The Unused Mario Enemy that Stumped Modders for 11 Years

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  • čas přidán 4. 02. 2022
  • Special thanks to Aurum! ► / deraurumburger
    Super Mario Galaxy has a ton of unused content hiding beneath its surface. Quite literally a horde of objects ranging from maps, to stage elements, to enemies, and everything in-between. The repository of cut content is as vast as the galaxies themselves. But there is a peculiar enemy that once it was discovered, it wasn't really known how it functioned until several years later. This is the story of that enemy: The Dragon Head Flower. And how it eventually was solved.
    Follow me on Twitter! ► @SwankyBoxYT
    Check out SwankyZone! ► bit.ly/2p2bwMq
    #mario #supermariogalaxy #supermariogalaxy2 #supermariobros #outofbounds #swankybox #gamingmystery #smg1
    Credits and sources:
    Research and recreation by Aurum.
    Peardian for originally discovering the Dragon Head Flower.
    Written and filmed by SwankyBox.
    Editing by SwankyBox.
    Music credits:
    Songs from Super Mario Galaxy 2 OST
    "Unidentified Planet - SMG2
    "Honeybloom Galaxy" - SMG2
    "Sky Station Galaxy" - SMG2
  • Hry

Komentáře • 549

  • @ArcadeAssassin
    @ArcadeAssassin Před 2 lety +1256

    I don't think I've ever been more anxious in my life then when playing the star ball levels, especially the green star one

  • @aisadal2521
    @aisadal2521 Před 2 lety +1119

    The amount of unused and unseen content that is still being unearthed after all these years is astounding 😄. Thanks as always for taking us on these amazing trips, Swanky 🥰✌

  • @huntercrunch94
    @huntercrunch94 Před 2 lety +1201

    Maybe they scrapped it because it’s freaking terrifying. Why does it look like that?

    • @Gamerguy-ud1zo
      @Gamerguy-ud1zo Před 2 lety +271

      they didn't polish it yet, they wanted to see if it would work before finalizing it. they most likely start with crude models before putting effort into realistic ones.

    • @Chris-mc2dt
      @Chris-mc2dt Před 2 lety +100

      Those beady lil eyes make it kinda cute

    • @unquestionableexistance8704
      @unquestionableexistance8704 Před 2 lety +70

      it looks like poochy

    • @kaitlando636
      @kaitlando636 Před 2 lety +53

      Naked piranha plant

    • @dusklunistheumbreon
      @dusklunistheumbreon Před 2 lety +53

      Pepto bismol demon

  • @BlazingShadowSword
    @BlazingShadowSword Před 2 lety +455

    I dunno...even for a Mario character it doesn't look dangerous, even the cute enemies have something that signifies danger, like sharp teeth or angry eyebrows. This has no teeth, no angry expression, it isn't even moving in a way that's dangerous. It's a giant head that looks like it's chewing cud like a cow.

    • @aedge622
      @aedge622 Před 2 lety +46

      Its face kinda reminds me of Poochy from the Yoshi games

    • @jordancooney6817
      @jordancooney6817 Před 2 lety +39

      Well, Wigglers don't look threatening until they're angry.

    • @SSM24_
      @SSM24_ Před 2 lety +45

      Eh, the model and textures are clearly quite unfinished. It's hard to tell whether the lack of "evil" features is an indicator of it not actually being an enemy, or if it just hadn't gotten those details added before it got scrapped.

    • @sethobester9331
      @sethobester9331 Před 2 lety +7

      I think it was most likely not supposed to be helpful to the player, all flower dudes and things that try to suck you in are usually bad in Mario games. I doubt it would have instantly shot you into the void and killed you but it’s probably likely that it sent you back a bit in the level

    • @cixlo
      @cixlo Před 2 lety +4

      But it has those dix suxing lips that piranha plants have.

  • @FrahdChikun
    @FrahdChikun Před 2 lety +373

    You know what the head of this thing reminds me of? Poochy from Yoshi's Island, the friendly lovable mutt that helps Yoshi. I think the link between these similarities would have tipped the player off that this thing meant no ill will. However, not everyone has played Yoshi's Island nor know about Poochy, so I can see why new players could be confused if this thing was a threat.

