How Metroid Fusion Creates Dread

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  • čas přidán 18. 06. 2024
  • Continuing this ever evolving series of videos which looks into the way Metroid games build their in-game atmosphere.
    *Super Hans gag courtesy of Nintendo Life (see pinned comment)
    Metroid Fusion has much more of a horror theme than most other Metroid games.
    Yeah, I know, "Fear, Isolation and Foreboding" doesn't make sense.
    'Foreboding' is more like the word 'quickly', an adverb, and needs a bit of context-ANYWAY, I'm getting carried away.
    Metroid Fusion is a bloody masterpiece, I realise this more as I get older and play more Metroid games.
    #MetroidDread #MetroidFusion
  • Krátké a kreslené filmy

Komentáře • 4,5K

  • @ButterNuss.
    @ButterNuss. Před 4 lety +3607

    I still love how the SA-X reacts to Samus. It first freezes you, and then shoots you with a Missile.
    Because thats how you kill Metroids.

    • @thebusinessmango9237
      @thebusinessmango9237 Před 3 lety +355

      Wait... True O.O

    • @Oddi0
      @Oddi0 Před 3 lety +392

      Wow, I can't believe I never put that together before! You're 100% right. That is an amazing detail.

    • @roaringthunder115
      @roaringthunder115 Před 3 lety +103

      Oh my god

    • @guybob3618
      @guybob3618 Před 3 lety +378

      Imagine hunting down metroids your whole life because that's your job, and then after exterminating them and destabilizing an entire ecosystem you become aware of what you did, basically exposing humankind to a parasitic threat 1000 times worse than those poor metroids minding their own business and exploited by space pirates.
      Also, you're the prey now...

    • @Robcarpentier12
      @Robcarpentier12 Před 3 lety +206

      Also since your newly modified suit had Metroid DNA in it. I always liked to think the SA-X partially saw you as a species of Metroid

  • @Rickfernello
    @Rickfernello Před 6 lety +3001

    "Does Samus suspect anything?"
    "Nah, mate"
    LOL

  • @charlesvattimo4674
    @charlesvattimo4674 Před rokem +93

    Can’t wait for the sequel, How Metroid Dread Creates Fusion.

  • @thebaku818
    @thebaku818 Před 3 lety +1955

    Metroid 1: Adventure
    Metroid 2: isolation
    Metroid 3: triumph
    Metroid 4: mystery
    Metroid 5: DREAD
    Edit: I don't know how or why are people still finding this comment, but fyi this comment was made before the release and I had no way of knowing how the product would turn out, I just made a snarky remark on the title, put your "um actually"s down

    • @galfinsp7216
      @galfinsp7216 Před 2 lety +66

      I remember how the first 4 2d games followed the plot of the 4 alien movies, so it can outlast that movie series

    • @ChrisHinners008
      @ChrisHinners008 Před 2 lety +61

      I mean, THE GAME IS LITERALLY CALLED METROID DREAD! IF IT DOESN’T HAVE A THEME OF DREAD THEN I FEEL LIED TOO!

    • @Tothro
      @Tothro Před 2 lety +59

      Other M: Eat glue
      Seriously, leave it to team ninja to make nightmare, probably the creepiest thing after SA-X to look pristine and boring.

    • @i_am_jarvistm7220
      @i_am_jarvistm7220 Před 2 lety +17

      There's also Metroid: Prime Hunters for the DS... Though, admittedly, that one's one of the FPS versions. So many brain puzzles in that one, save for the fact that your weakest weapon is also technically universally compatible with most enemies... while the other available ones have their strengths and weaknesses in an almost broken way if you can remember which goes with what... THEN there's the freaking BOSSES, which are EACH borderline carpel-inducing... So for that one, I'd say... "Sheer Determination"

    • @stonecold5373
      @stonecold5373 Před 2 lety +9

      metroid dread is not scary whatsoever. the emmi's are more annoying than anything, and provide for a tense experience, but never fearful. they are too easy to escape, and even if you are caught over and over again, that same tense feeling just wears off quickly once you figure out the patterns. there's nothing really dreadful about metroid dread.
      Try dead space or something similar if you want dread!

  • @TheDudeManBro
    @TheDudeManBro Před 6 lety +5129

    I'll give you tension, being far from a save point when your Gameboy advance battery indicator turns red.

    • @grbrg4007
      @grbrg4007 Před 5 lety +58

      lol

    • @gigadrill0000
      @gigadrill0000 Před 5 lety +23

      Rofl

    • @yoshyfoods
      @yoshyfoods Před 5 lety +64

      Nah, my gba sp can be charged, so I'm fine in that situation

    • @voltricity1942
      @voltricity1942 Před 5 lety +249

      @@yoshyfoods *then you realize you left your charger at you grandmas house*

    • @yoshyfoods
      @yoshyfoods Před 5 lety +136

      @@voltricity1942 gonna be honest, probably something I would ACTUALLY do

  • @joejoetuber574
    @joejoetuber574 Před 5 lety +3615

    My favorite thing about SA-X is it shows how unstoppable Samus is. It's literally you, Samus, from every game before. Think about the dread she caused to those poor creatures in Super Metroid. What about the Zoomers, the first enemy you see? Only the stupidest person could die from those. They take only a few shots. They have no chance of survival in a fight with you.
    Now, in Fusion, you're fighting against yourself, that unstoppable beast. You're fighting Samus. Now *you* feel the terror you caused every enemy before. This time, *you're* those pathetic little zoomers. Only the stupidest person could die from you. You only take a few shots.
    You have no chance of survival in a fight with SA-X.

    • @luisfernandohernandezfranc947
      @luisfernandohernandezfranc947 Před 5 lety +126

      Exept 4 the final encounter with him

    • @VideoGameAnimationStudy
      @VideoGameAnimationStudy  Před 5 lety +360

      Yeah, like going for an Alien Isolation kinda take. I'd love that.

    • @roaringthunder115
      @roaringthunder115 Před 5 lety +62

      Deep....

    • @ma-x9014
      @ma-x9014 Před 5 lety +218

      I remember in Metroid prime scanning some of the the space pirate computers reveals how scarred they are when they find out Samus if on the planets and trying to spoil there plans. I imagine what the space pirates were going through is the same feeling players playing super Metroid were experiencing.

    • @quartexgames9834
      @quartexgames9834 Před 5 lety +18

      And the chain goes on...

  • @diegog1853
    @diegog1853 Před 2 lety +796

    My favorite part about the SA-X is how it reflects Samus dark past back at her. Samus erradicated without mercy the entire metroid species, only to feel compassion for a single individual, than she then couldn't save from mother brain. And now the SA-X acts like a nightmare of her past, now Samus is a representation of the Metroids she killed, with the same colors, dna and properties, and an ultra powerful Samus is chasing her down and attacking her in the exact same manner, ice beam and then missiles.
    When you are hiding in the dark from the SA-X and the only thing you hear is its footsteps, It reminds me of very similar scenes in Metroid 2, when your footsteps were the only sound and the metroids were hiding from you.

    • @Masterofcandy4
      @Masterofcandy4 Před 2 lety +64

      Damn, that’s deep.

    • @Scarbosul
      @Scarbosul Před 2 lety +41

      Ha, this Metroid Dread seems to continue this line of thinking.

    • @sombrinho225
      @sombrinho225 Před rokem +11

      Eu nunca tinha parado pra ver as coisas dessa maneira, e olha que eu acabei de zerar o jogo

    • @Alucard1797.
      @Alucard1797. Před 10 měsíci +3

      I kinda feel bad for those Metroids

    • @waveframe235
      @waveframe235 Před 4 měsíci

      W pfp

  • @coldstarxv8681
    @coldstarxv8681 Před 3 lety +3091

    This aged very well. I'm here waiting for Metroid Dread that was just announced at E3

    • @VideoGameAnimationStudy
      @VideoGameAnimationStudy  Před 3 lety +460

      You and many others 😎

    • @takemetoyonk
      @takemetoyonk Před 3 lety +79

      Growing up with Fusion as my favorite Metroid to revisit, I have a bias of being drawn to 2D horror/suspense Metroid tones. I have to remind myself that Dread wasn't made to capture that creeping feeling, seemingly-- We were shown that EMMI areas are color coded and marked with special doors, and sometimes gives a cannon to dispatch them near their areas. I am really looking forward to their chases as well as the continued return of seamless cutscenes!

    • @buck-pucker
      @buck-pucker Před 3 lety +16

      @@takemetoyonk It definitely doesn't! It has tension, but it seems like you're thrown into an encounter with EMMI at the start of the game - we don't have any of the signposting or foreshadowing leading up to the SA-X. Right now I'm thinking about how the tension of an EMMI could be topped - unless they throw you into a scenario with MORE EMMIs...

    • @bensaadoussema9679
      @bensaadoussema9679 Před 3 lety +28

      It seems that Dread took the legacy of Fusion and is more oppressing and fearful than its predecessor.

    • @anthonynycholas4230
      @anthonynycholas4230 Před 3 lety +10

      Yeah; the first look at the E.M.M.I. in the trailer and the gameplay showing how really ramps up the tension with the E.M.M.I. ruthlessly hunting you which if they catch you it's a permadeath but the good thing is the areas that E.M.M.I. are hunting you you go straight back to the entrance/exit where you came from so you don't have to slog through the whole way from your previous Save Station to where you encountered the E.M.M.I. that killed you.

  • @FarCritical
    @FarCritical Před 6 lety +3619

    "Fear + Tension = Fusion" That's absolutely genius

    • @lax3565
      @lax3565 Před 6 lety +221

      Where did the U come from? did you snap the e's legs, join them together and then flipped them 90 degrees counter clockwise?

    • @Kiroto50
      @Kiroto50 Před 6 lety +49

      However that would make it so Fear = Fusion - Tension, and we all know Fear needs Tension.

