Pokémon Needs to Change YESTERDAY

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  • čas přidán 28. 08. 2023
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    Even The Pokémon Company has to (kind of, sort of) admit that the series' trajectory is a dangerous one.
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    This video was edited by the wondrous Kane!
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    Additional footage credits:
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  • Hry

Komentáře • 4,3K

  • @ArloStuff
    @ArloStuff  Před 9 měsíci +194

    Pinned comment TODAY
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    • @kaboomer
      @kaboomer Před 9 měsíci +5

      😮

    • @messihr
      @messihr Před 9 měsíci

      So while I agree with the intention of your video, I don't believe your answer will necessarily resolve the issue. Firstly, we need to remember that the Pokemon Company is owned by Big N, Game Freak (the developers of mainline Pokemon) and a third company called Creatures. They all have an equal share and an equal call (though Big N owns shares in Creatures too I believe), so we can't just say that the games need to be divided between multiple studios, as that is Game Freak's bread and butter (their share in the company and their primary revenue source). Big N and Creatures would basically have to try and turn against their 1/3 partner, which is a big ask (especially given the profitability of the games). Rather, I think pressure needs to be placed on Game Freak (as well as potentially some capital invested) to greatly expand their staff. Depending on the source you are looking at, GF has anywhere between 130-200 employees (in total). That is barely enough for a single game, let alone multiples. No amount o spin-offs or whatever can overcome that limiting factor. Instead, they need to create several independent teams within the company with full staffs of their own and assign each of them their own role in the Pokemon game franchise. Consider this:
      GF expands their roster from sub 200 to around 600 developers (not counting management and associated employees) and they are divided into 6 equal sized teams. Let's call the teams X, Y, A, B, C, and P. Each team is then assigned a development role within the greater Pokemon mainline framework. X and Y will work exclusively on mainline. A will work remakes B will work on let's say Let's Go titles (for argument's sake) and C will work on Legends. Finally, team P will work as a support team for testing, additional last-minute touch ups and also working on DLC. Now it would be impossible to just begin this overnight, but let's say they can get this going by Gen 11. Here is how that would look in terms of releases:
      Year 1: Team X releases Gen 11 in Fall.
      Year 2: Team P releases first Gen 11 DLC in Spring.
      Year 2: Team A releases a Gen 5 Remake in Fall.
      Year 3: Team P releases Gen 11 DLC 2 in Spring.
      Year 3: Team B releases Legends Johto in Fall.
      Year 4: Team Y released Gen 12 in Fall.
      Year 5: Team P releases Gen 12 DLC 1 in Spring.
      Year 5: Team C releases Let's Go Johto in Fall.
      Year 6: Team P releases Gen 12 DLC 2 in Spring.
      Year 6: Team A releases Gen 6 Remake in Fall.
      Year 7: Team X releases Gen 13 in Fall.
      Year 8: Team P releases Gen 13 DLC 1 in Spring.
      Year 8: Team B releases Legends Hoen in Fall.
      Year 9: Team P releases Gen 13 DLC 2 in Spring.
      Year 9: Team C releases Let's Go Hoen in Fall.
      Year 10: Team Y releases Gen 14 in Fall.
      This model would allow for not only yearly releases, but an extended mainline dlc release, resulting in there being sales throughout the year to equal up to what we are seeing currently. Also, the releases vary so there is not as much chance for burnout. More importantly though, if you look at the above you'll see that this would GREATLY extend the development time, without impacting the 3 year generation structure, or the yearly release schedule. We see that Team X has a 5-6 year development cycle between games, while the lesser teams (ABC) have about 4 years for their windows. The only team that would need to release annually is Team P, but DLC is much easier to dev since all the assets are basically made and the size of the project is greatly reduced. Further, I think the fans would be fine with delaying the DLC if those parts were a bit beafier, which extended releases would allow for.
      The issue of course is money. To my understanding GW does not get significant developmental support from their partners. They make all their money from the shares they get from the PMon company and from the sales of the games, meaning that if they have to greatly increase their overhead they won't necessarily get any more money to offset it. To me, this means that Big N either needs to step in with a sizeable investment package, or (more likely) the profit-sharing model needs to be reimagined between the 3 parties that make up the Pokemon Company. That all said, they could also increase the overall revenue if they did summer spin-offs (like Snap and Mystery Dungeon) and partition some of that towards GF to offset their own expenses.

    • @Just_Racky
      @Just_Racky Před 9 měsíci +2

      😮

    • @Matanumi
      @Matanumi Před 9 měsíci +4

      Actually a "classic Pokemon top down' isn't a bad idea

    • @scrittle
      @scrittle Před 9 měsíci

      Shameless shill

  • @MrBytorr
    @MrBytorr Před 9 měsíci +7845

    Let's never forget this one fact: Pokemon is the single highest grossing media franchise of all time. Not Star Wars. Not Harry Potter. Not Mickey Mouse. It's pokemon. It's entirely acceptable to demand higher quality than what's been put out lately.

    • @tumultuousv
      @tumultuousv Před 9 měsíci +409

      Well yes. But the games are not what makes them that amount of money. So the way they see it... everything else (what makes them money) is more important. Sadly

    • @internetguy7319
      @internetguy7319 Před 9 měsíci +39

      no shit?

    • @Evenmoresteven
      @Evenmoresteven Před 9 měsíci +367

      @@tumultuousvwhere are you getting this data from? I’ve heard this argument from a lot of poke fanatics. The games sell an obscene amount of copies. More than most triple a studios could dream of selling.

    • @jeremyshepherd1700
      @jeremyshepherd1700 Před 9 měsíci +313

      ​@@Evenmorestevenand yet the 17 billion dollars they've grossed from game sales is still dwarfed by the 64 billion they've made in merchandise

    • @jeremyshepherd1700
      @jeremyshepherd1700 Před 9 měsíci +18

      ​@@tartagliax804that's an awfully lot of words just to say "agreed"

  • @bluethan806
    @bluethan806 Před 9 měsíci +1455

    + Games sell incredibly even when rushed
    + Merch makes significantly more than the games
    + New games promote new merch
    = Pump out games regardless of quality
    From a business standpoint, it makes sense. But it's just so disappointing

    • @ICharlyl
      @ICharlyl Před 9 měsíci +143

      I'd say that formula is piggybacking on the fact that it's a beloved franchise with a reputation that took decades to build. If they continue staining that reputation it will inevitably go down in some years, not enough to kill it but enough to hurt the pockets of the suits.
      It's like what's been happening with Marvel and Disney, people are starting to push against formulaic and mediocre action and woke films by not going to the theater or watching the shows on streaming either.

    • @Ronbotnik
      @Ronbotnik Před 9 měsíci +83

      ​@@ICharlylthen when that point hits (IF it even does, it will take years and years), they can simply pump out one good game and they would get EVERYONE back. hell look at cyberpunk. they dropped one of the worst products of all time to the point where they had to PULL it from stores, and here we are now with everyone super hyped for the DLC even though NOT ONE THING has released between the two. everyone got won over by an anime that has nothing to do with it. Pokemon will be fine.

    • @zerochill4096
      @zerochill4096 Před 9 měsíci +43

      Late-stage capitalism at its finest for the most valuable brand in the world

    • @thevioletbee5879
      @thevioletbee5879 Před 9 měsíci +119

      @@ICharlylImagine unironically using the word woke.

    • @yungmuney5903
      @yungmuney5903 Před 9 měsíci +108

      ​@@ICharlyl "woke" and just like that you've lost me

  • @hotdogwaterdad8311
    @hotdogwaterdad8311 Před 9 měsíci +1263

    Zelda really makes you realize how possible it is to make a high quality game and take your time

    • @Linkman247
      @Linkman247 Před 9 měsíci +59

      Not really. You have to consider that Zelda has the benefit of being able to be delayed. Zelda had a development cycle of 5-6 years. Pokemon has so much other stuff that revolve around each new generation. The Card game, merchandise, apparel, toys, the animated show, etc. They have to buy ad space for many of these in advance not to mention the promotional marketing, etc. I am not justifying or excusing this. But that's currently the reality of the situation regarding Pokemon being so big. It's a multimedia behemoth so even if Game Freak wanted to delay and take their time? They can't because there is so much other stuff tied up and around each new generation. That's why the Pokemon Co. was created in the first place to manage the brand. Zelda can take 5-6 years because it can. Pokemon? I wouldn't be opposed to a longer development cycle. But Scarlet and Violet alone had 3 years of development which is frankly crazy to build any open world game in 3 years time. That's unsustainable.

    • @V8chump
      @V8chump Před 9 měsíci +130

      @@Linkman247they have MORE than enough Pokémon to make a show and card series around a rotation of Pokémon that are already out and underutilized. There’s no reason they NEED a new generation to make a new season of the show or more cards… charizard cards prove this theory pretty well. They could pump out gen 1 and 2 based merch and toys for eternity and sell their balls off. Pikachu charizard and the gen 1 starters are still EVERYWHERE… they have over 900 underutilized Pokémon

    • @Linkman247
      @Linkman247 Před 9 měsíci +14

      @@V8chump I mean they are already releasing a 151 set with the original 151 including Kadabra after 20 years.
      You argue they could make sets for underutilized pokemon...but that's kind of the point of releasing sets to coincide with a new generation. These sets often highlight many of the new pokemon. That's why you have cards featuring the likes of Scovillain, Spidops, etc. So let's say they focus on the previous generations? Where are the cards for the new generation then? You typically have a base set for a given generation with sub sets/special sets. Crown Zenith in particular featured many art gallery cards featuring the likes of....Charizard, Pikachu, Mewtwo, Zeraora, Bidoof, and many more.
      And Charizard isn't the heavy hitter people think it is. Sometimes you have a Charizard that goes super high in price. The Charizard/Venusaur V card from Brilliant stars for example. Other times you have charizard cards that maybe only fetch $5 or so.
      Zacian V in Crown Zenith actually is worth more than Charizard.
      Meanwhile trainer Irida is worth $17 or so.
      Glaceon V Star is worth $18 or so.
      Leafeon V Star is $22 or so.
      Arceus V Star? The Ultra rare? $64
      Giratina $84
      So again Charizard is a draw to be sure. But there are cards that dwarf some Charizard cards (that look great imo) in terms of their value. As far as the show is concerned? Part of what keeps the show going and driving the show is seeing the characters explore a new region with new pokemon. That's part of what has allowed the series to persist for 20+ years. If all they did was continue to recycle old Pokemon? I'd wager interest in the show would have fallen off long ago. That's why I said the games, the show, and the TCG are so interconnected that it's not like Zelda where they can just delay a game and spend 6 years on a game. There is a new TCG set that comes out about every three months. We could argue that they could space these out more. Part of what killed Hearthstone was too many new sets too quickly. But physical cards are a bit different. People are still collecting brilliant stars, silver tempest, etc. Paldea evolved, and what have you will continue to be collected for a while.
      I'm not sure what the answer is. But I would like to see things spaced out a bit more as I am sure most people would.

    • @dillis2188
      @dillis2188 Před 9 měsíci +20

      ... By re-releasing the same game twice? BOTW and TOTK aren't really _that_ differen't.
      They just added stuff - it's pretty lazy, honestly.

    • @jaxsomon3333
      @jaxsomon3333 Před 9 měsíci +3

      Don't forget super Mario Bros wonder! That game as long didn't have a deadline!

  • @mayday2237
    @mayday2237 Před 9 měsíci +600

    BDSP hurt the most to me because it was simultaneously unambitious AND broken

    • @mjm3091
      @mjm3091 Před 9 měsíci +92

      And it was also uglier than the original game. Like aside some upgrades in the underground - it was literally worse than the originals. Especially as it totally missed all the stuff Platinum added, it straight up continued the move-exit within the games, where you have Sinnoh Pokemon missing the moves they had in original games. And it's just ugly AF.

    • @Hawxicity
      @Hawxicity Před 9 měsíci +35

      The DPP era is absolutely my favorite Pokémon era, and I didn’t buy BDSP. I wouldn’t touch a ‘BDSP style’ Pokémon game with a 10 foot pole plus a glove

    • @KitaBFawkes
      @KitaBFawkes Před 9 měsíci +18

      Until Gen 8, Gen 4 was the most in need of a remake because the region design, sleepy music, and poor planning of Pokemon availability really hurts on replays.

    • @austini.5262
      @austini.5262 Před 9 měsíci +13

      Probably because they basically just copy pasted code with some tweaks. I read somewhere that they weren't allowed to do that or not given the OG games coding but how else would the same exact glitches still be in the game if it was made from scratch?

    • @KitaBFawkes
      @KitaBFawkes Před 9 měsíci

      @@austini.5262 No major game company is likely to keep their source code. What is most likely is that after not having the source code on hand, they found one of the many sources of the available decompiles that are available on online. Pokemon is widely hacked and very deeply understood in almost every generation. There are a fuckload of resources out there for Pokemon.

  • @nicklinn5731
    @nicklinn5731 Před 9 měsíci +1879

    I think Pokémon’s biggest problem is the “fixed” release schedule. Who cares if the cards and games line up.