    • @kristalann5151
      @kristalann5151 Před 2 lety +1

      I love Poochy but I didn't know about him until I played Yoshi's Woolly World, I don't think I played Yoshi's island. Or, I remember I had it on the DS, maybe that's a different version? Or also I had it but I didn't finish it all the way through, maybe it's in a later level I didn't play? I don't know. Anyway, I actually thought Poochy was invented in Woolly World before seeing your comment and looking it up.

    • @flariz4824
      @flariz4824 Před 2 lety +8

      "lovable"

    • @LittleCart
      @LittleCart Před 2 lety +8

      at least poochy has a color scheme that resembles a dog, i however do not like the fleshy dragon plant

    • @iantaakalla8180
      @iantaakalla8180 Před 2 lety +3

      And plus, the creature resembling Poochy is not as quieting as people would think it would be thanks to the infamy of the levels involving Poochy in the original Yoshi’s Island.

    • @SoIstice
      @SoIstice Před 2 lety +5

      @@LittleCart Well obviously if it made it to the final game it would have been properly textured. It's unfinished here.

  • @_Sp4ce_
    @_Sp4ce_ Před 2 lety +237

    You should make a video about the unused power up “Bone Mario”. Aurum also covered this!

    • @IDoFNaFLMAO
      @IDoFNaFLMAO Před 2 lety +7

      Wait bone mario?

    • @jackpijjin4088
      @jackpijjin4088 Před 2 lety +27

      Wasn't that just a model used for when Mario gets shocked?

    • @_Sp4ce_
      @_Sp4ce_ Před 2 lety +39

      @@jackpijjin4088 Yes but In the files of Galaxy 2 is a power up called the Bone’s Curse. The model Mario would turn into doesn’t exist anymore so aurum just had the game load the skeleton model when the power up became active. It exists under the name “Horror” in the list of power ups in the game. Aurum goes into full detail in his video documenting the discovery.

    • @jackpijjin4088
      @jackpijjin4088 Před 2 lety +9

      @@_Sp4ce_ Oh rad. I've got some catching up to do. :)

  • @smushy64
    @smushy64 Před 2 lety +71

    every time he says "nevidia", i get a heart palpitation

    • @TommyAgramonSeth
      @TommyAgramonSeth Před 2 lety +5

      I've never heard it being pronounced like that, although their old logo (stylized as nVidia) might suggest it

    • @RonWolfHowl
      @RonWolfHowl Před rokem +1

      @@TommyAgramonSeth "N." "Vidia." "N. Vidia"

  • @apurpledragon
    @apurpledragon Před 2 lety +172

    I don't think that the Dragon Head Flower was cut due to it being replaced, I think it was cut due to it being the exact same, but it would've been used to send Mario in the opposite direction then where he should be going. Think about it, in the files this is labeled as an enemy. Naturally a path would be created to function the exact same as the hole you use the sphere, but it would send you in the opposite direction or into a death plain. I believe it was cut due to it possibly being annoying as not only do you need to balance on a sphere, but then you have this guy over here trying to spit you into an abyss if you get to close.

    • @trolltrolltrolltroll213
      @trolltrolltrolltroll213 Před 2 lety +40

      spot on, if it was intended as an "anti-hole" they probably thought it'd be too frustrating and annoying in an already stressful star ball level.

    • @SuperPostall
      @SuperPostall Před 2 lety +24

      I think that this is correct as well, because when launched, Mario just falls into the death plain, even if there is ground (see the end of the video to know what I mean)

    • @slimcognito383
      @slimcognito383 Před 2 lety +6

      Could have been that the testers had a hard time avoiding this enemy, and got frustrated. Leading to the developer cutting it out. Besides, it doesn't even look finished adding to the theory

    • @slimcognito383
      @slimcognito383 Před 2 lety +6

      @@SuperPostall I think that's just do to it being unfinished

    • @jesarablack1661
      @jesarablack1661 Před 2 lety +8

      I doubt it would launch off the map with the suction effect, but launching back to the start is very viable to me.

  • @DomiAnimations
    @DomiAnimations Před 2 lety +112

    I wonder what happens if Nintendo made a Mario game based off all the unused content from the previous games

    • @LittleScaredyBoy
      @LittleScaredyBoy Před 2 lety +11

      Sad to say: They are never going to. :

    • @MadWeegee
      @MadWeegee Před 2 lety +16

      Oh god imagine the elh from Luigi's Mansion

    • @justabearbrowsingyoutube4968
      @justabearbrowsingyoutube4968 Před 2 lety +5

      There is a lot of wild possibilities for story in game like that, and hope maybe fandom could make a fan game… but then again Nintendo seems to shut down fan games fast…

    • @testaccount4830
      @testaccount4830 Před 2 lety +2

      I believe that's called Super Mario Galaxy 2.

