How to make Curtain Material in Unreal Engine 5.1 | TUTORIAL

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  • čas přidán 25. 07. 2024
  • Hello everyone and welcome back to my channel. In this tutorial, I wanted to show you how to create a very realistic curtain material. Both translucent, or opaque. I hope you found this useful, let me know in the comments what would you like to see in my next video.
    My Instagram:
    / draw.with.night.buzzer
    My gaming channel:
    ‪@nightbuzzer‬
    Chapters:
    00:00 - Intro
    00:49 - Create the translucent curtain
    02:32 - Translucent curtain
    03:02 - Create the opaque curtain
    04:29 - Adjust settings for PT
    05:56 - Outro
    #unrealengine #unrealengine5 #render #curtain #curtainsdesign #curtainmodels #material #archviz
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Komentáře • 19

  • @dani_zi
    @dani_zi Před 7 měsíci

    Awesome! Thank you! You made my scene much more realistic

  • @kanika787
    @kanika787 Před rokem

    Thanku so much for this tutorial. It's very quick.

  • @bolbolegypttuber
    @bolbolegypttuber Před rokem +1

    I like Curtain Tull Material .. very good idea .. Thank you

    • @drawwithnightbuzzer
      @drawwithnightbuzzer  Před rokem +1

      Glad I could help!

    • @bolbolegypttuber
      @bolbolegypttuber Před rokem

      @@drawwithnightbuzzer for sure
      This tutorial is best for me .. always i have issues with curtain and how to pass light without make disable castshadow ... Thank you again

  • @VFX101
    @VFX101 Před rokem

    Thanks 100% working

    • @VFX101
      @VFX101 Před rokem

      Dear plz help me in Unreal Engine object show in render but not showing in viewport

    • @drawwithnightbuzzer
      @drawwithnightbuzzer  Před rokem

      @@VFX101 Hi. I haven't experienced that yet. But from what I know. If it's an actor, open it, and check the setting "actor hidden in game". Toggle that off if it's on, or if it's not, toggle it on then off and see if things changed. Let me know if this was helpful.

  • @FinalLightNL
    @FinalLightNL Před rokem

    Thank you, do you have tips for room lighting with path tracing?
    i am trying to create images blinds, but i wanna have a bright room without overexposing the blind materials etc.

    • @drawwithnightbuzzer
      @drawwithnightbuzzer  Před rokem +1

      Hi. I would suggest you tilt them so you allow a bit more natural light to come in. But you could also add some artificial lights to balance it out and make the room brighter. But try using only soft and subtle lighting, like a lamp or a wall sconce.

    • @FinalLightNL
      @FinalLightNL Před rokem

      @@drawwithnightbuzzer thankyou 🙏🏼
      Will give it a try, i used 1 big spot light which looked too unnatural first.
      I’m still learning all of this

  • @dzezonja3558
    @dzezonja3558 Před rokem

    You spot on sound like 2010 pewdiepie

  • @juliustaniguchi
    @juliustaniguchi Před rokem

    this is nice & simple, where can I find that texture?

    • @drawwithnightbuzzer
      @drawwithnightbuzzer  Před rokem +1

      Hi. I don't remember where I got that texture from, but I know that Quixel megascans has a bunch of plain fabric textures.

  • @TullaRask
    @TullaRask Před rokem +1

    When I select masked in ue5.1 the material doesn't change to let in opacity. Where do I need to click to make that work?

    • @TullaRask
      @TullaRask Před rokem +1

      Nevermind, I found out I had to select shadingmodel cloth