Thank you for the great full tutorials on baking mtl in UE5. Could you please create a video about the Render Queue setting for single renders or animation shots?
@@stepscourse Sorry to disappoint you but I'm not that familiar with console commands in unreal. I only use the movie render queue, or if I want a quick look, the high quality screenshot option, but that only works for images.
Hi. Glad you liked the video. I am not sure about anisotropy, but I'll try to find something. As for lumen, I think, if you set the quality to maximum or try the reflection quality, it'll look nicer. But that is probably gonna have an impact on performance.
What you see in realtime is lumen, only the renders are made with the path tracing. That was just a simple wood material, but I'll try to get a video out.
Awesome 👍🏽👍🏽❣️
Thank you for the great full tutorials on baking mtl in UE5. Could you please create a video about the Render Queue setting for single renders or animation shots?
Yes, I can make a video about that, but that would probably be out in about 1-2 months, as I am not at home until that time.
We need tutorial about best console commands to export video with lumen ❤
Why not use the movie render queue?
@DrawWithNightBuzzer I already us it but console commands for lumen I don't know the best one
@@stepscourse Sorry to disappoint you but I'm not that familiar with console commands in unreal. I only use the movie render queue, or if I want a quick look, the high quality screenshot option, but that only works for images.
Hey man. Thank you for the video. Could you show how to control anisotrophy? And, btw, is it possible to get same quality metal in Lumen?
Hi. Glad you liked the video. I am not sure about anisotropy, but I'll try to find something. As for lumen, I think, if you set the quality to maximum or try the reflection quality, it'll look nicer. But that is probably gonna have an impact on performance.
Nice> looking for wood kitchen cabinet material ! thx in advance
btw is this scene full Lumen setup ?!
What you see in realtime is lumen, only the renders are made with the path tracing. That was just a simple wood material, but I'll try to get a video out.