    • @VideoGameAnimationStudy
      @VideoGameAnimationStudy  Před 6 lety +143

      Just to clear up:
      Fear + Tension = Feasion
      And I'm sure in some Scandinavian countries, 'ea' might be pronounced 'I'
      (Absolute conjecture)

    • @metamayto
      @metamayto Před 6 lety +37

      I guess you could say it's a FUSION of those two themes.

    • @itstrayantula7082
      @itstrayantula7082 Před 6 lety +18

      And then confusion = confession or just confusion. LOL.

  • @mr.mermit6189
    @mr.mermit6189 Před 4 lety +1637

    “How Metroid Fusion creates Fear”
    *Sa-X places down a power bomb*

    • @Oceb
      @Oceb Před 4 lety +28

      @Dankish_Gamer- 669 Meanwhile Prime and Prime 2: Echoes metroids only need one power bomb to be killed.

    • @judeivanguevarra1687
      @judeivanguevarra1687 Před 4 lety +91

      @Dankish_Gamer- 669 he meant when samus was under the small tunnel and sa-x places the p bomb and you think he's gonna discover you because it destroys the floor, it's the fear of being discovered, not the fear of the damage it does to you with a specific weapon

    • @zacharykim295
      @zacharykim295 Před 4 lety +42

      "OH SHIT OH SHIT"

    • @mrmooface7774
      @mrmooface7774 Před 4 lety +36

      I remember playing Fusion and seeing the SA-X do that, and then i thought holy crap if I was like a few blocks over *it would have seen me*

    • @Isaac-wv9go
      @Isaac-wv9go Před 4 lety +36

      @@mrmooface7774 I remember as a kid, when SA-X dropped a power bomb I was like, "How on earth am I supposed to fight this thing?"

  • @victordanielcatalan1808
    @victordanielcatalan1808 Před 3 lety +748

    “The longer the *note*, the more DREAD.” Hehe, noice.

  • @tubeviewerX20
    @tubeviewerX20 Před 3 lety +353

    “No entry without authorization!”
    Pretty cool to hear that loud & clear on a handheld game console of the time; it only adds to the tension.

  • @howdoilogin
    @howdoilogin Před 4 lety +1635

    SA-X legitimately turned this into a horror game.

    • @AngryProtoBoi
      @AngryProtoBoi Před 4 lety +71

      It has, really.
      Even while not having played the game, it creeps me out but weirdly makes me want to play it.

    • @robertyoung406
      @robertyoung406 Před 3 lety +10

      Well hello there Von Stroheim

    • @travv88
      @travv88 Před 3 lety +58

      There is this one spot in the game where you have to run past the SA-X and it scared the shit out of me.

    • @DDRUTOU
      @DDRUTOU Před 3 lety +41

      No kidding, man. The first time I played, it took like 12 hours because every room I entered, I thought I would run into the SA-X. Then after I was told there were no fewer than 10......i was literally tip toeing the rest of the game. What an accomplishment

    • @ziimulhah3223
      @ziimulhah3223 Před 3 lety

      @@travv88 especially since its just after Yaukuza, so you probably won't even be able to survive a single shot.

  • @stev7074
    @stev7074 Před 4 lety +1096

    The SA-X actually scared me as a kid, so much in fact that my first encounter I actually put the game down and didn’t play it for an hour.

    • @VideoGameAnimationStudy
      @VideoGameAnimationStudy  Před 4 lety +154

      The game did its job!

    • @AuroraNCSinger
      @AuroraNCSinger Před 4 lety +46

      Same, though. I was too scared to play it for so long, until one day I finally gathered the courage and finished it

    • @justinmiller2132
      @justinmiller2132 Před 4 lety +38

      Yeah, I still remember crossing from the Reactor Area back into TRO and being forced to get chased by the SA-X, that part always made me tense up and feel terrified just cause of those darn footsteps.

    • @Larry.R
      @Larry.R Před 4 lety +12

      While it's not a Metroid game, I had a similar experience with a game when I was young where I couldn't get past a certain stage because the music creeped me out. I was playing Toy Story on PC. The fourth stage of the game is called "Nightmare Buzz". It's essentially the first boss battle of the game. Looking back on it, it seems silly, but I was so scared of it, that I asked my younger brother to get past him. I think he did, and that was a relief. Tense music, and not to mention that you're fighting a giant Buzz Lightyear who shoots real laser beams (and I think he can also conjure up fireballs that you're supposed to whip).

    • @achatagata
      @achatagata Před 4 lety +6

      that's what happened to me when I played it a few weeks ago and I'm a whole adult lmao

  • @evantherandom3169
    @evantherandom3169 Před 2 lety +380

    This was horrible for me the first time because I didn't know the SA-X interactions were scripted. I thought it would be random, so I always moved carefully and was aware of possible escape routes or hiding places.

    • @chazlonewolff3320
      @chazlonewolff3320 Před 2 lety +35

      I thought the same and wished the encounters were random but I’m sure that was the original plan. They probably scraped knowing people would complain it being too hard. Which saddens me because I love challenging games like that.

    • @VideoGameAnimationStudy
      @VideoGameAnimationStudy  Před 2 lety +67

      I don't think it being unscripted was the original plan, I don't think the GBA was capable of it being totally random. Plus, it needed to be scripted for story purposes.

    • @chazlonewolff3320
      @chazlonewolff3320 Před 2 lety +8

      @@VideoGameAnimationStudy well that could be true but if they were to bring SA-X back on the switch with that in mind would be cool.

    • @no1cratee49
      @no1cratee49 Před rokem +8

      @@chazlonewolff3320 like a remake of fusion on switch.

    • @chazlonewolff3320
      @chazlonewolff3320 Před rokem

      @@no1cratee49 yesssssss

  • @dcyoung8887
    @dcyoung8887 Před 3 lety +696

    Metroid Dread is going to crank that fear up to 11. Can't wait.

    • @christopherromero7829
      @christopherromero7829 Před 3 lety +21

      Trailers didn’t make feel fear at all like they didn’t even try on setting the mood

    • @akiradkcn
      @akiradkcn Před 3 lety +71

      @@EMJAYYTK who hurt you?

    • @JC21
      @JC21 Před 3 lety +3

      I said the exact same thing before I saw your comment lol

    • @dcyoung8887
      @dcyoung8887 Před 3 lety +5

      @@JC21 ah I had no idea. I didn’t see your comment when I made my comment. Guess we thought the same phrase.

    • @JC21
      @JC21 Před 3 lety +5

      @@dcyoung8887 You posted first so you beat me to it :P

  • @trueblade444
    @trueblade444 Před 6 lety +955

    Don't forget this is all on a GBA, too. Being able to get this kind of sound design, very tense atmosphere, Genuinely stressful but never unfair situations on limited hardware is just beyond impressive. I wouldn't object if this game got a 3DS remake like Samus Returns to really ramp up the fear. Or if Metroid Prime 4 is nearly a full horror game.

    • @knee-deepin-doot8742
      @knee-deepin-doot8742 Před 5 lety +96

      Fun fact: apparently the studio that did Samus Returns originally wanted to do a Fusion remake.

    • @neilisbored2177
      @neilisbored2177 Před 5 lety +3

      Or if Metroid Prime 4 in general.

    • @kamentrainerhorn2073
      @kamentrainerhorn2073 Před 4 lety +5

      I'd go for either of those things. Still want Metroid 5, though.

    • @thejackmobtv193
      @thejackmobtv193 Před 4 lety +5

      Knowing nintendo they would just miss the point and screw it up

    • @thejackmobtv193
      @thejackmobtv193 Před 4 lety +3

      @Benjamin McCann not saying they make bad games, just that they (like in samus returns) they miss the point of the original games when they remake it

  • @machjac
    @machjac Před 6 lety +260

    Fusion will always hold a special place in my heart because it is the logical and thematic conclusion of the Metroid series:
    For multiple games you've been a lone hunter stranded in an alien world, running and gunning and slowly overcoming the enemy until you strike your victory blow and escape the enemy's last ditch attempt to end you with a self-destruct sequence. The government is nonexistent, and while monsters certainly are creepy, they are a part of the den of villainry that you are out to uproot.
    In Metroid Fusion, you rush through the facility, constantly changing your priorities as you jump from trying to contain an outbreak to simply survive from the onslaught of the X (get bombs to escape SA-X, get Vira Suit to survive the Cold-X mutation, rush to stop the core meltdown, the search to restore power to the station...). In the end, YOU activate the self-destruct, essentially admitting defeat and opting for the desperate play to stop the X. The monsters that thrive in the environment are samples from alien worlds, speaking to how horrific the universe of Metroid is. The galactic government takes a bigger role in all of this, revealing it's more sinister role in the galactic setting as well...
    It's a brilliant culmination of Samus Aran's previous journeys and such a masterful way to introduce such a powerful antagonist to follow up from the Mother Brain and Ridley. By that alone Metroid Fusion is in a category of it's own.

    • @VideoGameAnimationStudy
      @VideoGameAnimationStudy  Před 6 lety +35

      You've raised some ace points.
      I've always felt it was the right direction to go in after Super, although I wouldn't like to see it as an end to the Metroid series, but certainly as an end to a saga.
      We could continue with Samus but shed any of the weight from previous series, like Metroids and Ridley and everything. I feel there's _so much_ more to explore in the Metroid universe.

