I built the shader and it works great, however the place2dtexture is no where to be found. It is only available on nodes that have not been part of the tutorial "weight" example still has this available when you go and assign a texture map. I did it as a test . So how can I resolve this dilemma?
Following this tutorial also works in Arnold for c4d, which is really cool!
Even works with octane or just the physical renderer
The animation at the end was really good. Nicely done.
This tutorial is amazing man! Always straight to the point and helpful.
Never mind found a work around, cheers
it's very fuxx good!!
Thank you sir!
Can it be done in maya vray?If i follow your step and replace nodes with vray nodes
Yes
I built the shader and it works great, however the place2dtexture is no where to be found. It is only available on nodes that have not been part of the tutorial "weight" example still has this available when you go and assign a texture map. I did it as a test . So how can I resolve this dilemma?
try adding an aiImage node?
When you clicked on the noise how did you view it in the renderview???
Isolate selected.. From the debug menu in the arnoldrender view
can you please share me the HDRI and thank you for the tutorial
I'll add it in the link
@@dszarts Which link????
The Drop box link
Please turn off those screaming cats in the background
Yo mama