    • @thefonzpart
      @thefonzpart Před 9 měsíci +231

      The cards didn’t even line up with Gen 9 like before. Cards released couple months late like the anime

    • @stanjones2492
      @stanjones2492 Před 9 měsíci +172

      The shareholders do

    • @nicklinn5731
      @nicklinn5731 Před 9 měsíci +111

      @@thefonzpart it’s always been like that, heck some countries are several generations behind in the tcg!

    • @mattmanley7118
      @mattmanley7118 Před 9 měsíci +8

      I concur

    • @JomaXZ
      @JomaXZ Před 9 měsíci +58

      The marketing department. (Screw 'em tbh)

  • @cv7368
    @cv7368 Před 9 měsíci +586

    I think what best encapsulates the modern state of Pokemon is how Scarlet & Violet released in an unfinished state, got massive backlash, Gamefreak acknowledged the awful state of the game, but Gamefreak never went back to fix it because they had to work on the DLC

    • @user-wu5zx7tk1b
      @user-wu5zx7tk1b Před 9 měsíci +15

      Where did they aknowledge it?

    • @beingmegucaissuffering.5326
      @beingmegucaissuffering.5326 Před 9 měsíci

      ​@@user-wu5zx7tk1bnintendo released a statement on it iirc

    • @naganut9718
      @naganut9718 Před 9 měsíci +8

      The probably went to fix their lack of employees either post DLC or during the DLC development

    • @mehemynxm6974
      @mehemynxm6974 Před 9 měsíci

      ​@@user-wu5zx7tk1byou can't post linkson CZcams because it'll think you're a bot. But they released a statement on their website and iirc in the news section of the poké portal.

    • @JDNGAMER
      @JDNGAMER Před 9 měsíci

      @@user-wu5zx7tk1bif I remember correctly they were giving refunds to people that bought copies of Pokémon scarlet and violet.

  • @PrinceDinoboy
    @PrinceDinoboy Před 9 měsíci +208

    They need to do what they did with BDSP, but with a team that's made a game before. Not a studio that's helped with aspects of a game, but a video game developer who has made games. They also need to hire more than 300 employees at GAME FREAK.

    • @Kuzcoco
      @Kuzcoco Před 8 měsíci +2

      I think that, but look at Hogwarts Legacy, they hadn’t made a big game before. And yes it had issues, but still

    • @raionbomber75
      @raionbomber75 Před 8 měsíci +9

      Funny thing is the same team that made BDSP made One Piece Odyssey, Bandai Namco money and TIME to make the game helped that out, even though the game was easy.

    • @gamer-san8923
      @gamer-san8923 Před 8 měsíci +1

      BDSP sucks lol

    • @censoredquotes3518
      @censoredquotes3518 Před 8 měsíci +6

      I loved BDSP, I get the frustration with the removal of the platinum content but other than that they were really solid games. I also loved the Chibi arts style and preferred it over the N64 graphics that is Scarlet and Violet.

    • @devinhargrave4723
      @devinhargrave4723 Před 7 měsíci +4

      @@censoredquotes3518 Honestly when I forget that Platinum exists I think BDSP is actually pretty solid. I just expected more given that i've been a fan for SO long and I know they can do more.

  • @Sanngot
    @Sanngot Před 9 měsíci +263

    A small piece of me died when you brought up the Mystery Dungeon numbers. I love that spinoff series to bits, and like a fool, I get my hopes up for a new one every time there is a Pokemon Direct. 😭

    • @alexcoffey8804
      @alexcoffey8804 Před 8 měsíci +18

      Everytime I see a new pokémon design, I think how cool it would look in Mystery Dungeon. And then I cry.

    • @Sanngot
      @Sanngot Před 8 měsíci +3

      @@alexcoffey8804 I hear ya man. The struggle is real!

    • @ryannamecat
      @ryannamecat Před 8 měsíci +11

      A guy made a video saying what if we had a Black and White 3, in 2.5D in the style of Octopath Traveler and that idea is BRILLIANT

    • @MeLlamoBauti
      @MeLlamoBauti Před 8 měsíci +4

      ​@@ryannamecati came here from that video, and that idea could also work for a mystery dungeon game

    • @autumnlotus6250
      @autumnlotus6250 Před 8 měsíci +3

      Reminder part of the reason they sell poorly is that Most of the mystery dungeon games were rush jobs that people hated. The remake of one of the Good games was tainted by the reception of the previous ones

  • @ace0135
    @ace0135 Před 9 měsíci +535

    I love that Arlo’s solution is essentially the Pokémon version of rotating the crops

    • @tobysinbad
      @tobysinbad Před 9 měsíci +15

      Been saying omg DO A FALLOW YEAR for so long

    • @raze2012_
      @raze2012_ Před 9 měsíci +24

      it's what COD does. They have yearly releases but it's because they have 3+ studios handling the games and they release every 3-5 years. And each of those studios are 3 times the size of Gamefreak.
      They had the right idea with BDSP even if the execution fell on its face. Let Ilca and other studios handle spinoffs and even remakes. I don't mind Arlo's idea of making smaller games too, but that seems to be a proble 90% of AAA studios have todayy

    • @armintargaryen9216
      @armintargaryen9216 Před 9 měsíci +8

      @@raze2012_ That sounds nice in theory but BDSP was... Like that
      Pokémon has always had good spinoffs, far better than the main franchise, but fans have still demanded more and more main games and TPC won't miss the easy money

    • @Justic_
      @Justic_ Před 9 měsíci

      @@armintargaryen9216 That's part of the problem. Spinoffs could fill a void between mainline-releases, but they lack the wider appeal of the mainline games to really effectively tide people over until the next release. And when there is one that seems close enough to get there, like New Pokemon Snap I think... well, that's not really the kind of game you can just pump out every 2 or 3 years. They have the engine for it now, which certainly helps if they'd want to reuse it, and a decent amount of Pokemon, but graphically alone, the environments probably need quite some time.
      On to Pokemon Mystery Dungeon, the most successful game of that series would probably be the Explorers-games, and I think DX at least got a lot of attention, but I don't think to a degree where it'd tide people over, not to mention I think I remember hearing that they have trouble finding a developer to take over the series, don't know how things are standing there.
      Pokemon Ranger was great, but never really saw the same success I'm pretty sure, and nowadays there'd be the problem of how to even play the game, since the games were of course made with the DS' touchscreen in mind for its core gameplay, the Switch may have a touchscreen but it obviously can't be used docked, so aside from the same issue of "won't tide people over on its own", there's the gameplay-issue they'd first have to resolve.
      Pokemon Rumble was a fun thing, had multiple entries, but I'm pretty sure the WiiU-one that tried to make use of the NFC-reader before amiibo became a thing just sunk that series, they just had that f2p-one for the 3DS from there, but in general it also left most people uninterested.
      Pokemon Conquest has A LOT of potential, but it was a crossover with a relatively old Japanese series, and said crossover basically already drained most of what they could do with that series, so... unlikely, as much as it pains me to admit, the best we could maybe expect is a spiritual successor... but also, I don't think it did that well, especially in the west, hell, I think the only European countries it officially released in were the UK and the Netherlands, maybe also Belgium and Luxemburg.
      Pokken was quite successful and even had its place at worlds, but I'd assume they're probably waiting for the Switch 2 if they're even considering a new one. Also, of course made in collaboration with Bandai Namco, don't know if was the same team that's responsible for Tekken, in which case they're probably held up by the new Tekken-game, or if it may have been the same team that did New Pokemon Snap.
      Detective Pikachu has its 2nd game coming, the first one didn't do too well, I think, but the movie was a huge success, so we'll have to see how the 2nd game does before we can even really tell if it even has the potential to bridge a gap for most people.
      So yeah, Pokemon Spinoffs just are in a rough spot, that wasn't even all of them, but those were the most noteable ones imo and they just underline that one or two spinoffs a year probably won't be enough to tide people over a year without mainline games.

    • @ace0135
      @ace0135 Před 9 měsíci +12

      @@armintargaryen9216 well bdsp was an half-assed attempt

  • @HamOfJustice
    @HamOfJustice Před 9 měsíci +749

    make pokemon generations longer. let us smell the roses, get to know everyone and everywhere, feel like we've found a new home, feel genuinely ready to move on by the time that the next games come out. getting a game you could theoretically play forever and having it become a ghost town in 3 years or less every time gets sadder the more unique features and strong but underutilized characters they have, especially if that ghost town status is enforced by nintendo's own servers shutting down. idk, i just get sad looking around cabo poco and mesagoza and knowing what's going to happen to paldea in 2 years as if there was nothing special about it or the rival(s) we bonded with there. every character and mon and town they pump out nonstop and barely use before throwing it in the furnace could have been its own story in a normal franchise

    • @RoninCatholic
      @RoninCatholic Před 9 měsíci +37

      The first three generations were three years each. Gen 1 was _longer_ than that in Japan.
      It's the same thing as how the original Star Wars and the inferior prequel trilogy were spaced out with three years per movie. Disney insisted on churning out something like two movies and a TV series per year.

    • @HamOfJustice
      @HamOfJustice Před 9 měsíci +26

      i am basically getting this DLC almost entirely to get more nemona arven and penny and see more of their stories, and i've had the sinking feeling since the first trailer that we will not be getting that
      nemona's rival for life and greatest treasure apparently just ditches her with no remorse without ever having gotten to genuinely hang out or train together in the postgame (a repeatable battle and one line of dialogue on loop do not count, even if the kids' room designs are super interesting) all in the name of Marketable New Stuff
      ... we'll probably get to do that in our new dorm in the indigo disc, but that's still not story, and they still won't show our old friends in any prerelease stuff. like... c'mon. their arcs were clearly not over yet. they and the 3 or so hours we got to adventure and bond/bicker together are the main reason people defend the game even though it's... like that. they should've at least been available as companions in postgame even if it didn't do anything. nemona had to run away alone to a freakin gacha game to get a happy ending that actually lasts
      rumors from leaks are they're barely in the DLC at all and basically forgettable. i don't... understand...
      i'm more obsessed with the injustice of it all than the jump in character writing quality itself at this point, never fixing the framerate is just an extra layer of "i wish you cared as much as i do"

    • @stooglesgoogles7246
      @stooglesgoogles7246 Před 9 měsíci +11

      ​@@HamOfJustice They should just have more of an overarching story because the way the games are set up is perfect for introducing new content while still having a story. they probably did this so they can have new characters and having the old ones would just be too many. they should figure out a way to use them other than masters ex

    • @gregvs.theworld451
      @gregvs.theworld451 Před 9 měsíci +19

      Honestly, with how big farm sims like Stardew Valley, life sims like Animal Crossing, and even games with a solid gameplay loop, but also a tonne of side crap to do like Dave the Diver, have become in recent years, Game Freak really could stand to add some mechanics or interactions that really could extend the lifespan of a single Pokémon game, couldn't they? Even stuff like a robust house decoration and expanding side goal, or an in depth berry garden has potential to have people interested in doing that alone for hours, never mind the rest of the game.

    • @Moonsong227
      @Moonsong227 Před 9 měsíci +3

      You put it into words!

  • @ThibautMahringer
    @ThibautMahringer Před 9 měsíci +94

    I would love a modern take on sprite based Pokemon games. Except with way more sprites on screen, taking in account the vast improvement in hardware since DS. To make a massive, beautiful 2D pokemon game, that feels fresh, new and lively.

    • @damienthonk1506
      @damienthonk1506 Před 8 měsíci +8

      Honestly it's genuinely quite pathetic that something like that even needs to be a consideration.

    • @MrSpy13011
      @MrSpy13011 Před 8 měsíci +11

      If they could do something like Octopath traveler I feel people wouldn't mind.

    • @mr.OldNews
      @mr.OldNews Před 5 měsíci

      @@MrSpy13011 hell hire the fucking studio that made the octopath traveler games to make an octopath esk pokemon game.. that would free up the pokemon team to have an extra year two work on the big 3d games.

  • @riguor9876
    @riguor9876 Před 8 měsíci +33

    The cheapness of pixel art is a bit of a myth, depending on how it's handled.
    3D models frontload your work, and a good 3d model can be reused in many projects, depending on how they handle sprites they might need to be redone for every new set of games.
    It's part of why the backlash against sword and shield was so loud

  • @nickrobinson9629
    @nickrobinson9629 Před 9 měsíci +430

    Instead of building new worlds with each generation, Pokémon should be focusing on the already established 9 worlds and adding new stories to them.
    Imagine if Kanto had multiple timelines/eras/parts where Team Rocket were still being devious in the region. But instead we get the same gen 1 story we've heard countless times.
    ORAS had the idea of New Mauville, Legends Arceus gave new life to Sinnoh, that's what we need more of.

    • @costby1105
      @costby1105 Před 9 měsíci +11

      That would really fix much, all that would do is maybe save time on preproduction. We likely got Legends Arceus due the sheer amount of work bringing Sinnoh into full 3d on the scale of Galar would have taken and would put a limit to the amount of new pokemon.

    • @boltstrike2787
      @boltstrike2787 Před 9 měsíci +16

      They're not going to do this for new generation games. New regions are an easy win for marketing because it's much easier to entice people with a new location they've never explored before than one they've already explored. I would like to see new games in old regions, but that sort of thing is better as mid gen games to pad out the generation instead of the big flagship next gen game.

    • @glitchy000
      @glitchy000 Před 9 měsíci +6

      Or just give us one game with all the regions (a few to start and add more as we go). Just keep building with what’s already there, make it stable, charge for new region DLC with new stories (not remakes.)