    • @Jacob-Sophia
      @Jacob-Sophia Před 2 lety +5

      I’ve always thought it’d be cool to have a game where Mario gets sucked into a world of cut and forgotten game content like Epic Mickey with cartoons

  • @Kaitri
    @Kaitri Před 2 lety +165

    Crazy how old this game is now.
    For me its another good mario game, but for many younger ppl this is their childhood. Amazing how much memories this game holds for many

    • @oofcloof
      @oofcloof Před 2 lety +9

      Yeah. This game is for me what super Mario odyssey is to 2010’s kids, and super Mario 64 was for 90’s kids.

    • @leeiif
      @leeiif Před 2 lety +3

      In my mind the Wii came out yesterday.

    • @Kaitri
      @Kaitri Před 2 lety +2

      @@leeiif funnily enough mine broke fairly early and i didnt bother. 2 years later i got it fixed and really enjoyed it again lol.
      twilight princess is the best zelda imo.

    • @TrueLadyEvilChan
      @TrueLadyEvilChan Před 2 lety +1

      I was 7 when this game out

    • @Kaitri
      @Kaitri Před 2 lety +1

      @@TrueLadyEvilChan i cant remember when it came out but i think i was 17? Lol

  • @LamanKnight
    @LamanKnight Před 2 lety +41

    I used to play with those marble maze toys when I was younger, so when I got to those Star ball stages, I was actually excited about it. And since I didn't have a lot of bad experience with those stages, I actually love that music.
    I can definitely see why a lot of people feel differently, though.

  • @pastapastajfollower2919
    @pastapastajfollower2919 Před 2 lety +10

    The funniest thing is Swanky, I found the “dragon head flower” so cool that me and my friends decided to make it our group chat banner!

  • @DeebzUwU
    @DeebzUwU Před 2 lety +45

    It’s kind of a cute, a terrifying horrifying cute but cute indeed

  • @Ze_Bowz
    @Ze_Bowz Před 2 lety +66

    It's somewhat cute, but the fleshy skin colour makes me uncomfortable. Also I wonder why it is called a dragon head flower, cause it looks like a mix between a piranha plant and those weird enemies from galaxy 2 (the ones from yoshi star galaxy)

    • @yellowpowr8455
      @yellowpowr8455 Před 2 lety +8

      There is a flower called the dragonhead flower. Maybe it's a placeholder name. A lot of new enemies in the Galaxy games have notable placeholder names in the code (such as Gringills being called Snake Fish in the code, or the Jammyfish just being called Jellyfish internally).

  • @Dreadjaws
    @Dreadjaws Před 2 lety +10

    This is also the first time I've heard anyone pronounce nVidia as "ne-vidia" rather than "en-vidia".

  • @thedraftingax5963
    @thedraftingax5963 Před 2 lety +53

    I did not know that this enemy was taken out of the first Mario Galaxy game! It would’ve been new to all of us, once we came across it! We would only see what it would do to attack us, if it was ever added to the game in the first place!

  • @Medusa-
    @Medusa- Před 2 lety +9

    This video is really well made- you set it up so that the viewer can realize what the flowerhead is meant to do just before you tell us. Really enjoyed that “aha!” moment

  • @megamegaO
    @megamegaO Před 2 lety +25

    Yall hate the motion ball levels? Those were the easiest levels...the most hated star to me, was the one with the garbage and bombs...and super strict time limit.

  • @zakj7169
    @zakj7169 Před 2 lety +20

    I’m surprised people would have so much anxiety playing the Green Green Galaxy. I totally get it if you have bad memories doing Rolling Gizmo on the Star ball, but that introductory level wasn’t something that gave me trouble even while collecting all the star bits and coins. Maybe it’s because I grew up with the Wii so my handle on the motion controls was easier to grasp, idk

  • @CyanicCore
    @CyanicCore Před 2 lety +38

    You perfectly summed up the game's feel! On the other hand, I got over the Star Ball levels some time ago. Considering there's only three, and they're *so* short, are they really bad with a bit of practice?
    Either way finding out about yet more elements of SMG is pretty cool! Looking at its design as a whole, perhaps the Starball missions wouldn't have had a golf theme at all? (Modders, get on that please!)

