      I've seen these Fourier drawings on 3b1b before

    • @Tryh4rd3rr
      @Tryh4rd3rr Před 15 dny

      It would be good for SoME, but he already has that type of video

  • @vnever9078
    @vnever9078 Před 24 dny +29

    12:58 bro didn't have to flex with that paint dispenser 💀

  • @slmnchk
    @slmnchk Před 24 dny +77

    OH MY GOD this animation at 1:10 explaining how parametric definition of a circle really works is just magnificent I wish I'd seen it in uni

  • @user-tx2tp2de4u
    @user-tx2tp2de4u Před 24 dny +52

    The little detail, such as "sensitive electric device" makes me little more pleasant. Always thanks for great content!

    • @PezzzasWork
      @PezzzasWork  Před 23 dny +9

      Thank you! Glad you appreciate the details, it is what takes most of the time :)

  • @karthikkumarrao6502
    @karthikkumarrao6502 Před 23 dny +23

    You're not just a developer, but an artist as well - absolutely beautiful work

  • @Jay-Dub-Ay
    @Jay-Dub-Ay Před 24 dny +46

    The continuity and grace of this is so beautiful ❤

  • @ahmedx3000
    @ahmedx3000 Před 24 dny +12

    I remember you've done that before but this explanation video is truly amazing 🔥🔥🔥

    • @PezzzasWork
      @PezzzasWork  Před 23 dny +5

      Thank you! Yes indeed! I wanted to redo it for a long time since I truly find this fascinating :)

  • @screwuk
    @screwuk Před 24 dny +18

    Wow, really beautiful work mate. Everything inc. vid production, narration etc. is really superb. Lovely touch with the paint dispenser.

  • @rebeccarivers4797
    @rebeccarivers4797 Před 24 dny +4

    I have wanted a video like this from someone for years. Thank you!

  • @kirankumark7679
    @kirankumark7679 Před 24 dny +25

    0:15 if bro's bad at maths we are all cooked.💀

  • @DIMENSIONCODE
    @DIMENSIONCODE Před 24 dny +16

    Great video! I just have one question, some of the animations (like the ink pipe) seem really overkill for a project like this, especially in C++. Do you use a library or is it added during editing?

    • @PezzzasWork
      @PezzzasWork  Před 23 dny +12

      Thank you! It’s hand made and runs in real time during the signal reconstruction. It is based on the XPBD method, the scientific paper is amazing and makes it very easy to implement.

  • @sirhoog8321
    @sirhoog8321 Před 24 dny +5

    Your videos are always so clean and well edited. It's beautiful and informative. Thank you for them :)
    (and thank you for showing the code in the video :) )

  • @Radu
    @Radu Před 23 dny +1

    Amazing work! And really nice touch with the paint dispenser at the end :-)
    I feel like a lot of work went into that.

  • @caseyedson12
    @caseyedson12 Před 23 dny +1

    The paint dispenser was fantastic! Your previous pendulum model with the pull of the Drawing Machine unbalancing it. So seamless I couldn't have noticed without those wheels haha. Great video, thank you.

  • @EpicVideoGamer7771
    @EpicVideoGamer7771 Před 23 dny +1

    You killed it. Blew my mind in more ways than one. Keep up the amazing work!!

  • @xernas7880
    @xernas7880 Před 24 dny +17

    Finally, all your videos are delighful, Nice to see another french person coding projects like this

  • @Pramerios
    @Pramerios Před 23 dny +1

    This is some GORGEOUS math, my friend. Phenomenal work.

  • @robelbelay4065
    @robelbelay4065 Před 16 dny

    This is by far the best and most intuitive explanation I've ever seen for a DFT!!! I've been trying to grasp it for years, thank you so much!

  • @raducristiandimitrie
    @raducristiandimitrie Před 24 dny +1

    Once again, delivering an amazing video! Thank you!

  • @tiagogarcia4900
    @tiagogarcia4900 Před 23 dny

    That part where you highlight the part of the function you are coding was pure Genius!

  • @PaulMetalhero
    @PaulMetalhero Před 24 dny +1

    Man, your videos are pure magic!