    • @andrewtuell1991
      @andrewtuell1991 Před 9 měsíci +19

      @@glitchy000 They couldn't even make a good game with two regions. Even the remake barely fixed anything. A game with "EVERY REGION EVAR" would be a disaster.

    • @gregvs.theworld451
      @gregvs.theworld451 Před 9 měsíci +4

      @@glitchy000 All the regions might be a bit ambitious, but I have wondered why they've never pulled the second adventure card since Gen 2. If feels like an easy way to add more content if you just got done with whatever new or remake region you just played from the new game, and them Professor Tree says "I have this extra ticket to Kanto/Hoenn/Unova/any of the others." and most players would say "No. Freaking. Way. Did they just Johto Kanto us again?"

  • @SonKosen
    @SonKosen Před 9 měsíci +1097

    They just need an A and B team. A team makes the bigger Pokémon games that take 4 years to make and team B makes the side remake games that look like Lets Go. It would be easy money if done right.

    • @paulj6805
      @paulj6805 Před 9 měsíci +115

      They are already making ungodly money so they have no reason to improve

    • @UncalibratedAimbot
      @UncalibratedAimbot Před 9 měsíci +176

      They’ve had an Team A-Team B system since I believe gen 3. They alternate releases which is how they did the old “main game, remakes, 3rd game” model.

    • @37Jhian
      @37Jhian Před 9 měsíci +17

      This is pretty much how monster hunter work especially on making games for either the portable and home console which let them swap ideas and feature during development

    • @forestgrump4723
      @forestgrump4723 Před 9 měsíci +25

      Right? Where’s Lets go Teddiursa and Let’s go Hoothoot?

    • @afriendlycampfire260
      @afriendlycampfire260 Před 9 měsíci +17

      They did once so gamefreak can make more games
      B team was making pokemon

  • @charliejones7512
    @charliejones7512 Před 9 měsíci +54

    This really needs to be talked about more often. There’s so much potential and they’re just not reaching it. Hopefully they might be able to sought themselves out in the future, but I’m not 100% as long as they keep getting money for half baked releases. I suppose that can be said for other companies doing the same thing though.

  • @woolpuppy
    @woolpuppy Před 9 měsíci +32

    One of the problems with the mystery dungeon game was that it was a remake when I was looking for a new installment. Secondly, people were really unimpressed with Gates to Infinity's approach to the series. We want our series to be story driven with good world building.

  • @CrowTRobot
    @CrowTRobot Před 9 měsíci +667

    Legends Arceus scratched a Pokemon itch that I never knew I had. Really hope we see a return to that one day.

    • @quintuneshorts
      @quintuneshorts Před 9 měsíci +12

      My brother said the same thing after the first time he played it lol

    • @DPedroBoh
      @DPedroBoh Před 9 měsíci +72

      That one needed one more year at least in the oven but still was the best pokemon on the switch, in my opinion.

    • @dawnrigel4255
      @dawnrigel4255 Před 9 měsíci +29

      Arceus was the first time I enjoyed playing a pokemon game since gen 4 lol. Granted, I think black and white is awesome, I just didn't play them at the time. I was super sad when scarlet and violet didn't have the Pokeball throwing mechanic to just capture pokemon on the overworld.

    • @jesusramirezromo2037
      @jesusramirezromo2037 Před 9 měsíci +16

      Arceus was a good idea and had fun gameplay
      But it still needed 2+ years in development

    • @mrsuperheatran2794
      @mrsuperheatran2794 Před 9 měsíci +1

      I hope they don't bring back (fall) damage and don't force me to scroll through several mons to travel anywhere. They should have just let me assign them to a special button like the ride Pokemon. I took so much unnecessary fall damage because of jank selection and how quick you need to be with it.
      Also, give us more to do than catch Pokemon and research tasks.

  • @salmence100
    @salmence100 Před 9 měsíci +41

    The crazy thing is that we used to get a lot more Pokemon games. Nowadays we barely get any spinoffs, back in the DS era we got Pokemon Ranger, Mystery Dungeon, and a mainline game all in the same year, and they were all fantastic. Now we get like one spin off every 5 years just so they can be like "haha remember this beloved series we used to make?"

    • @internetguy7319
      @internetguy7319 Před 9 měsíci +2

      Ranger stopped selling well. Mystery Dungeon stopped selling well. Pokepark stopped selling well.

    • @UltraBall23
      @UltraBall23 Před 9 měsíci +3

      Pokémon GO made more money then every spin-off combined.

    • @salmence100
      @salmence100 Před 9 měsíci +1

      @@internetguy7319 Yeah. Modern Pokemon Company would rather not make anything at all than *only* sell 1.5 million copies.

    • @CarbonMalite
      @CarbonMalite Před 9 měsíci +1

      New gens have an unfathomable amount of marketing that makes sure it's in everyone's heads at all times. The content of the games probably makes little difference when you throw that much media attention into the mix

  • @vjthehandsome5659
    @vjthehandsome5659 Před 9 měsíci +27

    I love how Arlo really knows how to speak their language. NOSTALGIA IS MONEEEEEEY!

  • @elvvion
    @elvvion Před 9 měsíci +72

    I feel like if they do go the spin off route Arlo mentioned they should really bring back spin offs like Pokémon ranger or pokepark, Pokémon rumble or something like Pokémon DX, coliseum, even PMD Explorers of the Sky could potentially sell well

    • @liammcnicholas918
      @liammcnicholas918 Před 9 měsíci +6

      Yes! PokéPark is an underrated gem.

    • @spoom4157
      @spoom4157 Před 8 měsíci +5

      Pokepark.. now that's a name I haven't heard in a long long time.

    • @MILOPETIT
      @MILOPETIT Před 8 měsíci +5

      Imagine how good a crossover like Pokémon Crossing would be

    • @chazzitz-wh4ly
      @chazzitz-wh4ly Před 8 měsíci +4

      Pokémon Coliseum was one of my favorites on the N64.

    • @Hex.A.Decimal
      @Hex.A.Decimal Před 8 měsíci +1

      I would commit a crime for a new Ranger

  • @scoobydoo23320
    @scoobydoo23320 Před 9 měsíci +684

    Arlo is a lot more optimistic of Pokemon's future than I am.

    • @Antasma1
      @Antasma1 Před 9 měsíci +19

      I wouldn’t call it optimism, but simply stating the best case scenarios

    • @TheJeffersW
      @TheJeffersW Před 9 měsíci +73

      Criticism isn't usually an antagonistic act. It can be, but despite our initial assumptions, the fans and people who like something are the ones who tend to be most critical. They want the thing they critique to be the best it can be. You have to recognise the negative but equally strive for the positive.

    • @danieldalton
      @danieldalton Před 9 měsíci +13

      @@TheJeffersWI like this comment.

    • @bigsolo6952
      @bigsolo6952 Před 9 měsíci +9

      I want Pokémon to EVOLVE too

    • @armintargaryen9216
      @armintargaryen9216 Před 9 měsíci +8

      I see no way that it gets better with GF developing it. It's not just the technical mess. They seem to have a design philisophy that's all about making the games stupidly easy and doubling down on the c0ck-sucking pointless dialogue and now the charm there used to be is outweighed by the cons.

  • @sleeplessarcher
    @sleeplessarcher Před 9 měsíci +259

    Despite having poor sales in comparison to the main series, I do hope a new Mystery Dungeon game at some point

    • @kazenna
      @kazenna Před 9 měsíci +34

      I would cry tears of joy at an Explorers of Sky remake

    • @sleeplessarcher
      @sleeplessarcher Před 9 měsíci +13

      @@kazenna pmd fans unite 😔✌️

    • @rewind_kitsune
      @rewind_kitsune Před 9 měsíci +29

      What a world we live in, where 2 million sales is considered "poor" 🥲

    • @revolution4189
      @revolution4189 Před 9 měsíci +10

      ​@@rewind_kitsunefor pokemon it is poor

    • @blabbitybla2780
      @blabbitybla2780 Před 9 měsíci +5

      considering how obscure shiren the wanderer style dungeon crawlers are, PMD's sales are actually mind-blowing lol

  • @clockworkfox3044
    @clockworkfox3044 Před 9 měsíci +60

    I'VE BEEN SAYING THAT IDEA ABOUT THE PIXEL-BASED ONE FOR YEARS!
    It would be so much easier for them to make, they can even make it 2.5D because nobody can deny that something like Octopath Traveler doesn't look beautiful, heck even Gen 5 graphics were amazing. Even make it shorter, people won't mind if it's not a grandiose game, but then make it a little cheaper too. It'll sell way more.
    And I don't even say this with the thing of I want them to stop doing 3D, because there is something magical about seeing these monsters we grew up with be like, nearly actually there. But then they can put even more effort into that.

    • @UltraVarietyChannel
      @UltraVarietyChannel Před 7 měsíci

      Retro shooters have been killing it lately. Ultrakill and Dusk are both amazing games and are very loved. I think retro style Pokemon games would also do very well.
      Prodeus, Octopath, Sons of Valhalla, Sea of Stars, and Gungeon all use more modern techniques to add visual depth and eye candy and they all look fantastic.
      Retro Pokemon with some modern effects would look amazing. If they get some good art designers working on it, the end result might make me cry lol

    • @Friendly_Neigborhood_Astolfo
      @Friendly_Neigborhood_Astolfo Před 6 měsíci

      Please no. Not another 2d/3d split mario and sonic does plz

  • @mesmorrow
    @mesmorrow Před 8 měsíci +12

    The problem is that the scope of Pokemon games have become larger but the development teams and development time have not followed alongside that scope.

  • @DirtyDan77
    @DirtyDan77 Před 9 měsíci +119

    The greed really is a big problem, across every industry right now. The number of individuals, in the world, who put pride in their product, ahead of profits, is incredibly small.

    • @c.cooper2877
      @c.cooper2877 Před 9 měsíci +30

      People who do put pride in their product aren't that rare. The problem is that investors are the ones calling the shots. Investors are not rational; they don't care anything about a company's long-term survival or reputation, only about number always go up and number keep going up faster. When they ends up destroying the company, they just shrug and move on to ruin the next company.

    • @Yellowc0ld
      @Yellowc0ld Před 9 měsíci +4

      Late stage capitalism

    • @asheredacted2781
      @asheredacted2781 Před 9 měsíci +4

      @@Yellowc0ld More accurately, END stage capitalism.

    • @anthonydavis5826
      @anthonydavis5826 Před 9 měsíci +7

      Under the alternative system, there is no product at all. If you want improvement in quality, stop buying the games. This argument totally ignores the role of consumers in capitalism. It’s not going anywhere, but it will produce more or what you’re already buying.

    • @DirtyDan77
      @DirtyDan77 Před 9 měsíci +5

      @@anthonydavis5826 I agree. It is the customers who continue to pre-order games they know will be broken at launch. It's also the customers who buy tickets for terrible super hero movies. there's endless examples of stupid customers. Just wish they didn't ruin everything for the rest of us.

  • @DivertingTales
    @DivertingTales Před 9 měsíci +596

    This is not just a stakeholder issue like Arlo presents it. It’s a philosophy issue of Gamefreak. I remember watching an interview/making of documentary in which a section was dedicated just to Gamefreak management being afraid of expanding the team in the switch era because the head team feels like they can’t micro manage a large team. Gamefreak wants to work like an indie studio while producing AAA games. Expanding the studio isn’t an issue even from the stakeholders. Expansion of employees is usually seen as a positive and is followed by increases in the stock. That’s why many tech companies have an army of people working for them that barely do anything that you see on TikTok but having X amount of employees makes you seem more legit to big investors that don’t know much about tech.
    That’s why I have no sympathy for Gamefreak, they are not victims of evil capitalists who aren’t giving them the money they need . They just refuse to adapt to the status and size of their IP and keep pretending they’re Yacht Games or Sabotage.

    • @NitwitsWorld
      @NitwitsWorld Před 9 měsíci

      Another thing not many people know about is that they kept losing employees over the years, despite Wikipedia, claiming otherwise. Don't trust the clowns at GameFreak about it

    • @marxxplaysgames
      @marxxplaysgames Před 9 měsíci +14

      Small problem with your logic, Game Freak IS an indie studio when it comes to anything that isn't pokemon

    • @markcochrane9523
      @markcochrane9523 Před 9 měsíci +95

      @@marxxplaysgames That's like saying id Software is an indie studio when it comes to anything other than FPS. It doesn't count if your bread and butter isn't indie material.

    • @BMoser-bv6kn
      @BMoser-bv6kn Před 9 měsíci +88

      The problem isn't one of manpower, for the most part, but of technical competence. Even during the gameboy days, these things were pretty glitchy. Iwata famously swooping in to make them a program to compress their data in Pokemon 2 has always been the go-to example.
      They're just not the best programmers in the world.
      As for the lack of things like in-door rooms in Scarlet or Sword's copy-pasta rooms.... you might think that's from a lack of artists, or designers, right? WRONG. So very wrong.
      It leads right back into the competence thing: making a room in a 3D game should not be that difficult. You write a happy simple little utility. It should take less effort for a map maker to make one of these rooms than it does for you to get your Animal Crossing room juuust right. If their tools suck or map data was made to be difficult to alter, it's because their developers suck. Everything is just numbers.
      The N64 tree has no excuse. Quality control issue. Take five seconds to unblurify your tree texture, guys.

