Microtransactions Are Making Games Worse

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  • čas přidán 13. 09. 2024

Komentáře • 143

  • @TAttila84
    @TAttila84 Před 27 dny +42

    Splatoon is an anomaly nowdays. You buy the game, and no microtransactions, no lootbox, battlepass, nothing.
    Just pure fun.

    • @KyoukoYamabiko
      @KyoukoYamabiko Před 4 dny +1

      Catalog is the battlepass

    • @TAttila84
      @TAttila84 Před 4 dny

      @@KyoukoYamabiko But it's free.

    • @thecoalition7226
      @thecoalition7226 Před dnem

      yes it isnt very predatory, but its an example of releasing a game unfinished, and finishing it over time. its good now, but it took about two years to become satisfactory, and is close to reaching the end of its events.

  • @sonicrunn3r895
    @sonicrunn3r895 Před měsícem +91

    This has made my next move clear. We go back in time and yell into Todd Howard's ear not to go through with the horse armour plans. Industry saved

    • @masteroak9724
      @masteroak9724 Před 28 dny +12

      TBH, I don't think would solve the issue, someone else would've done that. MTX is, sadly, a canonical event.

    • @sonicrunn3r895
      @sonicrunn3r895 Před 28 dny +9

      @@masteroak9724 I will keep travelling to the past to prolong it as long as possible so that gaming lasts as long without it as necessary

    • @calebharch7229
      @calebharch7229 Před 26 dny +6

      Wow was doing MTX way before Todd got greedy.

    • @sonicrunn3r895
      @sonicrunn3r895 Před 26 dny

      @@calebharch7229 Then we go stop WOW from existing!

    • @BasilDesius
      @BasilDesius Před 21 dnem +3

      If he doesn't do it with horse armor, blizzard does it with WoW mounts. Killing Hitler to fight Shmitler >_>

  • @AlbedoAtoned
    @AlbedoAtoned Před 29 dny +25

    The problem with the phrase "vote with your wallet" in this situation is that for the past decade and a half, the video game industry has been absolutely determined to displace the current audience. Most of the tactics that they employ are highly appealing to those who are addicted to mobile games where it has been shown how a small minority of people can completely outspend the vast majority. The AAA publishers see massive $$$ signs in their eyes just thinking of getting those people into the PC/console gaming market. On the way, they have managed to normalize these same tactics for a generation of younger gamers. Now there are indie developers even defending these practices. They say they like Live Service games. Despite these games being designed to drain every penny out of it's playerbase before becoming unplayable. The audience for these games see games as something they experience over a period of time and then they forget about it once there's the next new shiny Live Service game to play.
    When it comes to that audience, it's pretty much impossible to win any sort of "vote" using your wallet. If everybody that dislikes these games stopped buying and playing them, these games would survive off the few whales. Well.. in theory. Some games do still need the non-whales. However in that situation, IMO it would just mean the next Live service game came quicker. Again, from what I can see, many people are just so addicted to the dopamine hits from the live service mechanics that they honestly could not care less what the game actually was. And the concept of money may have less value. You or I may think it is really foolish to spend hundreds or thousands on something that may not be around in 5-10 years. But I've seen whales pump thousands upon thousands, or even hundreds of thousands on microtransactions in games that lasted less than a year or two, and just shrugged it off. Again, nobody can really compete with that.
    At best, voting with your wallet could mean letting the marrket know that there is untapped potential for people who want to buy games without microtransactions and all of the Live Service BS. You run into problems there though. AAA publishers will likely still try to appeal to the whales at some point. Even if they think "Well we want to reach this group of gamers", they may just as easily think "Why would we spend x amount of money appealing to these gamers that have higher standards when we can spend the same amount and get way more from people who will put up with any of our BS?" Even if not instigated by the publisher, your niche fandom could be invaded by people who want to turn it into the thing you dislike. All it might take to sway the dev over is to wave a bit of that potential money in front of the dev before they capitulate to appeal to the more lucrative market. Then you and the others leave to find a new fandom, rinse, repeat.

    • @AlbedoAtoned
      @AlbedoAtoned Před 29 dny +7

      Also to add onto this comment. I've seen quite a few videos from Louis Rossman where he talks about how people will go "we'll you're an idiot for buying x" because all too often bad practices spread and you lose any real choice. His points were mostly in regards to smartphones and how Apple or Samsung or some other brand would introduce some anti-consumer feature such as non-removeable batteries or the missing headphone jack, and people would point at those they saw as stupid enough to buy those phones, only to find other companies started doing it as well.
      I think there is definitely a problem with how many people do just put up with a lot of these BS. Practices. IMO, a good part of why these practices spread is because people who don't care just put up with it. On the other hand, the video game industry is blatantly anti-consumer in a lot of ways. Like, we've seen time and time again that publishers can make a lot of money without screwing over consumers, and yet they will often go about things in the most blatantly anti-consumer way possible, and sometimes even hurt those making the games as well. The pro-consumer way may make them $$$$, but they want $$$$$.
      So even if less people were willing to put up with it, I think a large portion of these publishers would do anything to not learn the right lesson. If they screw up royally, they will just pass it onto the remaining customer base or their workers. There have been times where it seems that they are using guilt tactics to get people to buy into their BS. Because the poor devs who worked on it will get fired if this game doesn't sell millions upon millions of copies and make a crap ton in microtransactions. Then they end up firing them anyway because their very business model incentivizes it.

