Once the game comes out I think we'd all like a video of Jonathan Ferguson, Keeper of Firearms & Artillery at the Royal Armories in the UK taking a look at the weapons
Agreed. We will wait after the game is released until Winter 2024/2025. Also, GameSpot will bring Jonathan Ferguson from Royal Armories to talk about weapons from Delta Force: Hawk Ops as well.
This series means a lot to me, and I'm just so happy to finally see something happen. Wishing for the war to end asap, for all the reasons one should, but also for the selfish reason of visiting Chornobyl again.
gamespot please, even if its just 1080p footage, can you upload it in a 4k container? the youtube compression is killing the details on the plants and foliage.
probably is upscaled if it is the xbox version shown here, it is UE5 after all, which is taxing, so that will add to it looking like that, especially during movement
Despite the obstacles they had along the way, they managed to move forward. We thank them for their effort and dedication. I hope to God that the war ends soon.
@@mclovinirishthey likely would have been spared getting forced into a van. People of high public status or those in media are spared due to publicity.
@@mclovinirishalso, no one should be forced to fight and die in a pointless war of they don't wish. Migrating to a country that will accept you is perfectly ok.
A layer of atmosphere that is often ignored and masked by music in most games. I find that playing with music off is much more immersive and less repetitive. Music should emanate from natural sources like a stereo or a TV in the game, not magically from heaven.
Funny all the casuals in the comments section don't even know what alife is and how important it is to the series but is somehow not even mentioned in this deep dive.
As far as I know they stated that there is a life 2.0, maybe at gamescon it will be shown more, if they let people have freedom of exploration i doubt it will not have it, since areas would be barren after exploration
@@Krahamus one thing I know in the games industry is usually when a developer hides something it is because it doesn't exist or it is broken....the devs dam well know how important this feature is and how much real stalker fans are anticipating it. I think they might have included some of the basic a-life stuff from stalker 1 but weren't able to expand on it much... therefore they don't feel comfortable showing it off...at least I hope this is the case...I would be happy for that...mutants and NPCs exist in the world regardless of the player view...they migrate and have simulated fights etc...
@@williamrice71 I just recently checked on discord new section askGSC and someone asked about it, the reply is a life 2.0 is there and expended but needs more tuning because some issues, i mean we will see in the end, the devs know how important it is, especially director and co owner Grigorovic, since he been working on stalker since early early versions, he knows how important it is for stalker.
@@williamrice71they have talked about a life I think it was in an interview and they just showed us gameplay of combat and the world and a quest so maybe showing off a life and how brutal ai can be that’d be cool but i definitely see your concerns but I have to stay hopeful
Man, I love that a lot of areas still have the same base layout even if some things have been moved or added (which is understandable given the timeskip)
@@Slowponeh besides AI improvements and the way ballistics function the only real difference between gameplay I can think of is CS having faction wars and CoP having a lot of side quests. The general gameplay loop is exactly the same, navigate anomalies, find artifacts and progress the main story. GAMMA gameplay loop is a lot more focused on gear acquisition, weapon maintenance and a robust health + armor system, closer to EFT than STALKER gameplay
I hope, beyond all things, that the world is not just large for the sake of being large, but it uses the space to DO things. It doesn't have to be a boss every five feet, but having unique locations and avoiding the "there's 90km of space with 3 fun things to see" syndrome
I’m sure that there will be more building scattered in between zones and if a life is in full effect it should always feel random you never know what person or thing you will encounter in the zone
Made me quite emotional thinking how much love and heartbreak went into this. Forever a fan of the franchise, I can not wait for more of my favorite world to immerse into. Much love and appreciation from Canada.
@@Krahamus just without the artistic touch to it, unfortunately. You can still make inventory menus minimalistic while keeping it true to the art direction, but here it just screams "consoles-oriented".
