Over 100 people decided to join my village | Ostriv 2024 Ep 8

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  • čas přidán 10. 01. 2024
  • In this episode we are passing the 100 mark population! Yey!
    🇹🇩 Check out my 𝗥𝗢𝗠𝗔𝗡𝗜𝗔𝗡 𝗖𝗛𝗔𝗡𝗡𝗘𝗟 here: / @skibitth-ro
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    #ostriv #simulation #citybuilding
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  • Hry

Komentáře • 35

  • @Skibitth
    @Skibitth  Před 6 měsíci +1

    Slice? Cut? well...it is what it is :D :D :D

    • @Jules_Diplopia
      @Jules_Diplopia Před 6 měsíci +1

      Butcher or slaughter.
      Hint: for saving games and recalling what it is that you were planning. I save my town with a title like Potteries 6 (6th save of my earthenware producing town) ... Lime and Glaze (the 2 things that I need to import or produce. It gives me a little memory jog of what to look at first.

    • @Skibitth
      @Skibitth  Před 6 měsíci +1

      @@Jules_Diplopia or in my case to re-watch my previous video 😅

  • @NobleRambler
    @NobleRambler Před 6 měsíci +1

    Congrats on 100 population! 🥳 Bacon!! Though do be aware that the pigs apparently eat a lot, so don't go hog wild... 😂🤣
    I've noticed that the stone paving acts like a building so won't let you set other buildings over it, like the Market Stalls and even Archways. Best to build everything first, then fill in the voids with stone.
    Horse Tack looks like a great sell price, but it take a LOT of leather to make so might not be as lucrative as you'd think (I put mine on pause). I suspect leather into shoes would make you more. Take a look at the individual costs as they show up in the market.
    And remember what happens to a well built too close to the river...
    🙏 Charcoal

  • @Quentin-vi4zi
    @Quentin-vi4zi Před 6 měsíci

    I know you’re lacking labourers and it is not a high priority, but getting the stones and the village square built would look nice:)

  • @spamfilter32
    @spamfilter32 Před 6 měsíci

    You should plant fruit trees next to the yardless houses and see if they pick the fruit and dry it still, even if they don't have yards.

    • @Skibitth
      @Skibitth  Před 6 měsíci

      They won't. But they gather them from the Fruit trees I plant manually in the village, not the orchard

    • @spamfilter32
      @spamfilter32 Před 6 měsíci

      @@Skibitth that's what I suggested.

    • @Skibitth
      @Skibitth  Před 6 měsíci +1

      for some reason I thought you said Orchard LOL. My bad. It was the first thing I did in the morning and probably I wasn't fully awake. I think someone else said something about the orchard too and messed up :))))

    • @spamfilter32
      @spamfilter32 Před 6 měsíci

      @Skibitth it's not a problem. I do that all the time too.

  • @botmes4044
    @botmes4044 Před 6 měsíci

    I haven't played the game, but I've seen from other videos that you can plan out your crop rotations for each farm, and even schedule when the fields go fallow. I've seen folks do like 2 or 3 different crops, and then fallow. I don't know which button lets you do that, but it looks like the crosses at the top of the Farm menu.

    • @Skibitth
      @Skibitth  Před 6 měsíci

      I know but I prefer to do it manually at this stage. I don't want to hire a manager 😁

    • @botmes4044
      @botmes4044 Před 6 měsíci +1

      @@Skibitth but why? You've got plenty of income. You could just set what crops you want and forget. I don't see any reason for you to risk having unproductive fields for a season.

    • @tmg7476
      @tmg7476 Před 6 měsíci

      @@botmes4044 Some of us have experienced crop rotations go out of sync, so my carefully planned out one field fallow each year suddenly has 2 fallow that year and none the next. Don't know if it is a bug or my bad interpretation of his agriculture rules. Have not found a solution yet so am regularly having to rejiggle my schedule. It's a pain.

    • @botmes4044
      @botmes4044 Před 6 měsíci

      @@tmg7476 could be that your farm is understaffed, and so maybe one year they miss planting one of the fields so it gets carried into the next year. Just a thought.

    • @tmg7476
      @tmg7476 Před 6 měsíci

      @@botmes4044 Good thought but, although I can't swear to every moment, am using 25x50 fields and when I have looked the farms have been fully staffed. I just think I run fields down on a nutrient and if I don't have enough oxen to plow, it just isn't enough for the new crop. But can't prove it yet -- too many other crises!

  • @Nikolas_Noseman
    @Nikolas_Noseman Před 6 měsíci +1

    Why are you buying nails at Balakliya, when you could buy iron at Balakliya, and let your smith make nails?
    29:10 uncheck "only available" in the list, and set your carrots, lol

    • @Skibitth
      @Skibitth  Před 6 měsíci +2

      Because I am lacking laborers and I barely doing charcoal. No charcoal no nails.

    • @Nikolas_Noseman
      @Nikolas_Noseman Před 6 měsíci

      @@Skibitth Yep, that's logical.

    • @Skibitth
      @Skibitth  Před 6 měsíci

      Snap! I did not notice the ONLY AVAILABLE button :-o

  • @pictorien
    @pictorien Před 6 měsíci

    at 23 min in roughly the issue is the people have just moved in is why they don't have any money yet, they will earn money over time. I tax people that are at 100$ or more at 10$ per month which levels out their wealth without an issue.

    • @pictorien
      @pictorien Před 6 měsíci

      Hiring a farm manager will enable you to set the crops for 6 years so you don't have to micro manage the farms and better than having multiple farms as you can manage the fallow staggered year to year in each field also what nutrients are required. If needed you can create fields just for animals only which is fine but you won't get the nutrients of their fertiliser.
      I prefer to have more houses than job that are required so that I have more labours if, I normally have people that do not have a job and that is fine because I am not paying them as long as the taxes don't run them into the ground and even so i might have one house i need to help out and giving them 10$ a year is nothing really.

  • @pieter-bashoogsteen2283
    @pieter-bashoogsteen2283 Před 6 měsíci +1

    The main problem you have is that you have too few people, you need to build way more houses before you add more workplaces. Like basically no building in your town has all workplaces occupied.

    • @Skibitth
      @Skibitth  Před 6 měsíci +1

      I have lots of laborers but they are doing stuff at all other buildings where resources are needed.

    • @pieter-bashoogsteen2283
      @pieter-bashoogsteen2283 Před 6 měsíci

      @@Skibitth I am not talking about laborers specifically (though I am sure you could use more), I am talking about the fact that you could do with making sure you have your workstations more filled up before you add more.

    • @Skibitth
      @Skibitth  Před 6 měsíci +1

      @@pieter-bashoogsteen2283 I know. But I will increase the number of houses. In this last episode I finished around 5-6 houses

    • @pieter-bashoogsteen2283
      @pieter-bashoogsteen2283 Před 6 měsíci +1

      @@Skibitth You could focus on decorating and growing the town next episode. If you clear the construction que and build those houses, 10 to 14 or so, I think you’ll be looking at a people surplus again.

    • @tmg7476
      @tmg7476 Před 6 měsíci +1

      @@pieter-bashoogsteen2283 Agree. I tend to overbuild industries and underbuild housing and it does hurt. But I also don't understand his "Resource Supply" rules and am probably creating problems by checking all options for each building. I need to use my labor force smarter. Skibitth does need more houses but darn his villages look a lot prettier than mine ever do.

  • @jpm1911
    @jpm1911 Před 6 měsíci +1

    Looking, good. I really like the way the people comment and you using their information to implement its what it makes it great.
    It's very complex indeed.
    Kepp it up! 💯
    🟦⬜💛◻🟦