    • @thecod2345
      @thecod2345 Před 28 dny +3

      Sadly this is true, however there is hope. In terms of live service games, their name is already becoming poison in the industry and are going the way of marvel movies with only a select few actually succeeding. The problem with live service is they’re high investment high return inherently predatory of the player’s time. As a result, the flood of them is seeing a massive fall off. Inherently if they’re all after your time, there’s only so much to go around, so only a few actually become popular, and even then time comes for them all, especially as they get increasingly predatory. Hell the only reason Fortnite still breathes is they added a separate mode where you don’t have to fight 12 year old Tommy who can create 5 star hotels in 3 seconds flat.

    • @xXYannuschXx
      @xXYannuschXx Před 26 dny +9

      "Most of the tactics that they employ are highly appealing to those who are addicted to mobile games where it has been shown how a small minority of people can completely outspend the vast majority" - This is sadly THE biggest issue with modern gaming. A few years ago a shareholder presentation about a game got leaked (not sure which one) and they basically said that their target audience are "super whales", who have so little impulse control and/or are easily addicted to FOMO, gambling, etc. and spend more then 100$ per month on the game. These super whales contribute to the majority of a games income, despite making up less then 0,5% of the player base.

    • @drakingp2119
      @drakingp2119 Před 25 dny +5

      This is a big reason why I've kinda stepped away from most AAA titles, the sheer fact that you can tell who they're actually after. I've long since come to the conclusion that the large publishers and studios aren't making video games anymore they're making a product for profit. They're selling the game for as wide of an audience as possible because they want every game to give a massive return. The people making the decisions aren't the people passionate about making the games, which is why we get less and less innovation, are stuck in remake limbo, and why most games try to appeal to things and put time into stuff that's not gameplay centric, like the futile climb for higher fidelity meanwhile losing art design. I mostly stick to AA titles that I pick up, or the wild indie game these days. Rarely do I shell out the $60 for a game unless they kinda prove it's a video game and not a product. I think the last $60 game I bought was HogLeg, and a bundle of the Yakuza games. Other than that it's been replaying old titles.
      The environment truly has too much money behind it, meaning the people who just want a profit are there for the profit not to make better games, a fact that sets in after about the hundredth time you have to tell your friend that no Microsoft doesn't care about Halo. We can come together and talk about how 343 doesn't have an excuse to release a game this bad with their level of funding, but it's obvious the entire company was mismanaged and the people who could have fixed that didn't. The people who built video games into what they were are essentially pushed out, or don't really have the control they need to make what served as the foundation. It kinda has me in the doomer mentality that honestly we just have to let the gaming bubble pop. I think pretty much all triple A studios have to fail and be replaced, and gaming will likely have to shrink before the ecosystem around it really improves.

    • @JB2FROSTY
      @JB2FROSTY Před 25 dny

      This just makes me think of the people in Apex Legends who think they need every single heirloom to be cool 😂

  • @TestingTriangles
    @TestingTriangles  Před měsícem +33

    Had to reupload this one because of an audio issue - Thanks for not beating me with hammers

    • @basketofsnake104
      @basketofsnake104 Před 25 dny

      can I still beat you with a hammer?

    • @johnnybensonitis7853
      @johnnybensonitis7853 Před 22 dny

      Hey, careful about speaking too soon because there's still plenty of time to get some hammers involved hahaha.
      But nah, awesome video you made here, what a great watch! Just found your channel and glad I did, appreciate the effort you're putting in over here!

  • @matteste
    @matteste Před 18 dny +7

    Let's not forget that there are also single player games that now feature adverts in them to mak you buy their DLC.
    And then there was that whole deal with Street Fighter 5 and it forcing ads onto players.
    That bit about "You will own nothing, and you will like it" is just so sad given that there are regular people out there who will defend this crap to high heaven even though they are the ones losing out in the end. And this is equally true for everything from live services to DRM.
    As someone who plays a lot of older games, one thing that has stood out to me is just how popular some older titles still are and are still selling and still available. Doom and Heroes 3 are some that come to mind. And both of those with no microtransactions or predatory business practices in sight.

  • @coreyjacobi6999
    @coreyjacobi6999 Před 24 dny +7

    I think you might officially be the CZcamsr i listen to while I'm in-between classes for college.

