Hello everyone! Hope you enjoy the video and as always all the timings for the individual soundscapes can be found below this comment, take care and be sure to join my discord server and remember to look out on my steam profile for a soon to be released compilation map!
Hello everyone! Hope you enjoy the video and as always all the timings for the individual soundscapes can be found below this comment, take care and be sure to join my discord server and remember to look out on my steam profile for a soon to be released compilation map!
*NO MERCY*
*soundscapes_hospital.txt*
00:05 - background_menu.streetrain
00:20 - hospital_01.alleyrain
00:35 - hospital_01.streetrain
00:50 - hospital_01.subway
01:05 - hospital_01.rooftop_1b_interior2
01:20 - hospital_01.street
01:35 - hospital_01.rooftop_1b
01:50 - hospital_01.rooftop_1b_interior
02:05 - hospital_02.rooftop_1b_interior2
02:20 - hospital_02.underground_2
02:35 - hospital_02.underground_1
02:50 - hospital_02.underground_3
03:05 - hospital_02.pillarsroom
03:20 - hospital_02.alleyrain
03:35 - hospital_02.generatorroom_off
03:50 - hospital_02.generatorroom
04:05 - hospital_02.streetrain
04:20 - hospital_02.rooftop_1b_interior
04:35 - hospital_02.rooftop
04:50 - hospital_02.controlroom
05:05 - hospital_02.warehouseoutside
05:20 - hospital_03.alleyrain
05:35 - hospital_03.rooftop_1b_interior2
05:50 - hospital_03.warehouse_1
06:05 - hospital_03.steamtunnel
06:20 - hospital_03.boilerroom
06:35 - hospital_03.sewer
06:50 - hospital_03.pipetunnel
07:05 - hospital_03.streetrain
07:20 - hospital_03.hospital
07:35 - hospital_03.rooftop_1b_interior
07:50 - hospital_03.respawn
08:05 - hospital_04.hospital_interior
08:20 - hospital_04.hospital_atrium
08:35 - hospital_04.elevator
08:50 - hospital_04.finaleoutside
09:05 - hospital_04.construction
09:20 - hospital_04.street
09:35 - hospital_04.respawn
09:50 - hospital_05.street
10:05 - hospital_05.finaleinside
10:20 - hospital_05.finaleoutside
10:35 - hospital_05.respawn
10:50 - hospital_05.finaleroof
11:05 - hospital_05.elevatorshaft
*CRASH COURSE*
*soundscapes_garage.txt*
11:20 - garage_01.alley
11:35 - garage_01.spawn
11:50 - garage_01.interior
12:05 - garage_01.checkpoint
12:20 - garage_01.street
12:35 - garage_02.checkpoint
12:50 - garage_02.street
13:05 - garage_02.alley
13:20 - garage_02.interior
13:35 - garage_02.finale
*DEATH TOLL*
*soundscapes_smalltown.txt*
13:50 - smalltown_01.woods_start
14:05 - smalltown_01.woods
14:20 - smalltown_01.riverbed
14:35 - smalltown_01.tunnel
14:50 - smalltown_01.tunnel_hall
15:05 - smalltown_01.tunnel_bigroom
15:20 - smalltown_01.river
15:35 - smalltown_01.caveclosed
15:50 - smalltown_01.caveopen
16:05 - smalltown_01.pumproom
16:20 - smalltown_02.pumproom
16:35 - smalltown_02.drainagesmall
16:50 - smalltown_02.drainagemedium
17:05 - smalltown_02.drainagebig
17:20 - smalltown_02.drainageopen
17:35 - smalltown_02.trainyardbuilding
17:50 - smalltown_02.woods
18:05 - smalltown_03.trainyardbuilding
18:20 - smalltown_03.trainyard
18:35 - smalltown_03.woods_far
18:50 - smalltown_03.woods_medium
19:05 - smalltown_03.woods_close
19:20 - smalltown_03.graveyard
19:35 - smalltown_03.church
19:50 - smalltown_03.house
20:05 - smalltown_03.town
20:20 - smalltown_03.towninside
20:35 - smalltown_03.townalley
20:50 - smalltown_04.town
21:05 - smalltown_04.towninside
21:20 - smalltown_04.townalley
21:35 - smalltown_04.house
21:50 - smalltown_04.trainyardbuilding
22:05 - smalltown_05.park
22:20 - smalltown_05.shack
22:35 - smalltown_05.town
22:50 - smalltown_05.boatinterior
23:05 - smalltown_05.boatexterior
23:20 - smalltown_05.shoreline
23:35 - smalltown_05.house
*DEAD AIR*
*soundscapes_airport.txt*
23:50 - airport.finaleoutside
24:05 - airport_01.rooftop
24:20 - urban.airport.rooftop.spawn
24:35 - airport_01.apartment
24:50 - airport_01.street
25:05 - airport_01.alley
25:20 - airport_01.rooftopspawn
25:35 - airport_01.inn
25:50 - airport_01.hotel
26:05 - airport_01.greenhouse
26:20 - airport_02.street
26:35 - airport_02.alley
26:50 - airport_02.apartment
27:05 - airport_02.rooftop
27:20 - airport_02.pillarsroom
27:35 - airport_02.office
27:50 - airport_02.respawn
28:05 - airport_03.alley
28:20 - airport_03.boilerroom
28:35 - airport_03.street
28:50 - airport_03.streetoffices
29:05 - airport_03.pumproomsmall
29:20 - airport_03.powerplant
29:35 - airport_03.powerplantinside
29:50 - airport_03.controlroom
30:05 - airport_03.respawn
30:20 - airport_03.parkinggarage
30:35 - airport_03.skybridge
30:50 - airport_03.airportinterior
31:05 - airport_04.office
31:20 - airport_04.baggageclaim
31:35 - airport_04.terminal
31:50 - airport_04.conveyor
32:05 - airport_04.respawn
32:20 - airport_04.ramp
32:35 - airport_04.bathroom
32:50 - airport_04.ticketing
33:05 - airport_04.security
33:20 - airport_05.street
33:35 - airport_05.finaleinside
33:50 - airport_05.finaleoutside
34:05 - airport_05.respawn
34:20 - airport_05.finaleroof
*BLOOD HARVEST*
*soundscapes_farm.txt*
34:35 - farm_01.morning
34:50 - farm_01.bridge
35:05 - farm_01.smallbuilding
35:20 - farm_01.trainyardentrance
35:35 - farm_01.trainyardrespawn
35:50 - farm_02.trainyardentrance
36:05 - farm_02.trainyardrespawn
36:20 - farm_02.trainyardbuilding2
36:35 - farm_02.trainyardbuilding2window
36:50 - farm_02.trainyard2
37:05 - farm_02.traintunnel
37:20 - farm_02.drainagesmall
37:35 - farm_03.drainagesmall
37:50 - farm_03.drainagebig
38:05 - farm_03.traintunnel
38:20 - farm_03.morning
38:35 - farm_03.house
38:50 - farm_04.morning
39:05 - farm_04.trainyardentrance
39:20 - farm_04.bridge
39:35 - farm_04.smallbuilding2
39:50 - farm_04.house
40:05 - farm_05.trainyardentrance
40:20 - farm_05.morning
40:35 - farm_05.smallbuilding2
I like shooting sounds at the background this makes me feel like there are some other people's that fight with zombies
Idk how you only have 449 subs, but you deserve way more, this is do helpful
Thanks for these - have been using your videos for reference & preview for almost 5 years now. Informative, helpful, and kinda relaxing!
This is amazing, thank you for spending the time to do this.
You are welcome, more videos like this is on their way :)