    • @machjac
      @machjac Před 6 lety +16

      While I'm inclined to agree with you, I also feel that the Galactic Government's role in Metroid Fusion is actually lays the groundwork of a new antagonist - bioweapon researchers and the corruption stewing within galactic government. The only problem is that Metroid relies on alien worlds and alien creatures, and shooting up humans is quite the deviation from Metroid's original aesthetic. But, if the Other M is anything to go off of, the BSL and the Bottle Ship are probably not the only places where creatures are being experimented on and weaponized...
      So while it is a thematic conclusion of the Metroid Story so far, it is not necessarily the end.
      And still, the X are perfectly capable villains - with the hint of a Fusion rework at the end of Samus Returns, I wonder if Fusion will turn out to be the end for the X parasite...
      I forgot to mention this in the previous post, but I must underline that at every turn, while you try and adapt to what the X is doing, the X learns and takes measures against you and breaks common Metroid logic - it begins to destroy powerup rooms, shut down power, and the SA-X becomes increasingly complex which every encounter. Generally you were the one blasting into new corridors and secrets, but in this game your foe is the one changing the map. Samus even acknowledges the X's 'superiority', and that's one heck of a statement from Samus Aran.
      Another awesome plus that I think aligns well with the "tension" dynamic you explain: The "game time" and "actual time" align very closely - you can rush through this game in about an hour or two... and really, that's how long you'd expect these chain of events to occur in the actual story as well. With such little downtime, there is a really convincing beat that always keeps the "tension" from dropping to a minimum.

    • @unclestone8406
      @unclestone8406 Před 6 lety +18

      Another thing I drew from Fusion is that, after all is said and done, Samus Aran isn't just human anymore.
      She was transfused with Chozo blood, infected by the X, and saved by the injection of the baby Metroid's DNA.
      Samus has become a singularity of four unique species, and thus the most unique creature in the galaxy. *The Huntress abides.*
      Fusion was the first GBA cartridge I picked up, and it's mind-boggling that Nintendo, to this day, hasn't continued Samus' story after Fusion.

    • @australiumbacon5598
      @australiumbacon5598 Před 6 lety

      Uncle Stone She actually lost all that Metroid DNA after she absorbed the SA-X. That's why she was able to use the ice beam against the omega Metroid. The reason we got ice missiles instead of the ice beam was because Samus's currrent cellular makeup with the Metroid DNA would reject it.

    • @machjac
      @machjac Před 6 lety +11

      Not necessarily because her Zero Suit still has the barbs and alien look of the Fusion Suit, so probably the X parasite along with the Varia suit gave Samus the ability to use the Ice Beam again, as predicted by Adam.

  • @oricalu448
    @oricalu448 Před 3 lety +566

    I think every video with the combination of the words "metroid" and "dread" in the title is getting pushed by the algorithm

  • @roberthohman4637
    @roberthohman4637 Před 5 měsíci +5

    SA-X was probably among the best enemies in metroid that created serious tension. Purely because of how they handled the bgm and sound whenever it popped up, and also because it could kill you SO easily

  • @Carcosahead
    @Carcosahead Před 5 lety +843

    This was my Dead Space on my gameboy sp when I was 9.

    • @luigipearson815
      @luigipearson815 Před 4 lety +3

      Shank Adams I’m assuming yes maybe

    • @WtZuck
      @WtZuck Před 4 lety +5

      I was 12 with plenty of time on my hands and even at 12 I had to look up strategies to beat SA-X because the silly x-parasite version of me kept destroying me! Shit at 9 I was playing Banjo Kazooie lol. (And at 29)

    • @trequor
      @trequor Před 4 lety +5

      The similarities are interesting. The actual structure of the games are almost identical: 1. Computer screen tells you to go to [x] and do [y]. 2. You go to [x] and do [y]. Repeat.

    • @keiko3520
      @keiko3520 Před 4 lety +1

      @Shank Adams i finished the game when i was really roung. My mom introduced me into the game

    • @RIPIZZY
      @RIPIZZY Před 3 lety

      God.. same

  • @JeepusChrystler
    @JeepusChrystler Před 6 lety +188

    _"If I was an imitation... A _*_perfect_*_ imitation... How would you know if it was really me?"_

    • @Rurike
      @Rurike Před 5 lety +2

      wow, whats that from?

    • @robertandruw7647
      @robertandruw7647 Před 5 lety +5

      Lol this is from John carpenter's THE THING

  • @diegolemos6763
    @diegolemos6763 Před 2 lety +134

    12:11 Well , the developers said that Sa-X doesn't want to save you , when it faces the final metroid boss it sees that it's a bigger threat than you because Metroids are his first enemy , so it decides to attack the metroid boss instead of attacking you. in 11:53 you can see it ignores you because it's fighting metroids.

    • @voyagerwitch
      @voyagerwitch Před rokem +10

      and then in metroid dread, an x parasite actually does intentionally save you. wild.

    • @ignacioperez5479
      @ignacioperez5479 Před rokem +27

      is a situation of "i hate you, but i fucking hate them more"

    • @Metroid4ever
      @Metroid4ever Před rokem +2

      but perhaps after being one-shot by the Omega, it did gain some sentience to allow you to pick it up? Or maybe it fled the initial fight because it sensed the Omega's presence....I dunno tbh, part of me thinks it finally relinquished its power to you when it realized it was not strong enough to beat even the Omega. It recognized you however, that you were capable. Throughout the game there is wonderment if the X parasite could potentially think for itself, since we know it does collect the memories of its victims. But could it gain sentience beyond its primal behavior? could it learn? That's why the federation wanted to study it so badly.

    • @voyagerwitch
      @voyagerwitch Před rokem

      @@Metroid4ever and we kinda get our answer at the end of metroid dread

    • @Metroid4ever
      @Metroid4ever Před rokem

      @@voyagerwitch Shh no spoilers please, I still haven't played Dread. xD

  • @jjthecat9692
    @jjthecat9692 Před 3 lety +42

    Metroid Fusion is my favourite Metroid game. I know it's a divisive one because it's a bit more linear, but the plot, the atmosphere, the aesthetics, the boss fights and the soundtrack are very unique. I'm a big survival horror genre fan too and I think they captured that feeling very well in a 2D platformer.

    • @rogerfloyd852
      @rogerfloyd852 Před 2 lety +1

      Super Metroid is very overrated, perhaps because Prime and Fusion were my first

    • @jjthecat9692
      @jjthecat9692 Před 2 lety +1

      @@rogerfloyd852 Super was actually my first and I like it alot, I just think Fusion did it better. Since my original post here I've played Dread and that has jumped firmly in my #1 spot now. I rank them 1) Dread 2) Fusion 3) Super

    • @VideoGameAnimationStudy
      @VideoGameAnimationStudy  Před 2 lety +4

      It's depends what Fusion did better than Fusion. Super was relatively open, Fusion was relatively linear. Fusion was more horror based where as Super wasn't. I think it's an _"either or"_ type thing. People love Super, people love Fusion.

    • @tiriangaming2379
      @tiriangaming2379 Před rokem +1

      @@rogerfloyd852 imo super metroid is really good, but the lack of a good map and (this is just a me thing,) getting so close to finding an item then missing one thing makes it not as amazing as everyone says.

    • @VideoGameAnimationStudy
      @VideoGameAnimationStudy  Před rokem

      I don't think that makes it not amazing.

  • @davidmcgill1000
    @davidmcgill1000 Před 6 lety +345

    Forgot to mention how the SA-X was created from Samus' suit which featured the ice beam.
    Samus was infused with Metroid DNA at the start of the game. Metroids being weak to the ice beam is a series staple.
    So... Samus is being pursued by her only weakness. The computer even makes a point of this to get you to run like hell.

    • @HaxeRain
      @HaxeRain Před 5 lety +45

      Not to mention that the SA-X is smart enough that uses the classic method that all people use to kill metroids in any game, ice beam+super missile, and one can see that by the scope of the damage the missile does and the animation, which gives more tension and induces fear as you get that fact into you, and then SA-X at end of sector 2, just ignores you, and goes destroying any threat to the X virus, seen in when it destroys the secret area with metroid samples and where in the omega metroid fight, chooses to deal with the bigger threat as it sees you in the ground unable to finish it, really, the X virus even goes further to destroy data rooms and impede any upgrade in general, giving a sense of despair over more time lapses and instead of investigating an anomaly, you go to survive and stay alive, to a sense of self sacrifice in a sense of defeat to a last ditch effort in hope to do something, that in the end would put samus in a blacklist

    • @VGamingJunkie
      @VGamingJunkie Před 5 lety +18

      @@HaxeRain
      And, even after you get the Varia Suit, it still has the Wave Beam and Plasma Beam to cut through you very quickly.

    • @carsonschill1635
      @carsonschill1635 Před 3 lety +2

      Yeah one energy tank per hit is a lot

  • @Uncle_Bowlcut
    @Uncle_Bowlcut Před 4 lety +331

    1:53
    "Does Samus suspect anything?"
    -No, I don't think so.-
    *Nah mate*

  • @joewaugh2464
    @joewaugh2464 Před 3 lety +60

    Fusion creates fear? Well, you better prepare for DREAD

    • @TheJECNova
      @TheJECNova Před 2 lety +2

      *Muffled Heartbeat-sounds in enclosed space* .....

    • @kendivedmakarig215
      @kendivedmakarig215 Před rokem

      Actually Fusion is a lot more scarier than Dread.

  • @dark_knight109
    @dark_knight109 Před 2 lety +135

    Metroid Fusion actually used an element its linear nature very cleverly to create tension - specifically, the "unease" of going off the rails.
    Early in the game, you're given hints that shadowy forces are manipulating Samus via ADAM, but this doesn't surface in earnest until later in the game. Then suddenly you unlock a power-up that you weren't intended to have, prompting some consternation from ADAM. Then the game proceeds along and you suddenly wind up wildly off-course and separated from ADAM for an extended period of time. This culminates in the discovery of the Metroid Lab and the true nature of the space station as a bio-weapons lab. Each successive step in this story just amps up the tension beautifully, because it feels like you suddenly went off-script and wandered off the path into an unknown area where your supposed-ally may now be working against you.