  • @Swagbastian
    @Swagbastian Před 23 dny +5

    Bro, I love the message but please, proofread your captions

    • @YDKWIA3000
      @YDKWIA3000 Před 14 dny

      Super distracting.
      Not sure why the actual script wasn't used to create them, either. Things like 8-bit and NES never got subtitled correctly at all. Even "buy" was subtitled as "by" a handful of times, which is pretty bad considering the topic of the video.
      I can get the exact same experience from turning on the auto generated captions - but at least those can be turned off when they're inaccurate, or excused for being auto-generated when they aren't.
      Why bake them into the video at all if zero effort is going to be put into them?

  • @lucasLSD
    @lucasLSD Před 24 dny +6

    If game skins still were 2.50 I wouldn't complain, but the cheapest ones are like 20$, this is insanity, A SKIN shouldn't EVER cost as much as a whole ass indie game, let alone those stupid super premium ones that reach 70$

    • @Dat_Jonx
      @Dat_Jonx Před dnem +1

      I can't get in my head how people keep buying yearly CoD when it's the same game and it's multiplayer gonna die next year. Not only that, but they are paying for passes and skins in a full price game that's gonna lose relevance very quickly.

  • @RAD5brandon
    @RAD5brandon Před měsícem +29

    Innovation drove sales, and the best games sold more, leading to better games being created. Now, shareholder value drives all aspect of game development. And it’s pretty obvious to see what that has led to.

    • @John-PaulHunt-q3z
      @John-PaulHunt-q3z Před 25 dny

      says the song isn't complete. record companies. give me 25 cents for the rest of the song ya moron. News company says headline only clicks on storyline paywall says pay 5 dollars to view story link paywall says. Thats microtransactions in a nutshell.

  • @SiliconSlyWolf
    @SiliconSlyWolf Před měsícem +15

    Nintendo reviving home gaming in the US was definitely a weird era. It was one of those things where capitalism was out for our money, as always, however, it was also a time where any companies asked "how do we ensure we get their money," and at times the answer was "sell a quality product."

  • @firehawkthechosen
    @firehawkthechosen Před 29 dny +8

    "Hundreds of skilled people" "Five years of development time" Just to make shit

    • @jmmywyf4lyf
      @jmmywyf4lyf Před 6 dny +5

      Designed by committee, to benefit the shareholder, hoping to appeal to the widest audience possible.

    • @inerkatakan8161
      @inerkatakan8161 Před 5 dny +1

      too be fair, the shit gets added when the corporate people put their greedy little fingers into the mix

  • @Caine187
    @Caine187 Před 17 dny +3

    37:11 Blame the general audience for that one. Hardcore gamers are big but the GA like your parents is bigger. There's a reason the Wii did so well: Even your grandparents could get into it. The General audience does not and will not give a shit about stuff like lootboxes, Microtransations, EA and Blizzard being shit, etc. They see new thing, they spend money if it interests them, and considering Soccer is the MOST popular sport in the world, FIFA is typically always in the top 5 best selling games of the year
    EA has no reason to change.

  • @HebrewGamer100
    @HebrewGamer100 Před 26 dny +5

    The most expensive games are free..

  • @BlogingLP
    @BlogingLP Před 3 dny +3

    To all my fellow gamers out there: Reject AAA Games, Embrace Indie Games

    • @Dat_Jonx
      @Dat_Jonx Před dnem

      Nah, I'll just go play some really old stuff in between NES and PS2 era.

    • @BlogingLP
      @BlogingLP Před dnem +1

      @@Dat_Jonx
      Sure, go for it if you have the opportunity. There were good games made in this era too.

  • @baller6382
    @baller6382 Před 20 dny +2

    One thing with game studios is some of these games they make have way overblown budgets that game companies feel more inclined to get a return on investment when they made the game more expensive to begin with.

  • @DarkReaperK97
    @DarkReaperK97 Před měsícem +15

    This is a re-upload. I'm pretty sure I watched this before; it's why I subbed

    • @anemonana428
      @anemonana428 Před měsícem +3

      I got the same feeling, or maybe I watched it on another channel. I don't know anymore.

    • @NoblePlays
      @NoblePlays Před měsícem +14

      No it’s a re upload. There was an audio issue in the original one

    • @JB2FROSTY
      @JB2FROSTY Před 25 dny

      Which you would know if you read the comments and weren't so worried about expressing your own view.

  • @ultimatederp5069
    @ultimatederp5069 Před 28 dny +3

    Whenever games start showing me micro transactions before letting me play the game I immediately uninstall, I don't really care about cosmetics and if I already know unlocking everything is impossible with a 40 hour work week I'll just never play the game.

  • @josesosa3337
    @josesosa3337 Před 27 dny +2

    Some of these items would've been unlockable in the 2000s before the internet was everywhere but here we are. With regards to graphics in games, embrace stye, reject realism!!!

  • @NostalgiaNet8
    @NostalgiaNet8 Před 27 dny +6

    The gaming community are so quick to yell, without looking in the mirror.