  • @Kingdumkey
    @Kingdumkey Před 20 dny

    Im in SHOCK at how ingenious this is!!!

  • @brumomento-so2nd
    @brumomento-so2nd Před 23 dny

    love your visualizations and contents!

  • @ajejebrazor4936
    @ajejebrazor4936 Před 24 dny +1

    Pure art! Thanks for this contribution

  • @-Yousof-
    @-Yousof- Před 24 dny +1

    Amazing work and explanation! You impress me more with each of your videos🤯 Keep up the good work 👍👍

  • @Astra_Dystopium
    @Astra_Dystopium Před 8 hodinami

    Bro thinks he's bad at math. You have no idea what bad at math is lol. You are brilliant my man.

  • @pasmoluiso
    @pasmoluiso Před 22 dny

    Great video, I love the quality of the animation and how everything looks so clean. The explanations are also very good, but my favorite part is the visuals.

  • @roemischer
    @roemischer Před 24 dny +1

    Thanks for the coll video. I really like your style of explaining things.

  • @gelerson1642
    @gelerson1642 Před 22 dny

    God I hope you get 10x more subscribers. Your videos are incredible. Keep it up, please!!

  • @lucyhalut4028
    @lucyhalut4028 Před 11 dny +1

    I actualy understand the Fourier Transform now. Thanks ☺

  • @liftbridgetown
    @liftbridgetown Před 24 dny +1

    this is beautiful and awe inspiring!

  • @caledonianamerican41
    @caledonianamerican41 Před 24 dny

    Very nice work, great job!

  • @skromny150
    @skromny150 Před 22 dny

    That is really good job! I am so happy that yt recommend me this video! Sub+like for your and I hope you keep doing your amazing work. Take care man!
    The movement of the circles according to drawn lines is magical and is so calming to watch

    • @PezzzasWork
      @PezzzasWork  Před 22 dny

      Thank you very much for the nice comment!

  • @sanderbos4243
    @sanderbos4243 Před 24 dny

    Hands down the coolest use of FFTs I've seen

  • @Acuzzio
    @Acuzzio Před 22 dny

    Super good. Extremely well done. Thanks.

  • @totoooenf5
    @totoooenf5 Před 24 dny

    The visuals are super nice!

  • @punk3900
    @punk3900 Před 23 dny

    i ve seen it many time but each time it makes me wonder how simple actions can lead to unbelivable complexity. the world is just a combination of waves, isn't it?

  • @alejandromartinez-vp4sx
    @alejandromartinez-vp4sx Před 20 dny +1

    Amazing! I will appreciate you sharing the code 😊.

  • @greatoak7661
    @greatoak7661 Před 24 dny

    This is a beautiful video. Thank you.

  • @antoinespadone7834
    @antoinespadone7834 Před 23 dny

    This is funny because I did the same thing for a school project (math expertes) and I discovered that my teacher was a literal pro in this domain and show me every single problem

  • @ddBenny
    @ddBenny Před 24 dny +2

    adding int and bool like a madlad!

  • @Diabl0pl
    @Diabl0pl Před 23 dny +1

    Just incredible!

  • @VivienLEGER
    @VivienLEGER Před 24 dny +3

    it s trully amazing... as an embbeded software architect that have already use this methods, i never noticed how beautiful it may be ... thank you so much. I love your work on this channel..

    • @PezzzasWork
      @PezzzasWork  Před 23 dny

      Thank you very much for the nice comment :)

  • @chris.hinsley
    @chris.hinsley Před 22 dny +1

    Beautiful work :)

  • @Alayric
    @Alayric Před 24 dny +2

    Beautiful as usual, I like how you reused the self balancing machine graphics for the paint dispenser.
    I was wondering if that was how old writing automata like the Jaquet Droz ones work, but they are actually a bit different.

  • @rayenwiller
    @rayenwiller Před dnem

    Fascinating Work! really wanna know how you visualize all these disc animation. Definitely deserve a lot more views.

  • @yijhebsldiv3gyxi88
    @yijhebsldiv3gyxi88 Před 24 dny

    your videos are so good! they look really clean

  • @yuvalorp
    @yuvalorp Před 24 dny +2

    You can do it with just one set of wheels by treating the drawing plane as the complex plane

  • @itsmodsiw
    @itsmodsiw Před 24 dny

    as usual! great content. thanks for sharing.

