Pezzza's Work
Pezzza's Work
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AIs learn to WALK
00:00 Introduction
07:20 Training
12:45 Other solutions
16:02 Race
Neural Networks learn to control a simple body to walk to targets.
The project has been made using C++ and SFML.
I will post the Github later
This is a reupload to fix sound issues
zhlédnutí: 45 441

Video

Simple Fractal rendering
zhlédnutí 124KPřed rokem
Github of the project github.com/johnBuffer/JuliaRendering Made using C and SFML
Writing a Physics Engine from scratch - collision detection optimization
zhlédnutí 710KPřed rokem
Github repository github.com/johnBuffer/VerletSFML-Multithread
Much bigger simulation, AIs learn Phalanx
zhlédnutí 2,5MPřed rokem
This video is the next part of my evolution project where predators and prey are fighting. In this part I added the capacity for prey and predators to see their peers. 00:00 Introduction 00:22 Working Principle 05:11 Bigger Simulation - First try 09:10 The missing piece 26:10 Timelapse 27:43 Ending
Prey vs Predators - preparing bigger simulation
zhlédnutí 76KPřed rokem
Optimizing my prey vs predators project for future bigger simulations. 00:00 Introduction 02:00 Data optimization 04:00 Neural Network optimization 05:40 Space partitioning 06:30 Multithreading
A Talking Chicken
zhlédnutí 36KPřed rokem
00:00 Intro 00:14 Image split 00:28 First test 00:58 Sound data sampling 01:58 Add some physics 02:56 Final result
Real time Fire Simulation
zhlédnutí 152KPřed rokem
00:00 Introduction 01:21 Rendering 03:20 Shapes 05:16 Colors 06:16 Ending A big thanks to AlexIsLouis for the music :D His channel czcams.com/channels/UWRUMnMP50v4x0CI2WMVHw.html
Evolving AIs - Predator vs Prey, who will win?
zhlédnutí 2,8MPřed rokem
00:00 Introduction 03:16 Simulation 10:19 Timelaps 11:22 Ending Music used (same order as in the video) freepd.com/music/Finally See The Light.mp3 freepd.com/music/Cold Journey.mp3 freepd.com/music/Beginning of Conflict.mp3 freepd.com/music/From Page to Practice.mp3
Writing a Physics Engine from scratch
zhlédnutí 185KPřed 2 lety
Github github.com/johnBuffer/VerletSFML Music used pixabay.com/music/ambient-mindfulness-relaxation-amp-meditation-music-22174/
Creating a Space Invaders clone using my C++ engine and SFML
zhlédnutí 36KPřed 2 lety
Step by step process of the creation of my Space Invaders clone using raw C and SFML. Steam link store.steampowered.com/app/1885460/Invasion_From_Space/ A big thanks to AlexIsLouis for the sprites, musics and sounds :D His channel czcams.com/channels/UWRUMnMP50v4x0CI2WMVHw.html The music czcams.com/video/YD0r-H19h4k/video.html
[DEMO] Space Invaders clone made with C++ and SFML
zhlédnutí 15KPřed 2 lety
This project has been made from scratch using SFML and C A big thanks to AlexIsLouis for the sprites, musics and sounds :D His channel czcams.com/channels/UWRUMnMP50v4x0CI2WMVHw.html The music czcams.com/video/YD0r-H19h4k/video.html
Creating a Brick Breaker with my PHYSICS ENGINE
zhlédnutí 109KPřed 2 lety
In this video I present the process of creating a little physics based brick breaker. Executable demo soon. 00:00 Intro 01:25 Base version 01:37 Add Physics 02:26 Add Sounds 02:56 Add Special Blocks 04:28 A First Level 05:12 Removing Gravity 06:05 Add Upward Gravity
C++ Ants Simulation 6, Editor
zhlédnutí 204KPřed 2 lety
This video is a short presentation of the first beta version of the Ants Simulation Editor. It is possible to download it for windows here github.com/johnBuffer/AntSimulator/releases/tag/v4.2
How I like to program Smoke
zhlédnutí 39KPřed 2 lety
This demo has been made in C and SFML. Github github.com/johnBuffer/Smoke 00:00 Intro 00:16 Particles Motion 00:53 Particles Transformations 02:15 Explosions 02:40 Examples 03:36 Ending
Unstable Star experimentation
zhlédnutí 47KPřed 2 lety
Unstable Star experimentation
Turning bugs into Art
zhlédnutí 193KPřed 2 lety
Turning bugs into Art
C++ Ants Simulation 5, Ants Fight
zhlédnutí 1,1MPřed 2 lety
C Ants Simulation 5, Ants Fight
Budget 2D teardown - Objects Destruction
zhlédnutí 36KPřed 2 lety
Budget 2D teardown - Objects Destruction
C++ Ants Simulation 4, Colony
zhlédnutí 286KPřed 2 lety
C Ants Simulation 4, Colony
200K Objects simulation, Testing Explosions
zhlédnutí 82KPřed 2 lety
200K Objects simulation, Testing Explosions
C++ Ants Simulation 3, Maze
zhlédnutí 557KPřed 3 lety
C Ants Simulation 3, Maze
Nice bug
zhlédnutí 989KPřed 3 lety
Nice bug
C++ Ants Simulation 2, Path optimization
zhlédnutí 293KPřed 3 lety
C Ants Simulation 2, Path optimization
Virtual Walk 2 - 1 Hour
zhlédnutí 14KPřed 3 lety
Virtual Walk 2 - 1 Hour
Center Of Mass
zhlédnutí 25KPřed 3 lety
Center Of Mass
Procedural Forest Generation with Physics
zhlédnutí 14KPřed 3 lety
Procedural Forest Generation with Physics
Tree Simulation Profiling
zhlédnutí 33KPřed 3 lety
Tree Simulation Profiling
Procedural Trees Generation with Physics
zhlédnutí 20KPřed 3 lety
Procedural Trees Generation with Physics
Budget SpaceX
zhlédnutí 35KPřed 3 lety
Budget SpaceX
Drone Control Demo
zhlédnutí 14KPřed 3 lety
Drone Control Demo

