Weirdest Levels Ever # 9

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  • čas přidán 2. 05. 2021
  • What is it about sliding down slopes in the Super Mario games that's so satisfying? All you do is hold down and move down a hill, but it's always a blast to do.
    Well, not to be outdone by his rival, Wario has his own ability on slopes in the Wario Land games. If you ever dreamed about an entire level built around slope-sliding, then the second entry has you covered... in an underwater ruins!?
  • Hry

Komentáře • 72

  • @yellowpig1026
    @yellowpig1026 Před 3 lety +168

    I feel bad for this level. it gave you the exit right at the start like "Y-you don't have to play me if you don't want..." Somebody please give this stage a hug

    • @lathanfitzpatrick3531
      @lathanfitzpatrick3531 Před 3 lety +12

      Its too big maybe it thinks your not good enough for it who knows?

    • @crispsi2078
      @crispsi2078 Před 3 lety +15

      The same thing happens with some kirby levels, but to me it just makes me feel even better to clear the level with all the hidden treasures/unlockables, don't know why tho

  • @Dark9Volt
    @Dark9Volt Před 3 lety +96

    You know things get better when Git uploads Wario-related stuff!

    • @izuki8233
      @izuki8233 Před 3 lety +3

      I love his WarioLand content. I don't know why, i never played the games but i just like it

  • @someguy764
    @someguy764 Před 3 lety +42

    Wario Land has always had some weird ass levels, at least when compared to your typical platformer

  • @driftcowboy2925
    @driftcowboy2925 Před 3 lety +25

    The grass stains on those plumbers' overalls, MAMA MIA!!

  • @Sean_Bird
    @Sean_Bird Před 3 lety +45

    On this episode of Whoisthisgit, we have worldbuilding!
    Also rolling. Lots of rolling.

  • @miaspaghetti
    @miaspaghetti Před 3 lety +46

    First thing I see is Mario shliding down.
    This is gonna be good.

  • @velocilevon
    @velocilevon Před 3 lety +6

    2:57 I'm sure some of other people feel the same. Mine, for example, is about time limits: when the time given is unnaturally huge, I prepare for the worst. Either I take too many unnecessary risks and damage just to find out that the time limit is actually pretty lenient, or I play a bit more carefully and it runs out. It's especially bad when you know the game is pretty tough: you have zero idea where you can't afford to waste time and where you're actually supposed to wait a bit.

  • @yuichikita6018
    @yuichikita6018 Před 3 lety +20

    If I remember correctly, in kirby squeak squad there was also a level where the end was at the start of the level.
    But, of course, if you wanted to 100%, you still needed to search for the treasure chest and stuff.

    • @MrEvilbyte
      @MrEvilbyte Před 3 lety

      Tiny Toons Adventures (GEN) and Land of Illusion (SMS) also had levels with exits in plain sight at the start. And with TAS goodness, you could actually reach the exit instantly as well xD

    • @snowrat9551
      @snowrat9551 Před 3 lety +1

      oh yeah, i was thinking of that level too! the kirby series also has it's fair share of sliding/rolling with stone and wheel kirby, i suppose

  • @flareonblaze3628
    @flareonblaze3628 Před 3 lety +21

    Wow, I didn't know that Wario had both the Morph Ball and the Spring Ball.

    • @wormsign2637
      @wormsign2637 Před rokem

      He also mastered the Ballspark.
      Ballsy bastard

  • @RE-ol5ws
    @RE-ol5ws Před 3 lety +33

    Keep rolling, rolling, rolling, rolling.

  • @zeroboard
    @zeroboard Před 3 lety +5

    Im in love with the Wario lore speculations

  • @GoldDragon20
    @GoldDragon20 Před 3 lety +23

    In the words of Skawo, Wario’s roll is his Sonic impression.

    • @Shantae1188
      @Shantae1188 Před 3 lety +4

      Oh cool. I just came from his latest video

  • @Aki_Tsune_
    @Aki_Tsune_ Před 3 lety +3

    This reminds me of the fridge level in Wario Land 4, where you do end up rolling a lot, but unfortunately in an aggravating way with no control. Specifically, there are many points on the escape route where you just waste a lot of time if you get turned into the snowball.

