I honestly have no idea how to feel about Dive Clops’ prototype design. I’m glad he turned out to be Eye Brawl’s twin brother in the end,but I also love the idea of a fish piloting an atmospheric suit way too much-
The original Dive Clops design looks more like it would be a Tech Element Villain, it’s much less cute than the final design and looks much less like a Water Element.
I feel a reason they scraped these was because they weren’t child friendly. I can sorta agree on that. But to be honest I really wish they went with those different poses
my guess for why a lot of the final figures are in more neutral poses is so that they can be played with better. the less specific the action in the pose is, the easier it is for your imagination to interpret your own actions onto it.
I don’t know if anyone noticed but the Camo prototype appeared in the original cinematic trailer on the right of Slam Bam when they were all fighting Kaos’ army. He also appeared on the left of Wrecking Ball when they had just been blasted to Earth.
Makes sense that High Volt was originally light case if look at his design, he looks like a lightbulb covered in armor. Its easiest to see it when he does his shield spark thing cause his limbs aren't connected I don't think
Notice how that Nightfall kinda looks like a magic element? And you already mentioned how Splat was originally going to be a Dark element. My theory is that they were swapped during development: Splat was going to be the Dark Supercharger and Nightfall was a magic element. They both use sea vehicles. They might have been swapped because they were both going into the directions of different elements, Nightfall dark and Splat magic. And before you argue with the point of “Nightfall is a dark name!”, keep in mind that Splat’s name was Oil pan.
Splat was originally dark and her name was Oil Pan. Also i believe Storm Blade was magic but then some little girl play tester said that she shouldnt be a colorful Peacock because she's a girl so they changed her.
3:00 look at how complex that design is, they probably went with a different design just because that one is so uncharacteristically complex for skylanders.
3:19 that must’ve been pretty early in development for him, I remember seeing some concept art of him being the Undead Giant as a larger version of Chop Chop, he had a shield and everything!
very fascinating video right here. Strata and Clutch aren't actually names of scrapped levels they were just the names off the art books. Yes Several Superchargers characters constantly changed elements lol and that Superchargers level looked sick bro. so close to 700subs... :)
At 1:56, Hugo was never actually meant to be a Skylander. If you look at some images of the cabinets of the figure prototypes you’ll see a bunch of other characters that have figures but were obviously never meant to be actual Skylanders.
For bouncer I like his prototype design more in general but I feel like his final design fits better as an actual Skylander character it would feel weird Playing as a character that looks more like it should be one of the enemies or it just shouldn't be in the game at all so overall bouncer fits the overall style a little bit better in The final design
well I think it might be possible to maybe try to create a skylanders decompilation project and maybe make take a look at the unused data that's left behind in all of the versions of the skylanders games while doing some "datamining" and having a look at the code that was left behind and maybe do some "datamining" into some of these "old servers" and "old computers" that are basically containing the rest of the unused code that went completely unused is contained in the business buildings and the buildings that make the "skylanders" video games basically because once this code is gathered it can basically should be decompiled into how their originally supposed to look like then basically send out the "skylanders" "gigaleaks" part by part then create the actual "skylanders pc port collection" then add shove the "skylanders pc port collection" into the "switch" no matter what because the "modified unity engine" combined with a "heavily modified super mario 64 pc port engine" with auto adjusting graphics along with a auto adjusting anti-lag counter measure and a auto adjusting framerate and add "skylanders: spyro's kingdom" and "skylanders kingdom" to the "skylanders pc port collection" along with a "skylanders academy" video game as well which should be enough to run on the "switch" then basically add a "certain code" that prevents it from being taken down from the "e-shop" no matter what as well it should also be able to prevent the "switch" from being "bricked" no matter what as well and it should also hide itself if "nintendo" tries anything to it because it would automatically just be deleted from "nintendo's" view basically ok.
Fun fact, chopper was supposed to be the original tech giant. But they changed it because they couldn’t fit his body style on a figure that size, and they couldn’t give him super strength they were comfortable with do to his tiny arms, so they scape his big form and made him a normal skylander.
Im glad they went with ninjini cause it makes more sense though it woulda been nice to have two giants per element so we can get more designs and ad bouncers original war machine design as its own character if they decide to make a new game or remake
The Smash-Hit prototypes could easily become their own Skylanders as they actually look like legitimate good designs Nightfall's prototypes were also good, and I can see great potential in the second Bouncer prototype & the enemy shown in Strata has great potential aswell and could even share the name of the scrapped level as a tribute.