  • @robintst
    @robintst Před 5 lety +532

    I've heard the argument a few times before of "how can this be scary at all? It's just a 2D handheld game." Generally I find that those making that argument fail to understand that if you're emotionally invested in what the story is conveying, it doesn't matter what visual method it comes in as your imagination is filling in the blanks. The first time you see the SA-X and get that close up... bloody hell, time to change your pants. Despite the obvious linear scripted nature of the game, it's still all too easy to immerse yourself in the setting and imagine that that thing is skulking around the station like that and could be anywhere just a wall away, especially early on in the game when you're still obscenely under-powered.

    • @VideoGameAnimationStudy
      @VideoGameAnimationStudy  Před 5 lety +51

      Yeah, I get the impression that those who say it isn't scary haven't really played it.

    • @Lennyohh
      @Lennyohh Před 4 lety +29

      Clearly they aren't the ones who played Fusion late at night and saw the first SA-X scene. Holy crap that terrified 10 year old me.
      Actually it still terrifies me xD

    • @maciekpiotrowski3178
      @maciekpiotrowski3178 Před 4 lety +12

      Fusion was my very first Metroid game I ever played, and the ambience really set the bar high in terms of the intensity and creepypasta on almost every single corner. I remember during my first playthrough the part when the main elevator stopped halfway, and right before it I thought "what could possibly go wrong now".
      I eagerly await the Fusion remaster, whenever that'll be.

    • @gregoryzachar704
      @gregoryzachar704 Před 4 lety +3

      @@VideoGameAnimationStudy i have endless hours in this game and apart from the sa x scene I can't remember any other fear inducing situation. It's and adventure game with minor fear indicators.i played the game back when I was 8-9 years old btw

    • @VideoGameAnimationStudy
      @VideoGameAnimationStudy  Před 4 lety +5

      I think most players experience fear throughout much of the game. The aesthetics and design of the game indicate it's going for a horror vibe.

  • @XaviBruh
    @XaviBruh Před 6 lety +357

    Finally someone who breaks down and appreciates Metroid Fusion.

    • @VideoGameAnimationStudy
      @VideoGameAnimationStudy  Před 6 lety +15

      The linearity issue seems to be disappearing over time.

    • @XaviBruh
      @XaviBruh Před 6 lety +3

      Dan Root Are you excited for Metroid Prime 4?

    • @starwarriorterra8373
      @starwarriorterra8373 Před 6 lety +9

      Dan Root I would disagree. I see most people still rag on it for its linearity still. However, I think the complaints have certainly minimized, or at least lost their sting, since Other M butchered their game with linearity far worse and less rewarding. Most people are forced to at least admit that Fusion used linearity well since.
      To be fair to critics of Fusion, I do understand why people feel disdain for what this game does. Linearity aside, it is a complete subversion of many established Metroid expectations, most notably being Samus' role as the prey for a vast majority of the game, being put in the situation she placed the metroids in while genociding their species. At the same time, it is the reason most people who like the game enjoy it as much as they do, myself included. So, double-edged sword, I guess.

    • @VGamingJunkie
      @VGamingJunkie Před 5 lety +3

      @@starwarriorterra8373
      Yeah, linearity isn't anywhere near as a problem in Fusion as it is in Other M. It's not one of my favorite Metroid games but I can say, even back when I first played it, it's an enjoyable experience on its own merit.

    • @aylix2137
      @aylix2137 Před 5 lety +3

      That game introduced me to Metroid, before I ever played zero mission or the prime trilogy. It’s incredible.

  • @_-Lx-_
    @_-Lx-_ Před 3 lety +5

    What a time to get this in my reccomend.

  • @ppowersteef
    @ppowersteef Před rokem +18

    Changing the title from Fear to Dread, I see what you did there.

  • @alexbridden1594
    @alexbridden1594 Před 4 lety +221

    1:57 "Nah, mate"
    Clear, and to the point. This must be why Adam Malkovich was so well respected in the Federation.

  • @LiveNiceness14
    @LiveNiceness14 Před 4 lety +189

    Metroid Fusion is seriously an underrated game. People wanna talk about Dark Samus but SA-X is the most frightening OP Metroid villain in the entire series. After playing Super Metroid knowing all of Samus's abilities after playing made her the most frightening.

    • @VideoGameAnimationStudy
      @VideoGameAnimationStudy  Před 4 lety +34

      I'm not sure it's as underrated as it once was, it gets lots of love these days.

    • @virtualpellot933
      @virtualpellot933 Před 3 lety +1

      To me both are scary.

    • @TheJECNova
      @TheJECNova Před 2 lety +4

      Which fear is worse? Fear of the Unknown of what you might face or Fear of the knowledge of what you fight?

  • @ParmMannREBORN
    @ParmMannREBORN Před 3 lety +91

    Just beat Metroid Fusion for the first time today & you've perfectly showed off why I loved it. A little detail I learnt watching Geek Critique's video on Fusion is that you can only outrun SA-X during the after finding the reactor core because they can't cling to ledges, since the old Samus couldn't

    • @christopherperez4469
      @christopherperez4469 Před 3 lety +3

      Zero Mission breaks this, since they retconned it so Samus has always been able to grab ledges with a powerup.

    • @VideoGameAnimationStudy
      @VideoGameAnimationStudy  Před 3 lety +30

      They made it so Samus can only climb in her suit with a power up as it's heavy, whereas in Fusion she doesn't have a heavy suit on so doesn't need a power up to do so.

    • @christopherperez4469
      @christopherperez4469 Před 3 lety +1

      @@VideoGameAnimationStudy But then the SA-X should have access to the power up and be able to climb, shouldn't it?

    • @VideoGameAnimationStudy
      @VideoGameAnimationStudy  Před 3 lety +24

      No because the only time Samus has had a power up to grab ledges is in Zero Mission, and as the SA-X comes from the last version of Samus before suit removal, which was in Super / Other M where there wasn't a ledge-grab power up, then the SA-X wouldn't have it

    • @hopper8514
      @hopper8514 Před 3 lety +5

      Aw that’s such a cool detail. I love that

  • @shinesparkss5193
    @shinesparkss5193 Před rokem +13

    Well of course it creates Dread. It’s the sequel.

  • @ChronosAnJill
    @ChronosAnJill Před 6 lety +588

    "How Metroid Fusion creates fear": SA-X. The end.

    • @xenophanessonic821
      @xenophanessonic821 Před 5 lety +12

      Dont forget nightmare!

    • @ej3411
      @ej3411 Před 5 lety +1

      Yup that b#tch is down right nightmare fuel

    • @xenophanessonic821
      @xenophanessonic821 Před 5 lety +4

      @@ej3411 hes called nightmare for a reason

    • @michaelluck5577
      @michaelluck5577 Před 5 lety +6

      What about Serris? First you know it's nameset and environment, then: "huh, dat b$tch already ded." And then OMGGEGELKANSLKDNLAKNLXKCJ, while it attacks so fast and unnerfing at first.
      How Metroid Fusion creates fear you ask? It's showing you all theese things that wreck you hard but making them face you (jeah not the other way around, because of it's linearity) each time, where you are just about prepared for it, all the while showing you beforehand what it might be or what it can do. Serris destroyed large planes of the aquatic zone, while nightmare destroyed the entire sector for example. Its a climax that gives each boss an eerie feeling, almost like a sub plot to the story. Sa-X on the other hand... You are right, it is the overarching theme of this fear, as it's introduction is the most fleshed out and longest for all of the horrors in the game.

    • @VideoGameAnimationStudy
      @VideoGameAnimationStudy  Před 5 lety +3

      Good points! I like the build up to Serris as well!

  • @kitsunelunari
    @kitsunelunari Před 6 lety +315

    My favorite thing about the SA-X was that it used the same design as Samus from Super Metroid with all upgrades. Having played Super Metroid, and knowing all the powers I had at the end of the game, and then knowing that this creature now has all those abilities? That really got to me. I didn't want to mess with it at all

  • @emmanuelfletcher5289
    @emmanuelfletcher5289 Před 3 lety +18

    Metroid Fusion left such an impression on me when I was a kid that I still have dreams about it as an adult.

  • @paul934
    @paul934 Před 3 lety +7

    Personally, what additionally contributed to fear in Metroid Fusion for me was the non-linear design and being ordered around by an AI which opened and blocked doors according to where it wanted Samus to go to next. It gave me a feeling of helplessness, being constricted and dependent on this AI. The cold camera eye of this computerized CO also reminded me of HAL 9000 in the film "2001", which led me to expect something like "I'm afraid I can't do that, Samus." as soon as Samus' plans deviate from the plans the AI has. This was increased and confirmed later on after the AI dropped hints about admiring the SA-X, communicating with an unknown person when Samus was gone, being surprised as Samus achieved power-ups the AI didn't lead her to and finally when the AI in fact locked her up so she wouldn't interfere with the Federation's plans to capture SA-X alive.

  • @freakrx2349
    @freakrx2349 Před 5 lety +1192

    So basically Metroid Fusion is the scariest game in the series.

  • @erttheking
    @erttheking Před 6 lety +318

    How does it create fear? With two things. A low rasping melody...and the sound of footsteps.

    • @ComandanteKrizalid
      @ComandanteKrizalid Před 6 lety +23

      Or...stopping the music suddenly and THEN comes the sound of footsteps.
      Sorry, bad English.

    • @LeoUchiha812
      @LeoUchiha812 Před 5 lety

      The sound of footsteps followed by the sudden blaring of the chase music.

  • @sometwo7429
    @sometwo7429 Před 3 lety +46

    Expect a boost of views after the recent announcement of Dread

    • @bensaadoussema9679
      @bensaadoussema9679 Před 3 lety +1

      Especially for new comers. They have no clue about the 2D series and they need to update before starting DREAD.

    • @punjabiman6973
      @punjabiman6973 Před 2 lety

      @@bensaadoussema9679I actually really enjoyed metroid back in the day whilst having no clue what a single thing meant so you could say I’m a newcomer 😅

  • @fernandozavaletabustos205
    @fernandozavaletabustos205 Před 3 lety +104

    Buy Metroid Dread people. Metroid needs another comeback! This should be a multi million selling but Samus returns barely hit 500k.