A previous stalker post on this channel was full of “it looks like a cod campaign” “wow this doesn’t look like stalker at all how dare they put cutscenes in” and “the graphics look way worse” I don’t see any of you now it’s funny it’s almost like as we get closer to launch they show more and more kind of like every video game does ever and now that we’re close and there showing gameplay no one is crying anymore kinda weird isn’t it? Almost like they are developing a game
@@mpy2912 in the undergrounds, where the game called "METRO" is supposed to take place? Oh yeah, no debate. Once it comes out to the surface - no offence, but that's where it loses the competition to STALKER immediately.
35 guns each with their own arsenal of attachments that can greatly change how they work. Or about 60 guns where you can't do anything with them and a good portion are just going to be variants with suppressors or scopes or whatever. you can't have both.
For a singleplayer game with weapons being tiered along with with different calibers having difference not just in performance but accessibility and cost in traders can make it more interesting. 5.45x39mm seems redundant compared to a 5.56x45mm but its so much easier to find and maintainence costs on AK's are cheaper compared to AR's for example.
Dude. I saw an M14 EBR, an IWI Tar, a KSG1 and something that might have been a H&K G3 or MP5 as well as some AR15 pattern rifle. Theres bound to be some AKs and RPKs in there as well, I think we good.
@@Dung30nI agree and you know modders will be adding weapons as soon as they physically can so I’m not worried by the time I get bored of the 30 guns I’m sure there will be 30 more gun mods out there that are high quality
@@JF-vz1ju Yeah the important thing. The irony of developing a game based in your homeland. Which is overrun. While skipping out on the real world equivalent, is superb.
There's some spacing issues on the CZcams captions but it's still legible. Looks like someone missed the spacebar on a few words. Or CZcams captions ate it
For once in a long long time, don't be a flop, don't release broken. As much as I cherish games like Cyberpunk and No Mans Sky you can never truly get rid of that stain. Every achievement of a badly launched game with be mentioned with the terrible release. I absolutely loved the Legends of the Zone pack on xbox and experienced Stalker as a whole for the first time about 2 weeks ago. I have nothing but respect for the devs and Stalker as a whole. The original games still hold up to this day. I remember hearing about the game about 3 years ago when it was announced and quickly forgot about it as soon as they delays were announced. I respect the people who stuck around and kept tabs on it.
Хотелось бы, чтобы компас вверху экрана можно было бы настраивать. Интереснее при наличии минимум информации на нем. Миру мир UPD. В целом меньше подсказок хочется
Why is video game voice acting, almost always delivered like pantomime, or a kids cartoon? It’s always so stagy, hammy, melodramatic and the opposite of naturalistic. It feels like when actors get a VA job on a video game, their mind set switches to anything but stage acting, art house cinema or prestige TV. I’ll be playing this in original language with subs,
Yah they confirmed a life 2.0 and at gamescon it was not a life since i played myself, it was behavior of human enemies in combat which is different from a life, since a life is about what NPCs human and not human do in world like hunting artifacts, doing quests, trading with other npcs, looting body's etc..
@@Krahamus fair enough I mean we just haven’t seen enough normal ai bc apparently there playing on a “dumbed down difficulty” for presentation but most people from the play test said the ai were smart so idk I guess we will figure out when reviews drops bc I thought cyberpunk looked great and we all know how that launched
1. They need to work on the crosshairs and the Interaction UI 2. I wished they upgrade the inventory access UX. what if players only can access backpack if it able to open it unto the ground which needs 1-3 seconds (and its not pausing), so itll be vunurable position for players and punishing if he need to open backpack mid fight.. BUT!.. youll still be able to access items that have previously stocked in the " Quick Inventory slot of the backpack" thats the only item that can be used quick without needing to open backpack. THIS WAY. itll be very immerse and also make it more punishing. plus it elevate the gameplay to be a next gen like.. instead of using the same old formula. 3. i wish they elevate the sound effect of the game. 4. make the night more scarier darker like 5. Rain, steppin into water etc. affect vision 6. More emphasizing on the mutants ragdoll effect, make the body of it affect the surroundigs so itll give the mutant more volume illusion like its matter . 7. if you shot mutant, then youll get it act on it . dont just be a static body that got some blood animation. Our expectation is so big with this game. wish they pull it off
@reposter6434 I know it can be a little hard to comprehend but sometimes, when a country is very big, it can be very different from one end to the other 🤯
Dont like how they have that fallout detect enemy effect on the compass. Is it optional to turn that off? I dont want to want to look at compass to see where enemies are. Seeing the red dots
I'm so excited for this game. I'm doing my first playthrough of RDR2, and I am 100% completing it, but I'll drop it the second this comes out 😭 Fully 100% completing stalker is gonna hopefully be fun af
This is looking good! I'm happy to see more of the world of the game, which was always the best part of STALKER. Wishing you guys the absolute best with its imminent release! You guys deserve it! Slava Ukraini!