    • @josesosa3337
      @josesosa3337 Před 27 dny +2

      Developers and publishers try this garbage because people out there will pay for it. 👍

    • @jj4l
      @jj4l Před dnem

      Blaming people for being manipulated is a wild take

    • @markusmitchell8585
      @markusmitchell8585 Před dnem

      ​@@jj4lKids getting manipulated I cant blame them but grown adults have no excuse.

  • @unalai.9108
    @unalai.9108 Před 6 dny

    What annoys me is that so many people get wrong about the horse armor, saying when your horse dies you had to buy it again implying that you had to pay it again which is a lie

  • @smashybox
    @smashybox Před měsícem +4

    Testing Triangles posted. August is saved.

  • @calebbridges4748
    @calebbridges4748 Před 5 dny +1

    Wait no. You don't have ACCESS to an arcade machine without the coin. That's a subscription (sessions or time). Or you can buy it and set it to free play. This argument doesn't really stand at ALL. That's not the origin of micros at all, because it's not even coming from the same idea. It's not a product you already have that you're adding value to. It's a product that you only have ACCESS to via money.
    At worst, the dragon one counts. But the idea that a general arcade is the offender here is madness. Games have ALWAYS been predatory, as you said. But we should draw a line between these things. Money to play at all vs money to play BETTER is definitely different. They are distinct things

  • @kaydwessie296
    @kaydwessie296 Před 24 dny +1

    The FF14 music during the Subscription and Expansion Pack part is peak

  • @EvilDaren
    @EvilDaren Před 26 dny +2

    That video essaie was tremendous, why does it only have 4K views

  • @NoblePlays
    @NoblePlays Před měsícem +1

    Props to you for reuploading this to fix the audio issue bro 😎

  • @AC-hj9tv
    @AC-hj9tv Před 20 dny +1

    Low serotonin levels are associated w riskier behaviors. Explains all my microtransactions sigh

  • @justsomejojo
    @justsomejojo Před 28 dny +1

    I actually learned a couple new things from the historical roundup, because arcades and PC gaming are things I didn't have access to for a long time (I bought my first actual gaming PC in 2018). So that was interesting.
    In general, I stick to what you said at the end of the video - I play what I enjoy and try to keep the bad thoughts away. Do I get frustrated when I see my favorite franchises go the way of the MTX (Monster Hunter, Fire Emblem, many other JRPGs)? Yeah, I do. But at least they're still fun without buying into them. Plus, I've had loads of fun with indies - some of which have had some of the best value DLC I can think of. Monster Sanctuary's DLC was straight up free and added more areas and extra modes for replayability and Fell Seal pretty much doubled the amount of customization you can do each playthrough. Those are things I gladly pay extra for because it really adds to the games and feels like it was done out of passion or because they had new ideas (I'm convinced Fell Seal's monster taming DLC came about because people loved the designs so much)

  • @fubu72
    @fubu72 Před 3 dny

    The industry is flawed because regardless of who's responsible for its current state, it doesn't just encourage people to engage in bad practices, it also encourages developers to create them.
    If you're a big studio trying to make a living for itself and its employees, given the choice would you spend half a decade of development for the standarized overly demanding arena hero shooter/whatever just for it to flop in a week because nobody wants to buy it or would you low ball it with a F2P with gacha elements that can be developed on the go after launching it with more and more spend happy players being drawn in as frequent updates are pumped out?
    Despite what their horrendous fans might say, I can tell mihoyo got loads of people passionate about designing characters they like and creating games that feel fun, but they sure as hell are trying to make a profit first and foremost, and they are simply doing what's most effective (read: making a mobile game of every goddamn genre ever)
    Lootboxes and horse armor and whatnot is obviously a devastating phenomena for the videogame industry but I think it's important to remember it's not a standalone issue. I feel like it has become the safe choice both for developers and players, a symptom of an industry that has become to cumbersome to hold itself. In the example above, the player would also pay around 60 bucks for a full game they're not even sure it's worth it + not to mention the investment of having the medium to play it. Meanwhile most of gacha games and such can be played on most phones so the easy accessibility makes it also tempting.
    What I'm saying is, more games need to git gud as you gamers say (this is called gamer speech) because video games have started to power creep themselves as gamers say (this is gamer speech too).
    I really can't think of any game that has been successful on mobile without being a goddamn gacha. Oh Ghost Trick I guess, but it doesn't count. Why is it so hard? What are they doing? Don't want to charge for full games on phone because oooo nobody will buy it? Put out some freaking demos man. Phones are more than able at handling perfectly functioning games but it's just the "uh oh it seems your stamina ran out again! time to insert some quarters!" machine. Before Genshin Impact almost no one thought about having whole ass 3D games like that, all mobile games had to be like "toys" version of "real" games, and I hate Fire Emblem Heroes profoundly for doing it too.
    I'm not saying all games should be on mobile from now on, I'm saying it seems to have become taboo for non indie devs to make games that are just fun instead of over the top "cinematic experiences", and that's one thing that can be done. I just want to play fun games man. Just a little bit of something well thought out can become fantastic, and indie games that are naturally like this, such as Hollow Knight, are an example of that.
    I wish they'd rev down the video game making machine, make more genuinely fun experiences that can be as profitable as any other, and stop talking about how good the grass is going to look in this upcoming AAA game.