    • @darkmodeenjoyer3367
      @darkmodeenjoyer3367 Před 9 měsíci +51

      ​@@BMoser-bv6kn
      To add further fuel to fire with devoplers who left the compony saying the same things as we have been saying is not concerning
      Saying there is not enough devoplers
      Not enough time
      It will sell well no matter what
      It is tiring making the same thing over and over again
      So on and so forth

  • @LWeOAreVOneE
    @LWeOAreVOneE Před 8 měsíci +14

    As a life-long diehard Pokémon fan, I love your suggestions! I would buy the crap out of a new Pokémon game with sprite art. Scarlet and Violet had so much heart, and it's a shame they didn't get the time they needed to reach their full potential. I would love if they'd go back to making gameboy-like games for their speed and profits and let the big 3D games cook as long as they need to. I really think Scarlet could have been my new favorite Pokémon game (currently it's Black&White) if they had just had more time to polish it properly.

  • @AndresD.deLeon
    @AndresD.deLeon Před 9 měsíci +61

    Arlo really made a Hell of a good point towards the end about a simple game with a cozy atmosphere, riddled with nostalgia. Honestly, I'd go nuts over a re-release of Coliseum and XD Gale of Darkness, but with wireless updates for modern network use.

    • @ekul2k3
      @ekul2k3 Před 9 měsíci +1

      In my opinion they instead should go for a new and great story while also maintaining classic style and putting effort and TIME (multiple years) in developing it (also adding different difficulties would make wonders). For example, imagine how S/Vs story would have been much better if it focused on the 4 swords of ruin and their history and just that and not all of the garbage subplot of Titans and Team Star. But yeah that’s just an Utopia for me cause they will never make more mature stories since the majority of buyers are probably kids.

  • @DanGamingFan2846
    @DanGamingFan2846 Před 9 měsíci +398

    I feel like they should use _Pokémon Legends_ to pad out the Schedule between next gen releases instead of continuing to release a new gen like every three years. That way, both can have the time they need to be of the best quality possible. These games just need more dev time than they're being given.

    • @watershipup7101
      @watershipup7101 Před 9 měsíci +2

      Agreed

    • @elliotw.888
      @elliotw.888 Před 9 měsíci +17

      but then it just means they're gonna have to invest energy into another game, which would bring us back to where we started. the ideal is that they take two years to develop the next game and just stay low for one Christmas

    • @genjis5155
      @genjis5155 Před 9 měsíci +4

      As long as the subpar games make money, that'll never happen.

    • @ValiantPixel
      @ValiantPixel Před 9 měsíci +8

      Or they can incorporate more of the quality of life issues from Legends into the main series with Gen 10 and then simply continue to refine them beyond that point. Legends can still exist, but be more focused on story rather than having particularly unique gameplay.

    • @sahaprocks7751
      @sahaprocks7751 Před 9 měsíci

      ⁠@@ValiantPixelthis

  • @davidmedina8136
    @davidmedina8136 Před 9 měsíci +195

    While I think having other studios help is great, what they really need is to expand their main team. If they want to keep releasing main entries at the same pace but with an increase in quality, then they need more employees and better management. There’s no way around it.

    • @jesspeed
      @jesspeed Před 9 měsíci +16

      More employees is not the fix for a broken schedule. The more people you bring in, the worst the management of people gets. Theres a reason why the saying of “too many chefs in the kitchen” applies to every single industry.
      A healthy amount of people with a good schedule is what every game needs. We honestly don’t need 1000s of people working on a game like some other studios are doing

    • @Champ0222
      @Champ0222 Před 9 měsíci +3

      @@jesspeedthe whole point of corporation is that you hire more people on each level as you become a bigger franchise. A lot of employees are difficult to handle? Then get more managers for those employees and trickle up the pyramid with managers til you get to the CEO

    • @Dracossaint
      @Dracossaint Před 8 měsíci

      ​@@Champ0222the point is that there are more layers of communication to work through. More chances for a breakdown of communication, makes it more likely something can slip through the cracks. Their pace needs to slow down and frankly they need to maintain their size and just become more focused on QOL, rather than pumping out more stuff in order to sell new merch. At a certain point the quality starts to slip so much that it hurts the value of the whole. We are in that period now, I'm hoping they work on it. But I have my doubts.
      As an example, sword and shields dlc, was better than the base games was. They didn't have to build the whole game from scratch. They had a solid foundation they could work off of and flesh it out.
      Balder's gate 3 is another example, they took their time in Early access until they felt it's ready. Listened to players feedback and iterated on it, until something astounding was made.

    • @KainYusanagi
      @KainYusanagi Před 8 měsíci +10

      @@jesspeed And there are currently NOT ENOUGH CHEFS IN THE KITCHEN. Too few people that don't know what they're doing well enough are being stretched too thin.

    • @chadzard4
      @chadzard4 Před 8 měsíci

      @@jesspeed Numbers are always a bonus if you know how to use them.

  • @calebolds9609
    @calebolds9609 Před 9 měsíci +4

    Thinking about how the Mario Wonder team didn't have a deadline and was told to just keep going until its done
    Or how the entire last year of Tears of the Kingdom's development was spent on polish and quality control

  • @thenerdbeast7375
    @thenerdbeast7375 Před 9 měsíci +10

    I think a great way to "uprez" pixel graphics for new games would be to do a Paper Mario thing of 2-D art moving in a 3-D environment.

    • @dorugoramon0518
      @dorugoramon0518 Před 8 měsíci +1

      I think they actually did this in the 2d DS games and worked really well.

  • @themanwithsauce
    @themanwithsauce Před 9 měsíci +120

    DYKG released excerpts from some interviews with pokemon staff recently, and Matsuda was quoted saying "I was disappointed and saddened hearing the complaints about the quality of sword and shield. But then pokkemon fans made it the best selling pokemon game and I realized it was fine after all!"
    So uh.....yeah there's no point to criticize pokemon, they only understand sales. You can make any suggestion or critiques you want but as long as the games keep selling, they won't change a thing.

    • @UltraBall23
      @UltraBall23 Před 9 měsíci +9

      Masuda, not Matsuda. Also, He didn’t direct SwSh or SV and quit GameFreak last year. He is irrelevant.

    • @MusicComet
      @MusicComet Před 9 měsíci +10

      ​@@UltraBall23Oh, thank goodness. You brought a sliver of hope to my heart.

    • @UltraBall23
      @UltraBall23 Před 9 měsíci +1

      @@MusicComet Nah, the reason the games are bad is because Masuda isn’t in charge. Ohmori is the one messing up the games.

  • @goodgamer1419
    @goodgamer1419 Před 9 měsíci +401

    Honestly the ideas behind the games are good they just don't give the devs enough time to realize them fully

    • @stupidmonkey089
      @stupidmonkey089 Před 9 měsíci +16

      I guess? The ideas are largely things fans have been asking for for years because most other JRPGs have had them for years. I can't think of many uniquely pokemon ideas that are particularly good. I'm tired of the new battle mechanics they try our and drop every gen and the other ideas they have are stuff from other games, except done half assed

    • @Cue-Ball.
      @Cue-Ball. Před 9 měsíci +20

      @@stupidmonkey089 Scarlet & Violet's story and character writing was great but not many people experienced it because of the quality of the game itself.

    • @gobbagoo
      @gobbagoo Před 9 měsíci +8

      @@Cue-Ball. Nah arvens story was great everything other story was okay at best, the team star story was predictable although I thought the bosses were cool. And the pokemon league story was one of the worst with no replayability being baffling.

    • @luckywizard_
      @luckywizard_ Před 9 měsíci +7

      Not having enough time is definitely an issue however them being incompetent is also one as well, they still haven’t fixed the problem with the game rendering miles of water yet causing fps issues.
      These are problems people found out week one of the games release and fixed with mods

    • @elpopman2055
      @elpopman2055 Před 9 měsíci

      ​@@stupidmonkey089That will never happen because people will keep on buying the games. Even if they are a bad.. The pokemon company will only listen to the fans if the fans refuse to give them money

  • @ANDIBO987
    @ANDIBO987 Před 8 měsíci +2

    the irony of getting a Pokemon commercial in the middle of this video is... chef kiss

  • @NairaMB
    @NairaMB Před 9 měsíci +13

    I really like what you propossed, Arlo. I have to admit my expectations are low with Pokémon's next Gen, and with more and more of the fan base growing tired of what they're doing, and everyone trying to argue "what would be best" for the franchise based on their own personal interests and view of the franchise, I am growing very skeptical of what fans propose to make the games interesting again. I think your suggestion is down to earth and takes into consideration people's likes, specially the older audience like us.

  • @lauravturner
    @lauravturner Před 9 měsíci +181

    Every day I think of more things Pokemon could do to improve and every day I feel sad that so many things could have been implemented by now and just haven't. I want to give them my money and it feels like they are trying to refuse me.

    • @kyotheman69
      @kyotheman69 Před 9 měsíci +12

      mentality is if not broke, don't fix, how well last two games did, tells you even broken game still sales, which is really sad. I don't support any half ass game even if its Nintendo.

    • @arminarlert7273
      @arminarlert7273 Před 9 měsíci +7

      ​@kyotheman69 Pokemon is made by GameFreak Nintendo has little to no envolvement in them. Nintendo games are usually finished polished and playable even the ones you would categorized as half assed like the Mario sports games and Switch sport are at the very least playable and are better in quality and present no glitches the way scarlet and violet did the only real problem these games really have is the content not the quality.

    • @Dad_Shoes
      @Dad_Shoes Před 9 měsíci

      ​@@arminarlert7273Nintendo has far more involvement than you think.
      Pokémon games have two publishers: Nintendo and The Pokémon Company. The Pokémon Company is made up of three different entities: GameFreak, Creatures, and Nintendo. Just to reiterate, it's published by Nintendo and a company that is partially owned by Nintendo.
      On top of that, GameFreak's development studio is located within Nintendo's main building. They moved to that location around 2019 or so so Nintendo would be able to give them more resources. The Pokémon brand is also heavily associated with Nintendo, so I would feel that Nintendo would do all they can to step in if something is wrong and prevent a poor release. Something clearly didn't happen.

    • @internetguy7319
      @internetguy7319 Před 9 měsíci

      ​@@arminarlert7273scarlet and violet had plenty of content it just had no polish

    • @the_legendary_fire
      @the_legendary_fire Před 9 měsíci

      ​@@internetguy7319I 100% it in 60 hours and won't replay it because the game lacks replayability it may have a lot of content but I'm never going to play it again due to the lack of polish so that tiny extra step has probably halved my playtime on SV

  • @TheJuice70
    @TheJuice70 Před 9 měsíci +353

    Unfortunate Pokémon has taken such a far dive. Remember when people thought X & Y were just ok? I would KILL for games with that much effort put in now.

    • @gregsanders61
      @gregsanders61 Před 9 měsíci +16

      Same. I miss those days.

    • @erkantiryaki5542
      @erkantiryaki5542 Před 9 měsíci +59

      Come on now. It is clear Scarlet and Violet are games with a lot of effort put in to them. That is one of the reasons why they were in horrible state. They tried to do something new and big. For X and Y they put almost no effort and made the most generic Pokemon games despite having a gimmick to them. In the end I don't think they should have gone that big. That was a mistake, but you CAN see that they did care. They did put effort in those games. They just didn't have enough time.

    • @idkwhattohaveasausername5828
      @idkwhattohaveasausername5828 Před 9 měsíci +46

      X&Y are underrated. They’re still not as good as the older games, but they’re at least playable.

    • @TheFlashzap
      @TheFlashzap Před 9 měsíci +22

      I dunno I still have PSTD flashbacks of the story being interrupted by plot and handholding every ten steps

    • @Gloomdrake
      @Gloomdrake Před 9 měsíci +15

      @@TheFlashzapit doesn’t help that the story is incomplete

  • @PastelWraith
    @PastelWraith Před 9 měsíci +9

    I think they just need extra teams to work on Snap, Mystery Dungeon and other spinoff games while the core team works on a large highly polished mainline game that is the only one we get per console but is consistently updated with content and patches.

  • @squiddysquad9568
    @squiddysquad9568 Před 9 měsíci +4

    I blame everyone that still buys those games that we will never see a better quality
    Thank you for that you guys are the reason

    • @barcster2003
      @barcster2003 Před 9 měsíci +1

      I stopped unfortunately plenty of others didn't.
      I liked it up till Sun.

  • @finnleyhart4405
    @finnleyhart4405 Před 9 měsíci +73

    One of the biggest problems is not just that they have to have a release every year, but that they have to have a new generation start every three years.
    It’s these games that give a new large set of pokemon that allow for new waves of merchandise, which is where the company makes a massive chunk of their money.

    • @NintenSegaPlay
      @NintenSegaPlay Před 9 měsíci +1

      That’s probably why they started to add new Pokemon mid gens since gen 7

    • @finnleyhart4405
      @finnleyhart4405 Před 9 měsíci +1

      @@NintenSegaPlay good point. that definitely helps, but they don’t come out with as many as they do at the start of each generation. that could easily change though.

    • @iminumst7827
      @iminumst7827 Před 9 měsíci +1

      A year is enough time to make a good game, especially when your game strictly follows a formula and reuses assets and gameplay from previous games.