Komentáře

  • @icemojo
    @icemojo Před 5 minutami

    Amazing work. Is there any chance the game is going to be available as a tutorial series? Anytime someone searches for C++ game programming with either SDL or SFML, they're either 10 years old, or the final result game is boring as heck. We need more high quality C++ tutorials which produces high quality end products. Please!

  • @TahitiSkeez
    @TahitiSkeez Před hodinou

    21:50 reminds me of a forest fire being propelled by a strong wind

  • @SeanHarding-nv9li
    @SeanHarding-nv9li Před 3 hodinami

    10:48 The blue thread is off by one. Pet peeve of mine.

  • @Shrimposte
    @Shrimposte Před 3 hodinami

    The fitness grand pacer test is a multi stage aerobic capacity test, the progressively gets more difficult as time goes on. You will hear this noise *BEEP* every interval. Your goal is to make it to the end before the noise you will hear happens. Go back and forth between lines. You will begin when I say the word “start.” On your mark, get set, start.

  • @b.sz.965
    @b.sz.965 Před 12 hodinami

    My consul! 19:50 Hannibal's right flank has broken through!

  • @EthanSELLAR
    @EthanSELLAR Před 18 hodinami

    make a simulation where both groups are predators, but one does more damage, but splits slower, while the other one does less damage, but splits very fast. this would encourage active competition and an interesting dynamic

  • @williammaurice7206

    Tumors and white blood cells turns into a wave pool/

  • @baophanquoc2718
    @baophanquoc2718 Před dnem

    At 3:04, at line 41 in your code, we should scale vector `n` by (radius - 50) instead of (dist - 50).

  • @zecksidd4102
    @zecksidd4102 Před dnem

    Fais plus de vidéos !!!!!!

  • @PaperStreetHandyman

    Lol really setting a tone

  • @dohc_au
    @dohc_au Před 2 dny

    where is the K/D stat?

  • @robertstrickland2184

    Need a 3 by 3 approach. Introduce an apex predator

  • @themuslimview
    @themuslimview Před 2 dny

    How about adding some terrain. Like walls beyond which vision is restricted!!! could lead to interesting hiding techniques

  • @billwaterson9492
    @billwaterson9492 Před 3 dny

    Ok but make the sim rep the graph, instead of graph reps sim

  • @royrogers3133
    @royrogers3133 Před 3 dny

    I wonder if an intelligent alien species that didn’t hunt in packs when they were evolving is capable of living in societies peacefully. It makes me think maybe we need to teach AI to hunt and specifically be an endurance hunter like humans are if we want them to be capable of cooperating with humanity.

  • @ForkumAerial
    @ForkumAerial Před 3 dny

    I think it would be interesting if the predator had no inherent advantage over the prey. They can't kill prey easier, and prey can kill predators just as fast. The only difference between the two is that predators must eat prey to survive. Therefore, the predators would need to evolve an advantage in their behavior.

  • @lifeofalex4133
    @lifeofalex4133 Před 3 dny

    Why is the music so magical?

  • @user-li7il6ns4k
    @user-li7il6ns4k Před 3 dny

    HOW CAN I MAKE SOMTHING LIKE THIS?

  • @crimson1228
    @crimson1228 Před 4 dny

    13:13 bakhmut meatgrinder

  • @dariusjavidan5609
    @dariusjavidan5609 Před 4 dny

    When Ai says ‘i know kung -fu’ then ill start worrying

  • @VA_Grown
    @VA_Grown Před 4 dny

    This is the most ((in terms of graphics "gameplay")) simplest "game" I've ever wanted so much to be something I could buy. Absolute amazingness <3

  • @lespoulesenflamees2268

    Tu parles français aussi, tu peux superposer des audios pour que les francophones et les anglophones soit satisfait, mais à part ça, c'est une vidéo génial.