  • @sillylilstella
    @sillylilstella Před 22 dny

    Deep Rock Galactic is a perfect example of why the average microtransaction-infested game is so awful, and it's because it doesn't do any of that shit. Battle pass is free and once the season ends the cosmetics are added to the loot pool. The majority of cosmetics are also free and the few cosmetic packs are reasonably priced, aren't tied to a bullshit item shop or in-game currency, and supports the developers directly.

  • @jmmywyf4lyf
    @jmmywyf4lyf Před 6 dny

    There are also many more people with the ability to create video games, there are way more possible customers because gaming has become mainstream, they have shortened development time so they can patch it after they release it they no longer have to make physical media, they don't have to physically ship discs, they don't have to pay stocking fees at stores, and they get tons of free advertising through streamers and youtubers. So while yes there is a larger dollar sign, for the development, there's also a plethora of ways that they've reduced cost, and opened up to a much larger audience

  • @samantha_t99
    @samantha_t99 Před 29 dny

    This channel is criminally underrated. I hope you blow up pretty soon as you deserve it.

  • @Flutterwhat
    @Flutterwhat Před dnem

    The government needs to get involved and start regulating the gaming industry

  • @elshadshirinov1633
    @elshadshirinov1633 Před 15 dny

    Buying less is really a good strategy overall. It kills the market, but it's like with the kings: the king's dead, long live the king. And in the grand scheme of things - nothing is ever "too big". Micro-transactions might stay for 5 years, but in 10 years a lot can change and in 20 years everything can happen.

  • @3N1StaticGaming
    @3N1StaticGaming Před 25 dny

    I’m surprised you didn’t mention the stop killing games movement

  • @AcousticHarmonia
    @AcousticHarmonia Před 29 dny +1

    Pretty good video, but would've liked a music list so when I hear music I like I can actually find out what it is, and the subtitles didn't always match up with what was being said

  • @EpicShortBus
    @EpicShortBus Před 17 hodinami

    "Micro transactions" cost the same as a whole game sometimes more...

  • @bloodwynn
    @bloodwynn Před 18 dny

    I think putting League of Legends here is unfair, cause the game is free itself and the skins don't provide any in-game advantage. I consider this as a fair business model.
    Aside from that - completely agree.

  • @BillErak
    @BillErak Před měsícem +1

    ♪DÉJÀ VU, I'VE JUST BEEN IN THIS PLACE BEFORE♫
    ♫HIGHER ON THE STREET AND I KNOW IT'S MY TIME TO GO♪
    ♪CALLING YOU, AND THE SEARCH IS A MYSTERY♫
    ♫STANDING ON MY FEET, IT'S SO HARD WHEN I TRY TO BE ME, WOAH♪

  • @Umbreon5
    @Umbreon5 Před 6 dny

    every game needs 9000 different in game currencies and a shop now its so irritating

  • @crunchydoritos5343
    @crunchydoritos5343 Před 2 dny

    People play the sports games because they like sports. Same way people keep playing souls games, because they like hating themselves.

  • @KekkonenInJapan
    @KekkonenInJapan Před 21 dnem

    Great video! Lots of research I'm sure!
    The problem with voting with your wallet is that it doesn't really work. I have voted with my wallet for my whole game-playing like (now 40). I have never bought a micro transaction, a season pass or an add-on and I only very rarely buy DLC:s (think games like Dark Souls and Witcher 3).

  • @Sosuke0727
    @Sosuke0727 Před 10 dny

    Buying games outside of US and Europe got worse since 2019
    Market restrictions, inflation, taxes to foigner products or services and high exchange rates with USD or Euro
    Free to play Gacha games close a gap , by quite a lot
    Plus, if don't like the game. You can leave it without the felling of not having a hole in the bank account
    Something First world player would never understood since their spectrum of reality is very tiny

  • @lamMeTV
    @lamMeTV Před 15 dny +3

    Just randomly putting prices into an inflation calculator just seems wrong doesnt it? Has anyone ever tried to use minimum or median wage as a comparison instead?

  • @christianlueder9306
    @christianlueder9306 Před 23 dny

    You keep making high quality videos like this, you're going to go far. Definitely earned a sub.

    • @AC-hj9tv
      @AC-hj9tv Před 21 dnem +1

      Doesn't proofread his captions

  • @BasilDesius
    @BasilDesius Před 21 dnem

    Yeah, Warframe is a good example of f2p systems done right. All gear is obtainable by f2p players, there's a player-to-player trade system so you can get premium currency if f2p or adjust your spending, since buying prime gear from other players is cheaper than from prime access, the only things hard locked behing cash are cosmetics - and even then, there's a curated program for community artists to sell theirs for a cut.
    P.S.: oh, and a battlepass without payed track too.