    • @Buglin_Burger7878
      @Buglin_Burger7878 Před 9 měsíci

      @@iminumst7827 Especially since they should be using an engine designed to aid with this, as it massively simplifies things even further like how Valve uses Hammer.

    • @forevermasteri4330
      @forevermasteri4330 Před 9 měsíci +3

      I was legit mad when Scarlett and Violet were announced for 2022. Three years is too short.

  • @Mister100Percent
    @Mister100Percent Před 9 měsíci +159

    I’m sure we’ll have this discussion next year when the new Pokémon games reach record profits again.

    • @clickycal
      @clickycal Před 9 měsíci +6

      The transformer movies also make record profits

    • @jesusramirezromo2037
      @jesusramirezromo2037 Před 9 měsíci +19

      ​@@clickycalNot anymore...

    • @RetroCheats
      @RetroCheats Před 9 měsíci +6

      Profits can make companies blind to the gaping holes that are growing.. if it grows too large, the fanbase can quickly leave it, in favor to something with a similar formula.

    • @clickycal
      @clickycal Před 9 měsíci +1

      @@jesusramirezromo2037 After years of bad movies. Let's see how Poke sales are after a few more rough gens...

    • @breadordecide
      @breadordecide Před 9 měsíci +1

      @@clickycalRough gens? Scarlet is the best game in the series so far. I absolutely loved it.

  • @jordanfast7354
    @jordanfast7354 Před 8 měsíci +5

    Why is the world so okay with unfinished video games imagine buying a burger from McDonald’s. And getting just the patty with no buns and expected just to eat it.

    • @kellyrousseau3839
      @kellyrousseau3839 Před 3 měsíci

      It’s the Pokémon brand. This is one of those things where… we can talk about it online all we want but we are so little of the total fan base. Parents are going to get their kids “that new pokemon game” no matter how busted up it is. They don’t know anything about it, they don’t care.

  • @CapDogg14
    @CapDogg14 Před 8 měsíci +5

    I just want a new/ported Pokemon Conquest, love that game so much

    • @kirinite
      @kirinite Před 8 měsíci +1

      SO true and based

  • @francobatta8278
    @francobatta8278 Před 9 měsíci +63

    Going back to the pixel art for Pokémon is something I’ve been thinking about as well. Games like Octopath have beautiful sprite work. It’s cheaper and definitely prettier than what we have now

    • @TheMarashian
      @TheMarashian Před 9 měsíci +1

      Graphics isnt gonna save a cash grabby unfinished game.

    • @beech5950
      @beech5950 Před 9 měsíci +1

      I just hope they wouldn't do a 2d sprite on a 3d plain like Octopath. I think the style looks horrendous.

    • @pebcak
      @pebcak Před 9 měsíci +1

      Cassette Beasts

    • @Ludwig1970
      @Ludwig1970 Před 9 měsíci +3

      @@beech5950You have to be the only one that thinks that.

    • @exaltedfalcheon1793
      @exaltedfalcheon1793 Před 9 měsíci

      ​@@beech5950?

  • @hexywesky
    @hexywesky Před 9 měsíci +416

    I think it's time for them to put together their own "Sonic Mania" fan dev teams. I mean at this point fans are literally putting them to shame.

    • @notrod5341
      @notrod5341 Před 9 měsíci +75

      As much as I would love that, that's never going to happen. SEGA ae probably one of the few studios that not only tolerate, but encourage fan games. Nintendo/TPC are the opposite extreme and want to punish people who do it.

    • @TrinityCore60
      @TrinityCore60 Před 9 měsíci +28

      @@notrod5341Valve is another, but you still have a point.
      I wish Nintendo would tolerate them, I feel like both fan and company could get a lot out of them

    • @mystman1210
      @mystman1210 Před 9 měsíci +22

      @@jaretco6423 That's not why the devs left, Christian Whitehead himself has stated his team was in talks with Sega about what they might do with Sonic after Mania and that there is no bad blood between them and Sega. Why they went their separate ways, I'm not sure, but it doesn't have to be because something bad happened.

    • @Glory2Snowstar
      @Glory2Snowstar Před 9 měsíci +1

      Legit, have any of y’all played Vinemon? Seriously, Google it, download the latest patch, it’s the best Pokémon experience I’ve had since Unova.
      It’s unironically my game of the year. You have legit sick Fakemon mixed with things like a draconic Teletubby and a TF2 Furret, plus online battling and trading. It’s ruled my whole Summer since launch and it’s the entire reason I haven’t touched Violet in so long.
      (I do wanna finish Arceus though so I can finally gain spoiler immunity)

    • @suroguner
      @suroguner Před 9 měsíci +3

      Ever play Coromon or Nexomon?

  • @chowyoonphat
    @chowyoonphat Před 9 měsíci +5

    I would be very interested in modern games being remade in 2D sprite form. Imagine Sun/Moon or Sword/Shield looking that way

  • @thepumpkinking13
    @thepumpkinking13 Před 9 měsíci +78

    I would like their next release to be Scarlet and Violet 2. They would be the exact same games, except actually finished. There was so much great potential with those games that I just want them to be what they could have been. Maybe they could call them ForgivenessScarlet and ApologyViolet.

    • @RokkTheRock
      @RokkTheRock Před 9 měsíci +8

      honestly I'd pay another $60 for the same game if it was actually fixed to be a game worth $60

    • @Oscarsome
      @Oscarsome Před 9 měsíci +55

      No, we don’t want to encourage them to release a game that’s not finished just so they can finish it later and get our money all over again I’m glad we’ve moved away from the third game type of mentality like emerald and platinum. The games need to be good when they come out.

    • @TheGalaxyWings
      @TheGalaxyWings Před 9 měsíci +1

      @@Oscarsome idk they've always kind of done that with third versions. And you can still wait for the definitive versions to release before buying them

    • @IronDino
      @IronDino Před 9 měsíci +19

      ScarletRegret and WeepingViolet

    • @IronDino
      @IronDino Před 9 měsíci

      ​@@Oscarsome
      Except the third game mentality was actually pretty sound to start with.
      They were all basically a bug-fix, plus expansion pack.
      Pokemon Yellow cleaned up a lot of Red and Blue's bugs and added a lot of new, fun content.
      Same with Crystal and Emerald and Platinum.
      Gen V is where they started to get greedy as why release one third version, (Gray) when we can release two?
      Not to say Black and White 2 wasn't good, but it opened up a can of worms (that they tried to make us forget by NOT releasing a third version for Gen VI, Z which was expected). Because lo and behold, Sun and Moon came out, and they tacked on the scrapped content from Z into Ultra S&M.
      SwSh was interesting as the game itself generated a ton of controversy with the Dexit (a major corner cut that they assured us wouldn't happen due to the work they put in for Gen VI) and then, as many predicted, they sold us the missing Pokémon as part of not one, but two DLC's. The split third versions were back, but in a clever way that cost them even less resources to make as they only needed to add a single new area and a couple new Mon's and NPC's.
      What's more, they no longer had the logic of the third version being a bug-fix, as they could do that via patches (and as a result, we ended up with even buggier games from jump).
      "You've done half a job and you got a full smile!"

  • @martytriesstuff8704
    @martytriesstuff8704 Před 9 měsíci +348

    Let's just hope they get a semblance of sense and do something good for the 30 years anniversary and make it coincide with gen 10

    • @TheRibottoStudios
      @TheRibottoStudios Před 9 měsíci +5

      It would be stupid to not do that

    • @time2e636
      @time2e636 Před 9 měsíci +61

      ⁠@@TheRibottoStudiosWhich is why they won’t do it

    • @drautch
      @drautch Před 9 měsíci

      ​@@time2e636this got me great reply

    • @mgjvd
      @mgjvd Před 9 měsíci +19

      No shot they’re gonna wait basically 3 more full years to release 2026. Honestly I would be down bc gen 10 would then probably be insane with that amount of time to polish, but there’s no chance that’s ever happening

    • @KrowsGraveyard
      @KrowsGraveyard Před 9 měsíci +26

      We honestly don't need anymore Generations until they can straighten themselves out. The quality is dropping like a bowling ball off a skyscraper. We can't "Catch Em' All" anymore, and they clearly don't care about detail or fine tuning.

  • @kluuless
    @kluuless Před 9 měsíci +91

    THANK YOU for bringing a spotlight to this issue. I love the franchise, but hate the direction it’s headed toward and hope that this is a sign of substantial structural changes going forward. I’m glad someone with a bigger voice than me is talking about this.

  • @harrigan4162
    @harrigan4162 Před 9 měsíci +19

    The funny thing is that they won’t make sprite based games because that’s more expensive. You just have to make a 3D model and rig it to do certain animations, but with sprites you have to make each individual sprite from scratch

    • @thekenyonsquad5672
      @thekenyonsquad5672 Před 9 měsíci +14

      not only that, but they've been using the same models since gen 6, so they only need to make another model if they introduce a new pokemon or form.

    • @coffee-ouji
      @coffee-ouji Před 9 měsíci +4

      @@thekenyonsquad5672 funny you say that the way new forms have been just stylized top coat over regular pokémon, not entirely new forms (take this as not all gigantamax pkmn stay the same, but my point stands)

  • @NietypowyKurde
    @NietypowyKurde Před 8 měsíci +1

    Billiion dollar idea: "Pokemon: Chaizard". Everything is Charizard. You, your pokemon, items, all tilesets/models, enemies, plot points, every word in every piece of dialogue. It's all Charizard.

  • @iamjustjoshing
    @iamjustjoshing Před 9 měsíci +157

    I would love another pixel art, sprite-based Pokemon game. Something about the sprites is so charming

    • @elizabethhicks4181
      @elizabethhicks4181 Před 9 měsíci +28

      Black and White and their sequels were the best looking pokemon games, legitimately. There was the most personality to them. Something like Skyarrow Bridge hits so much harder than anything in Sword and Shield (or Scarlet and Violet) because they really push the contrast from the rest of the game.
      That and the animated battle sprites in Gen 5 has been the most... 'alive' feeling Pokemon has ever been.

    • @Chillarmyssb
      @Chillarmyssb Před 9 měsíci

      Skyarrow bridge hits hard

    • @sleepingtom9337
      @sleepingtom9337 Před 9 měsíci +4

      @@elizabethhicks4181unfortunately they were the weakest performing in sales.

    • @PauLtus_B
      @PauLtus_B Před 9 měsíci +3

      I see that as a way to have the games:
      -look better
      -run better
      -be easier to make
      The one downside there is that a lot of people still have this arbitrary idea that it'd be worth less simply because it's not full 3D.

    • @nift36
      @nift36 Před 9 měsíci +1

      something something limited 3D graphics something something charming

  • @jsenn8140
    @jsenn8140 Před 9 měsíci +206

    The most depressing part of all this is the clear presence of small sparks of creativity and charm in modern Pokémon. Things that corporate gamefreak can’t ruin despite their best efforts like the soundtracks, new Pokémon designs, and Arven’s story in S/V. Gamefreak has enough talented developers to make these games work.

    • @kellyrousseau3839
      @kellyrousseau3839 Před 9 měsíci +37

      Their creative teams are peak, their development team has been struggling since the transition to 3D, their corporate is trash

    • @emblemblade9245
      @emblemblade9245 Před 9 měsíci +13

      Also the character designs. Literally never miss

    • @jameslawrenson1208
      @jameslawrenson1208 Před 9 měsíci +2

      Just give them more time, and manpower and things would work out.

    • @bluebaron6811
      @bluebaron6811 Před 9 měsíci +5

      Remember all the easter eggs, cameo characters, and sidequests in the Alola games?
      Yeah me too, and I miss it.
      I stopped playing SWSH when I learned Looker wasn't returning again.

    • @wavypavy4059
      @wavypavy4059 Před 9 měsíci +5

      The Scarlet/Violet credits to me seemed really short compared to the number of people lots of other projects do, even the number of programers compared to some animated films. I have no doubt all the people working on pokemon games are talented and passionate, but wow is it not a lot of people to make a triple A game on the time scales of pokemon regular releases.

  • @arpo_marxx
    @arpo_marxx Před 9 měsíci +5

    I really wanted Gen8 to be longer… if they mixed what they learned from Gen8 and 9 to make 10 and have it sustain itself for 3years with content and updates, I would be pretty happy.

    • @Friendly_Neigborhood_Astolfo
      @Friendly_Neigborhood_Astolfo Před 8 měsíci +1

      That could theoretically in my mind probably give them time to cram in the rest of the pokemon maybe?

    • @arpo_marxx
      @arpo_marxx Před 8 měsíci

      @@Friendly_Neigborhood_Astolfo I wouldn’t even be mad if they had random outbreaks of pokemon that weren’t from the base games either… they could have outbreaks of random pokemon, that would be a way to reintroduce them into the new games without the mass dump of dlc mons

  • @SteelyDanOfSteel
    @SteelyDanOfSteel Před 9 měsíci +4

    They should do some games like Octopath Traveler with the gen 3 kind of look for a fun throwback, it'd be a lot more reasonable to do quickly

  • @Silverguise
    @Silverguise Před 9 měsíci +382

    Pokemon in the artsyle of Octopath would be amazing, tbh. They need to find a unique artsyle that is suited to them and role with it. Indies would be great inspiration.