    • @VGLounge
      @VGLounge Před 3 lety +8

      That is at least partly due to being on the 3DS after the Switch became the established main platform

    • @TheJECNova
      @TheJECNova Před 2 lety +4

      Enh, still waiting on a successful Pre-Order to go through. I'm getting Metroid Dread, the two Pack Amiibo and the Dark Samus re-launch.

    • @0lionheart
      @0lionheart Před 2 lety +3

      @@VGLounge this, 100%. I'm sat on my hands waiting for a Switch port of SR so I can actually play it.

  • @wonderwaffle93
    @wonderwaffle93 Před 6 lety +866

    This was my first GBA game.
    And man this scared me up so bad that I recall nearly dropping my GBA.
    Can’t forget the fact that I quit playing it for months before building up the courage to continue.

    • @VideoGameAnimationStudy
      @VideoGameAnimationStudy  Před 6 lety +40

      Wow, left a big impression then! (Emotionally, not after dropping your GBA...)

    • @heradok1966
      @heradok1966 Před 6 lety +25

      Wonder Waffle Fusion was my first GBA game too (i get it as bonus edition with both the GBA and fusion inside) and god the first time i saw the nightmare shadows following as you went out of sector 5 and then the flashing red right and the sound telling about the allarm on the sector 3 was so tense, it almost felt like the gba was going to blowup if you didn't complete the objective in time

    • @Nabekukka
      @Nabekukka Před 6 lety +5

      Wonder Waffle Curious, what was the thing that spooked you? It didn't have that big of an impact on me, but then again by the time I had the chance to play it for the first time (somewhere around 2010 I think) I wasn't exactly a young kid anymore.

    • @Andi_Thy_Is
      @Andi_Thy_Is Před 6 lety +5

      Wonder Waffle even today this game is pretty scary, I love it so much it's personally my second favorite Metroid game.

    • @TheMetroidFather
      @TheMetroidFather Před 5 lety +7

      Buddy this was my first game I saw those eyes I had nightmares for days. I got stuck so as a whatever yr old squirt i hid the game and replayed it like 6yrs down the road only to still be scared by it.....

  • @ashanark5782
    @ashanark5782 Před 4 lety +10

    Metroid Fusion will always have a special place in my heart because it was the first time I was "brave". It was my first GBA game back in '02 and I was only 9 years old. When I got to the part where the SA-X ambushes you in TRO, I was so scared I turned off the game. It took me months to get the courage to finally jump down there...but I did, and I got past it.
    On the list of brave things, that's not very brave, but it was the first time in my life I was scared of something and resolved it myself, without my parents' help. In a way it showed me I Could Do Hard Things... which has helped me through adulthood.
    Not every game has to be scary but fear creates a lot of empathy in the player for the protagonist. Because _I_ was so scared hearing the SA-X's footsteps and having to jump down and run past _anyway,_ I could relate to how _Samus_ could've felt.
    Metroid Fusion may not be the best Metroid game, or even the most epic, but there is no Metroid game in which I admire Samus more. Putting her in a situation where she is at a major disadvantage shows her courage, intelligence, and skill in a way that's never been matched, before or since. Metroid Fusion is a masterclass in how fear accomplishes this. When I respect Samus as a protagonist-- not just as a video game character, or even a heroine-- it's because of Metroid Fusion.

    • @VideoGameAnimationStudy
      @VideoGameAnimationStudy  Před 4 lety +3

      The TRO ambush is definitely where I just had to man up and do it, I totally get you there!

    • @ashanark5782
      @ashanark5782 Před 4 lety +1

      @@VideoGameAnimationStudy @Video Game Animation Study Hahah, yep! Excellent video. The point you made about how fear is _subjective_ while tension is _objective_ completely changed how I view scary moments in video games, and even storytelling in general. Great insights!

    • @LeQuack147
      @LeQuack147 Před 7 měsíci +1

      I had the same thing happen with the Wallmasters in Ocarina of Time. Put me off the game for like a couple months.

  • @liamharding2875
    @liamharding2875 Před 2 lety +11

    Metroid Fusion is such a masterpiece. Everything the game designers did was done to absolute perfection. I would absolutely love to see this remade and played the same way as Dread.

  • @KC_Garcia
    @KC_Garcia Před 5 lety +249

    Metroid Fusion: **exists**
    Ridley-X: I'm about to end a gamer's hearing. Maybe every gamer's hearing.

  • @KnightShadowsong
    @KnightShadowsong Před 5 lety +283

    Metroid Fusion was the game that made me a gamer. and i'll never forget that unbelievable feeling I had when I first started feeling tension and fear when playing, your dead on in saying that the sounds and the setting are what make this game have it's edge, hell, just the story alone could make people nervous. I'll never forget how many HOURS I spent playing that game, wondering if the SA-X was just around the next corner, in the next room, I still to this day call Sector 6 "Sector Creepy" as the pitch darkness, the blue X, and the way they go about making you feel like something is out there, waiting, watching, like some silent hunter. this is also done very well when Adam mentions the security robot, and how IT has been infected by the X. How could that happen!? Wait? it has Organic Components? like a human brain as it's CPU? how is that possible! Then when you get there, this line "Once Your Done leave NOC immediately. The SA-X is Tracking you" Followed by those cold words "Is your Objective Clear?" That line made me feel SO insecure, as the previous SA-X moments where you weren't running full on from it, made it very VERY clear that you were powerless against it, And even Samus KNOW's Shes powerless against it, as from her inner thoughts "The SA-X, an Enemy with my strongest abilities. but dose it have reason? probably not, it's just a killing machine, in my current state I cant face it head on. The SA-X is me. only heartless. I must stop it before it learns it potential. and threatens the universe." This makes you feel so very weak inside, as Samus, this Cold, battle tested bad ass, this woman who's overcome So much in her life, has been reduced to running from herself. that is what made Fusion an instant classic in my heart, and i'm long looking forward to the day when Fusion gets a Metroid Prime style remake. because You KNOW that would be epic. The SA-X is also one of those super dopplegangers you don't get with most video games today, I'll use Dark Samus as an example. when you first meet her, she clearly has the upper hand on Samus, when she rises to her feet, ready to fight, the next shot she fires flys right by her head, to smash the light Crystal keeping her safe. Yes, that was a moment of shock and fear, because you have that feeling that even though Samus isn't using all her equipment, Dark Samus clearly had the upper hand on her, yet when you face her the first time in the pirate base, she's beaten by a Samus that basically was at the same level of power and equipment when they first ran into eachother, you don't have the trademark weapons of the game, namely the Dark beam or the Light beam. this sort of broke the fear for me, as compared to Fusion where each time you encounter the SA-X, you are stronger then before. but nothing you do can hurt it. I love Metroid games. and I personally want to see Samus get a lot more screen time and fame. Books, comics and such. and the story of Metroid is one of a person, scared by tragedy, marked with fear, loss, PTSD and death, who overcomes all that to become a shining beacon of hope. this is what I think Makes Metroid games unique as most video game hero's who are women are cold and heartless. Samus is a woman who, even though she is strong, has fear, has a past. (though most bitched about her PTSD in Other M. I submit to you, if YOU were violently orphaned at 3 years old by a 75ft tall purple space dragon you'd have some PTSD too) and has overcome it, has gone through hell, and come back. yet is always scared by it, That's why Samus works alone. Fear of losing those closest to her. Fear of that tension and loss. And that's what makes her so awesome. because she cares more about others, then she dose herself.
    TLDR: I love this game. Samus needs more love.

    • @nihilvox
      @nihilvox Před 4 lety +11

      The problem with Samus's fear in Other M isn't that she felt it - It's that by that point in the canon, she'd fought Ridley (and presumably assumed him to be dead) at least twice. At no point in the olden days of 8 and 16 bit graphics did Samus display fear or panic when facing Ridley.
      Maybe the technology didn't allow for it, or maybe it would have messed with game flow to suddenly seize control and characterize our orange pixels.
      But whatever the case, if you're the sort to read into it, Samus may have been afraid, but she didn't let it stop her for a single second. Her will is iron - this is the impression given by the older works, so to contradict this so tremendously as to literally depict her as a scared child... One can't really be surprised if that causes some anger, as it appears to change a fundamental fact of the character

    • @MAC-0
      @MAC-0 Před 4 lety +3

      You sir... You deserve a medal.

    • @dannylopez821
      @dannylopez821 Před 4 lety +4

      I remember picking this game up with my brand new gba sp i got home from work cut the lights and layed in bed to experience one of my favorite gaming moments that i can remember
      To this day its still myfavorite gba game

    • @KnightShadowsong
      @KnightShadowsong Před 4 lety +2

      @@nihilvox dude. If YOU were violently orphaned at 3 years old then saw the thing that did it appear again. You'd have some issues too. Her reactions show she's human. Remember in canon shes not even out of her 20's yet.

    • @VideoGameAnimationStudy
      @VideoGameAnimationStudy  Před 4 lety +6

      But she'd fought Ridley five separate times by Other M, it makes no sense to suddenly have a break down.
      I think we can all agree her characterisation was handled badly in Other M.

  • @Fabius619
    @Fabius619 Před 3 lety +27

    I love how unexpectedly you can find frozen Ridley at the beginning and the mysterious creepy music kicks in. Aswell as how the game never talks about him, not knowing if he ever gets unfrozen, another tension-fear built up^^

  • @Maddogg-hg5me
    @Maddogg-hg5me Před 2 lety +10

    I definitely love the horror vibe to Metroid Fusion. There's the dark and creepy tone, of course, but watching Samus go from being the hunter to being the hunted and having to survive an evil, fully-powered clone of herself was brilliant. Even though the gameplay wasn't as open-ended as previous installments of the Metroid series, I loved the story.

