The Ascent - Dystopian Grimdark Isometric Action RPG
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- čas přidán 5. 09. 2024
- The Ascent Gameplay with splat! Let's Play The Ascent and check out a game where you'll escape from an evil corporation while blasting guns at every mutant, monster, and manthing that gets in your way.
Download The ascent : store.steampow...
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Game made by 12 people. 12 DAMNED PEOPLE MADE THIS ABSOLUTE GEM.
It's a studio of 12 people but they outsourced some world modelling work and whatnot to 3rd parties. Even still though, yeah holy shit lol
12 people who actually give a fuck about their work and are crazy passionate
A studio of 12 people really made a better Cyberpunk 2077 than the people who made Cyberpunk 2077
@@NickHunter if world modelling means the actual 3d modeling, level building, lightning, post process in this context, than all world modelling work has been made in house by 4 artist.
@@mingdamerciles_3180 Played both games on PC. Vastly prefer CP2077 - more immersive, role playing elements, better story, NPCs. The Ascent is still a great game though.
I'm the same way with the hype of trailers...one reason why I'm a big fan of this channel, Splat. You have actually helped me make decisions on multiple games and shown me some that I never would have seen otherwise.
Nice user icon. Shame Bloodlines 2 is stuck in development hell, right?
This one looks like a home run. Really really well designed and implemented.
I hear nothing but good, with a little optimization needed.
its a great game but it doesnt have longevity, unless they make DLC. but i havent heard anything about it
@@Mast3rB3ard have you even played it lol
It IS really good but it sure has bugs, I've picked up around 20 skins every time I play it but every time you close the game you lose it. Coop is broken atmo and you might lose your cyberdeck upgrades, inventory and some times even the char itself.
@@Mast3rB3ard It's not supposed to have longevity. They set out to make an Action RPG with a set story and that's it. It is not a Live Service game, plus it has a $27 USD price tag. I played through the whole Campaign and it was well, well worth my money.
Good to know Splatter will shoot innocents in an instant as a 'just in case'
Beards are forbidden in the Arcology.
The Indents were far too confident, too many manly uprisings.
Moustaches have brought too many snazzy remarks with superiors too ʕ•ɷ•ʔ... FORBIDDEN 4LIFE.
the game graphically looks AMAZING
The level of detail in this game is... wow, it has definetly set the standard. It's almost too much!
One thing this games nails is envirometal design. Especially when you get into the higher levels of the arcology
Can't believe he murdered that poor innocent robo boi in the beginning.
Man, I've just got to say that your commentary is always top notch. You put so much personality into everything you do, I don't even have to like the game to enjoy the video.
same. I just like listening to splat talk to me
I bought this game and I am really enjoying it. It is like a combination of Diablo with Cyberpunk with a hint of ShadowRun. Quite cool. We need to support the devs of this game. For a crew of only 12 people it is so impressive.
Also reminded me a lot of Syndicate Wars, without the territory management.
8:05
I Think its okay to give the Slaves a few Pea Shooters to stave of the odd Mutant Rat while the Big Men Upside get all the Power Armors and Rail Guns
I just completed this one, and for my money, it's OK. Obviously it looks and sounds INCREDIBLE - and I do mean that; I find it hard to believe that the game was made by 12 people - but I'm having a hard time seeing myself playing it again, at least for a good while. Since there are no classes and fairly little customization and no real specialization in terms of guns/armor, I have a feeling most characters will end up looking and playing very similarly. Honestly, it reminds me more of Bastion (where you can customize your loadout to a point, but it's still the same character fundamentally) than it does Diablo or Borderlands, and it feels kind of awkwardly stuck between run-and-gun circle strafing goodness and a more tactical game where positioning and cover is more important. I'd prefer if it leaned more heavily in either direction. I think it's definitely worth the money, so long as you know what you're getting yourself into. If nothing else, just to inhabit this amazing world for a few hours is worth the price of admission - I cannot stress enough how well realized the world is and what an impressive achievement it as a first release from a new studio.
how was the story?
