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Can a ONE TILE city still be successful in Cities Skylines 2?
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- čas přidán 10. 07. 2024
- We're checking out the new update to Cities Skylines 2 (City Skyline 2) today, and what better way to do it than to recreate my first city in the game to see how it compares!
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#realcivilengineer #CitiesSkylines2
Losing money while under funding everything and increasing taxes, this man is about to be the next prime minister
The Engneer party
“introducing a bill where all architects will hearby be legally considered hazardous waste and shall be disposed of accordingly”
NAHH that's wild lmfao
I am also suffering in the new update but I wasnt a professional highway engineer
As a fellow Canadian from NS this feels too familiar lol
RCE: Why are people walking on the highway?!
Me: Ah, I see you've accidentally created Houston, Texas.
more like everywhere in Texas, I just saw like 20 people walking on the side of a highway
@@FloorMann i walked on the highway to the airport in italy, first and last time doing that
As a resident of Texas, i can confirm this is false
@@thehunt3rs_ As a resident of Houston, I can confirm your confirmation is, in fact, false.
@@Awkward_Kaiju As a resident of Houston, I can confirm that there are, in fact, people who walk on highway shoulders.
*Builds giant highway*
"Why am I losing so much money?"
Just like a real city lol
Rce is a American confirmed
also hilarious that the entire challenge is only using 1 tile but he still filled half of it with a highway 😂
@@unfunny85 uk***
@@abuKaJeiN.rce IS the UK? Damn didn’t know that
@@abuKaJeiN.bro are you serious that he’s from Uk? I never would’ve guessed
Thank God this channel is called "Real Civil Engineer" and not "Real Local Mayor" Lol.
Who needs those pesky schools, hospitals and police anyway! It's all about pretty roads! 🤣
@@maybehuman4 Did you not notice that he was driven solely by making the numbers go up. That was his only interest.
Guys - he said right at the start that he didn't read the update notes. Just saying if you give him a hard time for not knowing, I mean, he TOLD you.
The heck? Logic??
No no no no no. We don't do that here.
With this update, high taxes doesn't work, it will make people move away. 12% from cs1 is back.
I did 12% residential, 13% commercial and 14% industrial on CS1.
Me with 30% commercial: This is fine 🔥🔥🔥 (it's not it worked before the update but when I loaded my city everything was gone before I could do anything but now I'm higher in plus then before).
Just so you know, industrial zoned buildings (NOT the plopped buildings like the coal plant or oil fields) do not create nearly as much pollution as they seem. You need hardly any separation between them and residential.
This is completely different for the plopped buildings like the ones i mentioned earlier. These buildings have heavy pollution so they are the buildings you have to worry about.
EDIT: Upkeep is killer in the new update. You need to be very careful early game, watching what the upkeep costs of all buildings.
Before it gets famous
Might as well keep the plopped buildings like coal plants with your industry
Yeah, basically dont place any non essential service until you NEED it, power and water is basically all you should have until you have like 15k or more population.
@zo7034 yeah. As soon as possible I unlocked power generation so I could sell it. After that I went for taxes, kinda how rce did it in the video by lowering it to 0 and then bringing it up to 13-14%
Or touch the funding for them... at all... ever.. You don't need a 100% funded power plant, water pump, or sewage.
Part of the economy change is the game severely punishes you for having taxes above 12%...I imagine 30% makes it even worse. It is probably a good idea to build up quickly with low taxes while your service expenses are low then set them up to that 12% threshold or so.
The very latest patch literally has instructions to set your office tax to 30% to make all the businesses move away, then put them back to normal, to fix the 5 office workers bug. One in game day at 30% tax and all your offices end up empty.
@@Xenon0000000000001 LMAO what a silly mess of things. I get what they're going for but it looks like they have a lot of bugs to clean up for the like in-between things.
Not really realistic as uk is 20
@@thebonkarsgamer449 agreed, I'm a Swede and I pay 34% in income tax.
Which is so annoying really... more than 12% is anything but unrealistic but now you simply can't go above it. Hope they fix this
In Oregon (US) they have straight roads. Coming out of Crater Lake - 15 miles straight. Some of the highways are just a straight shot with a bend then another straight shot and the scenery is nothing but pine trees. My dad almost fell asleep driving on those roads when we were kids and on vacation.