I feel kinda disappointed that most of the early designs of the Skylanders and levels have not been finalized/used at all. Some of their cool, yet weird, original looks appeal to me! I mean, for a video game franchise I still love, why did Activision keep doing this?
i love the Superchargers concept art and something tells me that Smash Hit was first 2 characters instead of 1 the male life element codent and the female earth element dinosaur
I feel like they should have released these prototypes with their respective games for about 3 months and stopped selling these (what I'll call) Legacy Skylanders. Would have their own movesets, stats, etc, that would be somewhat separate from the modern/refined ones we got now. Just me tho.
@@nietaiden4436 there's actually been quite a few, like the red dragon, a sniper troll, a different trap team bird villain, VVind up, and heartbreaker buckshot and tarclopse of course
5:46 I remember in interviews they had said Chopper was originally going to be the tech giant which is why he is so big in those earlier drawings
oh, that would have been awesome
I would have loved
That would’ve been perfect. Playing as a giant T. rex would have been so cool
I honestly have no idea how to feel about Dive Clops’ prototype design. I’m glad he turned out to be Eye Brawl’s twin brother in the end,but I also love the idea of a fish piloting an atmospheric suit way too much-
Yeah I think they look cool though
The original Dive Clops design looks more like it would be a Tech Element Villain, it’s much less cute than the final design and looks much less like a Water Element.
"fish piloting an atmospheric suit"
Megamind?
@@legometaworld2728 yes 👀
9:44 T-pose DK has meme potential
E
@@Helicopter7 A
@@bazingadepression5675 SPORTS
@@zaccdoestuff it’s
in
Rip skylanders :( it was one of my favourite games
same :((
I still play it
@@ewandavies7089 I do have the games, but im sad there not making anymore
@@catseatmeowmix690 I know, so sad 😢
@@ewandavies7089 I would be playing it... but.. my xbox360 died ;-;
Of course for Skylanders Superchargers Princess Peach, Kirby, and Fox Mccloud almost became guests in that game.
That would have been awesome
They probably changed some of the poses to make them more stable, so that their limbs don’t break as easily. Outstretched arms tend to be fragile.
Probably
That red dragon goes unused in Giants, and old Bouncer was remade because they thought it looked too generic and not Skylander-ey
Maybe
I think one of his early designs were used in one of the PvP maps too
So much meme potential, these older designs are spot on with the dank lvls
Yes very true
Especially DK t posing
4:23 that blue weapon master figure is fantastic!
Yeah looks pretty good
I feel a reason they scraped these was because they weren’t child friendly. I can sorta agree on that. But to be honest I really wish they went with those different poses
I mean maybe
my guess for why a lot of the final figures are in more neutral poses is so that they can be played with better. the less specific the action in the pose is, the easier it is for your imagination to interpret your own actions onto it.
I don’t know if anyone noticed but the Camo prototype appeared in the original cinematic trailer on the right of Slam Bam when they were all fighting Kaos’ army. He also appeared on the left of Wrecking Ball when they had just been blasted to Earth.
5:03 Strata's the name of the artbook, and that's not an unused level, that's concept art of Iron Jaw Gulch. Clutch is the name of the SC artbook.
Makes sense that High Volt was originally light case if look at his design, he looks like a lightbulb covered in armor. Its easiest to see it when he does his shield spark thing cause his limbs aren't connected I don't think
The background building in the superchargers test level looks a bit like a library . Maybe it was a planned outside area of spell-punk library?
Yeah maybe
It was an early version of Spell Punk library, thee is some great concept art of it too,
Oh ok thanks good to know
Notice how that Nightfall kinda looks like a magic element? And you already mentioned how Splat was originally going to be a Dark element.
My theory is that they were swapped during development: Splat was going to be the Dark Supercharger and Nightfall was a magic element. They both use sea vehicles. They might have been swapped because they were both going into the directions of different elements, Nightfall dark and Splat magic. And before you argue with the point of “Nightfall is a dark name!”, keep in mind that Splat’s name was Oil pan.
LARBO WAS GOING TO BE A SKYLANDER?!?!?!? Now that is an anime plot twist
11:00 Holy shit this design is actually awesome, especially for Skylanders standards.
I think tarclops is zap's prototype design. I found out the level in the start of the video was a prototype level.
I explain it later on in the video
Yeah tarclops is a zap prototype
Splat was originally dark and her name was Oil Pan. Also i believe Storm Blade was magic but then some little girl play tester said that she shouldnt be a colorful Peacock because she's a girl so they changed her.
4:33
I AM GROOT!
4:12 were just gonna ignore that Arbo was meant to be a Skylander!?
2:55 how did the yellow robot on a monocicle won as a *Giant* when this is 100% more cooler.