@@alex4alexn Also totally serviceable. The plot itself works well enough to drive you through the world. The voice acting and some of the cutscenes in the main missions are WAY better than they have any right to be, though! As I said, presentation-wise, this game knocks it out of the park. The side missions have this Banjo Kazooie-style nonsense speak which gets super grating super fast, but you can skip past it easily enough.
I'd argue that the armor/weaponry objectively allows enough customizing/specializing for the intended route of basic ARPG spec'ing. Armor tends to hold attributes and skill buffs, which is arguably a form of customization, though unfortunately can't be upgraded/painted like the weapons can. The player can get new weapon paintjobs ala Borderlands, and new shirts, at least as far as I know, could be more things to find like tattoos and such but honestly don't know, just assuming because it'd make sense.
The skill/"class" specification could arguably be whichever skills you funnel more points into, ie health and stability vs tactical and battery focus, etc. You'll find some people that focused on being more tanky, people that use augments heavily, people that pushed harder for reloads and aiming. While it doesn't have Inquisitor Martyr or WoW style classes, I'd say the freedom of skill focus and the freedom of player agency pertaining to combat style, it gets the job done adequately.
@@desolane900 I think we're pretty much in agreement here. The only thing I'd point out is that most of the augments have pretty huge cooldowns, so even if you put points into energy it's not viable to rely on them "heavily", and since you can only have two augs you can't really build a spell rotation.
I'd need to go back and replay it to make sure, though, these are just my thoughts after one playthrough. Thinking about it, it might be wrong to say "most characters will end up looking and playing very similarly" and perhaps something like "there's nothing stopping you from falling back into your default play style" is a better way to phrase it (and I think that's what you're saying as well). I have a tendency to go for the path of least resistance unless I'm forced to adapt to a new play style, like using a different deck combo in Moster Train or playing a different class in Grim Dawn. I didn't feel like this game gave me enough incentive to experiment, and the different damage types, resistances and skill bonuses didn't matter enough to think about. I used the same weapon from like lvl 11 to the end, and there was only once where I had to even consider that I might be using the wrong damage type... But then I got past the road block and it was smooth sailing after that.
7:30
I dont know Splat, like when you shoot down the Waste Disposal Unit and Drown in Poop, that sounds more like a You Problem then a Problem for the "Man"
Looks really good. Only thing I noticed was the character's lighting never changed regardless of the environment they were in. Next to a bright light or in a dim section, exactly the same lighting on the model. Couldn't unsee that but in general, looks great.
spot on advice to devs 21:11 I love how you broke it down
I mean, this game looks downright fantastic. It has its style and tone nailed. Love the lighting.
Aesthetically this game is gorgeous, reminds me of how I felt the first time I played Cyberpunk when I was a kid. Hopefully they flesh it out more, I would do unspeakable things for an MMO that looked this good.
It's been awhile since I've seen a good Cyberpunk game.
12 people and on UnReal engine. It has rough patches that a month 1 patch will fix but god is this game incredible. The multiple camera angles and the odd ways combat is handled as an ARPG add enough fanciness without being overtly alien, aside from the tactical controller button. And of course, the worldbuilding. Good lord, the worldbuilding. You can get LOST in the codex. Such a good game. The DLC, if any is planned to come out, will be riddled with potential.
Thanks for showing it on the nerdcastle, Splattercat. This game can't get enough attention.
" alright let's look at settings"
Nooo it can't be over yet!
"Change subtitle size, add subtitle background" well that's fucking awesome tbh.. aight well I'll keep an eye out for the twitch stream, this looks amazing!
A friend made me get this gem yesterday for some relaxed coop-dakka... when the firing started I was like 'hmm, that is Splatcat-Levels of yummie kaboom' then I found the SMG and that's when I had to check out, if you have made a review on Ascent, just to hear your happiness once the auto-dakka kicks in.
The solution of giving the little man weapons is pretty simple.... just have bigger weapons than them.
The level of detail of the environments is spectacular. Extremely pretty for an indie project.