  • @smiiithyyy
    @smiiithyyy Před 5 dny

    Saying that arcade machines use microtransactions is a really bad argument. Generally the didn't, as you were paying to access the game. So you didn't own it. And yiu didn't even own the machine - so yiu were accessing that as well. Very different thing. Not every money exchange can be arbitrarily called a microtransaction.

  • @sirkingjamz101
    @sirkingjamz101 Před 28 dny +1

    If your not going to review your subtitles then let youtube handle them, so many spelling and wrong words used was funny to say the least.

  • @ChaoticD3sTroYeR
    @ChaoticD3sTroYeR Před 12 dny

    This was great and well put together. Had it on when I was gaming and watched majority of it when I got off. Subbed for sure, enjoyed it. I hate MTX filled games, why in recent years the indie titles in my library have massively gone up. And ofc my love for games like Elden ring and the new black myth wukong is there.

  • @Fluffy_Buff_Gaming
    @Fluffy_Buff_Gaming Před 3 dny

    In my opinion: Microtransactions can be okay IF they are used properly.
    I don't think that microtransactions are ruining gaming I think that the overuse of them is ruining gaming. I hate Microtransactions (Im gonna call them MTAs from now on) when there used when they don't need to be or when they are used too much. Such as Mobile games. Mobile games MTAs in mobile games are bad because there predatory and the only reason they are there is to make as much money as possible, by getting players addicted to buying stuff. Same with Battle Passes. They are annoying cause they're used too much. If it was the one off thing it wouldn't be so bad. But because they're everywhere its really annoying. The one off game with MTAs wouldn't be so bad but now that like every game has it its ruining it. Same with Live service games. If anything is used too much we start to see it in more of a negative light. I think the best way for all these things to exist to to have it more balanced. Don't have too much of one thing. Obviously MTAs are a problem and it is ruining a lot of games. But, I think we all feel this way because we can't escape it. Disney live action remakes, if there was a one off movie people would talk about it and then forget about it and it wouldn't be a big deal, but because Disney has released so many Live action remakes that weren't very good, we see it as a big problem. Things that could end up being a problem (MTAs, Live service, Battle Passes) wouldn't end up as hated if it was used as much. If it was the one off thing yeah, people still wouldn’t like it, but its in a few games, so its not as big of a deal cause your not forced to deal with it. Im not saying that its possible to have these things in fewer games now at least, I dont think it is since its too widespread. Also Im just saying problematic things that are in very little content, most people won't care about cause it doesn't affect them, a small flu going around in a city in UK and only in the UK, U.S probably won't care as much as if it was more widespread around the world *cough* covid 19 *cough* Feel free to disagree but this is what I feel.
    Thank you for anyone who read this entire comment. It took me a good while to find the right words, I hope that even if you disagree that you can see my point of few and understand my thinking. Thank you again for taking the time to read this. I really appreciate it.

  • @jmmywyf4lyf
    @jmmywyf4lyf Před 6 dny

    I only buy games that don't require online that don't have any microtransactions or premium currency or online stores. And don't have denuvo. I also won't do all these different pre-order tiers.

  • @animeperson6381
    @animeperson6381 Před 21 dnem

    As someone who's played apex sense, it came out. When it spilled the BP, I stopped playing. Haven't even started it up sense then, either. I be playing mafia now. 8/10 still better than apex

  • @connie4334
    @connie4334 Před 26 dny

    Jesus Christ how many videos can a guy make about testing triangles

  • @rochester212
    @rochester212 Před 15 dny

    I played a lot of games in my life but never paid anything for the games themselves. If a game requires me to pay money for items and I can't hack it, then I don't play the game. Mobile games are a disaster anyway, with only a handful worth playing. Example, Beastie Bay from Kairosoft. It's actually free right now.

  • @markusmitchell8585
    @markusmitchell8585 Před dnem

    Microtransactions should be no more than $5 in my opinion

  • @decayed_firecaster
    @decayed_firecaster Před 17 dny

    I'm so grateful I grew up experiencing the renaissance of gaming, but even now I'm enjoying myself on my pc & xbox console, I just mostly buy into new indie/AA games & good older games I know well, some games are too obnoxious with the macro transactions so I don't feel very compelled giving away so much money for one bundle of something I'll occasionally use, Fortnite I play but I rarely buy into it anymore, I just save up evey battlepass currency for the next season lol

  • @chuchun-boy
    @chuchun-boy Před 23 dny

    You and your channel are so cool! It seems like u have previous experience, you sound professional. I bet you will go very high very soon, good luck

  • @JPkilla8116
    @JPkilla8116 Před 20 dny

    I feel a micro transaction is anything under $10, anything above that, you're buying an expansion. Also I feel it is small additions to the game and not special gameplay content.