will be available on geforce now and probably xcloud as well, that's how i play all xbox and pc games without owning the systems and just sub to gamepass, attach some telescopic controllers to my smartphone and I'm good to go...heck looks and plays better than playing natively on any handheld today like the deck and rog, especially geforce now, get to crank up the visuals to the max as well as RT and still hit high fps, even input latency is better than consoles and again handhelds like the rog and deck that can only run most triple A games at 30fps with low settings, not to mention u can use dlss and reflex on top to push for even higher fps
Decent enough game visually is crazy that’s like the one universal happiness I saw is that the game is very pretty but then again seems like you never played an og stalker game just anomaly lol
original S.T.A.L.K.E.R. trilogy was a PC exclusive game and it was a reason why it was so open for modifications, this one is console game so i doubt that it will be possible to mod like original trilogy.
The russian shall not disappoint. The russian is not like the american, the russian resist the cold in the icy winter. the russian is prepared for the battle ahead. The russian doesn't sell her soul to the harvest, the russian grows her wheat in the unforgiving land and chaff does not enter in.
Hm, the sound seems incredible, especially shots like those at 17:30 . Not a fan of the detection markers and all the info displayed on the compass, hopefully all that can be customized. Really hoping this turns out to be a great game. A nu, cheeki breeki i v damke!
Here's hoping there are multiple difficulties. More specifically one were it's basically DayZ levels of survival and attention to detail with weapons and character care ect
@@retroyder There is a difference between teasing what you cant deliver and changes being made to the game through development. You ever see the playable version of borderlands 1 with realistic graphics that the very first trailer was for? No one considered them to be lying about that when the game came out
@@claytopolis you are very foolish thinking they ever considered the footage showed to be ever playable. This is an industry where you need to get people hyped and impressed so they can promote their and make people pre-order it. That’s the only reason they take this decision.
@@retroyder plenty of developers have made showcases like this and the gameplay shown has been exactly what was later shipped (look at armored core 6 if you want an example.) I understand being skeptical after certain companies deceived you, which is perfectly fine. But the similarities to the gameplay of older games makes this look more genuine in my eyes.
The prompt buttons to pickup or use item is too big for my taste, kind of not in the same place as the rest of the clean UI but other than that, it's great!
Why? I thought it sounded quite good you can hear the panick and almost fear in his voice and the way he takes breaks shows hes almost like out of breath at the time of recording it maybe I’m reading the room wrong
14:09 "The AI doesn't know where the player is"
Meanwhile S.T.A.L.K.E.R 1 AI: Olympic Grenade Throwing Gold Medalist
Stalker 1? bruh there are 3 previous stalker games. You're talking about the second game Clear sky.
on clear sky and anomaly the military mercs and monolith are formed of retired NBA players
@@noobguy9973 That fking building in pripyat filled with monolith soldiers. One of the best shootouts in the whole game.
Once the game comes out I think we'd all like a video of Jonathan Ferguson, Keeper of Firearms & Artillery at the Royal Armories in the UK taking a look at the weapons
It's a bit weird how, so far, it seems like most of the guns aren't mirrored anymore but some still are randomly.
Agreed. We will wait after the game is released until Winter 2024/2025. Also, GameSpot will bring Jonathan Ferguson from Royal Armories to talk about weapons from Delta Force: Hawk Ops as well.
I don't really get the appeal. Not hating but seems like he caught on for some reason. Just never clicked with me.