  • @yokami_9408
    @yokami_9408 Před 5 dny

    Are you respawning new entities ? and if yes, are you respawning them with the network of the entity of their group having lived the longest ? I'm just wondering

  • @mathiftw
    @mathiftw Před 5 dny

    Actually, I find the first "more random" simulation quite interesting. My bio class are far away, but it seems that you replicated a general rule of population (prey keeps growing to a max, then predator follow them accordingly until they overwhelm, so there is less prey, not enough food for predator, both declines, rinse and repeat). Also, by adding "prey defense mechanism" via your ratio of 2:4 you kind of reduce that wave. In your second simulation, I think the ratio is a bit too high (it would generally speaking mean that the prey would kill half has much than the predator does.. in the animal kingdom it would be rare/specific case). But what would be interesting would be to plot both population over time and see how it oscillates (whats the max vs low point of each population) according to the "defense ratio". Ofc, in biology its a bit more complicated since its not only 2 species 1 against the other, and the climate/region also have an impact, but still !

  • @antient_atlas
    @antient_atlas Před 5 dny

    How the f did you make it draw the eagle pic at the end? This doesn't seem obvious to me

  • @Autechltd
    @Autechltd Před 6 dny

    Who corner predator supremecy gang here?

  • @gabrielhelmuth5457
    @gabrielhelmuth5457 Před 6 dny

    The end result looks a lot like fire. It's beautiful.

  • @PedroGarcia-fl1fu
    @PedroGarcia-fl1fu Před 6 dny

    Please a 3D version! water!

  • @barutguray2
    @barutguray2 Před 6 dny

    Can you make that prey doesn’t share the same space? They are clustered as a big calorie cake

  • @kaiperdaens7670
    @kaiperdaens7670 Před 7 dny

    This looks reversed even tho it is not.

  • @nosidenoside2458
    @nosidenoside2458 Před 7 dny

    Have you thought about adding sex

  • @jeffryejeffrye
    @jeffryejeffrye Před 7 dny

    it would be cool if you showed the chaos of the system by changing one entity’s location by some almost invisible amount in the start seed and watching it create a completely different world

  • @catsndogs98
    @catsndogs98 Před 7 dny

    Kind of looks like real life herds vs predators

  • @zurgmuckerberg
    @zurgmuckerberg Před 8 dny

    Now I don't blame God for all the horrible things that happen in the natural world. This shit is fun.

  • @silv3rn0mad
    @silv3rn0mad Před 8 dny

    Free Palestine!

  • @arposkraft3616
    @arposkraft3616 Před 9 dny

    Its the circle of life

  • @grayphantom100
    @grayphantom100 Před 9 dny

    its useless , change the level and your training is absolete. i dont get ppl are impressed with these crap click baits

    • @PezzzasWork
      @PezzzasWork Před 9 dny

      If you watch closely you’ll see that the map is different each iteration

  • @synkkamaan1331
    @synkkamaan1331 Před 9 dny

    With this kind of model, you could simulate ancient battles, like Alesia. Then, you could come to a conclusion about what the attrition rate would have been for each side.

  • @Erik3E
    @Erik3E Před 9 dny

    Easy to win when your oponent dont kill you back!

  • @boop7441
    @boop7441 Před 10 dny

    another thing i wanna point out is that when these big blobs of prey started forming on such a big map, there comes a concern that when a prey blob dies many many many of the predators that learnt from attacking that blob suddenly die because of the lack of prey

  • @AntonSlavik
    @AntonSlavik Před 10 dny

    This is fascinating. I don't like the machine takeover of the world, but people are overreacting, asking "why teach AI to hunt?" Firstly, it doesn't understand what it's doing. Also, "hunting" is the same as any other problem solving task. He could teach them how to make sandwiches in a café and the consequences will be equally lethal.

  • @smaa01
    @smaa01 Před 10 dny

    what software do you use to create such simulation?

  • @zerbs25
    @zerbs25 Před 10 dny

    Попробуй так - Жертва при двух жизнай становит я в оборону а при одной жизни отступает в тыл. Охотник при истечении енергии теряет одну из четырёх жизней.

  • @ABobRoss
    @ABobRoss Před 11 dny

    So dumb how loosely "neural network" is being thrown around now days.. my Excell Spreadsheet can be a neural network on these terms lol

  • @OMIMreacts
    @OMIMreacts Před 11 dny

    it would be so coolif they would maybe change their color when they evolve, so you could better see whether there are different species of predators or prey!

  • @Doichin-cv7ge
    @Doichin-cv7ge Před 11 dny

    Bro makes four-legged terminators

  • @Hereoneavailable
    @Hereoneavailable Před 11 dny

    Bro plotting some thing

  • @BPFACTS88
    @BPFACTS88 Před 11 dny

    what engine is the simulation using?

  • @BPFACTS88
    @BPFACTS88 Před 11 dny

    what engine is the simulation using?

  • @grummelchen3428
    @grummelchen3428 Před 12 dny

    Can we just appreciate that the predators turned into grazers not hunters