Yeah I agree
This one just looks like a robot, the final version of Bouncer has much more personality than “oh its a big intimidating robot that shoots things”
@@phantolmao i totally agree
3:00 look at how complex that design is, they probably went with a different design just because that one is so uncharacteristically complex for skylanders.
3:19 that must’ve been pretty early in development for him, I remember seeing some concept art of him being the Undead Giant as a larger version of Chop Chop, he had a shield and everything!
1:37 when you realize that boomer was originally going to be an actual boomer
9:53 When you speedrun the game so fast that even the figures struggle to load.
Me and the boys 1:16
Yeah
3:52 that’s beautiful
Maybe they changed it because this is too complex
Yeah
I really got excited to see play Night Shift’s Prototype version would be like.
He’s one of my Favorite Skylanders.
I was not prepared for T-Pose Donkey Kong. I lost it when he showed up in the video.
Yeah I did not know they made T pose characters
1:21 The Boys rolling up to Arkeyan Armory
I want that cyclops in giants
Me too
they should use the prototype poses for series 4 and 5 and such if they bring the series back
Great video! It's really interesting to see concept art and figures for this amazing series!
god i miss these days, 2013 was the year i got into it i wish i could go back
Me too
:)we must invent a time machine!
@@waitwhat7620 yea
The reason they didn’t go with the old bouncer design was because it probably looked scary
That tree Rex tho is AWSOME
I know he looks so cool.
If there are Series 2 Giants, he needs to get his club back
2:09 looks like the dragon from wrath of Cortex.
Man, I remember being like 11 and doing lots of research on old prototype skylanders cause I found it so interesting. I remember so many of these haha
I can't get over Terrafin hitting the quan
5:40 Fun fact: Chopper was originally the tech giant
Snap shots design was originaly gonna be thumpsback design
I can see the inspiration
very fascinating video right here. Strata and Clutch aren't actually names of scrapped levels they were just the names off the art books. Yes Several Superchargers characters constantly changed elements lol and that Superchargers level looked sick bro. so close to 700subs... :)
Oh dang really guess I am dumb.
Me and my brother used to have the whale giant, tree rex and bouncer (old ones) man nostalgia hits hard
Nice epic times
Yea Thumpback was my main in Giants
you deserve more subscribers, great vid!
These prototypes look really cool but ninjinis base is cursed at 3:29
At 1:56, Hugo was never actually meant to be a Skylander. If you look at some images of the cabinets of the figure prototypes you’ll see a bunch of other characters that have figures but were obviously never meant to be actual Skylanders.
Well maybe they were but never became skylanders
It’s not about which design is better. It’s about what is presentable and appropriate for kids
One of the best videos ever.
The npcs that were on Skylander bases weren’t actually supposed to be Skylanders, in an interview they said they only made those for fun.
Well cool story bro
Yeah I was surprised too 😂
For bouncer I like his prototype design more in general but I feel like his final design fits better as an actual Skylander character it would feel weird Playing as a character that looks more like it should be one of the enemies or it just shouldn't be in the game at all so overall bouncer fits the overall style a little bit better in The final design
00:00 Intro
00:09 Spyro’s Adventure
02:41 Giants
04:38 Swap🔁Force
(I don’t þink he know about shapeshifters)
05:27 Trap♦️Team
08:07 Superchargers
12:14 Imaginator
14:00 Outro
well I think it might be possible to maybe try to create a skylanders decompilation project and maybe make take a look at the unused data that's left behind in all of the versions of the skylanders games while doing some "datamining" and having a look at the code that was left behind and maybe do some "datamining" into some of these "old servers" and "old computers" that are basically containing the rest of the unused code that went completely unused is contained in the business buildings and the buildings that make the "skylanders" video games basically because once this code is gathered it can basically should be decompiled into how their originally supposed to look like then basically send out the "skylanders" "gigaleaks" part by part then create the actual "skylanders pc port collection" then add shove the "skylanders pc port collection" into the "switch" no matter what because the "modified unity engine" combined with a "heavily modified super mario 64 pc port engine" with auto adjusting graphics along with a auto adjusting anti-lag counter measure and a auto adjusting framerate and add "skylanders: spyro's kingdom" and "skylanders kingdom" to the "skylanders pc port collection" along with a "skylanders academy" video game as well which should be enough to run on the "switch" then basically add a "certain code" that prevents it from being taken down from the "e-shop" no matter what as well it should also be able to prevent the "switch" from being "bricked" no matter what as well and it should also hide itself if "nintendo" tries anything to it because it would automatically just be deleted from "nintendo's" view basically ok.
That bouncer is fucking dope
Awesome!