Same in Australia, between Melbourne and Sydney off the coast highway. In places it's like 100km (or miles if you like) of straight road, then a slight bend, then another 100. It's hilarious.
the cops must love settig up speedtraps on that road. easy pickings.
those roads are perfect for 2 things, driving while sleeping or speeding, no in-between.
Yeah in Australia you Sat Nav says things like 'In 480 km, at the roundabout, take the second exit to continue on The New England Highway.
The only reason there's a roundabout is that the highway is still the main street of many small towns.
Every town pretty much the same, Top Pub, Church, RSL hall, maccas, bottom pub, then there's another 200 km of straight road... :)
Fun fact, those bends are there to prevent drivers from being hypnotized by the road and just entering the nothing box.
I've found that the new update has a sort of "dead zone" between 1,500 & 3,500 people. You have a negative balance and may go into debt, but I've found that the best way to deal with this is to lower taxes, which is sorta counter intuitive.
At 11% people start to complain about taxes, so i keep residential at 10%. Industrial, commercial, & offices have no obvious negatives ( like happiness), but raising them will lower demand and slow progression.
If you keep your taxes low, your city will grow rapidly and before you know it, you will be making all your money back. Hope this helps into the future, it kinda hurt me seeing your taxes at 30% across the board.
Well people are still moving in in that phase and they're not actually spending money yet. So you're told you have x population, but half of them are stuck in cars waiting to get into the city
So basically like CS1
You said it was hot in the UK when you made this video. Given the weather here, we can narrow that down to one of three days.
70f aint hot
@@silent_sword4474hot as hell when its humid and the rest of the year is cold to mild, yankee
@@theworsttriangle3555 and to reinforce your point im Australian so days of 35+ is normal for me but our houses are built for that UK houses are built for colder days so while myself or an American wouldnt consider it that hot in reality its pretty bad
@@theworsttriangle3555 its like 90 over here 70 is perfect weather dont be sayin its hot and tf does yankee even mean
@@silent_sword4474dawg nobody cares about whether it’s perfect for you, it literally gets so hot within our buildings that rooms turn into saunas
WHAT NO BRIDGE REVIEW??? I’m sitting in disbelief I’m going to have a chat with paddy about this!
"Just like London"
I like the "Unfinished London" series by Jay Foreman
Allow me to be real for a moment: your videos are some of the few things keeping me sane at this moment. I'm suffering from depression, dysthymia, and for some reason my seasonal depression has decided to pay me a visit early this year. With all that going on, your inane videos and bizarre decisions greatly contribute to my wellbeing. Thank you, Matt.
Be honest, are you serious?
Self diagnosed! 🤣🤣🤣🤣
@@Mrnachocheese69, even if I might be sceptical myself: they owe nothing to you, go live your own damn life. Pointless questioning like this can hurt actual people while achieving nothing productive.
@@a_wild_Kirilliandamn straight
Take care mate
The reason that you kept having to drop the tax down to 0% is because when you heighten the tax, the businesses don't have enough money to grow and *they* start losing money. If you find the sweet spot, they will make massive amounts of money. It is also worth opening the drop downs and seeing what specific industries make more or less money and adjust the taxes accordingly. I have found this out over quite some time of trial and error.
Bro there has to be a bug with electronics because over 70% of my industry is electronics and I'm still importing electronics and I'm still making absurd amounts of money off them. I lowered them to 4% taxes because the demand and import bar was like 15x what I was producing and at 4% it makes more money than the rest of my industry combined.
watching him do everything that sends a city into a death spiral in this new patch is wild.
The real challenge is the 1 tile (truly 1 instead of the starting 9). Thats COMPACT
One Building Challenge!
CPP did this (pre Econ 2.0). I suspect another one may be coming.
@PoplarPonderosa I tried it using the map he shared and yeah it is doable but SLOW going in econ 2.0
On straight vs curvy roads, this is very much a thing, from a driver's perspective. I have a friend who lives about ten miles from me. The first half of the drive has hills, curves, and a lot of buildings. The second half is a long straight road with nothing but cornfields. Both stretches of road are about five miles long, but the part feels like it takes ages to drive down, and i find myself zoning out whenever i drive there.
Yeah, a few prominent players complained about the game being to easy. So CO made it so hard that regular old joe has to study for a couple of day's and micro manage everything for 60% of the play time to build a profitable city.