    • @komaytoprime
      @komaytoprime Před 9 měsíci +44

      Honestly a solid idea for Black and White remakes

    • @Luffy453
      @Luffy453 Před 9 měsíci +6

      I would leave my money for that every day of the week

    • @boilerup92
      @boilerup92 Před 9 měsíci +2

      100%

    • @PantsaBear
      @PantsaBear Před 9 měsíci +19

      Game freak just dont have the talent to do that, Im sorry lol. Pokemon Company is partially to blame not just from a time management standpoint, but also staffing. Gamefreak is a very untalented dev as far as AAA devs go

    • @Goolix_Aero
      @Goolix_Aero Před 9 měsíci +4

      I'd love that but they won't do it because they'd need to make new sprites and animations for hundreds of Pokemon

  • @aminehsu6629
    @aminehsu6629 Před 9 měsíci +74

    I honestly live the idea of doing cheaper-to-develop pixel art games, especially if it means they might be willing to do some of the risker/niche type things people have been speculating about since the 90s, like a Gym Leader/type-specialist game or a Team Rocket game where you're allowed to play an actual heel.

    • @stevencraeynest7729
      @stevencraeynest7729 Před 9 měsíci +2

      Or just have some games that cater to the people who would prefer a more challenging pokemon game

    • @RancorSnp
      @RancorSnp Před 9 měsíci

      Pixel art games would actually be more expensive for them to develop at this point to my best recollection ^^'

  • @d00mch1ld
    @d00mch1ld Před 8 měsíci +7

    The first Pokémon was a programming miracle (in that it ran with bugs it had), you could feel the love and care in how it was made that we don’t get with the modern games.

  • @Azaytio
    @Azaytio Před 9 měsíci +3

    One thing I want is more accessibility of the ribbons and gen 5 game with ribbons (seriously on my ribbon grind gen 5 does nothing sad). I want Virtual console of the gen 3 games that can transfer between each of them and pokemon colloseum and XD gale of darkness. I want ALL the ribbons but without having to pay huge prices for retro game games/consoles and having to keep up with maintenance on ones that are running down.

  • @theboulder027
    @theboulder027 Před 9 měsíci +198

    Imagine if gamefreak had double the staff and they all spent three years focused on a single game. That would be amazing.

    • @tumultuousv
      @tumultuousv Před 9 měsíci +27

      More staff doesn't equate quality. Not really how development works. BUT it couldn't hurt

    • @internetguy7319
      @internetguy7319 Před 9 měsíci +16

      They need more time. 3 years is not enough for an open world JRPG. Stop talking about this if you don't know what you are talking about.

    • @Ronbotnik
      @Ronbotnik Před 9 měsíci +40

      the people in here actually have no clue what theyre talking about. Gamefreak NEEDS MORE EMPLOYEES PERIOD. of course more time would help, but you could give them 3 years and they would still pump put a mediocre game. they have slightly over 150 workers which is absolutely microscopic in the games industry. for reference, the damn Bayonetta devs have almost 400!! Cyberpunk over 1000! CoD over 3000!! Pokemon makes the most money of any of them, theres no excuse not to hire a bigger team.

    • @theboulder027
      @theboulder027 Před 9 měsíci +18

      @@Ronbotnik not only that, but their 150 employees are usually split between two different projects. Even having all of the existing employees focus on one game would be a huge improvement.

    • @Friendly_Neigborhood_Astolfo
      @Friendly_Neigborhood_Astolfo Před 9 měsíci

      Masuda likes a smaller team and that isnt gonna change for him because it is easier for him to manage (which to be fair I can't blame him) the issue is time between releases. Yeah competitive can help keep pokemon alive but you cant get more people into it if the main game feels unfinished

  • @skittezraine
    @skittezraine Před 9 měsíci +462

    I would go crazy for any Pokemon remake in the HD-2D sprite art style from Octopath Traveler and Live A Live. That would be the dream!

    • @adrianamurillo5810
      @adrianamurillo5810 Před 9 měsíci +53

      Imagine a Black/White remake in that style, it'd be so cool

    • @bowmancollar3684
      @bowmancollar3684 Před 9 měsíci +4

      100% this

    • @Rodrigo_Vega
      @Rodrigo_Vega Před 9 měsíci +10

      The artist Zaebucca did a bunch of pieces showing how a 2D sprite-based pokemon game could look. By just adding a bigger sprite-sheet and sticking with limited palettes and resolutions. It looks amazing. Once they'd figure out definitive specs, and build a decent developing toolkit for editing maps and dialogue, they could pump new games with some consistency. They just need to slow down with the expansion of the pokedex. Maybe start with the original 151 and start expanding them regularly 50 at a time. For whatever years it takes to build an entirely high-detail, seam-less pixel art pokeworld.
      Throw in some randomly gerated areas, some "camp building" function and some multiplayer options and the games would be endlessly replayable.

    • @V8chump
      @V8chump Před 9 měsíci +2

      They have to do something like platinum or emerald though… don’t just give me a shiny new port like let’s go pikachu. That game was boring as hell because they didn’t try anything new or cool… or at least nothing worth while that meaningfully changed the game

    • @329link
      @329link Před 9 měsíci +3

      I hate that you've made me imagine that. That'd be so good and they won't do it.

  • @dora8443
    @dora8443 Před 9 měsíci +1

    The thing i missed the most was being able to go anywhere. Scarlet and Violet may be open world and yet we can't go into 90% of the buildings! No snooping around others houses or entering buildings unannounced. In Black & White you were able to go on a ferris-wheel. Heck, barley any of the PC's talk to you, just pass on by with text above their head. It doesn't feel as interactive.

    • @snowfoxxie
      @snowfoxxie Před 9 měsíci

      Yeah I freaking hate the school thing too.. especially the school uniform which doesn’t have a skirt…anyway! I really like wondering around walking straight into peoples houses and learning new things about the game at my own pace. It feels like I was learning everyone’s secrets about the game and kind of special. I don’t want a quiz and learning about the game in boring “lesson” format. Give me the classic home intruder format! Otherwise what’s the point of having other human NPCs? They are empty shells.

  • @SDS_524
    @SDS_524 Před 9 měsíci +3

    they need to bring in quality studios, brining in ILCA for bdsp was one of the biggest fumbles I have ever seen in terms of video game remakes.

  • @joltx9909
    @joltx9909 Před 9 měsíci +77

    Im playing ultra sun on my 3DS now and its amazing how different the mindset was in the DS ad 3DS era. it pushes the 3DS graphics to the extreme, got a lot of content including a rish post game and all together at a price tag of 40 dollars. now you pay 60 for an unfinished and broken game which is shorter and easier and including the DLC and online services the whole experience can cost you like 100 dollars. its insane, its way worse content wise but at the same time way more expensive

    • @dorugoramon0518
      @dorugoramon0518 Před 8 měsíci +20

      USUM were also scummy, just in a different way than the modern games. Sun and Moon feel like they were beta versions released to the public at full price, and many people expected USUM to be continuations of the story similar to BW2 and gamefreak did nothing to say otherwise.

    • @joltx9909
      @joltx9909 Před 8 měsíci +11

      @@dorugoramon0518 Thats true, but at least if you bought them without playing sun and moon first you got a full fledged and polished games. In the case of Pokémon games of the switch, no matter what you bought you got half baked game

    • @wiseguy1512
      @wiseguy1512 Před 8 měsíci +6

      @@joltx9909that doesn’t excuse it though because multiple people played sun and moon first

    • @squirtleislife1312
      @squirtleislife1312 Před 8 měsíci +4

      Didn't they admit 80% of USUM was the same as SM? That's what we're praising??

    • @dorugoramon0518
      @dorugoramon0518 Před 8 měsíci

      Having played through both moon and ultra moon it its probably closer to 90%, with the only things being changed are a lot more polish and an actual end game and postgame instead of the disgrace we got in SM.@@squirtleislife1312

  • @Gnomable
    @Gnomable Před 9 měsíci +107

    "Cassette Beasts" seems like a perfect example of a market test for another pixel Pokemon and it sold great, so there's definitely a space for more pixel Pokemon games.

    • @montrovy
      @montrovy Před 9 měsíci +4

      There's also Beastie Ball, which while it plays a different to pokemon (it's like if volleyball was a turn based RPG) is obviously heavily inspired and also has that 2D 3D style like Cassette Beasts. And while it's only had it's kickstarter + demo it's still got some really good attention so far

    • @mostlyghostey
      @mostlyghostey Před 9 měsíci +3

      Unless they upgrade their pixel art significantly I’m actually not sure that there is. Right now pokemon is really the only option for a high quality monster collection game so people are starved for releases like tem tem and cassette beasts but I remember how big a deal it was when Pokémon went 3D with X&Y. If Pokémon went back to 2D with sprites I think a large portion of the fan base would fall away and there would be major backlash.

    • @cherrycardoza405
      @cherrycardoza405 Před 9 měsíci +2

      ​@mostlyghostey are you kidding? this is the same fanbase that hates the new 3d models and constantly criticizes the battle animations. A lot of the fanbase likely grew up with pixel art era, and would probably love a return to that if not out of proper quality, but for sheer nostalgia.

    • @SuperFlashDriver
      @SuperFlashDriver Před 9 měsíci +2

      The problem with Cassette Beasts, Beastie Ball, Tem Tem, and many other Pokemon like games is that they're brand new franchises and are mostly indie or AA games, not really triple A. So even if they become a cult classic/semi-popular with people, they just won't be able to get as close of the amount of monsters The Pokemon Company has. Not to mention they have merchandise, anime, shorts, and movies done as well, not just video games. So if any franchise wants to be pokemon like, they not only have to dive into gaming, but also television/internet, merchandise, movies and tv shows to name a few. And they also have to be vastly different from Pokemon itself as well.

  • @stilluseful
    @stilluseful Před 9 měsíci +3

    I love your idea about pixely bad graphics games, I would totally buy them and talk about them all the time on social media. I really do want more spin offs though, but I want games more like a Hey You Pikachu re-release! They could even keep all the same graphics and everything and just update the controls. I'd pay money!

  • @Valtharr
    @Valtharr Před 9 měsíci +2

    You're missing an important point here:
    It's not about the money.
    I mean, _it is,_ ultimately, but what I mean is that the regular release schedule isn't just about investors getting their money. It's about an entire multimedia empire that hinges on the regular release of a at least a new Pokémon generation every three years or so. You can't compare Pokémon to Call of Duty or Assassin's Creed because if CoD were to miss a projected release, there isn't a popular trading card game that now has to postpone its latest expansion. If the new AC game is later than expected, they won't have to delay the new season of the Assassin's Creed anime because that season is based on the new game.
    Delaying a new Pokémon game automatically delays a huge chunk of other product lines. That's the real problem.

  • @Silv3rM4st3r
    @Silv3rM4st3r Před 9 měsíci +71

    I have to admit Arlo, being that positive / optimistic... is a feat on it's own.

  • @anthonyeterno5501
    @anthonyeterno5501 Před 9 měsíci +13

    I agree with you on the multiple studios. Polemon Colosseum and Gale of Darkness were made by Genius Sonority and they were FANTASTIC.

    • @UltraBall23
      @UltraBall23 Před 9 měsíci +2

      The good people from Genious Sonority have been working at GameFreak for almost 2 decades and have had leadership roles in recent games.

  • @rayveck493
    @rayveck493 Před 8 měsíci +14

    ORASS was the peak imo. The environment, the music, the updated graphics, the online format . It was all great . They should have just stayed along those lines and used the increased performance of the new system to have ALL REGIONS available on one game and keep the ORASS graphics . It would be virtually unlimited game hours and replay value

    • @gustavolopes5094
      @gustavolopes5094 Před 7 měsíci +5

      Peak of perfecting the stablished formula were the 3DS games. Peak of artistic expression and quality of production itself was gen 5. After the 3DS, we should have rethought the formula for the home consoles...

  • @axel8912
    @axel8912 Před 9 měsíci +5

    I liked sword and shield as well as Scarlet and Violet but I knew alot more could and had to be done, it feels wierd to say after supporting this franchise for so long but for this reason I'm not gonna buy the dlc at least at launch. I'm can't force anyone to do the same but I feel something like this on a big scale has to be done or else we wont see a change

  • @Aidswayz
    @Aidswayz Před 9 měsíci +180

    It is genuinely depressing to see a game like New Pokemon Snap sell so little when it is gorgeous for Pokemon standards, and I personally had way more fun with it than all of the Pokemon games that released in like a decade. And Legends Arceus was even better, but looked like garbage. It is so sad to see a game as good as NPS sell so little, and game as fun as Arceus look so bad. But then the broken and greedy mainline releases sell like a bajillion copies which makes me think things are never going to change...

    • @internetguy7319
      @internetguy7319 Před 9 měsíci +9

      no shit the game that is just on rails movies is gonna look better than an entire open world JRPG
      you can make the argument that scarlet and violet isnt polished like everyone else without sounding stupid to people with game development knowledge
      also, legends being more fun is an opinion

    • @Dad_Shoes
      @Dad_Shoes Před 9 měsíci +5

      I don't know if things aren't changing. People said the same thing when Sword and Shield came out, saying they sold millions of copies so they won't ever improve the games' stories or give us an open world game. We then got Legends and Scarlet & Violet that fixed those complaints.
      When Ultra Sun and Ultra Moon were releasing, the big complaint was that it wasn't DLC for Sun and Moon and that the game will sell millions, so they're never going to do DLC. They then made DLC instead of a third version.
      There's still a ton of problems but there's more seemingly impossible changes than you'd think.