Hothead was soo fun to use back in the day and I used him even till imaginators
Fun fact, chopper was supposed to be the original tech giant. But they changed it because they couldn’t fit his body style on a figure that size, and they couldn’t give him super strength they were comfortable with do to his tiny arms, so they scape his big form and made him a normal skylander.
Yeah I heard that weird
@@SkylanderGamerTV what?! So when I edit my comment the heart goes way!? Man that was my first one!
No what why
@@SkylanderGamerTV thank you!
The prototype treerex looks so cool!
The prototype bouncer looks like a super battle droid
I distinctly remember a Skylander boy and girl video where they had a glumshanks, and I think it was given to them despite it not working.
The original tree Rex looks so badass, but does NOT fit with the Skylanders art style
Also naked tree Rex haunts my nightmares
Im glad they went with ninjini cause it makes more sense though it woulda been nice to have two giants per element so we can get more designs and ad bouncers original war machine design as its own character if they decide to make a new game or remake
great content as always skybro
Thanks Mysicat
@@SkylanderGamerTV you are welcome skybro but where did the gameplay with fyrno
We need more dragon characters in skylanders I know there's already a handful but I just feel like we could have had one of every element
I remember hearing that the bigger Chopper design was meant to be for Giants
Most of the prototype poses where changed due to not fitting in boxes
that crash render was actually from some fan project, not imaginators
oh i didnt know this was skylanders related and i just saw :Showing Prototype Designs From All Games
It might just be my imagination but the early designs for Terrafin looks very similar to his design in the open cutscene
My heart broke when Heartbreaker Buck Shot didn't come out😢
Yep
at least he’s a confirmed heartbreaker
Honestly, I know this isn’t what happened, but my head canon is that they didn’t release Heartbreaker Buckshot on purpose, giving him an ironic name.
5:35 It's like a 3 stage evolution Pokémon.
The thumbnail is fire
Well done keeping the skylander Dream alive
I really like Camo’s prototype design because he looks more like a dragon than the current design.
Kinda sad that we never got any of these, but I respect their desicions
Yeah
The Smash-Hit prototypes could easily become their own Skylanders as they actually look like legitimate good designs Nightfall's prototypes were also good, and I can see great potential in the second Bouncer prototype & the enemy shown in Strata has great potential aswell and could even share the name of the scrapped level as a tribute.
Old Bouncer look more better if they put a little bit yellow on it. And old tree rex that look cool. Crazy they never put them in
The Tree Rex looks like it belongs in LightSeekers lol
How did you miss Arbo, son of Larbo, child of Barbo at 4:02
Idk but at 4:19 The nostalgia hit me like a truck
They should 100% use that one in the thumbnail for the next game (hopefully there will be)
I really like tarclops design and wished they used it
Yeah its cool
Tarclops would work better as an enemy
I feel kinda disappointed that most of the early designs of the Skylanders and levels have not been finalized/used at all. Some of their cool, yet weird, original looks appeal to me!
I mean, for a video game franchise I still love, why did Activision keep doing this?
the red dragon under the islands in skylanders may be a reference to that spyro
I'd love to see a game featuring cut skylanders
i love the Superchargers concept art
and something tells me that Smash Hit was first 2 characters instead of 1
the male life element codent
and
the female earth element dinosaur
I remember when i was a kid eruptor was used to be my fav character.
2:17 Wow I didn’t know that there was a glitch where one of the drow would straight up fly across the screen
I feel like they should have released these prototypes with their respective games for about 3 months and stopped selling these (what I'll call) Legacy Skylanders. Would have their own movesets, stats, etc, that would be somewhat separate from the modern/refined ones we got now. Just me tho.
Great video
Thanks
The Tree-Rex looks verry nice
Man I really miss skylanders. Especially Spyros adventure
Can u do a follow up video covering unused content in Skylanders, like the concept of the game and unused models?
I mean I kinda did already show unused models
That would be really short since there is only 1 skylander that has never made it into the games
@@nietaiden4436 there's actually been quite a few, like the red dragon, a sniper troll, a different trap team bird villain, VVind up, and heartbreaker buckshot
and tarclopse of course
@@ender01o66 yea but Tarclops was the only unused skylander that had a model, the other ones were just scrapped ideas
@@nietaiden4436 no, those had models too, tarclops also had a digital model that's only in trap-team as a hat
In the back of the terra-fins with his fist up they remade him in giants but with spike nuckles
0:52 where do people find those pictures of a whole bunch of prototype Skylanders in a glass case?
I think that the level from superchargers was going to be for Swap Force
Damn I wish the minigun one wasn’t canceled
After you said here we go I got a 5 second ad from rbc
Last time I played sky landers was 8 years ago, it was a fun game