Idk I'm quite a regular joe and i kinda just got good at the game
Uhum actuality it’s days
ya the new economy definitely hits pretty hard. but the newest update now has smaller service buildings to cut down on costs. that should offset alot of the problems we're seeing in expenses
That bird is definitely in a phase! He says he's all about the metal, but you know he's going to end up in a cover band called "The Tweetles"
So you know, that’s not one tile, that’s the starting area which is 9 tiles (3 tiles wide on each side)
I finally figured out how to go positive right after getting the police and fire station with only going to 12% tax lol! The new update was hard!!!
I have to say, it’s a pleasant reminder when we hear tales of your time as an engineer. Different stories and what even feel like tips, is great and actually makes me feel connected. Allowing me to associate you as a person, as weird as that sounds.
You mean tales 😭😭😭😭
That does sound sort of weird yeah.
"Why are you walking on the highway??"
Actually pretty common here. Used to do it all the time when I was a kid. But we stayed off the hard shoulder and in the shade.
But the straight road thing is true. Used to live in West Texas, and they have perfectly straight roads out there that just go on. Found myself getting tired many times.
Matt builds 250m bridge just for the pumping station. Genius Economist.
The reason the coal plant was costing so much is because it ran out of coal so you're importing it. Coal mining is needed to keep them affordable which is why my first few development points go towards getting geothermal power. Yes it's expensive, but it's like wind and solar; it doesn't have the hidden up upkeep cost of keeping it fueled. Plus since hardly anyone ever uses groundwater pumps for water needs you don't have to worry about the pollution it'll give to whatever aquifer it's placed on.
"Aw, why's it so large" RCE, talking about a cemetary
Confirmed, he would rather have people buried vertically lmao
🧛: “Don’t we all” ⚰
@@JorgeLopez-qj8pu I mean, it makes sense. Saves building space :)
@@briondalionyea, but you should respect their body
@@golemofiron7250 I suppose so, I wouldn't want to be posed in a standing position. I'm eternally asleep, would much rather lie down.
@@golemofiron7250 of course, I agree, it was just a lil poke at RCE, I was only joking
From an engineering standpoint: Impressive road network
But as an urban planner I gotta say that that's so much space for flyovers and stuff.
You didn't even visit the Production tab. If you look in there, you'll find that you are importing a lot of materials/goods that's costing you a lot of money. It's a lot cheaper if you're generating the materials/goods in your city instead of importing them. The more residence you have, the more demand for commercial goods, which leads to more demand for industrial to make those goods, which then leads to more demands for raw materials. Another factor you need to balance is employment which demands more residence the more commercial and industrial you have. You have to actually manage your population more with this Econ 2.0.
Here in the states the curve roads aren't used because pot holes are good Awakening devices
"People will just have to suffer so I can have my roads;" literally Robert Moses and we've been paying for it for a century.
18:22 bros being an architect
I love the editors so much. The facepalm from Naked Gun gets me every time. lol
5:52 we've got one of these where I live.
For years it was an open flow roundabout system where you gave way to on coming traffic. Then some tosser from state gov who's never been in the area and was unfamiliar with local traffic, decided that we needed traffic lights at all of the entrances.
Their solution to fixing peek hour traffic, has only increased traffic congestion throughout the day and has done little to nothing to improve peek hour traffic. Infact, it's actually made it worse.
Got to love it when edumacated people fix things for the better.
I actually came back to the game recently too and failed 2 cities before I noticed that I need Coal mining to run the power plant with my own coal to be positive.
With the new changes, you can't overbuild or your services will explode your budget... just like what happened to you. Start with Turbines and develop up. You can still play single tile by building a "ring city" and then working your way to the interior favoring higher density projects in the grid. Once the urban core supports it, flip the original ring to a high speed orbital and convert the exterior to industrial.
Would love to see this challenge at the purchasable 1 tile size instead of starting tile size (9 tiles). Fun video!!!
Smaller cities are easier now that there's the smaller and cheaper service buildings.
Edith: Matt must have recorded this in the week between the economy patch and the detailing patch that added the much cheaper service buildings.
Dont set the Taxes for Ind, Com or Offices. The buildings will stay but the companies will leave and will just completely ruin your tax rev.