  • @AbsolXGuardian
    @AbsolXGuardian Před 2 lety +14

    Ironically, when you first introduced the flower my thought was "some kind of elevator" but that's probably because I'm not a Mario player and so a flower entity with no teeth and a non-menacing color pattern doesn't inherently seem too much like an enemy.

  • @KingYoshi93
    @KingYoshi93 Před 2 lety +15

    I think it was probably supposed to help you rather than to throw you off the cliff. That would explain the design. Yes, it's a big plant, but they gave it a friendly look with those eyes.

  • @jojoversus1100
    @jojoversus1100 Před 2 lety +2

    I love these videos. SwankyBox has definitely evolved into that plane of existence next to JonTron, Caddicarus, AVGN, Oddheader, The Easter Egg Hunter, PBG, Shesez, VaatiVidya, illusorywall, IronPineapple, YuriOfWind etc. That awesome area of CZcams that gives me the utmost comfort to watch. I always get excited when you release new videos. We all do. Please, never stop. These videos are going to stay with us forever.

  • @hazzard_destroyer
    @hazzard_destroyer Před 2 lety +3

    I love super Mario Galaxy stuff it’s just something that will never be old

  • @wickedeyegabe
    @wickedeyegabe Před 2 lety +1

    I just realized that I started watching you the summer before my freshman year and I am now over half way through my junior year. You have supplied me so much content over the years that have fed my love of Nintendo and undertake.

  • @yellowpowr8455
    @yellowpowr8455 Před 2 lety +1

    These are the cut content video I absolutely love, finding out the intended purpose of unused stuff in the code! I've browsed cut content from games like Super Mario Galaxy numerous times in the past. It would be awesome to see this enemy included in a mod, maybe spitting the player backwards in the course if they get too close.

  • @jordanski6828
    @jordanski6828 Před 2 lety +2

    I like to think that with the three ball levels having their own distinct themes, certain elements like the ball launchers would've been themed around those levels too. Like if the Melty Molten level had any, they could be giant lava geysers or mini volcanos, and Rolling Gizmo could've had ones that looked like actual springs. Maybe this one could've been put into a more plant/forest based theming? But I guess like Swanky said with this one, it would probably confuse players more if it wasn't a consistent and safe looking object.

  • @frogmeister833
    @frogmeister833 Před 2 lety +6

    I remember hearing about this, but never thought we would get an update

  • @jenson3000
    @jenson3000 Před 2 lety +18

    Damn I'd definitely try to avoid that thing as it does indeed look like it will hurt you
    Thank you and thanks Arum for unearthing this discovery 🙂😌😊

  • @amusedchortles835
    @amusedchortles835 Před 2 lety +4

    The fact that this has finally been solved is amazing. I’d read on it before, but I too assumed it was just an enemy. Fascinating that we’re still discovering things in Mario Galaxy 1 and 2’s code!

  • @spinachkale9392
    @spinachkale9392 Před 2 lety +3

    Can’t believe Mario galaxy still is reviewed and revisited considering how old it is. I love it. Also the ball levels were fun for the most part

  • @dionvisserrr
    @dionvisserrr Před 2 lety

    This is so cool! Still these discoveries and mysterious missing pieces of the MG history being found 🔥So interesting

  • @N64Mario
    @N64Mario Před 2 lety +1

    Some people say that this Dragon Head Flower thing is "cursed" because of it looking "fleshy colored", and because of its eyes where regular piranha plants don't have. But I for one welcome our new Mario plant variant. I think the name is cute as well.
    Also, I think some of the developers at Nintendo are vorephiles. We have Kirby (thats also pink BTW), Yoshi, giant man eating fish named Cheep Chomp, the giant eel in SM Sunshine. So now we have this unused plant creature? The stuff we find hidden in games that went unfinished is always interesting.