In your excitement over the full auto gun you missed THREE BOXES!
"Oh i can break the crates".😂
Damn this looks good... it's like Ruiner with depth.
Also, grinned and TotalSplat here showing us the Options menu.
It looks great and the gameplay, so far, seems to be on point. It deserves a spot on my wishlist at least. I'll probably buy it soon.
I'm exactly the same: if there's a game I'm interested in, I try to avoid any spoilers and so on, as much as I can.
splat going full Shadowrun paranoia is so relatable as a Shadowrun player
Goddamnit Splatty! Now I'm going to spend a bunch of money again.
It is on game pass both pc and xbox
I have been looking forward to this game for a while now and is a definite pick up. I am happy for the small team that created it. It's fun when a small developer gets some recognition for the work they do. I hope they get the success they need to continue.
Been playing this with my friends, highly recommend (both solo / group play) - amazing atmosphere, great guns/abilities, just straight up FUN to play.
I was very skeptical of this game, this video helped me turn it around. Thank you Splattercat.
Haven't seen a run and gun this good in a long time.
Just started this game yesterday, excited to watch my favorite CZcamsrs play!
The player character doesn't seem to be affected by the environmental lighting and is under a constant 'spotlight' effect. It's the only element that ever so slightly clashes with the overall ambiance as far as I could discern
This is right up my alley, probably gonna buy this. thanks splatt
Just a heads up, it is free on gamepass on xbox, and seems to be on PC, going to give it a download when i get home from work.
@@hittman782 thanks, but I don’t have the game pass at the moment and I like to be able to own and play my games even if I’m not paying for the sub at the moment.
This game only gets better as the game progresses.
Big fan of the channel and you Splatty, been watching for quite a long time. I have been having a blast on the Ascent, and it really nails the aesthetic for me. Keep up the badassery!
This game is absolutely gorgeous.
Poor robots try to run away when the shooting starts ..and Splat just kill every one
im 8 hours in and like it very much so far, the only little nitpick would be that the maps are huge and there is a lot of running back and forth. luckily the amount of detail everywhere is absolutely amazing so i dont care that much.
Cyberdeck and ICE reminds me of Shadowrun. I'm sure shadowrun didn't coined those terms, but its funny to see them again.
Your right.
The terms came from one of the books that created the cyberpunk genre: "Neuromancer"
It's from William Gibson: 'Neuromancer'.
They're from Gibson but they predate Neuromancer. They're from his short story Burning Chrome.
William Gibson coined the term "cyberspace" along with most of the tropes in the genre. Bruce Sterling is also largely responsible for innovative development in cyberpunk as well.
I got this game a few days ago.. the cities are awesome, I feel like i am actually there.
This makes me want to play through "Baldur's Gate: Dark Alliance" again.
janky physics especially with bodies are always funny
I had written off this game as not one I would want to play. But after watching this video I changed my mind.
Pretty nice. It reminds me of FF7 with the heavily prerendered background with effects layered on top and separate character animation. They do a pretty good job of blending it.
The player has a constant light on it. Given the atomospherics everywhere else, it is pretty noticeable. They may be able to get away with some multiply or saturation maps.
Enemies and NPCs also have the constant light, but that is not as noticeable since you are trying to pick them out from the environment. Static NPCs though (if there were any) would likely pop too much.
The gunplay is good, but what would put it up would be to thin the vapor trails and add larger hit sparks and sounds. If they had different sounds for wall vs enemy hit it would be more visceral. A very thin vapor trail could explain why a round missed. As it is they explain the accuracy mechanic very well.
PLEASE MAKE THIS A SERIES
He literally said he'd stream it on twitch...
@@lucidnonsense942 I made this comment out of excitement as soon as I clicked the video lol
A very cool looking game. Thank you for playing this, I will buy it through your URL in the description. This looks like something I would totally enjoy :)
this game looks amazing. this should be the gold standard for indie game. graphics A+, environment A+, not a janky pixel in site. quality
Exactly what I did with Cyberpunk,
I also do this to many other games, it's kinda refreshing when you finally get a chance to play it, without being jaded by the million previews and opinions
Great combination of pretty much everything you showed, if the rest of the game is anything like what we see here this is a really great game.
looking forward to catch a stream on this one!