    • @PezzzasWork
      @PezzzasWork  Před 23 dny

      Thank you! And I think I recognize your profile picture from GitHub, so I take the opportunity to thank you very much for your generous support!

  • @dormindurst349
    @dormindurst349 Před 23 dny

    Never seen a Fourier transform do graffiti before. That's magic.

  • @Vognar6
    @Vognar6 Před 23 dny

    Un commentaire pour l'algorithme youtube, très instructif, bravo.

  • @mutiev
    @mutiev Před 24 dny +1

    Masterpiece 💪🏼

  • @TechWithAbee
    @TechWithAbee Před 23 dny

    i love it! ✨ thank you very much !

  • @nofacee94
    @nofacee94 Před 24 dny +1

    Very cool visuals. I'd love to see behind the scenes as in how you create the video with code.

    • @PezzzasWork
      @PezzzasWork  Před 23 dny +1

      Thank you! I will do some videos about my way of doing animations as it seems there is a demand for it.

  • @belkacemF
    @belkacemF Před 23 dny

    interesting how much little videos about this topic,,u made a good video as of others

  • @1.4142
    @1.4142 Před 23 dny +1

    Now I know why those drawing/ note ipad apps have those continuity glitches

  • @dotero666
    @dotero666 Před 23 dny

    I was hoping to see you use it to draw the chicken from your profile picture like you did in older videos, keep up the good work, I like your videos even thought I don't know much about coding

  • @errorhostnotfound1165
    @errorhostnotfound1165 Před 23 dny

    mhm I love watching large clouds/larva draw lines :D

  • @metactal
    @metactal Před 24 dny

    I was certain that this would be about bezier curves and am pleasantly surprised it isnt! This feels like something i would come up with back in primary school (a bunch of circles rotating at different speeds can draw anything), of course, i wouldnt have had the mathematical knowledge to figure out to do it.

  • @Zorg06Scratch
    @Zorg06Scratch Před 24 dny

    Excellente vidéo comme toujours 😁

  • @azuril3221
    @azuril3221 Před 24 dny

    once again incredible

  • @robelbelay4065
    @robelbelay4065 Před 16 dny

    If you haven't considered it already this code would be super useful to be implemented as a plug-in to augment CAD software(s) as including high-fidelity texts in 3D models isn't as intuitive and simple (for 3D printing in particular)

  • @gustavosena7876
    @gustavosena7876 Před 23 dny

    Mind blowing channel

  • @PatrickHoodDaniel
    @PatrickHoodDaniel Před 24 dny

    Such a great way to explain DFTs. I wonder if this could be used to forecast trends similarly to fitting polynomials to data.

    • @CliffHanger-fg6uy
      @CliffHanger-fg6uy Před 22 dny +1

      Data fitting was why the DFT was originally invented.
      The FFT, a fast algorithm for performing the DFT, was originally discovered by Gauss while trying to predict the orbits of asteroids.

    • @PatrickHoodDaniel
      @PatrickHoodDaniel Před 22 dny

      @@CliffHanger-fg6uy Pretty cool!

  • @shadow_blader192
    @shadow_blader192 Před 23 dny

    Awesome video :D

  • @absence9443
    @absence9443 Před 24 dny

    phenomenal video :)

  • @sdjhgfkshfswdfhskljh3360

    Exploration of image encoding methods not only funny, but also useful.
    Next logical step is to think about how coefficients can be effectively packed into bits.
    Bonus level: think about how to effectively pack decompression code into bits.

  • @spinteamok6877
    @spinteamok6877 Před 24 dny

    who else noticed how his english seems to get better with every new video?

  • @nabil-dz5po
    @nabil-dz5po Před 24 dny

    beautiful.

  • @bytesandbikes
    @bytesandbikes Před 23 dny

    You can also do this so you don't need to track the on/off states outside of the signal by extending into 3 dimensions and drawing only a slice inside the 'on' depth.
    Could treat the 3rd dimension as 'paint dispenser flow'.