Paused buildings do not pause their upkeep. Btw lol
(yes you dont have to pay as much cause wages are paused but its not a 0 line item)
I found that relying on putting in a lot of the special industry will help you make a lot of money. Without the special industries I honestly think growing your population to extreme portions before putting down a lot of what your city needs is best bet but not sure. Wish you luck RCE.
I actually want to hear more about your civil engineering job/work because when you talk about how the road safety works in your career, I really enjoy your insight and true passion!
Join the patron he has he talks a lot about it on there
This is what happens when you don't read the patch notes and assume that the old demand structure hasn't actually changed when they told you they reworked the entire economy of the game.
Yea, I think he did that to boost engagement and spend less time
The thing about boring roads is pretty spot on. On my home country there was a highway that crossed a hugeeeeeee steppe and it was like a straight road it would take you like 6 hours to go through if you're going like at 100km/h (~62miles/h). It was known as a very dangerous road as drivers would fall asleep at high speeds and crash in a very far awa rural area.
That's why my car drives itself on highways, minimize driver engagement for maximum nap potential
@@james2042please don’t purposely nap on highways, I know self driving tech is sorta getting there, but it isn’t there yet
@@slideways8022 how am I supposed to stay on the road 24/7 to get to my destination faster if I don't nap behind the wheel
I wonder if you can supply coal (or other) power plants with railroads. They should add a feature for this
Oh looks he's building out Las Vegas.... They need to stop expanding out here, it's too hot and not enough resources
"people are going to have to go thrua little bit of hardship for my roads" don't let this man build a city
I was looking at the grade separated junction and wondering why it looked so weird compared to real ones, and I realised that it was because irl they usually build up the earth round it to raise it rather than using bridges for the corners
I remember thinking it was dumb that there were barriers on a straight road but not on the turns. So THAT'S why. The more you know. Still dumb to fall asleep while operating a 2 ton motorized box on wheels though.
Maybe building a public transportation network with busways and a tram for a one-tile city will allow for more demand to live there and you can make tickets pricey I think.
Challenge build it like an architect would.
You’d think they’d have moveit and node controller as default included tools in the game. I’m still waiting til I see zone controller implemented either in base or as a mod.
He demonstrates something that happens in real life as well: Always be suspicious if a city is offering your company significant tax breaks for moving your business there.
When he said he was hot and not used to heat, I looked at the forecast for the next 10 days in the UK (London) and the highest high was 23C, 60% humidity. Here in the midwest during the COOLEST it will be the same time period is 26C and 65% humidity with it reaching 34C 94% humidity at the highest. I know you arent used to heat, but 23C is when people start wearing jackets....
With this update, you have to cut down every service expenses to keep a healthy budget in early game and also increase residential taxes to around 15% while maintaining the commercial and industrial close to 10%. At least, that's how it works for the recent cities I built
FINALLY you have uploaded something from this game!!!!!!!!!!!
You and this game are a mind blowing combination!
Just keep doing unorthodox solutions, that is where you shine!
Erm later edit: Well this wasn't one of the most exciting episodes...
That’s literally a challenge to limit the size of the city, not a solution unless limiting the size is a solution??
It's hot in Texas, USA as well. It's about 100°F/37°C. So fun
In california we got a place that got 125 deg
i love how no one is talking about it but im pretty sure he only made an IN for the industrial zone and no out
there is anew patch with smaller scholls and other services, cheaper all around
15:01 You must have filmed this before the Detailer's patch. I believe that patch added some smaller school buildings
Ya, the M25 was built by romans and Londinium was built around that freeway.
WE NEED MORE CITY SKYLINES 2!!!
I have a question:
How much transit can you send to a road?
That circuit you made at the beginning reminded me of a formula 1 circuit.
What if you create a circular route with no exit?
How many cars will enter?
think the issue was you need to start small and grow, not plan a giant city right at the start xD
Very appropriate that your quay road is Coleridge Street. The Ride of the Ancient Mariner?
I don't know for ss2 but in the first there was a button when building roads to deactivate zoning grid for this road on either side
You don't actually need to worry about anything in this game I have found out.
The game adjusts over time to whatever you do, the only thing that doesn't seem to auto-balance itself for you is crime. The balance is still truly awful.
Genuinely worried they just don't know how to make the game feedback enjoyable.