  • @sethobester9331
    @sethobester9331 Před 2 lety +5

    I think it was probably meant to be an obstacle in the levels, they probably didn’t kill you but it would make sense if they sent you back a bit in the level

  • @sircookie5672
    @sircookie5672 Před 2 lety +2

    Another possibility i was thinking, what if the ball first wasnt some rock with a star. What if it was a candy or food with a star inside? Feeding the plan and the plant would shoot out the star. Maybe a toad or a sign at the beginning would tell the player the plant is hungry

  • @ToonNoah
    @ToonNoah Před 2 lety +2

    the way swanky pronounces nvidia gives me shivers

  • @blehh_mae
    @blehh_mae Před 2 lety +1

    6:55 i could understand it if it was like, a special level had that as a replacement and/or it had some sorta friendly-looking idle animation so it looks nonthreatening, but since it was definetely scrapped it wont really ever be known

  • @FriendlyHermit
    @FriendlyHermit Před 2 lety +7

    I brings me joy to know that these classic games are given new life by the fans so many years after release. How cool is it to see something like this, you know? And to discover the purpose of these leftover assets... just goes to show how a game can be adored for generations.

  • @2l84me8
    @2l84me8 Před 2 lety

    Good find and interesting backstory.

  • @joshriley2936
    @joshriley2936 Před 2 lety

    The reason I was thinking it was removed by the time you showed that it was going to do what those launching holes did, I had the exact same theory. Everyone assumed it was an enemy at first glance, you wouldn't instinctively want to move toward it. That being replaced by the holes is a good example of the psychology that goes into game design. The hole is entirely self-explanatory, but this is almost automatically seen as a threat despite being the opposite. Fascinating.

  • @racoonwhocannotbekilled9999

    I don't know why, but I'm always so relaxed when watching your Super Mario Galaxy videos...

  • @darksentinel082
    @darksentinel082 Před 2 lety +3

    starts actually talking about the enemy instead of padding for time at 1:59

  • @gisanh
    @gisanh Před 2 lety

    Definitely one of your best videos, thanks 👏

  • @Moss_Dude
    @Moss_Dude Před 2 lety +1

    I think a pretty easy way to show players that this thing wouldn't hurt them (assuming it's used alongside the orange holes) would be for one of the holes to launch you directly into it, only for it to catch you and throw you the rest of the way to your destination. The player would notice that it got them where they were going, and did no damage to them in the process.

  • @ryannakao7265
    @ryannakao7265 Před rokem +1

    dragon head flower: i chomp mario and spit him out. but if i'm hit with a shell, i drop a power star

  • @hl5217
    @hl5217 Před 2 lety +4

    You've heard of the piranha plant
    Now get ready for the blobfish plant

  • @gohanthebrohan3749
    @gohanthebrohan3749 Před 2 lety

    I feel like I’ve seen this video before, but it just came out? This is the third time I’ve seen this video in the past month and a half, but the first time I’ve ever actually watched it. The human mind is a crazy thing sometimes

  • @jasperfox6821
    @jasperfox6821 Před 2 lety

    This was awesome, good video dude ^^

  • @keynanmartinez
    @keynanmartinez Před 2 lety

    After all these years it Phenomenal to see the unused content solved.

  • @LiterallyTheLetterJ
    @LiterallyTheLetterJ Před 2 lety +1

    when you mentioned how it eats something and spits it out upwards , i immediatly thought of the guys that launch you in super mario sunshine

  • @LuckyOwI777
    @LuckyOwI777 Před 2 lety

    I agree with your thought of this "enemy" simply existing as a mode of transportation to another part of the stage, and that it was replaced by the hole for the reason you gave.
    They could have had a sign to explain it though. Or maybe even at the start of the level, pan the camera over to one and explain, before you start, but it's very possibly nobody thought of that. In any case, I think the hole was just much simpler, which is why this "enemy" was removed.

  • @Fuzunga
    @Fuzunga Před 2 lety

    This was surprisingly interesting!

  • @Eevee860
    @Eevee860 Před 2 lety

    The rolling levels (and their music) are great

  • @bluefiremitchell9915
    @bluefiremitchell9915 Před 2 lety

    That’s a really nice piece of knowledge

  • @bread2374
    @bread2374 Před 2 lety

    As someone who’s childhood console was the Wii, and my favorite video games of all time are Galaxy 1 and 2. Seeing stuff like this makes me happy.

  • @Xizilqou
    @Xizilqou Před 2 lety +1

    Sad that this concept was never used in galaxy and not in any other Nintendo games that I know of. It looks so cool, especially with the animations.

