AlphaGo vs. AlphaGo with Michael Redmond 9p: Game 1

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  • čas přidán 30. 07. 2017
  • Michael Redmond 9p, hosted by the AGA E-Journal's Chris Garlock, review the 1st game of the amazing AlphaGo vs. AlphaGo selfplay games. Fully commented sgf file -- with lots of variations -- is posted at www.usgo.org/news/2017/08/redm...
    The 50 game series was published by Deepmind after AlphaGo's victory over world champion Ke Jie 9p in May 2017.
    Produced by Michael Wanek & Andrew Jackson
    Thumbnail image of Rock 'em Sock 'em Robots by Lorie Shaull - Own work, CC BY-SA 4.0, commons.wikimedia.org/w/index...
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Komentáře • 98

  • @cellardoor70
    @cellardoor70 Před 7 lety +20

    I'm really excited about this new series.
    As a kyu player, this looks like a game from another planet. Chris's face at 52:14 is a picture of how I felt throughout the whole game. But I love it!
    Thank you Michael for the hard work.

    • @hippophile
      @hippophile Před 7 lety +9

      As a near-pro level amateur, this looks like a game from another planet too!!!

  • @decidrophob
    @decidrophob Před 7 lety +27

    I love that you mentioned Cho Chikun for the real reasons behind his moves (in his youth strictly speaking) that look territory oriented and thin for many.

  • @itai82
    @itai82 Před 7 lety +6

    WOW that peep that he explained towards the end, of the danger it held, and how W responded correctly... was unbelievable.

  • @mmKALLL
    @mmKALLL Před 7 lety +4

    Fantastic intro and a most fantastic review by one of my favourite players! Thank you so much!

  • @chardonnay5767
    @chardonnay5767 Před 6 lety +2

    Amazing. This is a great gift for the community you're doing, it's like listening to a lecture about a classical symphony to help get some idea about what is going on at various levels.

  • @paintwithboto3728
    @paintwithboto3728 Před 5 lety +2

    First of all, I want to say thank you both for the content you have provided that I wish existed many years before. I really appreciate the amount of effort Michael Redmond has put into these games and in teaching go in general. The variations shown and explaining/simplifying the moves is done so well. I'm glad that I found this channel and hope that you will keep providing great content.

  • @berndscb1
    @berndscb1 Před 7 lety

    This is much appreciated. Thank you Michael & Chris.

  • @emilybjoerk
    @emilybjoerk Před 7 lety +1

    Thank you very much for your effort in these reviews Mr Redmond, it is most appreciated. As an upper kyuu player I find watching these reviews very rewarding.

  • @tedsuzman
    @tedsuzman Před 7 lety +1

    Thanks for the deep analysis Mr. Redmond! And great hosting Chris!

  • @MelindaGreen
    @MelindaGreen Před 7 lety +2

    Thank you so much for a wonderful review! I love that you didn't limit the time and played out the endgame.

  • @leodorst5841
    @leodorst5841 Před 7 lety

    So generous to share this, and a delight to watch! One a week would already be a treat, so take it easy if you need to...

  • @pepetorpedo7545
    @pepetorpedo7545 Před 6 lety

    you both make a big team. I'm more and more a fan of Redmond's reviews, so clear despite the complications.... thank you a lot!

  • @Bladavia
    @Bladavia Před 7 lety

    Very good review, you two have really improved your commentaries since the beginning. Keep it up !

  • @Isaac________
    @Isaac________ Před 7 lety +8

    That is a great intro! Seriously impressive!

  • @oncedidactic
    @oncedidactic Před 7 lety +1

    Really really valuable, both entertaining and enlightening, to hear Michael's perspective on this game, which I've seen a lot of commentary on. I feel like Michael has wonderful insights into where alphago is at.

  • @THeINtegral1407
    @THeINtegral1407 Před 7 lety +7

    Awesome!! Thank you very much for the review.

