Marrow SDK Zone Aggro and Spawn Force
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- čas přidán 5. 09. 2024
- This Marrow SDK level authoring tutorial covers Zone Aggro, which makes enemies aware of player when in their primary linked Zone and Spawn Force, which allows enemies and objects to be launched upon spawn.
More details about Zone Aggro and Spawn Force can be found in the MarrowSDK Wiki:
github.com/Str...
glad we're back to consistent updates
LET'S GOOOOOOO THANK YOU SLZ
u guys are the best
OH I WILL USE IT!
let's go baby!!!
Sheesh new features
I cannot wait for horror themed mods. PLEASE jump scare me!!!
❤❤❤
1000/1000
Possibly the biggest W ever added
Im really curious about how they did the detection, how does each object know what zone they're in? Did they use a sphere overlay or onTriggerEnter/Exit or something else?
seeing that enemies already agro on sight it could make sense that theres an automatic radius where theres sound agro that can be turned off
I want to work with you guys, I want to expand my unity and cs programming skills so that I could learn how to make a vr game in unity while also help out in any vr related projects!
😮
Cant you use this to potentially control something?
Patch 4?
When b side
patch 6 when
Holy shit
okay.
how do I get the new SDK?
mais nannnnn déjà !!!
PATCH 5
Yippe
In treating