Tachibana Hibiki ?!
makes sense, lots of Russian weapons, lets have a British person talk about them, nah
24:42 Frog in the water
There was dragonfly flying also
Frorg
This series means a lot to me, and I'm just so happy to finally see something happen. Wishing for the war to end asap, for all the reasons one should, but also for the selfish reason of visiting Chornobyl again.
gamespot please, even if its just 1080p footage, can you upload it in a 4k container? the youtube compression is killing the details on the plants and foliage.
i agree
gsc chanel
Just watch it on Xbox's channel. It is uploaded in 4K60. I just searched for their channel to see if they uploaded this too.
Yeah youtube compression is the worst
probably is upscaled if it is the xbox version shown here, it is UE5 after all, which is taxing, so that will add to it looking like that, especially during movement
Despite the obstacles they had along the way, they managed to move forward. We thank them for their effort and dedication. I hope to God that the war ends soon.
@@mclovinirish you're an absolute mongaloid.
@mclovinirish Well if they got drafted we wouldn't be getting the game now, would we? 🙄
@@mclovinirishthey likely would have been spared getting forced into a van. People of high public status or those in media are spared due to publicity.
@@mclovinirishalso, no one should be forced to fight and die in a pointless war of they don't wish. Migrating to a country that will accept you is perfectly ok.
@@DjBposse Is a game worth more than the feat of a country or your homeland??
Even with the messsed up CZcams compression, this looks amazing. Can't' wait to explore the Zone.
Ya it looks FANTASTIC!
"WE ARE SO PRYPIAT!"
I can't wait to play this maxed out on my pc. I'm so excited. See you in the zone Stalkers. Be safe out there.
Man, the sound design is insane
It really is, all the after effects and reverb after the guns are being shot sounds cool
A layer of atmosphere that is often ignored and masked by music in most games. I find that playing with music off is much more immersive and less repetitive. Music should emanate from natural sources like a stereo or a TV in the game, not magically from heaven.
Funny all the casuals in the comments section don't even know what alife is and how important it is to the series but is somehow not even mentioned in this deep dive.
As far as I know they stated that there is a life 2.0, maybe at gamescon it will be shown more, if they let people have freedom of exploration i doubt it will not have it, since areas would be barren after exploration
@@Krahamus one thing I know in the games industry is usually when a developer hides something it is because it doesn't exist or it is broken....the devs dam well know how important this feature is and how much real stalker fans are anticipating it. I think they might have included some of the basic a-life stuff from stalker 1 but weren't able to expand on it much... therefore they don't feel comfortable showing it off...at least I hope this is the case...I would be happy for that...mutants and NPCs exist in the world regardless of the player view...they migrate and have simulated fights etc...
@@williamrice71 I just recently checked on discord new section askGSC and someone asked about it, the reply is a life 2.0 is there and expended but needs more tuning because some issues, i mean we will see in the end, the devs know how important it is, especially director and co owner Grigorovic, since he been working on stalker since early early versions, he knows how important it is for stalker.
@@williamrice71they have talked about a life I think it was in an interview and they just showed us gameplay of combat and the world and a quest so maybe showing off a life and how brutal ai can be that’d be cool but i definitely see your concerns but I have to stay hopeful
there is mention on the games steam page about a-life 2.0 , and a lot more about the game than they've shown here
This is the type of game that you are immersed with the silence as with the action. Can't wait!
Man, I love that a lot of areas still have the same base layout even if some things have been moved or added (which is understandable given the timeskip)
GAMMA fans gonna be shocked when this game plays like STALKER
And how does a STALKER game plays? All 3 main games play totally differently
@@Slowponeh besides AI improvements and the way ballistics function the only real difference between gameplay I can think of is CS having faction wars and CoP having a lot of side quests. The general gameplay loop is exactly the same, navigate anomalies, find artifacts and progress the main story. GAMMA gameplay loop is a lot more focused on gear acquisition, weapon maintenance and a robust health + armor system, closer to EFT than STALKER gameplay
Yeah it’s so sad man people expecting to have a barebones survival game I bet they cried when they saw cutscenes😂😂
I hope, beyond all things, that the world is not just large for the sake of being large, but it uses the space to DO things. It doesn't have to be a boss every five feet, but having unique locations and avoiding the "there's 90km of space with 3 fun things to see" syndrome
I’m sure that there will be more building scattered in between zones and if a life is in full effect it should always feel random you never know what person or thing you will encounter in the zone
Im seeing how people can find the worst even in the small things without trying to appreciate how the game is and was idealized .