  • @MrLuciusrm
    @MrLuciusrm Před 2 lety +4

    I don’t know why but this enemy give me a “yoshi Island” feels

  • @catetmax1812
    @catetmax1812 Před 2 lety +5

    I have a question, does somebody knows where the background in the comet observatory come from? It's look like a island on google map, but I'm unable to find where is this island. You can kinda see it at 0:40 on the right.

    • @catetmax1812
      @catetmax1812 Před 2 lety

      I'm certain peoples live on this island, you can see what is looking like a road on the eastern part of the island.

  • @benjaminchristiansen9852

    I liked the levels where you move the ball with motion controls, thought I got very good at it too after lots of practice, the manta ray levels and a lot of the purple coin levels were FAR worse than any of the marble type levels at least for me

  • @ArsonDev
    @ArsonDev Před 2 lety

    I remember playing this the year it came out, to hear its 11 years old makes me feel nostalgic and old. I miss those times

  • @jekizjenkins7690
    @jekizjenkins7690 Před 2 lety

    Man I play this game yearly I love it so much ther will be no game that replaces its place in my heart its just so special

  • @exodusn2233
    @exodusn2233 Před 2 lety

    I love the animation of that thing swallowing the ball and spitting it out. It looks hilarious!

  • @fabianwhs9891
    @fabianwhs9891 Před 2 lety +1

    How cool!
    I was worried that it may just have been corrupted

  • @seadragon4425
    @seadragon4425 Před 2 lety

    Everything you said about the star ball levels is exactly how I would describe it

  • @Dreadjaws
    @Dreadjaws Před 2 lety

    I don't remember having much trouble with the star ball levels, but the ones where you're followed by Shadow Mario are the most anxiety-inducing things in the world.

  • @testaccount4830
    @testaccount4830 Před 2 lety

    To finally see this big boi in action, I thought I'd never see the day.

  • @LendriMujina
    @LendriMujina Před 2 lety

    I think it's adorable, personally.
    And they could have solved the usability problem by putting in a point where the first encounter with it was unavoidable. Like, say, putting it at the end of a slope that was the only path forward, with the next portion of the level floating conspicuously near it.
    That was the NES Mario games' approach to explaining mechanics.

  • @AlexandraStubbs
    @AlexandraStubbs Před 2 lety

    Wow that is so cool! Didn’t even know about this enemy. You all are the best.

  • @Zaktot-ho8fe
    @Zaktot-ho8fe Před 2 lety +1

    Did we ever figure out why there were realistic bug enemies in the code?
    They seemed like they were almost from a seperate project altogether

  • @Goudlock
    @Goudlock Před 2 lety +2

    Tbh the two dots make it look like the helping dog in Yoshi Island !

  • @Greywander87
    @Greywander87 Před 2 lety

    I think it may have also made more sense from a gameplay standpoint to need to roll the ball into a socket to launch it, rather than getting sucked in from a distance. With the dragon head flower, you'd only need to get close enough to get sucked in. It would be easy to even do it by accident. Replacing the flower with a socket that launches you makes the minigame more challenging, requiring you to roll the ball into a precise spot.

  • @Waikuteru
    @Waikuteru Před 2 lety

    Nice video, another interesting fact learned!

  • @Socrates775
    @Socrates775 Před 2 lety +1

    I actually really liked the Star Ball Challenges as a kid and even when I played them on switch not long ago :D
    I thought it was a fun challenge which wasn't easy but not that hard either :)

  • @mochapoke3100
    @mochapoke3100 Před 2 lety

    The rolling ball levels were good on the switch, so glad they had motion controls still on that game alongside regular controls

  • @universalsubs6935
    @universalsubs6935 Před 2 lety

    After a while I got control of the ball levels except for rolling gizmo galexy

  • @dusttalesans932
    @dusttalesans932 Před 2 lety +1

    How ironic that I see this 11 days after it’s upload.
    COINCIDENCE?! I THINK NOT!

  • @quandaledingle1122
    @quandaledingle1122 Před 2 lety

    I feel you on the ball levels swanky I dispose those

  • @whatyouknowaboutrollindown8232

    A video about a mystery from 11 years ago, posted 11 days ago.
    Nice

  • @loldumbvids
    @loldumbvids Před 2 lety

    Very interesting to see some behind-the-scenes of a level that frustrated me to death as a child.

