Thanks! And we do go over marvelous a bit on my twitch playlist as well as the zbrush to marvelous workflow playlist here: czcams.com/users/Pavlovich2005playlists
I'm trying to Zremesh an object from Maya that's fairly simple however it had a few beveled edeges and it's too late to go back and remove it, is there a way to still use zremesher to fix the topology even with the beveled
if you can pull a clean polygroup on the bevel it probably can; if it's a fillet it might be a bit more difficult, you may have to try and slice/mask>edgeloop masked border to help zremesh know where you want your loops
such great information! thanks again, i've been watching a bunch of your videos lately.
yas, love this dude thanks for filling in a couple blanks
You are amazing!
I love this man !!!!!!!!!!!!!!!!!!!!
one of the best technique explainer !! do u know marvelous ?
Thanks! And we do go over marvelous a bit on my twitch playlist as well as the zbrush to marvelous workflow playlist here: czcams.com/users/Pavlovich2005playlists
to try the part 5:48, thre is no smooth groupe option in my Zremesher menu
I'm trying to Zremesh an object from Maya that's fairly simple however it had a few beveled edeges and it's too late to go back and remove it, is there a way to still use zremesher to fix the topology even with the beveled
if you can pull a clean polygroup on the bevel it probably can; if it's a fillet it might be a bit more difficult, you may have to try and slice/mask>edgeloop masked border to help zremesh know where you want your loops
i can´t find mask concave and convex, its there some special way to find it??? or add it? thank u !!!! u r the best!
czcams.com/video/kyqylMKMEVs/video.html