The animations are just..*chef’s kiss
Made me quite emotional thinking how much love and heartbreak went into this. Forever a fan of the franchise, I can not wait for more of my favorite world to immerse into. Much love and appreciation from Canada.
Other than that inventory menu, everything looked great!
Personally inventory looked fine, you have slots for suit, mask, guns, artifacts, basically same as in OG trilogy games.
@@Krahamus just without the artistic touch to it, unfortunately. You can still make inventory menus minimalistic while keeping it true to the art direction, but here it just screams "consoles-oriented".
This looks amazing so far. Waiting patiently for the launch ❤️❤️
I like that the controller now can turn people into zombies
A previous stalker post on this channel was full of “it looks like a cod campaign” “wow this doesn’t look like stalker at all how dare they put cutscenes in” and “the graphics look way worse” I don’t see any of you now it’s funny it’s almost like as we get closer to launch they show more and more kind of like every video game does ever and now that we’re close and there showing gameplay no one is crying anymore kinda weird isn’t it? Almost like they are developing a game
30:54 Impressive how detail oriented this dev is!
Please don't flop or be greedy like other AAAA games, I don't want another classic games died because of greedy executives.
I don't need another colossal dissapointment like DD2. I want this game to be good so bad.
WYM " please dont be greedy" lol, it's a $60 SP game, there is no other monetization options so I dont see how it can even become greedy.
AAAA? That doesn't really exist yet?
@@eugeniaamariei8626Yeah Ubisoft's Skull and Bones according to the CEO at least xD
@@Elatenl Did you forget about AC Origins, Odyssey and Vallhalla? Never say never my guy.
I need this game sooo bad, no game hits that desolate bleak atmosphere like stalker does.
Metro?
@@mpy2912 in the undergrounds, where the game called "METRO" is supposed to take place? Oh yeah, no debate. Once it comes out to the surface - no offence, but that's where it loses the competition to STALKER immediately.
That really looks like Stalker 🤩 I have a good feeling about this game
After all that team has been through, it's nice to see them on camera celebrating and talking about their impending launch
Can’t wait for this….. proper game made with passion & love . No battlepass or store . Actual gaming . This, BlackWu & spacemarine2 are our only hope
Play deep rock galactic
Dont be so sure about that
It will have microtransactions and they tried putting NFTs in the game, but they stopped do to backlash.
50,000 people used to live here, now its a ghost town.
in this games case, that's literal lol.
Imagine at the end of the game, after the credits, it says: "NEW GAME+ GAMMA Unlocked"
Why would they name it after a modpack and not the actual standalone game that made that modpack possible, Anomaly?
@@bubrub5564Gamma is the difficulty.
In any case mods will fix this
@@bubrub5564 then you could also name it call of Chernobyl
@@TickleTippy-b9w True, both are valid. Anomaly wouldn't exist without CoC, but Anomaly has had a far wider impact.
I'm worried the weapon roster is barebone
35 guns each with their own arsenal of attachments that can greatly change how they work. Or about 60 guns where you can't do anything with them and a good portion are just going to be variants with suppressors or scopes or whatever. you can't have both.
For a singleplayer game with weapons being tiered along with with different calibers having difference not just in performance but accessibility and cost in traders can make it more interesting. 5.45x39mm seems redundant compared to a 5.56x45mm but its so much easier to find and maintainence costs on AK's are cheaper compared to AR's for example.
Dude. I saw an M14 EBR, an IWI Tar, a KSG1 and something that might have been a H&K G3 or MP5 as well as some AR15 pattern rifle.
