Cinema 4D Knurling Modeling Tutorial | 3D Printing

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  • čas přidán 20. 08. 2024
  • Cinema 4D Knurling Modeling Tutorial and small tips for 3D Printing.
    //Get my Advanced/Longer Tutorials:
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    //ABOUT ME
    Hello, My name is Mert, I am a professional 3D artist with nearly 10 years experience, I have started to share all my knowledge with you, my main software is Cinema 4D and my professions are Modeling/Product Visualization/Shading/Lighting/Rendering/Compositing/Motion Graphics Based Animations.

Komentáře • 59

  • @tropo100
    @tropo100 Před 3 lety +2

    Man... I haven't seen other person with your skills to modeling in c4d, impressive

  • @Alanbataar
    @Alanbataar Před 3 lety +1

    Yet another very good video. I had to watch parts of it a couple times -- the normals scale and normals move are new to me, and mind-blowing!
    When I was first learning C4D, I made a knurled cylinder - I used totally different process that was not very elegant.
    I made a diamond, and swept it on a helix, then radial cloned it. Then I duplicated the cloner and put a negative value in the helix so it twists the opposite direction. Both cloners were made editable and boolean subtracted from a cylinder.
    In retrospect, it was full of triangles, not quads, but your bevel trick would resolve that!

    • @polygonpen
      @polygonpen  Před 3 lety

      Yeah that`s another way too but this was quicker I guess.

  • @juan_fbx
    @juan_fbx Před 3 lety +2

    What a smooth process man! Thank you very much for the tips 👍

  • @phuckhanhsongwriter1826

    Holy! What a brilliant way to do it!

  • @user-mc2sw9lc6e
    @user-mc2sw9lc6e Před 3 lety

    from Iraq, great lessons, continue to share more 💪🔥

  • @user-wy4xc8ty8m
    @user-wy4xc8ty8m Před 3 lety

    모델링 강의 항상 잘 보고있습니다!! 완전 좋아요. 감사합니다.

  • @vladdzyubinskyy6360
    @vladdzyubinskyy6360 Před 3 lety

    This is so helpful - thank you for sharing your knowledge with us!

  • @rasandavalery9853
    @rasandavalery9853 Před 3 lety +1

    impressive as always!

  • @Sykophantic
    @Sykophantic Před 3 lety

    Thanks again Polygonpen

  • @akintheodox
    @akintheodox Před 3 lety

    You're awesome, man

  • @boskbass
    @boskbass Před 3 lety

    Love your content! Thanks for sharing!

  • @sergaydeeper6179
    @sergaydeeper6179 Před 3 lety +1

    Nice!

  • @KILOBRXVO
    @KILOBRXVO Před rokem

    amazing!!!

  • @user-ez9rw5lm5w
    @user-ez9rw5lm5w Před 3 lety

    Thanks for sharing!

  • @GizmoXYZ
    @GizmoXYZ Před 3 lety

    Thank you brother!

  • @kertoipcrass
    @kertoipcrass Před 3 lety

    Wow! Big Thanks.

  • @fidsme
    @fidsme Před 3 lety

    Amazing man!!!!

  • @marchinoasti
    @marchinoasti Před 2 lety

    amazing!!!!!

  • @globallovetv9525
    @globallovetv9525 Před 3 lety

    Grating from #Kurdistan, thank you dude

  • @_Suresh_S
    @_Suresh_S Před 3 lety

    awesome 😘😘😘

  • @alkoraver
    @alkoraver Před 3 lety

    thx!

  • @Ricardo-de9ju
    @Ricardo-de9ju Před 2 lety

    Hi, don't we have a tool that can make every polygon a diamond shape like? In other 3d package we store the edege selection, triangulate, load the selection and melt. Blender has a modifier called decimate I guess to subdivide in 4 triangles each face.

    • @polygonpen
      @polygonpen  Před 2 lety

      In the newest version, there is, it is called poke polygons.

  • @yasin_uyghur
    @yasin_uyghur Před 3 lety

    Ellerine sağlık abi Türk olduğunu anladım😁

    • @polygonpen
      @polygonpen  Před 3 lety +1

      Haha sagol, aksan birakmiyor pesimi.