  • @williammerwin1850
    @williammerwin1850 Před 3 lety +3

    I can't believe that you somehow made lore for this one stage

  • @thel-iteralone4592
    @thel-iteralone4592 Před 3 lety +4

    Seeing the featured level reminded me of Super Mario 3D Land's 7-1 where the goal could be reached right at the start if you had a tanooki leaf, meaning you could skip all the underwater sections.

  • @dreamtraveler6135
    @dreamtraveler6135 Před 3 lety +90

    the weirdest level is when the boss decides to give up midway
    Edit: They see me rollin, they hatin'

  • @VonFirflirch
    @VonFirflirch Před 3 lety +7

    As someone who's played a lot of WL3 as a kid, it's driving me nuts seeing WL2, which uses almost the same sprites, but didn't feature the former's slide animation for Wario yet x)

  • @gravity8120
    @gravity8120 Před 3 lety +5

    Funny thing is that Wario Land II also has a "Exit visible at the very start of the level but out of reach" level; level 4 of the Underground Cellar chapter.

  • @jumpupsupbarhorn
    @jumpupsupbarhorn Před 3 lety +9

    I thought you were going to talk about Crescent Moon Village since that's the level of Wario Land 4 you use rolling the most lol.

  • @jonathonmorris9388
    @jonathonmorris9388 Před 3 lety +4

    THIS MAN DESERVES 1 MILLION SUBSCRIBERS, because you're content is absolutely awesome and I love it

  • @laylover7621
    @laylover7621 Před 3 lety +1

    I love when you talk about Wario Land. Those games definitely have a lot to talk about. Also, yeah, making that super long roll (the one with the blob) was a pain in the ass. And sorta fun.

  • @mf6610
    @mf6610 Před 3 lety +1

    Maybe that ancient civilization was a race of ball people or something, maybe they believed coral was sacred in some way, maybe this civilization didn’t know what to do with the building so they made it into what it is in-game

  • @fishbiscuit8266
    @fishbiscuit8266 Před 3 lety +2

    Wario breaking those blocks and collecting coins?
    So satisfying

  • @metathpr4h290
    @metathpr4h290 Před 3 lety

    I watch all your videos, but this is one of the few times I actually played the game you featured, thanks so much for bringing back the nostalgia!

  • @frds_skce
    @frds_skce Před 3 lety +2

    You know it's a good day when Git uploaded a new video. We also need more Wario content on this channel too, that's for sure.

  • @starshkr46
    @starshkr46 Před 3 lety

    There are very similar sections in Wario Land 3, one of them is even a "cylinder" in which Wario can keep on rolling forever. Seems like it could have been worth mentioning in the video.

  • @rocc9944
    @rocc9944 Před 3 lety

    feels good to be watching you again, git! i really liked your content since i was 10! keep up the good stuff!

  • @rejanesalgueiro2264
    @rejanesalgueiro2264 Před 3 lety +1

    I WANT MORE ANCIENT RUIN INTERPRETATION!

  • @Koopa126
    @Koopa126 Před 3 lety

    0:03 "Slide on the grass. Slide on the grass. Slide on the grass."

  • @Blockinstaller12
    @Blockinstaller12 Před 2 lety

    I was halfway expecting the Warped Void with that video title.
    Still, I have to agree, these ruins are strange. Love the world building too.

  • @mandatorial
    @mandatorial Před 3 lety +3

    I see Wario Land II, I click.

  • @lolmetaknight
    @lolmetaknight Před 3 lety +1

    good old Warioland II...

  • @pricelesschess
    @pricelesschess Před 3 lety

    0:08 I think that the reason why sliding and rolling is so much fun in video games is because you can experience a brief rush of speed, adrenaline and excitement without much skill or effort being required by the player.
    So, it makes sense that well designed levels can be extremely fun and exhilarating to play if those things are done in moderation.

  • @NotArmani30
    @NotArmani30 Před 2 lety

    Sure do love me some beginning of the level exits.