Theres bound to be some AKs and RPKs in there as well, I think we good.
@@Dung30nI agree and you know modders will be adding weapons as soon as they physically can so I’m not worried by the time I get bored of the 30 guns I’m sure there will be 30 more gun mods out there that are high quality
Remember, switching to you pistol is faster than reloading.
Welcome back, STALKERs
U guys did an amazing job designing this game I for one am thrilled to jump in
There is one BIG problem, in this deep dive there was no information or visual presentation about human enemies and theyre in game intellect.
People who played demo, said that human AI is good
@@Winams well here he’s shooting directly at them and missed.. they didn’t react at all….
@@DarkFay there are zombies, they are intentionally have this behavior
@@DarkFay those are zombies. The zombies in this series shoot back still lol.
@@DarkFay those were meatshields being puppeted by a controller.
the amount of time this game will have me hooked will be insane will explore every corner of the map xD
1:09 it's no wonder this game is taking so long. Everyone has been working in literal slow motion. Even drinking a coffee takes them 45 minutes.
ahahahahhhhahaahha
yeah sure it has nothing to do with the war in their country forcing them to relocate.
@@SA80TAGEshut up🤓
@@SA80TAGE *woosh*
@@xacvhFAsyour name is Zach you definitely got bullied in school stop projecting on the internet
i really really hope this game is good, these devs have been through al ot and deserve win
They dodged the draft, left the country and moved to Prague.
Maybe hold back on the praise.
@@mclovinirish Yeah? So they could keep developing the game.
@@JF-vz1ju Yeah the important thing. The irony of developing a game based in your homeland. Which is overrun. While skipping out on the real world equivalent, is superb.
I absolutely hate the detection mark.
@@Krispysquare What are you talking about?
Same, first thought was: Those markers have got to go. Hopefully a customizable option.
Most likely will be a disable option bc the compass detection mark and crosshairs gotta go
this game is made for new audience in mind, aka press X to win
There's some spacing issues on the CZcams captions but it's still legible. Looks like someone missed the spacebar on a few words. Or CZcams captions ate it
i suspect the captions might have a line break where the spaces are missing, so it looks fine in the file, but not in the captions.
For once in a long long time, don't be a flop, don't release broken. As much as I cherish games like Cyberpunk and No Mans Sky you can never truly get rid of that stain. Every achievement of a badly launched game with be mentioned with the terrible release.
I absolutely loved the Legends of the Zone pack on xbox and experienced Stalker as a whole for the first time about 2 weeks ago.
I have nothing but respect for the devs and Stalker as a whole. The original games still hold up to this day.
I remember hearing about the game about 3 years ago when it was announced and quickly forgot about it as soon as they delays were announced. I respect the people who stuck around and kept tabs on it.
I'm buying a Series X and a nice OLED TV just to live in that game for a while. Can't wait.
UEVR mod will be crazy with this
I'm interested to know if the map is relatively the same, and if map knowledge from previous games will directly translate.
Хотелось бы, чтобы компас вверху экрана можно было бы настраивать. Интереснее при наличии минимум информации на нем.
Миру мир
UPD. В целом меньше подсказок хочется
day one buy for me.
pre-order for me
Prepare to be dissapointed
why are you soooo negative have just a lil hope that something can be good@@rousrouslan4023
@@rousrouslan4023shut up kid you are everywhere lol
@@rousrouslan4023 Go to school and use your brain.
Really looks like the game of a lifetime.
I like that we got to keep the three-weapon system that used to be only in mods.
Why is video game voice acting, almost always delivered like pantomime, or a kids cartoon? It’s always so stagy, hammy, melodramatic and the opposite of naturalistic. It feels like when actors get a VA job on a video game, their mind set switches to anything but stage acting, art house cinema or prestige TV. I’ll be playing this in original language with subs,
I think the English voice action should be done with some Russian/Ukrainian accent. Ideally by native speakers. The voices here feel off.
The main question on everyone's mind still remains: Does the game offer you, an unlimited amount of throwing bolts or not?!