  • @SwordofAslan
    @SwordofAslan Před 6 lety +156

    The game I'm working on is a light-hearted stealth game where you play as a ghost evading capture by ghost hunters. Though the seriousness and tension will be light, I really appreciate this video because it gives me insight on how to better establish the kind of emotions I want to produce in the game. Thank you so much for this video.

    • @simeonstewart6020
      @simeonstewart6020 Před 6 lety +1

      What is the game called

    • @SwordofAslan
      @SwordofAslan Před 6 lety +11

      Octavian Mango My game is called "Buster's Escape". If you go to @XionDevGroup on Twitter you can follow me for semi-regular updates on my progress.

    • @redbones6046
      @redbones6046 Před 5 lety +7

      Ik I'm late, but did you ever complete/release the game?

    • @snapchatseb.gay9942
      @snapchatseb.gay9942 Před 4 lety +2

      Red Bones it takes time to release a game please come back in 2029 I think we will have finish the game
      By that LoLl

  • @double2254
    @double2254 Před 6 lety +1530

    Fusion is my favorite Metroid. Few things scare me more than hearing the SAX. Play FNAF on max difficulty? Laughable. Silent Hill? What a joke. SAX walks into a room? Pick a god and pray.

    • @jammin0591
      @jammin0591 Před 6 lety +6

      Doubledasher what is fnaf?

    • @thesa-x2462
      @thesa-x2462 Před 6 lety +136

      Boo.

    • @VideoGameAnimationStudy
      @VideoGameAnimationStudy  Před 6 lety +100

      😱😱😱

    • @ThrottleKitty
      @ThrottleKitty Před 6 lety +51

      Silent Hill 2 is arguably, objectively the best horror game ever created.
      What an fanf?

    • @SPFLDAngler
      @SPFLDAngler Před 6 lety +12

      Doubledasher the AI is notorious for being bad. You can break it so easily and the fear of it goes away.

  • @Ouvii
    @Ouvii Před 2 lety +17

    Can't stop thinking about this video
    It's been like 3 years or something since I first saw it, and I still can't stop thinking about it. I rewatch it and I still can't stop thinking about it. It's hard to overstate the impression this video has made on me.
    Time to watch it yet again.

  • @Stratelier
    @Stratelier Před 2 lety +37

    I finally played _Metroid Fusion_ just last weekend, and despite being already spoiled to almost everything in the game, I was still surprised by the whens and wheres of each twist and turn.
    For example:
    - I knew about SA-X and it being invincible, and its encounters being fairly specific and tightly designed, but prior to getting the Varia suit you aren't actually forced to confront it. Admittedly, the first time it showed up (in Area 2, the tropical zone), when I heard those footsteps I panicked and quickly exited through the same door I came in, and therefore missed out on whatever it did ... nonetheless noticing the environmental damage when I returned a few seconds later. The next two encounters begin with you placed in an area of safety, and you don't need to DO anything beyond just keep out of sight.
    - I knew about Nightmare and identified its silhouette in the background of Area 5. The environmental damage when you are tasked with hunting it down was impressive, and after a quick sweep of the map I identified that the destruction of an otherwise-locked red hatch indicated the direction I should be going. And it definitely lived up to its reputation of being about the most difficult boss in any Metroid game....
    - I knew there was a boss battle against a Ridley-X, but I was still surprised to discover the specific room containing Ridley's frozen corpse (as well as when you suddenly drop out of a tunnel _into_ said room).
    - Many lesser bosses (such as the ones yielding the High Jump, Space Jump, and Plasma Beam) I knew nothing about and needed a few attempts to figure out on my own.

    • @MinhLe-cf5nt
      @MinhLe-cf5nt Před 2 lety

      Shouldn't it be Metroid Ridley? If it was an X, the SA-X wouldn't have helped you against it.

    • @Stratelier
      @Stratelier Před 2 lety

      @@MinhLe-cf5nt No, you are thinking of the wrong boss battle.

    • @MinhLe-cf5nt
      @MinhLe-cf5nt Před 2 lety

      @@Stratelier Rechecked and I did. That was my bad.

    • @kendivedmakarig215
      @kendivedmakarig215 Před rokem

      @@MinhLe-cf5nt Ridley is not a metroid. He is one of the leaders of Space Pirates. The Ridley that you fought in Metroid Fusion is the X clone of Ridley.

  • @schnozistanczar9433
    @schnozistanczar9433 Před 6 lety +256

    *"Nah mate"*

    • @dexedge4645
      @dexedge4645 Před 6 lety +1

      Schnozistan Czar ikr, never noticed that the computer was australian before.

    • @RiC_David
      @RiC_David Před 5 lety

      It's not, it's from North London

  • @Navifaerie64
    @Navifaerie64 Před 6 lety +113

    This was the first horror game (and first Metroid game) I ever played, and it gave me nightmares of being chased by the SA-X for two years straight. If that isn't a good indication of horror doing it's job, I'm not sure what is.
    I would like to point out the bit when the SA-X leaves the door destroyed in your first trip to TRO. What I think is genius about that you hear the footsteps, but the SA-X isn't actually there. Going back to your theme of breadcrumbs here- they give you just enough information to make you tense and let your brain do the rest. I think that's what makes horror good- the sort of "Less is More" theory.
    My best friend is a big horror-game junkie and I showed her a Let's Play of this, and she agreed that they do a really good job with the environment and mood.

    • @VideoGameAnimationStudy
      @VideoGameAnimationStudy  Před 6 lety +3

      Yeah, less is more is very much the way to go, as it leaves the options wide open for your brain to fill in, something which no one else can do.

    • @Navifaerie64
      @Navifaerie64 Před 6 lety +3

      Certainly. People are more terrified of what is unknown than known. Now I'll actually have to go and beat Fusion, because I had to get a friend to get through the TRO chase for me because I was so terrified.

    • @dimi-kun5968
      @dimi-kun5968 Před 6 lety +3

      Two years? I played this game for the first time around 10 years ago, when i was a kid (and an easy-to-frighten one, to make things worse), and, even up to this day, i ocassionally have nightmares involving the SA-X ;-;
      Fusion is my favorite Metroid though, hope Nintendo decides to remake it.

    • @Navifaerie64
      @Navifaerie64 Před 6 lety

    • @Rassenomatjutut
      @Rassenomatjutut Před 5 lety

      The most disgusting boss in the game is Nightmare, because it resembles me from The Groke from Moomin books and their 1990's anime adaption who was absolutely scariest character in my childhood, but the most frightning thing in it is not Nightmare or even SA-X, but the purple gunship of Samus. Reason for that it's been designed to look like very angry spider robot that stares at player during the whole game. The bigger and sharper image of it, the worse chills it gives. Allthough I've never played the game myself.

  • @themarauder3404
    @themarauder3404 Před 3 lety +164

    SA-X vs. Dark Samus
    .
    .
    .
    Vote

    • @VideoGameAnimationStudy
      @VideoGameAnimationStudy  Před 3 lety +27

      Dark Samus

    • @fakhrifarros2483
      @fakhrifarros2483 Před 3 lety +18

      LUIGI

    • @themarauder3404
      @themarauder3404 Před 3 lety +10

      @@fakhrifarros2483 c'mon, that's outta this league xD

    • @UltraGamma25
      @UltraGamma25 Před 3 lety +17

      Dark Samus is able to infect entire planets and cause interdimensional rifts. SA-X is only scary because the X-Parasites can literally eat you alive and replicate you as many times as it wants.
      Dark Samus is a higher level threat.

    • @rigmisterniuan8588
      @rigmisterniuan8588 Před 3 lety +14

      @@UltraGamma25 Higher threat doesn't always mean higher fear.

  • @mikegutierrez2257
    @mikegutierrez2257 Před 3 lety +8

    When quarantine was running I played M.Fusion out of boredom for first time in my life on an emulator.
    While playing I experienced from time to time an uneasy feeling and yeah, he explained it damn well, turned into fear.
    And i was so shocked and ashamed how with 27 years old I could feel like that over a game from 2002.
    I think alike narrator's explanation.
    Metroid fusion imbues you with fear due to how wonderfully script plus gameplay is infused.

  • @CircaSriYak
    @CircaSriYak Před 6 lety +208

    I would posit that another major theme of this game (which you touched on briefly), was being off balance. This theme runs through the entire game from the very first cinematic. Samus starts off, almost literally being thrown off balance when she is stripped of her abilities, her powers and even to some extent her identity ("As for me, one life ended... yet I survived, reborn as something different."). She starts off the game, already in a state of acute vulnerability, having been brought to an absolute low point as the very first act of the story.
    This theme of being off balance continues with the introduction of the SA-X, who is not only the first time Samus has faced anything explicitly more powerful than herself, but is also quite literally a reflection of herself which has turned against her, causing her to adopt the explicitly uncharacteristic tactic of running away. Especially when the SA-X literally takes you off balance in one of it's many encounters. It's unorthodox, confusing and off balance for Samus. The theme is also present in your computerized CO, who as Samus remarks, is her first CO since the tragic loss of Adam Jensen.
    A computerized CO which gets more and more suspicious as the game goes on, nearly turning out to be the enemy as the game reaches the boiling point. And when you discover that the federation itself was not what you thought it was
    Constantly through the game, Samus has to readjust, reacquaint, reassess as the situation gets worse and worse on the station before the theme of being off balance descends into uncontrollable chaos as the situation completely melts down.

    • @UltimaKeyMaster
      @UltimaKeyMaster Před 6 lety +20

      *Adam Malkovich.
      Not that I'm complaining since you have Deus Ex on the mind with that name slip, haha.

    • @mjc0961
      @mjc0961 Před 6 lety +15

      "Adam Jensen"
      I do not recall this Deus Ex X Metroid crossover. 🤔

    • @The_Metroid
      @The_Metroid Před 4 lety

      Jensen? You mean Malkovich.