    • @CliffHanger-fg6uy
      @CliffHanger-fg6uy Před 22 dny

      He never actually used a 2D DFT. The DFT by default allows for a complex-valued signal. You can just set the real and imaginary parts of each entry to the x and y coordinates of each sample.
      Typical generalizations to higher dimensions rely on adding up plane waves, which certainly wouldn’t create a comparable graphic.
      For that reason, generalizing this sort of animation to 3D would be significantly tricky. Apparently there’s such a thing as a quaternion Fourier transform. Maybe that would do it? I’ve never studied them, though, so I don’t know.

    • @bytesandbikes
      @bytesandbikes Před 22 dny

      @@CliffHanger-fg6uy Yes, you can sum plane waves, but in every actual use I've ever seen it's done by decomposition... just like in this video.

  • @skilz8098
    @skilz8098 Před 23 dny

    FFTs are one of my favorite algorithms. Perhaps take this application one step further and have it draw or plot the Mandelbrot Set. Now that would be infinitely amazing to watch!

  • @dottedboxguy
    @dottedboxguy Před 24 dny +2

    man the animations are sooo nice, you could make a whole video about doing animations for your videos.
    on the initial premice of tranforming a drawing into a math function, i'd personally have done it as a long serie of bezier curves, which is definitely not as interesting, but still a subject you can get lost into for a while

    • @Vaaaaadim
      @Vaaaaadim Před 24 dny

      Is there an algorithm for turning a curve into a bunch of stitched together Bezier curves? I am under the impression that Bezier curves are typically made by hand.

    • @PezzzasWork
      @PezzzasWork  Před 23 dny

      Thank you!

  • @VladimirDemidovIllusiveMan

    ive always wondered if any 3D or 2D object can have a function, and drawn like this.. and now i know. 3D would just need another axis. astonishing. BTW if ur math is bad, im afraid im a cave man in stone age, despite being a dev myself.

  • @mizoik9893
    @mizoik9893 Před 24 dny

    I've had a very similar idea just a few days ago using sound waves as a way to cypher information for my arg using separate sound waves

  • @kyleeames8229
    @kyleeames8229 Před 23 dny

    ‘Ey! Collin Furze, I think I found a machine that needs building!

  • @vulnoryx
    @vulnoryx Před 23 dny

    whoa...fascinating

  • @timuren6422
    @timuren6422 Před 23 dny

    Totally looks like an orthographic projection of an alien tentacle drawing

  • @DefinitlyAPerson
    @DefinitlyAPerson Před 11 dny

    The white click state segments can be a straight line just like the padding samples to decrease the amount of information within the Fourier-transformed version. (P.S. I'm not a mathematician as well, but a straight line is not efficient in FT.)

  • @MysteryPancake
    @MysteryPancake Před 24 dny +1

    Cool video! You might be interested in "An Interactive Introduction to Fourier Transforms" by Jez Swanson, they made an interactive demo of this as well

  • @ronaldmullins8221
    @ronaldmullins8221 Před 20 dny +1

    I want this as a PC screensaver

  • @koko969w
    @koko969w Před 24 dny

    awesome

  • @Haagimus
    @Haagimus Před 23 dny

    Now replace all the different sized Wheels with one gangly arm so it looks like a weird Mr. Fantastic arm drawing all the characters

  • @CliffHanger-fg6uy
    @CliffHanger-fg6uy Před 22 dny

    If you did watch other CZcams videos on this subject, I think it would be good to reference them or link them in the bio.
    Your video is still a cool contribution (due to not getting to into the weeds, posting the code and talking about the code more, more nice animations, etc.).
    It just rubs me the wrong way that it seems *very* likely that you checked out some comparable videos for inspiration (this topic has already been hit by several large math/programming channels) and make no mention of them.

  • @valeriogalieni2840
    @valeriogalieni2840 Před 24 dny +2

    you really should have more subscribers

  • @truiteteam3428
    @truiteteam3428 Před 24 dny +1

    Everything is normal on this channel

  • @lucasxia2232
    @lucasxia2232 Před 24 dny +1

    Your animations are really cool and make it easy to understand. What do you use to make them ?