Splat, this game's graphics are insane man.
Dear lord... Splatty murdered so many maintenance workers 😂
They had it coming.
If I wasnt playing dyson sphere at 8fps at the moment, I'd be sinking a lot of money into some of the games he checks out
Riot gun is OP... Heat hand cannon is a must, improve stats in aim.. Find armour to boost stats, like sense boost for quicker grenade
looks kinda cool... id love to see a futuristic game cyberpunk-esq but also with humour... what id really like is a RED DWARF version of this game...
I live in a grim dark dystopian society doing dredgework....but hey; at least my PDA looks happy xD
Gods DAMN that's a good looking game! Looks more entertaining than Cyberpunk 2077. I'm sold.
What a MAGNIFICENT-looking game ! 👀💎👍 The gameplay looks really well planned with plenty of depth. Enough to activate your healthy paranoia..... 🤣
Thanks Splatty. 🙏
This is certainly on my wishlist.
M 🦘🏏😎
Playing this now, I’m loving it!
Lol. As you play lots of games, I am surprised you missed the BOXES.. you discovered them seconds after i typed this :o
Looks and plays beautiful! As always splat is the best at selling! Will have to buy this next paycheck!
Caseless ammo Splat. It's the future after all.
maybe the corporation gives the indents guns but the guns have programming in them that can be deactivated at any time by the corporation.. or even explode if the indent looks like they want a ruckus
Looks better than I thought ...
Swedes made this game so nothing but A quality to expect! Heja Sverige! :D
Based on what you've shown, the story is the only wildcard.
Bro, how does this game look so good? For an indie game? I was half expecting a pixelart style, which is impressive in its own right.
Got it last night and it’s baller 9/10
I absolutely loved this game! It doesn't really have an endgame, and that's okay. I got about 50 hours out of doing every quest I could.
I really like this game. The atmosphere is so cool. Although something stills feels missing...
This reminds me a bit of Underrail, but with more modern graphics.
I really love your channel.
This game is really good! And it was only made by a team of 12! Also please do a mini series of this.
“I love robot cultu-DIIIIIE”
i hope the tiny studio behind this gem finishes polishing it, like how multiplayer and some quests are broken currently 2/5
someone loves shadowrun!
This game is really fun.
this sure reminds me a lot of synthetik
15:45 splat just failed roko's basilisk so hard there.
- "It's like Shadowrun teaching - they will always betray you. They will send their robots just to kill me and blame it all on me. So I will kill these robots. I'm always ready! What can they do?"
- "Your arcology went default(bankrupt)."
-"Well, sh*t!"
awesome stuff, looks and sounds great!
I have the same toilet scares too
Wish we saw some more facets, but there might not be any. As much as I love this setting, if this combat centric level clearing is all that's going on here, it's not enough.
Wonderful stuff
Looks great on here, but Steam reviews mention game-breaking bugs and other issues.
Wow. Game looks rally polished!
Dude the casings are coming out, they even make sound when they hit the ground
I'm disappointed he didn't make a "big throbbing cyberdeck" joke :(
if you like playing games that involve paranoia then you should definitely play the game PARANOIA... it was a table top roleplaying game but i think they made it into a computer game too.. honestly its one of the most fun and funny games ive ever played.. i used to do it sometimes when playing dnd in a group of dnders and to be honest i always looked forward to it more than dnd and i love dnd
I love your vidoes but you gotta jack up the dialogue audio. I always have to jack up the sound and then get blasted when your voice comes in. Record them separately, and jack up those dialogue scenes!
This looks like a great game so far
Well... this looks... well it looks solid :D
Interesting game, i would like to see more of it😁👍
The robots cry when you kill them...
Never heard of grimdark before. I can see that. Though I just see it as Cyberpunk lol
Maintenance Subsector 41A vs Powerwash Simulator 9000