  • @MarkGaleck
    @MarkGaleck Před 7 lety +14

    Absolutely wonderful commentary Mr. Redmond!
    I hope that in not too distant future, programs with the strength of AlphaGo, or maybe even the learned knowledge of AlphaGo itself, will be available for purchase. Then professionals like Mr. Redmond would be able to much more efficiently analyze games, either between AlphaGo, or human games.
    That is the way it happened in chess. Top grandmasters use programs to help them analyze.

    • @MelindaGreen
      @MelindaGreen Před 7 lety +5

      He did mention the possibility of Deep Mind releasing the value net data for these games which would definitely help his analysis.

    • @MarkGaleck
      @MarkGaleck Před 7 lety +7

      I actually wrote the lead programmer of AlphaGo, David Silver, about this, and he honored me with a response, that yes, they will make the learned knowledge available in some way.

    • @sinfinite7516
      @sinfinite7516 Před rokem

      Hi person from the future here 👋 (5 years into the future actually), this has actually happened! In newer videos Michael uses programs like KataGo to help him analyze these AlphaGo vs AlphaGo games!

  • @SamuelGrguric
    @SamuelGrguric Před 7 lety +3

    yeah it's finally here! and love the intro!

  • @seapanda-117
    @seapanda-117 Před 6 lety

    I think it is very difficult to understand, but let's say I get at least 10% of what you are trying to impart here, and that is still very fun. I like that although the content is serious, these guys still have alot of fun. I'm excited to watch them all. Thank you for the hard work!

  • @luckyduck1985
    @luckyduck1985 Před 7 lety +1

    I hope that your classes will be available online, Michael Redmond! Wish I could attend.

  • @Grass89Eater
    @Grass89Eater Před 7 lety +10

    Plot twist: Those 50 games wasn't played by alpha go but at the local go club.

  • @Effivera
    @Effivera Před 6 lety

    Thank you so much Mr Redmond and AGA. Can we expect more games after these four?? (Really wonderful commentary).

  • @ConsciousBreaks
    @ConsciousBreaks Před 7 lety

    Didn't start watching yet, but super excited!

  • @bernardfinucane2061
    @bernardfinucane2061 Před 7 lety

    Thanks for this

  • @user-fq2xk2es9f
    @user-fq2xk2es9f Před 7 lety +65

    woo that intro tho

    • @trucid2
      @trucid2 Před 7 lety +7

      iamstickymouse Splines have been reticulated.

    • @xelxebar
      @xelxebar Před 7 lety +2

      Definitely converged on truth!

    • @justaccount6354
      @justaccount6354 Před 7 lety +1

      no wonder loading joseki gave error

  • @thembamabona9809
    @thembamabona9809 Před 7 lety +1

    It's fascinating how MR doesnt even comment on the five diagonal stones because it makes such perfect sense to him in the context of the game, whereas Mr. Sibicky just about lost his marbels. Love the analysis even if it's so immensely difficult to understand all the intricacies of the game. And just the contrast with the excellent and equally lovely N. Sibicky, I think, is highly informative.

  • @DiapaYY
    @DiapaYY Před 7 lety +1

    Yes! Finally!

  • @martymiceli6756
    @martymiceli6756 Před 7 lety +2

    Hi Chris great interview
    good to c u again
    your Canadian friend
    Marty

  • @BlaBla-pf8mf
    @BlaBla-pf8mf Před 7 lety +2

    I love this review, but I'm looking forward far more to reviews of the other 49 games as this one was reviewed by several people.

  • @dreadrath
    @dreadrath Před 6 lety +4

    It'd be hilarious if both sides of Alpha Go passed before even placing any stone on the board. It'd be like "Screw this, I can't outplay myself, I'm just too darn good."

