PavWork10: Hard Surface ZRemesh

Sdílet
Vložit
  • čas přidán 20. 08. 2024
  • / @michaelpavlovich
    / pavmike
    gumroad.com/pa...
    cubebrush.co/p...
    3d.cgmasteracad...
    www.artstation...

Komentáře • 11

  • @tommyhodges2920
    @tommyhodges2920 Před 3 lety +1

    such great information! thanks again, i've been watching a bunch of your videos lately.

  • @Clutterbuckhester
    @Clutterbuckhester Před 6 lety

    yas, love this dude thanks for filling in a couple blanks

  • @banditojenkins7280
    @banditojenkins7280 Před 6 lety

    You are amazing!

  • @olucascardoso
    @olucascardoso Před 6 lety

    I love this man !!!!!!!!!!!!!!!!!!!!

  • @kowy_m
    @kowy_m Před 7 lety

    one of the best technique explainer !! do u know marvelous ?

    • @MichaelPavlovich
      @MichaelPavlovich  Před 7 lety +1

      Thanks! And we do go over marvelous a bit on my twitch playlist as well as the zbrush to marvelous workflow playlist here: czcams.com/users/Pavlovich2005playlists

  • @NoopNoop_2D
    @NoopNoop_2D Před 6 lety

    to try the part 5:48, thre is no smooth groupe option in my Zremesher menu

  • @lordgains3317
    @lordgains3317 Před 4 lety

    I'm trying to Zremesh an object from Maya that's fairly simple however it had a few beveled edeges and it's too late to go back and remove it, is there a way to still use zremesher to fix the topology even with the beveled

    • @MichaelPavlovich
      @MichaelPavlovich  Před 4 lety

      if you can pull a clean polygroup on the bevel it probably can; if it's a fillet it might be a bit more difficult, you may have to try and slice/mask>edgeloop masked border to help zremesh know where you want your loops

  • @mqmadrid
    @mqmadrid Před 6 lety

    i can´t find mask concave and convex, its there some special way to find it??? or add it? thank u !!!! u r the best!