  • @chainmasters2178
    @chainmasters2178 Před měsícem +2

    I miss the days when I could buy a new game and have fun with it, instead of being bombarded with a storefront trying to sell me more things. I am glad that I have some of that old pirate DNA in me, because I can always get those awesome games from the late 90's and early 2000's. YO HO HO AND A BOTTLE OF ummm, you know.
    I have a load of these files on my Raspberry Pi, a few good USB controllers, some good friends, and a comfy couch. Life is better this way.

  • @Exigentable
    @Exigentable Před měsícem +11

    the hard subtitles that are incorrect make this video look amateurish

  • @BillErak
    @BillErak Před měsícem

    another banger video. I have only ever spent money on a single microtransaction of an indie game so I can't look down on others from a high horse but I'll still get on my pony to look roughly from above at people who actively play games as services

  • @jeremy_t_j
    @jeremy_t_j Před 6 dny

    “Like my brother in Christ, they always were.” 😂😂😂😂

  • @jj4l
    @jj4l Před dnem

    If you're using tools to generate your subtitles, then you may wanna proofread 'em.
    Shill became chill
    Weeb became weave
    Theres a few others too

  • @JustATempest
    @JustATempest Před 22 dny

    I would love you to do an analysis of Warframe's monetization.

  • @thegongoozler3374
    @thegongoozler3374 Před 8 dny

    Regulation, REGULATION, REEEEEG-UUUUUU-LAAAAA-TIIOOOOON!!!

  • @GFClocked
    @GFClocked Před 26 dny

    Really good video . thanks for making it

  • @Turtlpwr
    @Turtlpwr Před měsícem +1

    In other news water is wet

  • @kishikume182
    @kishikume182 Před měsícem +12

    Why are you putting your own subtitles over the video? CZcams already provides a feature that allows showing them optionally. It distracts from the great visuals and edition

    • @elpximso6771
      @elpximso6771 Před 27 dny +3

      plus a few of the subtitles are wrong, a little annoying

    • @lukasbade5919
      @lukasbade5919 Před dnem +1

      youtube can also be wrong x) wdym

  • @alejampi2
    @alejampi2 Před měsícem +2

    RE: sports games. These are not gamers (specifically), these are sports nerds. Some may be gamers as well, however, sports is their primary thing. they buy all the jerseys, hats, *enter memorabilia here,* so they buy the same game over and over cuz "SPORTS!"

  • @GMitchell2012
    @GMitchell2012 Před měsícem +1

    Why the reupload?

  • @phorchybug3286
    @phorchybug3286 Před 20 dny

    Only time i payed micro trans was the 3DS Kirby Clash. Just to waste off a couple of cents.
    I dont pay for mobile. I don't insert money into mobile.

  • @leinadreign3510
    @leinadreign3510 Před 26 dny +3

    I like that the video shows how less Valve is caring about the player and more about his wallet and how to drain it.
    Greedy Gabe is a dangerous guy who did more harm to the whole industry than so many want to believe.

  • @igydkygs00kwhi
    @igydkygs00kwhi Před 22 dny

    1:16:35 GAMBLING?!? RUNNING RAMPANT?!? i dont think so... i mean seriously... when was the last time you saw loot boxes in games? I may be a bit out of touch but wasent battelfront 2 the one to gain news attention for their shit lootboxes? And didint that lead to then being almost removed from every game? (Aside sports games)
    I mean running rampant is a large claim, i cant remember the last time i saw a lootbox but correct me if im wrong please. (And btw random loot in games is not a lootbox considering theres no money behing it, psychologicly speaking sinces theres no money involved theres less of a chance for that feature to be addictive.)

  • @StarsAndSticks
    @StarsAndSticks Před měsícem

    reupload
    ?

  • @piotrmajewski5978
    @piotrmajewski5978 Před 29 dny +2

    Overmonetized, buggy, with barebones of content and promises of fixing and improving game. Pass. I buy old games for few bucks or wait for new ones to be patched,completed and discounted. Plus after gamergate you have to check game isn't just some ultraleft propaganda slop.

  • @Silverstormer
    @Silverstormer Před měsícem

    Nothing micro about those transactions anymore. More like Macrotransaction

  • @dr.chubbz_519
    @dr.chubbz_519 Před 4 dny

    Great video

  • @thug_nausty9521
    @thug_nausty9521 Před 10 dny

    Fromsoft my beloved

  • @AechCW
    @AechCW Před 26 dny

    facts

  • @MoriBlade
    @MoriBlade Před měsícem

    Handling Microtransaction has been abused, and misguided. But, I do not think it is ruining the industry.

    • @LordJaroh
      @LordJaroh Před měsícem +2

      It is ruining most of the AAA part of the industry. Those and "Live Service" focus/battle passes/subscriptions/loot boxes. The focus on the minimum viable product, chopping out content to charge more for it later.