    • @davidmunhofen7889
      @davidmunhofen7889 Před 5 lety +1

      It seems that the most logical understanding of your misunderstandings, shown in your "humorous" perspective of playing against oneself, in order to find the faults in our choices/thinking, in order to have better choices/thoughts. Is what has lead you to such an odd understanding of playing against oneself or a program play against itself to get benefits/ gaining inability. Not to waste time, since the program is learning to do better and better. It still doesn't understand everything about this game after all this time according to the information we have at this moment. That's why we keep, and it keeps beating itself, instead of coming to a draw every time. Though you should know there is a tiebreaker for going second since there is an advantage to going first that will allow the person going first or the program going first, to always win, if there wasn't at least a half a point tiebreaker, when completely evenly-matched.

  • @ddimin
    @ddimin Před 6 lety

    Wow, that's really well-made intro

  • @eigentensor
    @eigentensor Před 7 lety +2

    All the nerds in the audience (myself included) are losing their minds for that awesome intro :) Thumbs up if you've computed a Zobrist hash!

  • @yoloswaggins2161
    @yoloswaggins2161 Před 6 lety +3

    Chris where did you get 220k TPUs my man? You gonna share those with the rest of us?

  • @omfgacceptmyname
    @omfgacceptmyname Před 5 lety

    after the exchanges roundabouts 43:00, what do you think about the value of sente for white and the way it was used in the upper right? was it worth the exchange of 5 stones in the center and the relatively low point value of the living group on the left?

  • @knotwilg3596
    @knotwilg3596 Před 7 lety

    I'm happy and satisfied that this Cho Chikun/AlphaGo interpretation of thickness is so straightforward and gets rid of the fluffy conversations that seem to focus on what's not a good explanation of thickness.
    I missed the point where the game became favorable for White.

  • @Rubrickety
    @Rubrickety Před 7 lety +4

    I would expect the AI's win percentages to remain extremely close to 50% throughout, since any deviation from that would imply that one side had found an effective move which the other side didn't see - but with identical AIs, that seems extremely unlikely. (Though I'm unsure how much role Monte Carlo still plays in this version.)
    It's a great pity that DeepMind is retiring AlphaGo; there are so many wonderful experiments I'd love to see, such as letting multiple versions self-play independently without ever playing each other and seeing if they develop distinct styles (and if one somehow ends up stronger).

  • @ryanwoolgar2864
    @ryanwoolgar2864 Před 6 lety +1

    Does anyone know what joseki Michael Redmond is referring to shortly after 20:00? One that he feels is worth learning. These are great, thank you for all the work being put into this.

    • @Trochtchanovitch
      @Trochtchanovitch Před 6 lety +1

      I think he said tsuke-hiki, roughly translating to contact-draw back. I believe it refers to the shape where for instance when one makes a high approach to a 3-4 point, to contact underneath and then draw back.

  • @billbillings913
    @billbillings913 Před 7 lety +1

    The Dream Team

  • @itai82
    @itai82 Před 7 lety +4

    if only I could 'like' a 100,000 times, it would not be enough.

  • @mmKALLL
    @mmKALLL Před 7 lety

    At 31 minutes, Michael mentions that he made this into an sgf file, but is it available for download somewhere?

  • @RoryMitchell00
    @RoryMitchell00 Před 7 lety +2

    Glad to hear that Michael is enjoying the review process so much, due to the challenge posed by such unfamiliar play. This promises to be quite fun and fascinating to watch. One thing I have to comment on is the (over)use of the term "simplify". I don't feel that this description actually applies at all to AlphaGo, or even to top professionals in Go. I think that it would be much more correct to say that the player in the lead in a top-level Go game is "limiting" or perhaps even "smothering" the opponent, by choosing the moves that leaves their adversary with fewer options to find winning moves/variations. This strategy is called "prophylaxis" in chess, and is fairly well known and studied.
    Simply put: the idea that an AI capable of playing an entire Go game against itself in three seconds would need to simplify the game to win just sounds silly. I can understand that the descriptions ("limiting" vs "simplifying") may amount to the same thing in some people's minds, but I think that using "simplify" to describe AlphaGo leads to a very false impression of its actual strategy.