I think the main main question is a life 2.0
@@Krahamushaven’t they confirmed a life will be in the game and people who played at games on said that the ai were quite smart
Yah they confirmed a life 2.0 and at gamescon it was not a life since i played myself, it was behavior of human enemies in combat which is different from a life, since a life is about what NPCs human and not human do in world like hunting artifacts, doing quests, trading with other npcs, looting body's etc..
@@Krahamus fair enough I mean we just haven’t seen enough normal ai bc apparently there playing on a “dumbed down difficulty” for presentation but most people from the play test said the ai were smart so idk I guess we will figure out when reviews drops bc I thought cyberpunk looked great and we all know how that launched
7:49 sound of nostalgia 🤤
1. They need to work on the crosshairs and the Interaction UI
2. I wished they upgrade the inventory access UX. what if players only can access backpack if it able to open it unto the ground which needs 1-3 seconds (and its not pausing), so itll be vunurable position for players and punishing if he need to open backpack mid fight.. BUT!.. youll still be able to access items that have previously stocked in the " Quick Inventory slot of the backpack" thats the only item that can be used quick without needing to open backpack. THIS WAY. itll be very immerse and also make it more punishing. plus it elevate the gameplay to be a next gen like.. instead of using the same old formula.
3. i wish they elevate the sound effect of the game.
4. make the night more scarier darker like
5. Rain, steppin into water etc. affect vision
6. More emphasizing on the mutants ragdoll effect, make the body of it affect the surroundigs so itll give the mutant more volume illusion like its matter .
7. if you shot mutant, then youll get it act on it . dont just be a static body that got some blood animation.
Our expectation is so big with this game. wish they pull it off
amazing
The world looks amazing😮
Anyone else notice how Slavic game developers are consistently making great games?
Especially Ukrainian, Polish And East Russian Developers.
@@JusticeInGaming_JIGwtf is "East Russian"
@@Killverine1984 It's Russia...but in the East
@@maximum_effort1 Then call it Russian...
@reposter6434 I know it can be a little hard to comprehend but sometimes, when a country is very big, it can be very different from one end to the other 🤯
Dont like how they have that fallout detect enemy effect on the compass. Is it optional to turn that off? I dont want to want to look at compass to see where enemies are. Seeing the red dots
I’m so hyped for this
ME TOO! I've been patiently waiting for this since it was first announced 🧡
i love the stalker series and it's atmosphere i cant wait to get more of it
@17:30 boy that sound ❤
Thought the same thing immediately
I'm so excited for this game. I'm doing my first playthrough of RDR2, and I am 100% completing it, but I'll drop it the second this comes out 😭
Fully 100% completing stalker is gonna hopefully be fun af
This game looks like it could work like a Hunt Showdown game , pvpve could be cool later down the line
This is looking good! I'm happy to see more of the world of the game, which was always the best part of STALKER.
Wishing you guys the absolute best with its imminent release! You guys deserve it! Slava Ukraini!
Ngl I’m excited for this game even tho I don’t have a Xbox 😢
will be available on geforce now and probably xcloud as well, that's how i play all xbox and pc games without owning the systems and just sub to gamepass, attach some telescopic controllers to my smartphone and I'm good to go...heck looks and plays better than playing natively on any handheld today like the deck and rog, especially geforce now, get to crank up the visuals to the max as well as RT and still hit high fps, even input latency is better than consoles and again handhelds like the rog and deck that can only run most triple A games at 30fps with low settings, not to mention u can use dlss and reflex on top to push for even higher fps
@@melxb oooh ok
just tell me that Strelok is in the game
I hope you can turn the fov up to 90 or 100
As a Pc player, I think this is a decent enough game visually. Mods can do wonders with this further and that's what i'm looking forward to.
Decent enough game visually is crazy that’s like the one universal happiness I saw is that the game is very pretty but then again seems like you never played an og stalker game just anomaly lol
@@keandreee nope
@@deckwizar explains a lot opinion invalidated
@@keandreee feel better now ?
original S.T.A.L.K.E.R. trilogy was a PC exclusive game and it was a reason why it was so open for modifications, this one is console game so i doubt that it will be possible to mod like original trilogy.
