[3.2] Blender Tutorial: High Poly to Low Poly in 25 Seconds
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- čas přidán 14. 09. 2022
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Cool Add-ons for Blender:
Human Generator:
bit.ly/3rBjJXy
Massive Cars And Vehicles Add-On:
bit.ly/3cuWF8N
1100 Textures in Blender:
bit.ly/2QEJ7yN
Flip Fluids Simulation Addon:
bit.ly/2Pbu5QR
HDRI Maker Addon:
bit.ly/3stHdPR
Using these links help fund all the free tutorials.
It's actually only five seconds if you're not teaching
Best Comment ever
Lmao
Thanks!! You’re a life saver!
Thank you! That was awesome!
Short and straight, thank you very much!
Your guides are absolutely superb.
Great tutorial !
Straight to the point, love it!
You're the best brother
Insane, thanks
Great tip
Thanks :)
thanks man :)
thank you so much😃😃
haha this looks great
The best!
Thank you for this tip. How do I preserve the textures?
we'll see.
baking?
thanks
Oh hell, thanks, I was panicing that my laptop with set on fire everything))))
when I do this, the model becomes a huge glitchy mess, is there a fix for this?
Check your Ram size, 32 GB hives better results 🙂
I love you
But can it be used as a retopology for animations?
The decimated low poly model will hardly be possible to use in animations since it doesn't have a proper edge flow for animations.
If u want to use the low poly model for animations, you will need to manually retopo the high poly.
can i do the opposite? like how do i make a low poly character smoother
subdivision surface modifier! :)
is there an oposite way of doing this add more poly count to a model?
subdivide surface modifier?
Remesh bro, in sculpting mode
When I do this it only shows the wireframe being destroyed, please help
……
What about Textures ?
I have a 8M poly 3D model, how do i reduce that number without my PC explodes xd
Is that .MESH File?
thank for your 25 seconds, if i go to korea, i will donate you 1 dolar
🔥💕👍
May i have this pokemon file
yeeeey
I just started using the blender, so i have a question. should i use low poly objects? why i shouldn't use high poly object? i'm sorry for my english
Youll need low poly for games , you cant import a 1mil polygon game objects, since there are lots of game assets in a game to perform better models need to be low poly
@@mr.lunatic3157 ok thanks
@@frakker901 you can use high poly stuff in other cases though like for 3d printing 1mil is totally fine
@@mr.lunatic3157 🔝❤️
It's an interesting style, I find it similar to pixel art but in 3D.
Bro wasted NO time at all 😀
Terrible for game assets that need to have nice textures or explode, or animate or look good