    • @ConsciousBreaks
      @ConsciousBreaks Před 7 lety +1

      I would be one of those to say that "limiting" the number of winning variations is, for all intents and purposes, the same thing as "simplifying". If we're going to argue terms that apply or do not apply to AlphaGo, I would say that saying AlphaGo has any "strategy" whatsoever is misleading, as it's just playing what moves the value network rates most highly. But of course, for a human's purposes, that's virtually the same thing in the same way that I would say "limiting" and "simplifying" are the same thing.

    • @RoryMitchell00
      @RoryMitchell00 Před 7 lety +1

      I disagree that anthropomorphizing AlphaGo is misleading. It is only misleading if it is done poorly, which in the case of saying that AlphaGo "simplifies" the game is a poor description of what it has accomplished. Of course it has a winning strategy...it wouldn't be so successful unless it had found the most efficient and certain path to victory. I would propose that this strategy is to take a lead and then smother/limit the opponent. That is the essential purpose of prophylaxis in chess. A pawn lead is almost inconsequential at the 10th move, but after almost all the other pieces have been removed from the board, that pawn lead is enough to win the game.

    • @ConsciousBreaks
      @ConsciousBreaks Před 7 lety +1

      I'm not necessarily arguing that it's misleading. My argument is that it's only "misleading" in the same way that "simplifying" is "misleading", which I argue is not.
      Now, if we take a look at the raw AI on the other hand, it strictly speaking has no strategy, because it's only trying to maximize winning percentages. Saying it has a strategy would imply that it's going through logical steps (e.g. "I'm trying to make life here to limit B's influence to the center, so I will play here"), it's just we describe it like that because that's how our brains work and is what we can understand.
      I'm assuming that you come from a chess background, and saying "simplifying" doesn't really fit what a chess player would call it. But that's simply (no pun intended) the way Go players describe it.

  • @zanshibumi
    @zanshibumi Před 6 lety

    Alphago is one step. Will Alphago explaining why he chose a move be the last step? I hope we reach that one in my lifetime.

  • @jonathanbush6197
    @jonathanbush6197 Před 6 lety

    With all these super close scores, including one game against Kie Jie, I wonder if Elwyn Berlekamp's "chilling gets the last point" methodology is applicable in any of these games.

  • @kazzed4775
    @kazzed4775 Před 3 lety

    Does anyone know the name of joseki Michael Redmond recommends learning at 20:06? Thanks in advance

    • @olivelong4511
      @olivelong4511 Před 5 měsíci

      I think he's saying "the tsuke-hiki" joseki, which is the 3-4 point high approach followed by attach 5-3 hane 6-3 draw back 4-3 joseki.

  • @weedoctor1
    @weedoctor1 Před 7 lety

    thanks to michael sensei and chris garlic, sorry i allways wanted to say that :) you are cool too

  • @DiapaYY
    @DiapaYY Před 7 lety +3

    Of course the game is balanced when both players are exactly equally strong

    • @Miranox2
      @Miranox2 Před 7 lety +3

      Amateurs of the equal rank will have scores that vary a lot more. It's only for top players in the world that half a point really makes a change in outcome.

  • @pietplatzak9809
    @pietplatzak9809 Před 7 lety +4

    it seems like Alphago is fighting over miai points (at a large scale) throughout the whole game

    • @trucid2
      @trucid2 Před 7 lety +2

      Sometimes it plays slow-looking moves that create miai so that it can grab the last large point, or moves that alter the value of the last two big points.

    • @pietplatzak9809
      @pietplatzak9809 Před 6 lety

      go aint a flip of a coin game.... it is pure mathemathical....

    • @pietplatzak9809
      @pietplatzak9809 Před 6 lety

      i now wonder, what is youre actual point? or you just wanna feel smart? the last thing i can give you. oh wow such smart comment you made.... now you have to explain youre point

    • @Danielmoen88
      @Danielmoen88 Před 6 lety

      No, for God, go would just be another version of tic-tac-toe. The outcome is predetermined and either black or white would win every time (considering the use of half point komi).

