[3.2] Blender Tutorial: High Poly to Low Poly in 25 Seconds

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  • čas přidán 14. 09. 2022
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Komentáře • 51

  • @Olav3D
    @Olav3D  Před rokem +8

    Cool Add-ons for Blender:
    Human Generator:
    bit.ly/3rBjJXy
    Massive Cars And Vehicles Add-On:
    bit.ly/3cuWF8N
    1100 Textures in Blender:
    bit.ly/2QEJ7yN
    Flip Fluids Simulation Addon:
    bit.ly/2Pbu5QR
    HDRI Maker Addon:
    bit.ly/3stHdPR
    Using these links help fund all the free tutorials.

  • @Gunner98
    @Gunner98 Před rokem +65

    It's actually only five seconds if you're not teaching

  • @lillybanuelos3978
    @lillybanuelos3978 Před rokem +8

    Thanks!! You’re a life saver!

  • @godnyx117
    @godnyx117 Před 11 měsíci +3

    Thank you! That was awesome!

  • @moldovansanyi9519
    @moldovansanyi9519 Před 6 měsíci +4

    Short and straight, thank you very much!

  • @MrBoBoTom
    @MrBoBoTom Před rokem +8

    Your guides are absolutely superb.

  • @dominicmaher1389
    @dominicmaher1389 Před měsícem

    Great tutorial !

  • @hoangbuii
    @hoangbuii Před 28 dny

    Straight to the point, love it!

  • @JeanYanb
    @JeanYanb Před rokem

    You're the best brother

  • @n0one555
    @n0one555 Před 4 měsíci

    Insane, thanks

  • @peterskorec8246
    @peterskorec8246 Před rokem +1

    Great tip

  • @ShadowTM6
    @ShadowTM6 Před rokem +1

    Thanks :)

  • @zhulisclips
    @zhulisclips Před rokem

    thanks man :)

  • @TheLittleMasterLk
    @TheLittleMasterLk Před rokem

    thank you so much😃😃

  • @rsplayz7777
    @rsplayz7777 Před 9 měsíci

    haha this looks great

  • @some-random-video
    @some-random-video Před rokem

    The best!

  • @paulandrews__
    @paulandrews__ Před rokem +9

    Thank you for this tip. How do I preserve the textures?

  • @SKULL_GAMING_0
    @SKULL_GAMING_0 Před 11 měsíci

    thanks

  • @anywhere_but_home
    @anywhere_but_home Před 8 měsíci

    Oh hell, thanks, I was panicing that my laptop with set on fire everything))))

  • @vammy_
    @vammy_ Před rokem +2

    when I do this, the model becomes a huge glitchy mess, is there a fix for this?

    • @DonuSaikia
      @DonuSaikia Před rokem +1

      Check your Ram size, 32 GB hives better results 🙂

  • @beeferson9541
    @beeferson9541 Před rokem

    I love you

  • @MrMuri84
    @MrMuri84 Před rokem +7

    But can it be used as a retopology for animations?

    • @damjanzugic6343
      @damjanzugic6343 Před rokem +9

      The decimated low poly model will hardly be possible to use in animations since it doesn't have a proper edge flow for animations.
      If u want to use the low poly model for animations, you will need to manually retopo the high poly.

  • @bne4925
    @bne4925 Před 7 měsíci +1

    can i do the opposite? like how do i make a low poly character smoother

  • @wreckingball8881
    @wreckingball8881 Před 10 měsíci +1

    is there an oposite way of doing this add more poly count to a model?

  • @bonniegamer2o236
    @bonniegamer2o236 Před rokem +1

    When I do this it only shows the wireframe being destroyed, please help

  • @GoldenJaguar-
    @GoldenJaguar- Před rokem

    What about Textures ?

  • @artalamo95
    @artalamo95 Před 5 měsíci

    I have a 8M poly 3D model, how do i reduce that number without my PC explodes xd

  • @adityaderahman1639
    @adityaderahman1639 Před rokem

    Is that .MESH File?

  • @vietsubmotivation2study992
    @vietsubmotivation2study992 Před 8 měsíci

    thank for your 25 seconds, if i go to korea, i will donate you 1 dolar

  • @makewithmegma
    @makewithmegma Před rokem

    🔥💕👍

  • @hoanganhvuang6032
    @hoanganhvuang6032 Před 6 měsíci

    May i have this pokemon file

  • @liamacosta2879
    @liamacosta2879 Před 4 měsíci

    yeeeey

  • @frakker901
    @frakker901 Před rokem +3

    I just started using the blender, so i have a question. should i use low poly objects? why i shouldn't use high poly object? i'm sorry for my english

    • @mr.lunatic3157
      @mr.lunatic3157 Před rokem +2

      Youll need low poly for games , you cant import a 1mil polygon game objects, since there are lots of game assets in a game to perform better models need to be low poly

    • @frakker901
      @frakker901 Před rokem +1

      @@mr.lunatic3157 ok thanks

    • @mr.lunatic3157
      @mr.lunatic3157 Před rokem +6

      @@frakker901 you can use high poly stuff in other cases though like for 3d printing 1mil is totally fine

    • @frakker901
      @frakker901 Před rokem +1

      @@mr.lunatic3157 🔝❤️

    • @OmniversalInsect
      @OmniversalInsect Před 6 měsíci

      It's an interesting style, I find it similar to pixel art but in 3D.

  • @kwisatzhaderach1458
    @kwisatzhaderach1458 Před 10 měsíci +2

    Bro wasted NO time at all 😀

  • @madeeasy7148
    @madeeasy7148 Před měsícem +1

    Terrible for game assets that need to have nice textures or explode, or animate or look good