  • @trevortucker9586
    @trevortucker9586 Před 2 lety

    At 2:59, that scene reminds me of the battle against the giant Looper in Skies of Arcadia's DLC.

  • @alexandrosmourelatos7690

    I remember trying to find this too back in 2018.... I am amazed I never thought of the ball....

  • @LittleScaredyBoy
    @LittleScaredyBoy Před 2 lety

    This thing. This is such a bizarre freaking thing.

  • @dorrivix4214
    @dorrivix4214 Před 2 lety +2

    to anyone that has trouble with the ball rolling levels: set your wiimote upright on your hand and tilt it around like you were using a joystick.

  • @SamiTheAnxiousBean
    @SamiTheAnxiousBean Před 2 lety

    it's honestly Interasting as hell how much unused stuff still gets dug up

  • @TheCreepypro
    @TheCreepypro Před 2 lety

    not sure if I would even define this as an enemy considering its function but yes at first glance yeah it does look kind of menacing and it was better to replace it

  • @snek616
    @snek616 Před 2 lety

    At this point I feel like unused content can be considered a sort of never ending cave, going deeper and darker forever

  • @GreenHatter
    @GreenHatter Před 2 lety +3

    I personally hated those surfing levels

  • @neftalegorman2450
    @neftalegorman2450 Před 2 lety

    That big unused flower creature is relatively cute!! I'm sad he's no longer in the game!

  • @Hithere-uz6wd
    @Hithere-uz6wd Před 2 lety

    Close your eyes while listening to the part where swanky explains what he thinks is the reason for the removal of the flower from the ball courses

  • @PansyPops
    @PansyPops Před 2 lety

    I’m kinda happy this was left out, it looks oddly human and mildly terrifying for a Mario game.

  • @DonYagamoth
    @DonYagamoth Před 2 lety

    My first thought when seeing the Dragonhead Flower was: This looks actually quite similar to the dogs head (Pooch?) in Yoshis island

  • @underconstruction7367
    @underconstruction7367 Před 2 lety

    Super Mario galaxy is my childhood, this game ain’t never getting old lol

  • @dominicbonogofski
    @dominicbonogofski Před 2 lety

    Thats the coolest yet most terrifying thing I've ever seen
    Side note: I used to be terrible at the star ball levels when I was a kid, but I'm good at them now. They aren't that bad, really. And the gimmick doesn't overstay its welcome. It's only used in 3 levels in SMG1. I don't remember how many times it's used in SMG2, but I know it's quite a few more than SMG1. On the topic of motion control gimmicks, which do you prefer, the stupid Fluzzard bird levels from SMG2 or the ray-surfing levels from SMG1? I like the ray-surfing more since you actually have control of what you're doing, since you speed up with the A button instead of having to fly downward by pointing the wiimote at the god damn floor pretty much. You can also just control the turning better in general since the manta ray is pretty responsive to how you turn the wiimote. Fluzzard isn't like that. You try to turn your wiimote, and Fluzzard keeps flying forward pretty much.

  • @timothymaddux9018
    @timothymaddux9018 Před 2 lety

    I love the star ball levels... Except the music. That hurt

  • @Srcsqwrn
    @Srcsqwrn Před 2 lety +1

    Swamkybox videos feel like the opposite of Odd Header videos. Swankybox has so much fluff and stuff at the beginning of the video, and builds up to such a small thing. Plus there's always a lot of repetition throughout the video.
    It's frustrating.

  • @RellekEarth
    @RellekEarth Před 2 lety

    I think perhaps the reason it was replaced might be the fact that the plant may have given child me very disturbing dreams about a fleshy coloured plant that moves strangely and has terrifying eyes.

  • @elliot20201
    @elliot20201 Před 2 lety

    Super cool!! I love how playdough-y this unfinished model looks ;lsadkfj

  • @agentomecha634
    @agentomecha634 Před rokem

    While Mario Galaxy or Galaxy 2 aren’t my favorite 3D Mario games, they’re still overall good games and it’s cool seeing modders bring back old unused elements from them.

  • @GiulianoMazzina
    @GiulianoMazzina Před 2 lety

    All I imagine are the developers of the game sitting back and laughing at how wrong some are and shocked at how spot on modders got.

  • @buizelmeme6288
    @buizelmeme6288 Před 2 lety

    Nice video essey!