  • @wigglerwednesday
    @wigglerwednesday Před 3 lety

    I think the treasure's supposed to be Poseidon with his trident! The trident is the diagonal stick with the pointy bit on the top right. I can kinda make out his face/beard on top and robe on the bottom too

  • @servedbot7377
    @servedbot7377 Před 3 lety

    I had so much fun with Link's Gorons spike roll boost from majoras mask.
    I was rolling all over crushing everything 😂

  • @MrEvilbyte
    @MrEvilbyte Před 3 lety

    Rolling typically isn't much of an issue for video game characters. Sonic and Tails are the masters of it really xD

  • @lathanfitzpatrick3531
    @lathanfitzpatrick3531 Před 3 lety

    Yes another video for my favourite youtuber!

  • @jermallkinley279
    @jermallkinley279 Před 3 lety +3

    Welp. This ought to be good!

  • @bigweed
    @bigweed Před 3 lety

    "For some unexplainable reason" man you can *sit* and you can *zoom* at the same time its the ultimate in convenience

  • @Waialua-Wingfoil
    @Waialua-Wingfoil Před 3 lety

    He's on a roll!

  • @cecilaflanco9271
    @cecilaflanco9271 Před 3 lety

    Now imagine if your favorite games had levels/sections with easy ways to exit/finish them close to their starts.

  • @letsgetgaming2429
    @letsgetgaming2429 Před 3 lety

    I love your videos

  • @chaoscasserole5990
    @chaoscasserole5990 Před 3 lety

    Me: * sees Wario thumbnail *
    Also me: yes.

  • @WhiteFangofWar
    @WhiteFangofWar Před 3 lety

    Maybe the place was built by Gorons? Or people like me who insist on trying to use Metroid's Speed Booster to sequence break everywhere and know the value of a good slope to keep your charge going? I swear one day I caught myself trying to do that IRL.

  • @ShadeMeadows
    @ShadeMeadows Před 2 lety

    Best Theory Ever.

  • @ilikecurry2345
    @ilikecurry2345 Před 3 lety

    Speaking of levels where the exit is right next to you but you have to complete the stage the long way around anyway, here's an example in Kirby and the Rainbow Curse in the second world, Yellow Desert or so I remember it being called.
    And another example is the level in Kirby Mass Attack's Sandy Canyon where a giant sand turtle eats the exit door and you have to break through his rocky shell to be able to complete the stage. Simple enough if you just want to complete the game as fast as possible, but yikes is it a pain if you're going for a run where you get every medal!

  • @LuizZignani
    @LuizZignani Před 3 lety

    it's sad that the level already give you the exit if you don't want to play it

  • @coolguy6485
    @coolguy6485 Před 3 lety

    nice video!

  • @beta_unknow3050
    @beta_unknow3050 Před 3 lety

    I remember a blue hedgehog can slide n roll

  • @captaindynamo1298
    @captaindynamo1298 Před 3 lety

    Slopes are the funnest thing in mario and you know it

  • @gersongjr
    @gersongjr Před 3 lety

    Somewhere in the labyrinth!

  • @yeeoof1995
    @yeeoof1995 Před 3 lety

    The red colour of the treasure kinda makes it look like a phoenix. holding a trident in it's left wing.

  • @lathanfitzpatrick3531
    @lathanfitzpatrick3531 Před 3 lety

    I have a theory too!the amount of rolling and people getting crushed made the city sink

  • @shadowjackal4827
    @shadowjackal4827 Před 3 lety

    this needs to be featured in a LEAVE MY EARS ALONE episode please

  • @ls190v2
    @ls190v2 Před měsícem

    Sonic can jog on.

  • @addambarcelos
    @addambarcelos Před 3 lety

    Yup, rolling is fun xD

  • @Hamantha
    @Hamantha Před 3 lety

    I’m always down for some Wario

  • @arthurcostafranca4221
    @arthurcostafranca4221 Před 3 lety

    nice

  • @sebastiandziekanowski2383

    Wario number one

  • @superknuckles9567
    @superknuckles9567 Před 3 lety

    Whats the ending music

  • @toxicvoltage7493
    @toxicvoltage7493 Před 3 lety +1

    Yes

  • @simiroth9461
    @simiroth9461 Před 3 lety

    Yo.

  • @user-qh7xs6eq2k
    @user-qh7xs6eq2k Před 3 lety

    чеченский