    • @yasin_uyghur
      @yasin_uyghur Před 3 lety

      @@polygonpen yok abi İngilizcen çok iyidi , ben sadece klavyedeki TR yazısından farkettim.👍🏻👍🏻👍🏻
      Diskorttan sayfana katıldım ama İngilizcem çok iyi değil , senden bazı şeyler hakkında özelden yardım isteyebilir miyim abi ?
      Merak etme önce araştırırım bulamazsam sana yazarım istersen tabi .

    • @polygonpen
      @polygonpen  Před 3 lety +1

      @@yasin_uyghur Tabi, her zaman.

    • @yasin_uyghur
      @yasin_uyghur Před 3 lety

      @@polygonpen çok teşekkür ederim 🤝💝

    • @yasin_uyghur
      @yasin_uyghur Před 3 lety

      @@polygonpen
      Tekrar rahatsız ettim kusura bakmayın ama discorttan sizi bulamadım.
      Benim İD: ilterish#7631

  • @sai101f
    @sai101f Před rokem

    hi , do you know how to create hair cards in c4d i can’t find a good tutorial for that !

  • @zL_m254
    @zL_m254 Před 3 lety +2

  • @FranciscoAngelini
    @FranciscoAngelini Před 6 měsíci

    is possible do a carbon fiber texture with this process ?

    • @FranciscoAngelini
      @FranciscoAngelini Před 6 měsíci

      i want 3d print part carbon fiber texturized

    • @polygonpen
      @polygonpen  Před 6 měsíci

      I would use Plasticity or Fusion 360 for models to print.@@FranciscoAngelini

  • @MaxChe
    @MaxChe Před 3 lety

    How popular is it to own 3D modeling in 4d cinema? Or is it better to use Maya or Blender for this?

    • @polygonpen
      @polygonpen  Před 3 lety

      When it comes to modeling, nearly all 3D Softwares works the same way, modeling rules are like universal, but some of them have extra tools etc so it is up to you. Every software has its own advanteges.

    • @MaxChe
      @MaxChe Před 3 lety

      @@polygonpen Thanks for the answer!
      It's just not the first year that I have been tormented by the choice of software for 3D modeling, everyone is talking about this blender, but I really don't want to leave my native Cinema 4D ..
      They say that the cinema is not for 3D modeling, which is why silly thoughts appear imposed by other people and communities.

    • @polygonpen
      @polygonpen  Před 3 lety +1

      You can check Andrej Stefancik, he uses C4D and his works are the most detailed 3D modelings I have ever seen, so don`t listen them :)
      andrejstefancik.blogspot.com/2019/06/cessna-c-152-update-6-a.html

    • @MaxChe
      @MaxChe Před 3 lety

      @@polygonpen Wow, his work is really impressive, thanks!

  • @eyalyoungi
    @eyalyoungi Před 2 lety

    Hello,
    when i'm bevelling the dots when i'm turning the square to diamonds polygons (00:40), even when i'm checking the limits, the dots on the edges of the cylinder are keep beveling so there's no meeting point between these points.
    what can i do about that?

    • @polygonpen
      @polygonpen  Před 2 lety

      Hello, did you you try to optimize the points, select them all and right click, optimize, then bevel again.

    • @eyalyoungi
      @eyalyoungi Před 2 lety

      @@polygonpen should i optimize them before bevelling for the first time?
      When i triex to optimise the number of the dots went down to 540 while in your vdo it gets to 500.
      Of course i created the cylinder the same size as u did.
      Thank you for your fast reply!

    • @polygonpen
      @polygonpen  Před 2 lety

      @@eyalyoungi Before beveling them, try to optimize.

    • @gustafbrundin
      @gustafbrundin Před 2 lety

      Had the same issue, using R26. Use proportional offset mode to 50%

  • @zubairahmed2660
    @zubairahmed2660 Před 2 lety

    😍❤️🇵🇰

  • @Percivalnunes
    @Percivalnunes Před 2 lety

    good job ,.;.. but the sound of your voice is bad,... fix that,.. the rest is so good

    • @polygonpen
      @polygonpen  Před 2 lety

      Thanks, newer video voices are better.