    • @webbowser8834
      @webbowser8834 Před 9 měsíci +9

      New Pokemon Snap was everything I ever wanted from a Snap sequel... I enjoyed it and I hope other folks also got to enjoy it but it is a bit of a shame it didn't do better.

    • @DragonicMonkey21
      @DragonicMonkey21 Před 9 měsíci +1

      I was so surprised NPS didn't get DLC. It was such a great game and improved on the original by leaps and bounds.

    • @jacksonvoet8312
      @jacksonvoet8312 Před 9 měsíci +4

      @@DragonicMonkey21 It did, actually…

  • @kiranspees6048
    @kiranspees6048 Před 9 měsíci +45

    I'm playing Violet right now, and I am enjoying it quite a bit, but boy am I glad I waited until I could check it out from my library and didn't purchase it, because the graphical problems are enormous!

    • @donovanjoseph737
      @donovanjoseph737 Před 9 měsíci +11

      Your library has newly released video games to check out? Wish my library did that, that sounds awesome.

    • @truecross4090
      @truecross4090 Před 9 měsíci

      ​@@donovanjoseph737depends on your location. There is one here that has 3 vr sets donated to it and a nice game library. Be the change in your area! Bring up the idea to your library and see what happens. Worst they can say is no.

    • @mightyowl1800
      @mightyowl1800 Před 9 měsíci +1

      Same! I'm hesitant to buy the Pokemon games and even merch now bc it feels like rewarding poor behavior. My local library has an amazing catalog of those games to play, I wish more people had the option

    • @gyroc1_
      @gyroc1_ Před 9 měsíci +3

      The local library?! In addition to free audiobooks for rent?!
      Going to your local library is AWESOME!

  • @operatorlink
    @operatorlink Před 9 měsíci +3

    The most frustrating thing is there are similar game models for pokemon to follow for making a 3D open world. Like BoTW or genshin. In genshin there are like elemental mechanics that are used in pokemon, there are swapping characters mechanics too.

  • @synchacker25
    @synchacker25 Před 9 měsíci +2

    Me personally, i really miss the small, spooky parts of pokemon games like cinnabar mansion or lavender town. Almost every game up to gen 6 had some significant spooky place to explore. The newer gens have them too but to a much much smaller degree with almost no significance at all. Maybe its just the kid in me talking, but hidden lore, and mysterys were a decently big part of pokemon games. I feel somewhat of the same vibe from scarlet when it comes to hidden lore, but it all feels so barebones. Theres nothing to explore with the new remnant pokemon and GF/Nintendo is *really* drip-feeding the lore about the disk pokemon stuff. More creepy spooky stuff in pokemon! Bring back the edge!

    • @themanhimself1949
      @themanhimself1949 Před 8 měsíci

      As a child, I did soo much research on the Unown Ruins in Gen2, I dont even think there was that much lore to find? But back then, I was sooo intrigued and thought of various theories. I miss the wonder, the unknown, the mystery ):

  • @magentalane27
    @magentalane27 Před 9 měsíci +80

    Even Arceus had its "unfinished" moments, mainly with how lifeless the human characters felt

    • @Sassafrass95
      @Sassafrass95 Před 9 měsíci +21

      don't forget the background looking like it came out of a gamecube instead of a switch. Scarlet and Violet had that same issue as well

    • @magentalane27
      @magentalane27 Před 9 měsíci +10

      @@Sassafrass95 Seriously. I don’t enjoy being a naysayer but for all the praise that game got, I just didn’t get the hype. This game should’ve come out ten years ago

    • @markguyton2868
      @markguyton2868 Před 9 měsíci +4

      Lifeless humans have been a problem in the series for a long time, its very rare we get a very expresssionate person beyond the secondary characters.

    • @stevencraeynest7729
      @stevencraeynest7729 Před 9 měsíci +6

      You mean mainly with how baren the environment was. It seriously looked like a 90s tech demo

    • @valletas
      @valletas Před 9 měsíci +4

      And the world looks like a nuclear warhead just went off and we are now exploring a post apocalyptic landscape

  • @katharinew4218
    @katharinew4218 Před 9 měsíci +16

    IMO minish cap showed how you can do 2d top down games and still make them very free feeling, expressive , full of life and exciting

  • @blissfulbabybatter
    @blissfulbabybatter Před 8 měsíci

    Add some fun multiplayer mini games where you get control one of the pokemon in your party as they Participate in the game .
    for example you choose racing and the party member you want to race with, or maybe add sumo like minigame and have to try to force other players pokemon outside of the circle,or Have a test your might mini game that you get to smash bricks .

  • @donatehilltop
    @donatehilltop Před 8 měsíci

    I feel like all Nintendo board meetings should just be them watching Arlo vids on a huuge projector screen

  • @nintendonerdjoseph
    @nintendonerdjoseph Před 9 měsíci +54

    I would absolutely love a classic style Pokemon game with 2D art. Heck, I'd be down for the 2.5D DS-style games as well. This is, after all, what I think of when I think of Pokemon. Imagine what updating these styles might look like on modern hardware. They could be beautiful!

  • @jmporkbob
    @jmporkbob Před 9 měsíci +47

    I do think that the multiple different FULL teams working on multiple different games solution you suggested is the answer to quality. Although at the same time, that doesn't solve the investor problem you presented before. While you still may have a game coming out every year, at any given time you are now running 4 OR 5 different teams. That's a lot more expensive than having the big team fragmented and some people working on multiple games at the same time, to still release a game (or more) every year and make a ton of money.

    • @Headtalk
      @Headtalk Před 9 měsíci +2

      So I think doing what Nintendo did with Cadence of Hyrule would be a relatively cheap way to start this strategy. Focus on talented indie developers and let them take the franchise in brand new directions. A lot of indie developers have devoted fan bases that will absolutely play a Pokémon game made by them, and I’m sure there’s a ton of developers who would jump at the chance to release an official Pokémon game.

  • @Veecy
    @Veecy Před 9 měsíci +17

    What I would most like to see would be a side series of games in the classic pixel art style that serve as follow-ups to classic Pokémon games. Ruby and Sapphire 2, Black and White 3, whatever you want. You'd bring in a few Pokemon from newer generations, maybe with regional variants, make some slight adjustments to the map, and then tell a new story with familiar characters and settings. Black and White 2 did this perfectly, I really just want to see more sequels in that style. I think a lot of fans would really like that, and they would be much cheaper to produce.

    • @filaristillixusilan6109
      @filaristillixusilan6109 Před 9 měsíci +3

      I've thought a lot about how the only *true* sequels Pokemon has ever gotten were G/S/C (which pretty much follows up directly to R/B/Y's story) and B2/W2. It would be AWESOME if GameFreak did this!

  • @Moonsong227
    @Moonsong227 Před 9 měsíci

    18:00 I did indeed start metaphorically drooling, and not even out of nostalgia

  • @mattb6522
    @mattb6522 Před 9 měsíci +93

    I completely agree with his analysis. I mean, the consumers need to take some responsibility and vote with their wallet if something sucks. For being the biggest media franchise, the mainline Pokémon games have been pretty embarrassing when compared to other contemporary games. The thing is, the Pokémon Company makes more money on the non-game merchandise and as such, the games seem to be treated as an afterthought and used just to introduce the new wave of Pokémon and characters.
    I don't see this trend going away overnight. The Pokémon Company needs to get more help from other studios in terms of development. I feel bad for the developers at Game Freak who probably are worked half to death just to get their product released in time for the holidays, but the game just needs more time to make a polished final product.
    I wish they would slow down to ensure their games are of the absolute best quality as games just take longer to develop now. Unfortunately, as Arlo mentioned, money talks and corporate greed is just an added (but inevitable) obstacle. I hate to say it, but I don't see this issue getting resolved any time soon (if at all).

    • @fuyuseetaa
      @fuyuseetaa Před 9 měsíci +6

      I agree with you about the games being treated as an afterthought. I really do think that the games are merely a vessel to introduce the next generation of characters you can buy merchandise of. I wouldn't be surprised if certain characters (Pokemon or human) were designed with this kind of merchandising in mind, first and foremost. There's always so much merch being churned out that it really feels like Pokemon is something like a "lifestyle" brand now than a video game franchise.

    • @mattb6522
      @mattb6522 Před 9 měsíci +1

      @@fuyuseetaa I do agree and the thing is Pokémon got big initially because of its games. Pokémon just exploded in popularity so fast that merchandising became the main money maker. I feel they spend more money and time on the marketing campaigns for new content than the actual games themselves. The latest games just have felt incredibly lackluster for a franchise as huge as Pokémon.

    • @RowanTS
      @RowanTS Před 9 měsíci +5

      If the problem is a corporation releasing a game every year because there are people who will buy it, the problem is with the greed of the people releasing a game every year to make the most money. ‘Oh, but you can’t expect a corporation to choose to make less money’ actually yes, I can. Because the Zelda team are very aware they could make more money spitting out a game a year. But they don’t. In fact most corporations control their greed for something, be it greater audience respect, for greater self-respect, for being artistic, or innovative, or ambitious, or making leaps forward in technology and creativity. The Pokemon Company won’t make that decision because they don’t care about any values, at all, besides making as much money as possible, as regularly as possible. I don’t blame the consumers for that. When there’s a crappy teacher who gets dismal grades out of their class, but the students like them because hey sometimes they give out candy, I don’t blame the students saying that they like the teacher for the teacher’s poor performance. The Pokemon Company needs to hold itself to some standards, and unless they *choose* to do that, no ‘collective action’ will change anything, because even if it worked they would blame everything other than the fact that they are an embarrassment to the profession and position they have found themselves in.

    • @scrittle
      @scrittle Před 9 měsíci +2

      @@RowanTS Yeah I agree, expecting fans to protest with their pockets assumes prepubescent kids won't nag their parents for the next game. They will, Pokemon is primarily marketed at children and that won't ever change.

    • @KevinAccetta
      @KevinAccetta Před 9 měsíci +1

      I doubt the issue will ever be truly fixed unfortunately. At the very least I'm proud to say I'm not buying new pokemon games anymore, arceus was my last and that was cuz it was finally something different. We need to vote with our wallets, and Sword and Shield sucked ass, so I already knew I wasn't giving them my money on the next gen, but unfortunately people forgot how much they hated SS and bought the new gen anyways.

  • @tattertot8259
    @tattertot8259 Před 9 měsíci +22

    Shining pearl's art style makes me want to save Marin from being trapped as a seagull forever !

  • @lv5woodelf
    @lv5woodelf Před 9 měsíci

    An HD pixel classic style Pokemon game, one that looks like those square games that have come out recently, would blow my mind and steal my heart

  • @DYhalto250
    @DYhalto250 Před 9 měsíci +1

    The problem is part on Nintendo by not having 2 systems anymore having the low power system that they could keep shovling out games on would have helped. But the push to removing the handheld / console difference.. for this at least seems to be backfiring

  • @TheChildofAuraReborn
    @TheChildofAuraReborn Před 9 měsíci +93

    Honestly, I’m incredibly thankful for your views on this, Arlo. The Pokémon fandom can be insanely toxic on both ends, but there’s also a lot of vicious shouting-down by what I call “consumer fans”. It sounds like a weird, redundant term but bear with me, I’ll explain it. There’s fans who will skip out on a Gen or side-game or few when they feel that the overall product is not worth the money, and they can recognize the fatal flaws in said product. “Consumer fans” will mindlessly buy the product and scream at any kind of criticism, even incredibly valid criticism.
    The problem is that a lot of people can’t differentiate between “It’s a good game” and “I had fun”, which are two things that aren’t mutually exclusive; sometimes you can have both, or sometimes you can have one but not the other. And people will use “I have fun” as an excuse to ignore the valid criticism.
    I remember when the DP remakes came out and I said the “remade” music sounded like a cheap MIDI. I was horribly mocked and screamed at by people, but it turned out eventually YES it was MIDI! The music in the trailer clips and the release files in the game were MIDI.
    We need to have a conversation but unfortunately, the dissenting voices need to be pretty strong and affluential to have any kind of meaningful talk.

    • @internetguy7319
      @internetguy7319 Před 9 měsíci +1

      The MIDI music was changed in an update released 8 days before release. I was there, and I had pirated the game.
      I cannot take people's opinions on this seriously when almost all of these comments get obvious things wrong. Literally just say correct shit when critiquing them, please. It's not hard.