If u need more time DELAY the game
Dont be scared
The russian shall not disappoint. The russian is not like the american, the russian resist the cold in the icy winter. the russian is prepared for the battle ahead. The russian doesn't sell her soul to the harvest, the russian grows her wheat in the unforgiving land and chaff does not enter in.
I cant wait to see what the modding community has in store for this game
I’m glad they revealed the game… made me realize this game is Totally NOT for me!!! :) thanks for the transparency!!!
Looks awesome, looking forward to it.
Hm, the sound seems incredible, especially shots like those at 17:30 . Not a fan of the detection markers and all the info displayed on the compass, hopefully all that can be customized.
Really hoping this turns out to be a great game.
A nu, cheeki breeki i v damke!
I am VIBRATING with anticipation!
I miss the PiP optics
They ain't gonna be common for the next couple years at least, if ever, so don't mind it.
Cheeki breeki intensifies
This is a game that I'm excited about. After so many years of unexcitement. lol
Been playing anomaly to hone my skills and cannot wait for this to leave me feeling helpless.
Mariia! Finally a girl who works at a game studio that could GET IT.
lol had to leave america to find one tho, but whos surprised?
20:30 Hmm now jason momoa develops video games imteresting
Плохо ребятки мову подучили 😂😂😂😂😂
Can't wait to play this on the PS5 only xbox game I'm looking forward to.
no co-op? this game is begging for co-op mode
i had been waiting it all ready 3 years and i payd for it! cant wait when i can play that game.
Here's hoping there are multiple difficulties. More specifically one were it's basically DayZ levels of survival and attention to detail with weapons and character care ect
I doubt they do any limb injury system unfortunately but bleeding hydration hunger and sleep are factors and I’m sure you’ll have to repair weapons
H&K G36 Mentioned!
I hope there will be the G36c and G36k variants. If not, modders will do it I guess!
I don’t understand why in the first gameplay 2021 y’all showcased a real looking scope design and now went back to this
game development requires sacrifices
@@claytopolisbullshit. Don’t tease what you can’t deliver. They knew that they wouldn’t br able to deliver that quality. another Ubisoft rises
@@retroyder There is a difference between teasing what you cant deliver and changes being made to the game through development. You ever see the playable version of borderlands 1 with realistic graphics that the very first trailer was for? No one considered them to be lying about that when the game came out
@@claytopolis you are very foolish thinking they ever considered the footage showed to be ever playable. This is an industry where you need to get people hyped and impressed so they can promote their and make people pre-order it. That’s the only reason they take this decision.
@@retroyder plenty of developers have made showcases like this and the gameplay shown has been exactly what was later shipped (look at armored core 6 if you want an example.) I understand being skeptical after certain companies deceived you, which is perfectly fine. But the similarities to the gameplay of older games makes this look more genuine in my eyes.
looks good, and im a whiner on the internet. bravo on the graphics
I'm so glad the got this one out 😊
I am glad this game will finally be realeased. Good for the devs!
The prompt buttons to pickup or use item is too big for my taste, kind of not in the same place as the rest of the clean UI but other than that, it's great!
IT'S ABOUT TIME ! !
?
Looking good guy’s is definitely day one for me on my new Xbox Series X 😁
Ahh my inner klepto is going to come out again while playing this game.
this game looks sick
Can’t wait. It looks amazing 🔥🔥.
Priviet Stalker.
im hyped for it, but more hyped for late game once we get mods such as anomaly/GAMMA also very cool to see they plan to add multiplayer
Analmeme and gamma arent TRUE STALKER
Do I need to watch this as the game move over and over again? When the game will be move again? November is the last...
been waiting for this! whens the release date?
Super hyped but that recording around 10 minutes in has me concerned for the english translation. That was horrendous.
Why? I thought it sounded quite good you can hear the panick and almost fear in his voice and the way he takes breaks shows hes almost like out of breath at the time of recording it maybe I’m reading the room wrong