Constantly feels like: "Am I actually playing, or is the game just doing it's own thing?"
Couldn’t be me enjoying conditioned air and not sweating
One good reason to avoid the M4, it’s so bloody boring with its extremely mild curves!
13:59 So, you're a metal fan? Name every metal.
“Hot in the uk” how many weeks ago did you record this Matt?
probably on the day it came out. you can see the extra small service buildigs aren't available to build
Ah the pain of management. Found myself in that hole a fair bit before. Restarted my city and now making a whopping 177+k/h on 10% taxes across the board and 100-110% services budget, the trick is watching your maintenance costs, keep taxes low so your people want an education since the price is the same across them thus bringing in more qualified people and those qualified people want more jobs like office space and the like thus raking in even more income. I’m running a level 13 city almost to 14 with my office space at 10% taxes making me 6M. Another thing is you want to keep demand, trying to completely curb demand tanks your budget too plus with demand means more people still desire to live there and in the long run that’s what you want if you completely curb demand eventually your city budget stagnates before crashing.
My biggest issues are traffic jams, I’m terrible at setting up decent junctions and the prebuilt ones are so large that I try to avoid using them, the second issue is my education coverage isn’t really up to par with my 80,921 residents lol
Also try to use power plants your city has the resources for, supplying your own coal or oil needs works so much better compared to importing those goods. Plus any excess you have of said resource can go to exports thus bringing in even more income to your city.
So jarring to watch RCE flail at this game after watching CPP playing it slowly, carefully, and high-detailed for the last few months.
"Why are there people walking down the side of the highway?" Well, dude, did you give them anywhere else to walk?
Ease up. He's playing it for the first time after the update. Give him some time and he'll do great. Also he'll probably do that in his Patreon series cause silly videos get more traffic.
@Prashrey also, I'm pretty sure RCE purposely doesn't research before playing the public videos. 1) Mistakes lead to people correcting him, which means that comments help him in the algorithm.
2) It's fun to play that way and funny to watch and listen to his comments
3) It teaches him what to learn for the Patreon videos.
Who is cpp?
Bro, I get foot traffic all up and down my highways even when there are well-thought-out pedestrian paths. They randomly walk across highway junctions and interchanges causing massive traffic.
@@golemofiron7250 City Planner Plays.
Brah... you have shown clear skill in the ways of the politician!! Go get you that sweet sweet kickback money!
Challenge Idea: Every road crossing is an interchange!
Just got a new subscriber! Love your commentary, mate.
Road building simulator
i love watching you make roadigami
Keep the City Skyline 2 Streakkkk
Yeah it is surprisingly hot
12:15 Someone should tell Matt when he makes the roads he can toggle off the building grid 😂
I got clickbaited, it's not a "one tile city" like in the title, you start the game with a 3x3 tile grid so the space he was working on was a total on 9 tiles 😢
I think you did alright - it seems like once you get stuck with a loan you are definitely on the back foot for a bit. But that number was getting less negative by the end of the video.
You know, that thing with powerplant was the garbage problem. When the garbage piles up, the efficiency hits the bottom. So garbage processing facility is a must. Economy 2.0 isn't that hard if You efficienly cut the corners.
Yay more skylines, I don’t even like playing myself I just love watching him play
Matt I have something to ask. Please play subnautica.
Imagine living in the innercircle as a kid, literal prison
Edit: 25:54 LITTERALLY
Make all roads completely straight/ grid pattern. The world is overpopulated. We need a reduction that nobody feels bad about causing. If people fall asleep while driving, that's just their fault, right? Shouldn't be driving tired.
Lmaooo hearing about straight highways being a safety issue, whilst living in Saskatchewan.
2:54 well that aged well 😂
I learn more from you then school thanks let’s go grids
Finally Cities Skylines II video
Keep it up!
I
“I’m used to having a long and thin one not a short and fat one”-RCE, 2024
15:47 ahh, RCE did the typical government thing.
“We are spending too much money, so we are going to take money from you”-Government
I kinda like it
Economy 2.0 is basically a nuzlocke
30% taxes, "Let me take a loan out for as much as I can...at 20% interest". Man, forget Civil Engineering, you're well on your way to being a politician!
you could prolly ask biffa plays indie games for some help, it would also be interesting to see how he tackles said challenge
Is it just me or im getting infraspace memories here? 4:09