    • @rogerioteca
      @rogerioteca Před 4 lety +2

      All this while being on a lab, a place that should be the perfect example of balance and control.

    • @d.dementedengineerc99isurf26
      @d.dementedengineerc99isurf26 Před 4 lety

      @@rogerioteca A good point. Irony at its finest.

  • @baftaboo
    @baftaboo Před 6 lety +31

    Your point about tension and fear is really really interesting. It reminds me of something I learned in high school psych: that your brain registers purely physiological things like elevated heart rate, rapid breathing, etc. as an emotional fear response when the situational context is appropriate for fear. So the brain can be "tricked" into being scared of some stimulus by, say, sprinting 100m and then being presented with that stimulus while your body is stressed. I'm glad that you approach this from an artistic point of view, though, instead of trying to psychologize the game.

    • @VideoGameAnimationStudy
      @VideoGameAnimationStudy  Před 6 lety +6

      Thanks for the feedback. That sounds interesting, also. It's funny how physical, biological responses to things can be reinterpreted by your brain and attributed to something else. Same could go for infatuation or obsession.

  • @juliancilia3488
    @juliancilia3488 Před 3 lety +6

    Watching this after metroid dread reveal

  • @jobisTheWorst
    @jobisTheWorst Před 4 lety +33

    The S-ax
    The fear: the S-Ax
    The tension: the s-ax being able to easily defeat you

    • @lanswyfte
      @lanswyfte Před 3 lety +1

      SA-X

    • @deepstrike9750
      @deepstrike9750 Před 2 lety +1

      Imagine if the sa x is in smash and we don't know if it is it looks like samus

  • @jonatanvela5905
    @jonatanvela5905 Před 6 lety +102

    Only Metroid Fusion gave me the right amount of fear that kept me playing, and now I know why
    Thanks man, I'm subscribing

  • @thebiggestnut217
    @thebiggestnut217 Před 6 lety +452

    Next video - How Other M Creates Depression

    • @VideoGameAnimationStudy
      @VideoGameAnimationStudy  Před 6 lety +87

      Ha! I'm gonna have fun trying to find the positives in that one!

    • @thebiggestnut217
      @thebiggestnut217 Před 6 lety +56

      good luck mate
      you'll need it

    • @MetallicaFan5591
      @MetallicaFan5591 Před 6 lety +5

      Serriously though, you are not wrong

    • @stephen5060
      @stephen5060 Před 6 lety +10

      Oh dear 😅 I do wish that game’s plot wasn’t so lacklustre. Having a human enemy in Metroid is a rather bold idea, but when all Samus needs to do is shoot them...it falls flat. It’s a shame. I had hoped I’d enjoy that story more.
      I'll probably lose the respect of everyone who reads this by saying this, but I quite liked Other M's soundtrack. Heresy, I know. I'm a sucker for ambient music. But I blame it for making me think there was a massive threat unlike anything else Samus had faced coming up. There were some tracks (like Mounting Tension. Search it) that sound like some hideous monster's breathing. It made the bottle ship feel so alive with threats - an effect utterly ruined by the dodge mechanic, of course. It caused me to look forward to the endgame (for a different reason than most players!) and I'd been looking forward to some inter-dimensional beast to destroy but...no. It's a blonde lady in a lab coat. *Sigh*

    • @VideoGameAnimationStudy
      @VideoGameAnimationStudy  Před 6 lety +11

      Hey man, no loss of respect here, we got chill vibes in this comment section.
      I rather enjoyed the soundtrack too, I generally just enjoy the _feel_ of the game, like it looks how I'd expect a 3D Metroid game to look.

  • @Zinkolo
    @Zinkolo Před 3 lety +10

    METROID DREAD IS THE NEW HORROR ONE NOW AHHH

  • @Arphila
    @Arphila Před 4 lety +14

    Love this video, makes me want to replay Fusion.
    I think one of the best parts is how you as the main player are vulnerable. During most metroid games you get items to progress and well this is still the case most of these power ups do nothing when fighting against the SA-X, giving you the sensation that this enemy is something you can't beat and that you should avoid it at all costs where in other metroid games you get progressively stronger (generally).
    Also the music score, especially considering this is from a GBA game, plays a major role in setting the mood.

  • @meymeyman3127
    @meymeyman3127 Před 5 lety +81

    in metriod fusion, the x virus made a samus clone, we shall call it... the saxaphone!

    • @BUCKETHEADache
      @BUCKETHEADache Před 4 lety +4

      theeatenpotato lol yeah but i think it stand for samus aran x

    • @lanswyfte
      @lanswyfte Před 3 lety

      @@BUCKETHEADache it is

  • @Jeesh
    @Jeesh Před 6 lety +459

    I found nightmare so hard when I first played this game. Loved this game and this is making me want to play it again! I hope one day Nintendo wise up and bring these classics to the Switch.

    • @VideoGameAnimationStudy
      @VideoGameAnimationStudy  Před 6 lety +15

      Ah man, I really hope they port over all the Virtual Console stuff, I mean I'd _happily_ buy it all again if it meant getting some sort of Fusion remake.
      But yeah, agree, Nightmare is _so_ bloody well designed, he's bloody terrifying.

    • @nostalgia_junkie
      @nostalgia_junkie Před 6 lety +3

      .....thinking about a metroid fusion remix in your/dainumo's style.
      i know what im doing tonight.

    • @gameroid783
      @gameroid783 Před 6 lety +1

      Yes my thoughts exactly

    • @VideoGameAnimationStudy
      @VideoGameAnimationStudy  Před 6 lety +8

      I find that scarier

    • @Nyah420
      @Nyah420 Před 6 lety +2

      Wow, t c. That's a messed up interpretation that totally makes sense. 😱

  • @artstrange3230
    @artstrange3230 Před 9 měsíci +7

    If Metroid Fusion creates Dread... does Metroid Dread create Fusion?

  • @GalaxiaSword
    @GalaxiaSword Před 3 lety +146

    “How Metroid Dread creates fear” when?

    • @VideoGameAnimationStudy
      @VideoGameAnimationStudy  Před 3 lety +77

      When it's time

    • @M_D93
      @M_D93 Před 3 lety +6

      Maybe in 16 years

    • @Youtuber-xi6qo
      @Youtuber-xi6qo Před 3 lety +6

      Here’s how Metroid Dread Creates Fear: There are these Robots named “E.M.M.I” and they are gonna chase you at a fast pace. And they pretty much Insta kill you if you don’t get away from them and fail the flash. You don’t really know where the E.M.M.I’s are. So they could appear without expectation. Bringing more fear. When they see you. . You run as fast as you can.

    • @technicalmachine1671
      @technicalmachine1671 Před 3 lety +5

      How Metroid Fear Creates Dread

    • @Luchux177
      @Luchux177 Před 3 lety +4

      @@CZcamsr-xi6qo you actually do know when you are going to encounter an EMMI, the entrances to their areas are distinctive, the map gets instantly revealed, and you get a cursor on your mini map telling you where it is.
      The game gives you every chance you can get to get away from it.

  • @10191927
    @10191927 Před 5 lety +58

    Headphones for Metroid Fusion is a must for a truly immersive experience.

  • @nintendolife
    @nintendolife Před 6 lety +1486

    Oi, that was my Super Hans gag.

    • @VideoGameAnimationStudy
      @VideoGameAnimationStudy  Před 6 lety +67

      It was, I'm sorry! It was too good not to use.

    • @yeahoh2222
      @yeahoh2222 Před 5 lety

      Lmao

    • @mrnukes797
      @mrnukes797 Před 5 lety

      @@VideoGameAnimationStudy have you seen John carpenter's the thing I have a feeling that the next Metroid game is going to open with those creatures forcing Samus to crash her ship and attempt to contain those parasites while figuring out how to make sure they don't get into the galatic federation.

    • @VideoGameAnimationStudy
      @VideoGameAnimationStudy  Před 5 lety +7

      The Thing is probably my favourite horror film. It's amazing on nearly every level.

    • @mrnukes797
      @mrnukes797 Před 5 lety

      @@VideoGameAnimationStudy well it looks like the feeling that Nintendo was going for.

  • @spiggly_digg
    @spiggly_digg Před 3 lety +28

    Can’t wait for “how metroid dread creates dread”

  • @soopplaza4477
    @soopplaza4477 Před 3 lety +16

    I think Metroid Dread is chasing the scary vibe of Fusion

    • @VideoGameAnimationStudy
      @VideoGameAnimationStudy  Před 3 lety +9

      I think you may be right!

    • @akiradkcn
      @akiradkcn Před 3 lety +1

      I see what you did there

    • @syweb2
      @syweb2 Před 2 lety

      You can tell that the people making it wanted to remake Fusion - not only because it was outright stated int an interview (or some other source regarding Samus Returns), but through several other aspects, like the EMMI being like a less-scripted SA-X.

    • @rogerfloyd852
      @rogerfloyd852 Před 2 lety

      @@syweb2 I would’ve preferred a fusion remake

  • @SupramanTRD
    @SupramanTRD Před 4 lety +38

    This was legit the scariest game in my childhood. And yet somehow my favorite because of it.

  • @ottlerii6989
    @ottlerii6989 Před 6 lety +64

    This was the first game I beat as a kid, it gets a lot of flack for being linear so it's good to see someone sing its praises. Love this game and love this video. And that elevator scene with the sa-x made me drop my gameboy and run away as a child haha, truly terrifying.

    • @VideoGameAnimationStudy
      @VideoGameAnimationStudy  Před 6 lety +7

      Mate, it's got one of the best atmospheres of most Metroid games, it's difficult to to match in an open ended game.

    • @bedmar2643
      @bedmar2643 Před 6 lety

      Is true that is linnear,and some people say is a bad game,imo is a great game,not the best but is in a high position in my top

  • @jeffreyrowland6362
    @jeffreyrowland6362 Před 3 lety +3

    Metroid fusion is a masterpiece and a perfect successor to super Metroid. I really believe that.