    • @imjustmrks2554
      @imjustmrks2554 Před 9 měsíci +9

      ​@@internetguy7319I love that the only comment replying to a "the pokemon fanbase can be toxic" is someone telling them to make a better argument. I'll take a stab at it as a huge pokemon fan with a pokeball blanket and sarounded by plushies. pokemon company needs both more time and how to hire people that know how to code better. SV is still broken to a point last month I watched a streamer who was spinning around bumping into walls for shots and giggles clip through a door, and because this is the ONLY pokemon game without any real interiors to buildings, he just ended up getting stuck and having to restart the game. not to mention the optimization altho pokemon company claimed to fix it and everyone agreed they did when you look at fps counters you can prove it hasn't gotten any better because as modders have show they load way to much of the game at once instead of just using fog, 2d textures for far away things, and invisibility on objects you can't see which fucking gta3 on the ps2 was able to figure out. and if we want to talk about lazy we can point out how it took until legends arceus for them to finally start making new pokemon models again despite them saying in sword and sheild that they cut more then half the pokedex because the work they were putting into updating all the old models (yet another things modders very easily disproved). so that shows they're lazy and not the best at coding not to mention their release cycle being the same as call of duty which is what killed that franchise and made everyone hate it after a while. I can also prove they have almost never been good at making games (almost because gen 3 and 5 were the most solid pokemon game if you want to look at glitches) the pokemon company had to call in miyamoto to fix the johto games because they couldn't even fit the whole game into the cartridge. let me preface when I say they couldn't fit the whole game I mean they couldn't fit johto. miyamoto ALONE, fixed it so much they had enough space to fit an entire second region

    • @FedoraKirb
      @FedoraKirb Před 9 měsíci +3

      @@imjustmrks2554​​⁠​​⁠​​⁠​⁠​⁠​⁠​⁠Lol. Rofl, even. So much of this is just… wrong.
      “2D Textures” as a complaint makes no sense because textures, in the most basic sense, are already 2D; LegArc does not use new models for existing Pokemon, it just doesn’t; they are same models designed back in the 3DS days, which themselves were made with way more polygons than the 3DS could handle in order to “futureproof” them when the team inevitably began HD Development; SATURO IWATA was called in to help with Johto, not Miyamoto; the issue was not space but SPEED in compression/decompression; the problem with Game Freak is not that they’re lazy, but RUSHED, because very few ground-level developers enter the industry wanting to make a bad product.

    • @imjustmrks2554
      @imjustmrks2554 Před 9 měsíci

      @@FedoraKirb 2d textures for far away assets such as foliage, trees, buildings, anything they can get away with. it's what breath of the wild did to look as good as it does, yes legends did update models, you can tell because yet again like my other arguments, modders have used the game files to prove it (altho a lot of fans claim the new models look worse, it's a to each there own thing) and alright I got the wrong nintendo dev you got me there my bad, but that doesnt change that they had to call in outside help to fix their game

    • @imjustmrks2554
      @imjustmrks2554 Před 9 měsíci +4

      @@FedoraKirb I even stated that they are rushed beyond compare and think they will go the way of cod at this point but arguing me point of "theyre lazy because they used old models up until this game" with "uh no they used the same ones up till even later" doesn't help your own argument even if you were right. there is a lot of good models in the 3ds too which is why I don't give a shit if they make better or worse models it's that gamefreak openly is lying to their fans so that they can keep their rushed deadlines and have it make sense for the fans that eat all the crap they deliver

  • @gregvs.theworld451
    @gregvs.theworld451 Před 9 měsíci +33

    If they were to make more Legends games, if they gave them a little more time to polish them up and maybe expand on some mechanics, I think aesthetically the Legends format has sooo much potential for new games. Imagine if each one was a different historical time period or region, like have a Legends game with an ancient Greece aesthetic, or American settlers in the wild frontier, or a French Renaissance theme, or a medieval Europe coat of paint? Or hell they could keep doing Japan but in different historical eras, it could be so dope.

    • @tanzolo4487
      @tanzolo4487 Před 9 měsíci

      Legends was not made by gamefreak

    • @TheGalaxyWings
      @TheGalaxyWings Před 9 měsíci +1

      French revolution in a pokemon game 🔥

    • @RancorSnp
      @RancorSnp Před 9 měsíci +1

      We will know soon enough, but I am pretty confident that we are getting another Legends game in Gen 9. In my opinion Gamefreak has clearly shifted the way they develop the franchise starting with Gen9. Up until Gen 9 EVERY pokemon game was for everyone. However generation 8 completely threw that idea of the window. the only game aimed at the competitive players was Sword and Shield, BD/SP would only be interesting to the people that sit there whining they want the games to be like the old ones, without the gimmicks without the new graphics etc. While Legends has the target audience of people that do not care about the traditional forumla much and instead want innovation in the franchise. The way they introduced it also - at least to me - pretty clearly stated that Legends is the new series of pokemon games.
      Gen 9 - I'll be honest S/V is nowhere near as good of a VGC format as SwSh was. Though it still is widely considered a fan favourtie due to having possibly the best story in the pokemon series so far, and if you follow the intended order it's actually a bit higher difficulty than the games before.
      I do not know what they will do for the second game of this generation, as it's too early for a remake, and I'm not 100% confident they would go with Let's go for this slot. But I fully expect it to be a simpler, less gimmicky and more "old school" style game again
      And of course - the last game of this generation I'm very confident is going to be a Legends title. Remains to be seen if it will be similar to Arceus or keep trying to innovate more

    • @yddet4369
      @yddet4369 Před 9 měsíci +1

      Oh God Pokémon manifest destiny...

    • @gregvs.theworld451
      @gregvs.theworld451 Před 9 měsíci

      @@yddet4369 I was going to say obviously they probably wouldn't want to adapt all elements of that idea, but now that I think about it if they have to whitewash the history, maybe they shouldn't touch it at all.
      Okay better idea: Don't make it about the white European people for once: An American Legends game with a heavy Native American aesthetic with the PC and surrounding cast being original natives to the Unova region. Lots of open landscapes, no big cities yet.

  • @dogaocalvo
    @dogaocalvo Před 9 měsíci

    Man, I'd totaly agree with that, I hope they take this idea in consideration.

  • @amateurfilmgirlie
    @amateurfilmgirlie Před 8 měsíci

    I guess we'll find out this winter if there's a new mainline by fall 24

  • @BarryFRFX
    @BarryFRFX Před 9 měsíci +48

    Many people have been focusing only on the performance issues of Pokemon, so I figured it'd be good to make a list of all the gameplay issues and omissions (compared to other Pokemon games and the rest of the RPG industry). Please comment if I missed any.
    General:
    *Extremely slow 25-year-old text display for battle effects. Status Effects like Klawf's are shown line by line, when they could be shown easily with a single animation.
    *Practically no end-game. No battle tower or similar functionality.
    *No dynamic content difficulty. Instead of basing the difficulty of a gym based on how many badges you have already, each gym has static difficulty. This means if you just intuitively follow the east/west path, you'll end up stomping half the gyms as over-leveled.
    *No voice acting
    *Team Star Gameplay is just walking forward and pressing R.
    *No hall of fame when you beat the elite 4.
    *Vast removal of clothes customization. You can't change your outfit at all despite this being possible in Sw/Sh and most RPGs.
    *Can't change age despite there being tons of older students in the game.
    *Removed player card customization.
    *Removed status animations from Pokemon.
    *No Elite 4 Rematch.
    World:
    The world feels empty and lifeless because:
    *Extremely few side quests.
    *Can't actually interact with most NPCs.
    *Can't enter the vast majority of buildings.
    *Shops are just menus that sell mostly the same items.
    *No dungeons or interesting indoor areas.
    *Overworld is mostly simple textures and terrain with Pokemon randomly scattered and idling about. No interesting wildlife behavior.
    *No real reason to explore because the world just has the same Pokemon and items scattered randomly everywhere
    *Various bugs with overworld Pokemon display, like spawning inside of terrain, tera pokemon losing their sparkle
    UX and Controls:
    *No audio or visual cue for shiny pokemon in the overworld.
    *Unreasonable lag delays for many simple actions like changing pages in Pokemon box or just interacting with a stake.
    *No search in Pokedex.
    *No filtering TM machines by type in inventory.
    *In general, every UI action takes many more button presses than should be necessary.
    *ZL targeting is extremely unresponsive and finicky. Poor implementation of a simple lock-on mechanism that even Zelda 64 pulled off.
    *Let's Go Pokemon movement is extremely clunky. Pokemon don't run fast enough to keep up with you, and their movement AI is subpar.
    *Minimap doesn't show the location of other players.
    *Camera often gets stuck on objects.
    *No control remapping.
    Options:
    *Removed Set/Switch option.
    *Removed option for no battle animations.
    *No option to skip cutscenes. They have an absurd "skip cutscenes" options that don't skip the vast majority of cutscenes. The vast majority of games just have "hold {button}" to skip.
    *No difficulty setting despite the game being so easy. It provides basically no challenge.
    *No way to turn off minimap rotation.
    *No more text border options.
    Gameplay removed from other Pokemon games:
    *Removed most of what made PLA interesting, like the catching mechanics, interesting Pokemon placement, more item variety, etc.
    *Dexit
    *Mega Evolutions still gone.
    *Z-moves, Gigantamax just replaced with another similar feature.
    *Another needlessly complex cooking minigame just to replace the one they removed
    *Fishing
    *Diving
    *Can't use rare candy to evolve level 100 Pokemon.

    • @MusicComet
      @MusicComet Před 9 měsíci +9

      I hope a lot of pokemon fanboys see this, would be nice to also include flaws in the story (because there are some from what I remember, just not huge).

    • @goldoan
      @goldoan Před 9 měsíci +8

      Looks like you got most of it. I'd just add some points on social and competitive features that were cut.
      - The Or/As friend/ power system that made online really streamline
      - a customizable battle timer
      - various battle modes like triple and rotation battles
      - in game gts

    • @Sassafrass95
      @Sassafrass95 Před 9 měsíci +6

      I honestly was mad when I found out I couldn't dress up my character like a little lady and was instead to literally just be stuck with a school outfit of various colors. I want to be able to dress my character up in pretty dresses and curb stomp the enemy while looking fabulous dang it!

    • @KevinAccetta
      @KevinAccetta Před 9 měsíci +7

      You forgot to include:
      *No double/triple/rotation battles
      *Forced Exp Share

    • @markguyton2868
      @markguyton2868 Před 9 měsíci

      Ironically Legends resolved a few of these issues, shame both dev teams working on Legends and SV that were working on the games _at the same time_ didn't talk to each other...

  • @Cartoonist9670
    @Cartoonist9670 Před 9 měsíci +15

    The first step to solving a problem is admiting you have one

  • @clayhamilton3551
    @clayhamilton3551 Před 4 měsíci +2

    I would love to see Pokémon go back to pixel graphics. You can still make a huge high quality rpg in pixel graphics. Look at octopath traveler, star ocean etc.

  • @Kohchu
    @Kohchu Před 5 měsíci +1

    I think the thing people have forgotten... is Pokemon didn't hit it's true stride with the first games. Gen 1 did better then they expected, but it alone was not the thing that took the series by storm. It was popular, but many people only focused on it because RPGs on the Gameboy were limited, and there had never been a game like it. It was the Anime's release, and the subsequent merchandise they slowly began to give us, like the TCG, that slowly converted people into Pokefans, as the Anime made those Gameboy games feel more impressive... like a gate into the limited world we got. Gen 2, was thought to be the final generation, which is why they pulled out all the stops, to include Kanto as a bonus at the end, revisiting the original map in a new game, for nostalgia and to show an interconnected world, which was probably seen as impossible back then... but the games ended up garnering even more popularity... but at the time. We thought that was it.
    Then, Ruby and Sapphire happened. And we KNEW it wasn't going away any time soon. The franchise expanded, and has yet to stop expanding. Which was fine, until the current day, where they are essentially releasing polished up versions of the original games with less freedom and more restrictions. That's the thing I think most people hate about it. It feels identical, and barely takes risks, but it doesn't truly let you experience it on your own. Sun/Moon and Sword/Shield held your hand so much, you couldn't even be trusted to find key areas... Scarlet/Violet at least gives you the freedom to explore, but... most of it's empty, and hollow... I recall back to the days of exploring in RBY and discovering the Power Plant, or how GSC had entire dungeons like Mount Mortar or the revamped Rock Tunnel you never had to go into. It encouraged you to explore, since it was the only way to find some hidden stuff.

  • @chrispybacon3
    @chrispybacon3 Před 9 měsíci +37

    At least they’re actually acknowledging the problem. That’s a start but they’ve still got a long way to go before they redeem their reputation.

    • @Blackemperess
      @Blackemperess Před 9 měsíci

      Unfortunately its just PR speak. They won't do jack about getting the game to a stable state let alone improving the quality of everything else.

    • @samiframe4255
      @samiframe4255 Před 9 měsíci

      The only people who think their reputation is bad are haters. True fans enjoy the games for what they are

    • @Blackemperess
      @Blackemperess Před 9 měsíci

      That's an odd way to say _braindead sheep who are more than happy to be fleeced for broken unfinished products_@@sam4255

  • @paperip1996
    @paperip1996 Před 9 měsíci +7

    To Arlo's point about investors, i used to work for a small mountain resort that, for decades, the investors refused to invest in upgrades or proper upkeep. It got to a point where they had to tear down several of their buildings and completely start over, losing millions in construction costs and lost revenue, all for the sake of saving an extra $20-30k a year on maintenance.
    More dollars than sense.

  • @jkjerbdhetheth
    @jkjerbdhetheth Před 8 měsíci +1

    At least Pokemon still puts out mostly complete, largely self-contained games at a fixed price point.
    Sims 5 was just announced to be a live service subscription game... while the Sims 4 has racked up over ONE THOUSAND DOLLARS in paid dlc!