    • @MoriBlade
      @MoriBlade Před měsícem

      ​@@LordJaroh I do understand that the practice is very frustrating. However, the budget to produce games with the level of quality that AAA companies create have increased with time. The costs are not just the creation of the game, but with various factors that the company needs to ensure they have the proper funding to stay above waters. Microtransactions are a great way to please some fans, and get to or proceed the expected returns. Now, to address the "DLC" in games, especially AAA. A lot of AAA companies have deadlines, and the developers must hold up to that standard. Some developers do want to add something the game should have in the base release, but it was too late for them to do anything. The root of The industry is being "ruined" not by Microtransactions, but by the people who are the heads of the companies. I do hope the practice evolves into something more accessible to all gamers, but the plant is already blooming.

    • @DeathSeed32
      @DeathSeed32 Před měsícem +1

      ​@@MoriBlade really i dont think micro transaction are inherently a bad thing either. it allows some games to be free from the start and also to spend smaller amounts of money, helpful for people that want additional content but have a smaller budget like teens. it only becomes a problem if it's p2w content, features that should've been in the game in the first place or aggressive content gatekeeping (like "grind this X for 6 months or pay now to get it"). for me, whatever that has a price tag but doesn't change anything about gameplay, its fine for me. its optional at the end of the day

    • @LordJaroh
      @LordJaroh Před měsícem

      @NotVerySocialFox DLC and MTX is being used as a crutch to "fix" unfinished games, and more and more the content is being carved out to sell at a later date to make more money.
      Yes, budgets are higher, however what we are getting for the increased budget is not at all comparable to what we are getting, as more and more of that budget is being funneled away to marketing and executive bonuses rather than the development of the game itself.
      The focus of "recurrent player spending" is what is ruining games. Publishers do not want some of the money. They want all of the money, and will use any means necessary to get it (except just make a good game).

    • @MoriBlade
      @MoriBlade Před měsícem

      ​@@LordJaroh I think there is nothing wrong with using Microtransactions has a means to remedy a unfinished game, which faced a tight deadline to developers who could not completely reach in time. Moreover, I cannot really complain that the executives are entitled to want more money. None of the executives woke up as an executive. It also is a position with a wide scope of fields that demands knowledge in. Lastly, I believe the game developers are trying to make good games for their community, whilst trying to keep their livelihood. I think it is unfair to say, "just make a good game." So many pieces are moving, and some of the pieces do not fit together as planned.
      I will concede that this is from personal-belief, and should be taken with a grain of salt. I have no personal experience in the gaming industry. I will say, the money and executives point has bothered me since it was first brought up. I am curious who is doing high end research to really discover what is going on in the industry. I truly believe nothing is being researched with a scholarly lens. I am sure greed has some percentage of what is going on, but is not entirely the issue. AAA games have so many mainstream games, side projects, marketing, in-house costs, benefits to employees, etc.

  • @gopnikprince8000
    @gopnikprince8000 Před 27 dny

    Marcotransactions

  • @jasperfox6821
    @jasperfox6821 Před 15 dny

    Well I know if they didn't exist, I'd have a bunch of money I don't have now, and I wouldn't have a compulsive spending habit.
    Oh, there's this furry youtuber I watch, and he's a pink lizard with a gambling addiction.... or used to...but it kinda destroyed his life, I felt really bad for him, but damn I really wanted to say "90% of gamblers quit before their next big win" 😂😂😂

  • @Timic83tc
    @Timic83tc Před 24 dny

    Dota plus is pay 2 win tho

  • @tired_boy
    @tired_boy Před 29 dny

    No way really

  • @MegacoreTeamJake
    @MegacoreTeamJake Před měsícem +1

    I'm only buying nintendo games

  • @parththakkar6823
    @parththakkar6823 Před měsícem

    repost?

    • @eddiii4030
      @eddiii4030 Před měsícem +1

      He reposted the vid to fix an audio error

  • @d-tron8873
    @d-tron8873 Před 28 dny

    You don't pay extra to play the game early. You pay extra to play the game on its actual release date.

  • @JoshuaJacobs83
    @JoshuaJacobs83 Před 28 dny +1

    Are microtransactions forced on you? Are they taxes you are fined for not paying? Are they speed limits where failure to adhere to them can cause harm, death or even jail time?
    My problem with this argument is no one forces you to buy these. Ea isn't going to kidnap your family. Activision won't SA your wife if you don't buy a battle pass. Gamers whine about these and yet still buy them.
    You want them gone? Stop giving these companies money. That's how they learn. All these "essays" do is create a circle jerk of people who will whine and complain and still support the companies they claim to hate

  • @findstr.s-hi-c._w
    @findstr.s-hi-c._w Před 14 dny

    monkey see ,monkey do...
    they got a battle-pass ,so we need one too.
    O this game makes money, lets make a clone.
    so we end up with everybody creating the same thing.
    they all tried battle-royal...which is basically, last man standing with a circle...

  • @tonyjr867_
    @tonyjr867_ Před 14 dny

    excellent video