#AskZBrush
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- čas přidán 19. 08. 2024
- #AskZBrush: “How can I delete polygons using Masking?”
Video covers how to delete polygons using masking through visibility or polygroup manipulation.
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why can't this interface be user friendly...it is the bane of my existence xD
right? XD
cause low IQ devs
Man this software is an Industry standard, yet why haven't you guys update the UI to be more user friendly? this convoluted mess always scares potential customer away, other software have a one tap delete selected button, why does this one don't? I'm scracthing my head here, because even a free software like blender understands that this is an issue and update their UI in the 2.8 update, please tell me why? because I can't sleep without an answer.
too big to fail mindset
just adapt dude.
in blender , select polys , x= delete done.
in zbrush , mask polys, ctrl w = polygroup from masked, then ctrl ,alt, shift=hide selection, then , geometry in list, modify topology list , then "HALLELUJAH" del hidden ...................im going to copy and paste what ive just typed as a reminder for this convoluted nonsense. fyi im gettting realy good with zbrush these days , im navigating around like i was driving a car for years, but make no mistake , when blender creators develop somthing to eqaul zbrush "subtools" maybe a bare bones version of blender , we,ll name as " blendsculpt" possibly a new instance of blender for every" subtool/obj" but sharing the same screen space , its a good start 3 to 4 million verts per instance/ obj and as many istances as you like . ....when this day happens i will happily drop zbrush like a stone.
With a simple macro it's just mask>hotkey to delete masked. Easy. Meanwhile in Blender you hit X and a list of a dozen things pops up. :D Nothing weirder for a user coming from Max or Maya when deleting verts/edges/faces needs its own tutorial so you know why edges and verts are randomly floating around in space.
thank you so much! I was confused how to do that for long time
So clicking with CTRL does not switch the mask to the unmasked.
Thanks for the explanation
How can we fill the hole left over?
that is a good question
Thank you!
thank you so much!!!
This was great thank you!
how to delete the group itself? not the mesh..
Amazing ❤️❤️ Thanks
what if there are layers
amazing