    • @PezzzasWork
      @PezzzasWork  Před 23 dny

      Thank you! I am using my own animation framework I wrote in C++

  • @scottbotgo4218
    @scottbotgo4218 Před 24 dny

    good stuff :]

  • @chris.hinsley
    @chris.hinsley Před 22 dny +1

    Great to see you using C++ and not Python ;)

  • @ignatikklokov
    @ignatikklokov Před 24 dny

    this is really cool, would be interesting to try and replicate in javascript

  • @NatCo-Supremacist
    @NatCo-Supremacist Před 23 dny

    I wonder, what will the traced patterns look like if every circle had a tracer where the next circle was fixed? So for the first circle, it's just a circle, the second is slightly more complicated, and so on until the last circle traces the final pattern. It would be like a big sheet of lines that are really close to each other.

  • @Lucas-pj9ns
    @Lucas-pj9ns Před 24 dny +3

    epic video, im somewhat lost on combining the x and y signals part, how did you give the dft both signals at once, did you simply have the arm be one x circle than one y circle, repeating or something more complicated?

    • @ccost
      @ccost Před 24 dny +1

      if you put the circles that made the y signal on top of the circles that made the x signal or vice versa they simply combine, that's all, if this were real life u literally just stick them on top of each other (obviously aligned correctly)
      yes he could've done it by altering the circles and likely did as this would make it look more satisfying but it is not necessary, the order of the circles don't matter it just looks nicer when it decreases in size

    • @chartroniumdude5870
      @chartroniumdude5870 Před 24 dny +1

      i believe it works by feeding the positions as complex numbers (x+iy) into the formula.

    • @Vaaaaadim
      @Vaaaaadim Před 24 dny +1

      In the code the circles are really represented as complex numbers,
      But I'll still frame my comment here in terms of those circles, and sine/cosine. Also my notation here won't necessarily match the video.
      I don't think he computed x circles and y circles individually. For each frequency component, there is a single circle that handles both x and y.
      Still, if you do have a set of circles for x and y here is how you can combine them.
      Each circle will have some radius r, some speed ω, and some offset(phase) ϕ.
      So a point moving in a circle around the origin can be described as two functions x(t) = r⋅cos(ω(t-ϕ)) and y(t) = r⋅sin(ω(t-ϕ))
      The x circles and y circles will have circles of possibly different sizes and phases, but same speeds.
      By which I mean, if the x circles will have one with a speed of 5, so too will the y circle. (Actually the speeds will be a multiple of 2*pi/N but whatever).
      Let's say the x circles include one with radius a, speed ω, and phase ϕ_1,
      and the y circles include one with radius b, speed ω, and phase ϕ_2.
      We can add these two circles to get a single circle. To do so, you can plug in t=0 to get the x,y values of one point from each circle,
      let's label them (x1,y1) and (x2,y2).
      Add these points component-wise to get a new point. So (x3,y3) = (x1+x2,y1+y2) . The radius of our resulting circle will be the distance of (x3,y3) from the origin, so sqrt(x3^2 + y3^2). The phase of our resulting circle will be the angle that (x3,y3) makes with the origin and the x axis, so atan2(y3,x3). And finally the speed will stay the same.

  • @zx3215
    @zx3215 Před 24 dny

    Eureka! The Antikythera mechanism was just an ancient drawing machine!

  • @Hycord
    @Hycord Před 24 dny +13

    I love that I could recognize the forier transform in the intro sequence within seconds!

  • @Vairoon
    @Vairoon Před 24 dny +1

    27 seconds old video, nice!

  • @DrDoom0831
    @DrDoom0831 Před 24 dny

    Now add signal filters 😁 stick as a low or high pass filter. It might sharpen or soften your writing.

  • @BlackPulsar13
    @BlackPulsar13 Před 23 dny

    🔥

  • @ENDESGA
    @ENDESGA Před 24 dny +1

    this was quite hard to follow on my phone, the code was really small so it's hard to read. other than that I loved this a lot

  • @CriticalMonkey623
    @CriticalMonkey623 Před 24 dny

    Now let's see it play Bad Apple