  • @ykl1277
    @ykl1277 Před 7 lety

    loading joseki ... error... I like that line

  • @fongelias
    @fongelias Před 7 lety +1

    LOL the intro

  • @letMeSayThatInIrish
    @letMeSayThatInIrish Před 7 lety +5

    Who the hell made that intro?
    Edit: And who the hell votes this down?

  • @justin_5631
    @justin_5631 Před 7 lety

    At 40:35 does Redmond just mean A and B are miai to win the capture race? Because if black gets B first it looks like the ko makes a false eye.

    • @ConsciousBreaks
      @ConsciousBreaks Před 7 lety

      If Black takes B, White takes A, Black takes Ko, then White cuts and captures the two black stones towards the center to make an eye.
      if Black connects the two stones, White fills in Ko to make two eyes.

    • @justin_5631
      @justin_5631 Před 7 lety

      W cannot cut or capture those two black stones toward the center even if black takes ko. That would take two moves.

    • @ConsciousBreaks
      @ConsciousBreaks Před 7 lety

      Oops, I misread there. Didn't notice the one white stone was in atari.
      It seems you may be right.

    • @FindYodaWinCash
      @FindYodaWinCash Před 7 lety

      There are two eyes in both cases. There is always an eye at C16. Black plays B, white makes the eye at D15. Black plays A, white makes the eye at E16.

    • @justin_5631
      @justin_5631 Před 7 lety

      If black plays B, there is no eye at D15 because B will start the ko to make it a false eye.

  • @angrylundy4862
    @angrylundy4862 Před 7 lety +1

    i dont even get the rules yet but some times i click a go vid

    • @saemj
      @saemj Před 6 lety +1

      Try playgo.to/iwtg/en/

  • @alexanderbrandt9816
    @alexanderbrandt9816 Před 7 lety

    This is nightmare food

  • @wfcyellow
    @wfcyellow Před 7 lety +31

    I literally do not understand anything whatsoever

    • @steliostoulis1875
      @steliostoulis1875 Před 6 lety +1

      new at go?

    • @davidmunhofen7889
      @davidmunhofen7889 Před 5 lety +1

      USGO.org. Is a good place to start learning this game. You can also usually find people to help you learn the game on Kiseido.com. / GOKGS.com

  • @juggernaut316
    @juggernaut316 Před 7 lety

    #badajiinthecorner

  • @MushmurokZangief
    @MushmurokZangief Před 6 lety

    We are still waiting for a legit human vs IA match ... I don't know what the people from Deep Mind are so afraid of ...

    • @Kasparovwannabe
      @Kasparovwannabe Před 6 lety +1

      Mushmurok Zangief IA? If you mean the AI AlphaGo, there have been 2

    • @yiluo4976
      @yiluo4976 Před 6 lety +1

      And there were 60 fast online games, brutal

  • @pietplatzak9809
    @pietplatzak9809 Před 7 lety

    this same video is been released 2 times earlier.... i mean ive seen this review before

  • @iopqu
    @iopqu Před 5 lety

    54:25 LeelaZero thinks R17 is a mistake and prefers P16 (black loses the lead here)

  • @bruceli9094
    @bruceli9094 Před 7 lety +1

    Can Michael beat Alphaho these days?

  • @kfm1242
    @kfm1242 Před 7 lety

    I think he is wrong about the reasons alphago does not play josekis

    • @ConsciousBreaks
      @ConsciousBreaks Před 7 lety +1

      My guess is that since Alphago's self play games are 5s per move, that even it cannot read out complicated joseki in that short amount of time, so it perhaps had poorer results, relatively speaking. But then again who knows, it obviously plays very complicated middle games, so that guess doesn't really make sense.

  • @oralboytoy
    @oralboytoy Před 6 lety

    Alpha Go lost! omg