  • @Kat-nd5fq
    @Kat-nd5fq Před 11 měsíci +6

    Creates DREAD, you say?

  • @kuhnandreas5694
    @kuhnandreas5694 Před 5 lety +39

    You never experienced true fear until you've encountered the chozo ghosts in metroid prime.

    • @VideoGameAnimationStudy
      @VideoGameAnimationStudy  Před 5 lety +10

      Now that WAS scary

    • @d.dementedengineerc99isurf26
      @d.dementedengineerc99isurf26 Před 4 lety

      Better equip that Powah Beem, NOOB! Good luck finding them without the X-Ray Visor! Hall of the Elders is always riddled with them! The first encounter with a Metroid in Research Lab Aether on Hard Mode was intense, too!

  • @Skyline3092
    @Skyline3092 Před 4 lety +79

    I haven't played Metroid Fusion in years, but just seeing SA-X sent a shiver down my spine and my blood run cold.

    • @allemagneproducer
      @allemagneproducer Před 4 lety

      xD

    • @AuroraNCSinger
      @AuroraNCSinger Před 4 lety +2

      I was watching a playthrough of the game recently, and the SA-X chase scene still made my heart race even though it wasn't me playing the game

    • @Luchsz
      @Luchsz Před 4 lety +2

      When the SA-X is chasing you
      That shit was scary i died like 6 times trying to dodge her damn beams

    • @lanswyfte
      @lanswyfte Před 3 lety

      when you watch a playthrough of Metroid Fusion: *pure fucking terror*

    • @lanswyfte
      @lanswyfte Před 3 lety

      I watched a playthrough of Metroid Fusion an hour ago

  • @bitz6562
    @bitz6562 Před 3 lety +24

    can’t wait for “How Metroid Dread Creates Dread”

    • @VGLounge
      @VGLounge Před 3 lety +3

      "How Metroid Dread creates *fUsIoN"*

    • @ChallengerNetwork
      @ChallengerNetwork Před 3 lety

      How Metroid Dread Lives Up To Its Name

    • @haruhirogrimgar6047
      @haruhirogrimgar6047 Před 3 lety

      How Metroid Dread inevitably disappoints long-time Metroid fans.

    • @bitz6562
      @bitz6562 Před 2 lety +2

      @@kingstarscream320 ha. Metroid 6. Bold of you to assume anybody here will still be alive by then

    • @boltshinx40
      @boltshinx40 Před 2 lety

      @Bitz
      This had me LAUGHING, that’s one of the funniest things I’ve seen.

  • @briarmason8737
    @briarmason8737 Před 3 lety +9

    I love how in an update for AM2R, it shows a Hornoad getting absorbed by a X Parasite, which will lead to the events of this game. And it really shows just how scary these creatures and what they do are.
    The X coats itself onto the Hornoad. The Hornoad just stands there, almost frozen in place. And with a high pitched shriek, the Hornoad's skin, organs, etc. just basically evaporate! The X then leaves the left over skeleton and morphs itself into it's victim. This is scary, seeing as how this happened to probably a lot of creatures on the BSL Station and almost Samus herself if it wasn't for the Vaccine and Power Suit.

  • @Bob_Beaky
    @Bob_Beaky Před 6 lety +266

    Many Metroid fans dislike this game for its linearity. For me, though, it will always be my favourite. I can't think of any other platform game out there quite so unnerving.

    • @VideoGameAnimationStudy
      @VideoGameAnimationStudy  Před 6 lety +41

      It certainly manufactures fear better for being linear, I think. To be fair, it's not something I think about when playing, as long as I'm enjoying new areas and power ups and boss fights, linear or open ended, it's all good!

    • @josephhudson6650
      @josephhudson6650 Před 6 lety +5

      I really love Zero Mission, but I will admit I really enjoy this one. Prime 2 is creepy too, and I feel Fusion and Hunters are equally scary.

    • @ComoDibujarTodo
      @ComoDibujarTodo Před 6 lety +13

      Really? I’ve never heard of a metroid fan who dislikes fusion

    • @GlobusTheGreat
      @GlobusTheGreat Před 6 lety +16

      Exactly, I think the linear format is actually better because it gives the game designers so much more control over the player's experience. It's crafted so brilliantly in Fusion and many more open ended games can feel boring in comparison without the tightly scripted and intense situations that a game like fusion can deliver.

    • @twindlebraddy9000
      @twindlebraddy9000 Před 5 lety

      I love it, but I hate playing it.

  • @AlsoMeowskivich
    @AlsoMeowskivich Před 6 lety +198

    This was my first Metroid game, and it was fantastic. It helps that I've been a fan of horror my whole life. Heck, the game I'm working on is purely halloween and horror themed. I like the more subtle approach to horror that games used to go with rather than the jumpscare tactics that are used in most that I've seen these days.

    • @VideoGameAnimationStudy
      @VideoGameAnimationStudy  Před 6 lety +5

      I haven't played Resident Evil 7 properly, just the demo, but I don't think it uses jump scares, but I don't really play too many horror games.
      I think intricately designed horror is very effective!

    • @Deimos0VI
      @Deimos0VI Před 6 lety +6

      My first metroid game was Super Metroid, and I beat it at 5-6 years old. Then I beat metroid Prime.

    • @VideoGameAnimationStudy
      @VideoGameAnimationStudy  Před 6 lety +1

      I played Super a few years after release, I was STOKED that two games were released in one year 8 years later!

    • @Nabekukka
      @Nabekukka Před 6 lety +4

      Frictional does the approach of building the horror slowly without excessive jumpscares really well. Penumbra trilogy (Black Plague being the best), Amnesia and SOMA being really good examples of this. If you're into horror, you probably are already familiar with those games or you may have had the misfortune of running across some of the god awful Amnesia Let's Players, and if you had the worst luck, the utterly shit custom stories that people used to make and everybody and their granny used to play and fake their reactions by screaming obnoxiously.
      But in case you don't know these games, I can't recommend them enough.
      As for what comes to Metroid, I'm thinking it's time for another long overdue marathon to play through all of them in order, it's been a while since I fired up any of them.
      It's all your fault Dan, this video made me really itchy and playing the games is the only cure.

    • @MetalMockingjay
      @MetalMockingjay Před 6 lety +2

      RE7 does have a few jumpscares, but they're not the focus or the goal of the game. The thing I love about the game is that in general, they didn't take it super seriously. The focus was making a fun game. Story and horror were secondary.

  • @billbauer3575
    @billbauer3575 Před 3 lety +9

    Can you imagine Metroid going horror for the next title? God, the possibilities of this series. Metroid can probably explore terror, dread, fear, tension and unknowability with great results. I get excited just thinking about it

  • @StewartHiles
    @StewartHiles Před 3 lety +2

    God I come back to this video every few months. This is easily my favorite Metroid title in the series. I wish Nintendo would give us a way to play it again...

  • @solarflare9078
    @solarflare9078 Před 6 lety +109

    I originally didn't catch that dialogue at 1:56 at first...
    Then, I watched this video again.....
    Couldn't stop laughing from there.

  • @bradensmith8682
    @bradensmith8682 Před 6 lety +23

    1. Duty
    2. Rage and Destruction
    3. Responsibility
    Fusion. Realization of true duty.

  • @cq_the_kid
    @cq_the_kid Před 3 lety +7

    With Dread Revealed, I wonder if we'll see these elements again?

    • @VideoGameAnimationStudy
      @VideoGameAnimationStudy  Před 3 lety +4

      The EMMI sections looks quite bright but still scary. It'll be interesting to study

    • @akiradkcn
      @akiradkcn Před 3 lety

      Yup

    • @cq_the_kid
      @cq_the_kid Před 3 lety +1

      @@VideoGameAnimationStudy Agreed... I feel as though it relies on a different type of feeling: Unknown of technology, as how something works on a scientific level is something that can usually cause fear into a person

  • @shellnut8224
    @shellnut8224 Před 3 lety +8

    Well, your gonna have a field day with this series soon...

  • @Mastermind8908
    @Mastermind8908 Před 6 lety +15

    I definitely remember getting a chill the very first time the shadow of Nightmare zoomed past Samus. Trying to run and hide from SA-X had me on edge so much, it was like playing Amnesia.

  • @7thangelad586
    @7thangelad586 Před 6 lety +42

    This discussion makes me want to play the game again.

  • @88lew
    @88lew Před 3 lety +6

    It was my first Metroid game . I remember being chased by the other Metroid in a plant and water location, I can only remember much but it was the most anxious chase ever 😂

  • @ikagura
    @ikagura Před 3 lety +5

    The time has come

  • @FullmetalSonic260
    @FullmetalSonic260 Před 6 lety +24

    Metroid Fusion's unique direction for a Metroid game is why it's my personal favorite, also it just has that lasting impression for me, due to the atmosphere, tension and sound design. The SA-X encounters were some of the most intense I've ever had in gaming and they're moments I won't ever forget. :)

  • @Bingobongo12
    @Bingobongo12 Před 4 lety +22

    "remember the nameless fear in your heart?" - that quote was perfect.

  • @chrisjferro7808
    @chrisjferro7808 Před 3 lety +3

    I loved how the game let you engage it (SA-X) that early on to really show you what happens if you dont listen, and shows you how low on the food chain you are. It certifies that fear. Awesome video man

  • @kaaskoekjes1
    @kaaskoekjes1 Před 3 lety +6

    Dread almost made me dead. Never thought they would actually do it! I am so happy right now!

  • @bluerogueschannel
    @bluerogueschannel Před 5 lety +11

    There's something so simple and so unsettling about the SA-X just literally being Samus' original Varia suit but the zoom in on the visor showing this unnatural alien entity inside. And it's done so briefly and with that sudden music score that you're left going wHAT JU S S T HA PPNENED and I loved the game then and there. A beautiful Metroid through and through, and something worth looking back on.