Mechanically Multiplexed Flip-Dot Matrix

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  • čas přidán 13. 06. 2021
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    I previously built a Prioritising Mechanical Multiplexer which allowed one main drive motor to control three outputs. There were lots of suggestions in the video comments about using it to build some sort of display, so I thought I'd have a go at a prototype flip-dot display using one one servo per row. Of course this could be expanded to more columns with no more motors, and more rows with only one servo per row.
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  • Věda a technologie

Komentáře • 532

  • @recurvestickerdragon
    @recurvestickerdragon Před 3 lety +816

    "i'm using ping pong balls because i have a lot of them"
    *prints a fake half-ball anyway*

    • @user-wq3hc4ze3n
      @user-wq3hc4ze3n Před 3 lety +31

      Yeah, I don't get it, why not just cut ping pong balls?

    • @SteffenBauer
      @SteffenBauer Před 3 lety +15

      @@user-wq3hc4ze3n a half ball could look bad on camera with all the light because of the black background and the thin white plastic.

    • @halvorhansen
      @halvorhansen Před 3 lety +25

      Yeah, why not just have a black and white slate?

    • @gbertelli7278
      @gbertelli7278 Před 3 lety +63

      I hate this about the channel, he always prints A LOT of things that can be made much more easily, cheaply and quickly in other ways

    • @formercrow5242
      @formercrow5242 Před 3 lety +1

      @@user-wq3hc4ze3n Would be way more effort!

  • @thomasschulz3442
    @thomasschulz3442 Před 3 lety +126

    Have you considered using ramps on the lever, to flip the dot while "swipe past" the dots. No jamming, no waiting?

    • @randomelectronicsanddispla1765
      @randomelectronicsanddispla1765 Před 3 lety +23

      And no need to know the previous position, especially if some external influence messes with it.

    • @willburke
      @willburke Před 3 lety +6

      that was my first thought as well

    • @hanifaji1672
      @hanifaji1672 Před 2 lety +1

      Well yes and you could simply build kind of centering ramp, then from there you could assign either go fully open or fully closed

    • @diyexplorationsbyjoe3213
      @diyexplorationsbyjoe3213 Před 2 lety +1

      I was thinking in same direction also.. In addition, servo can have a park position if need to just pass through without touching the flips

    • @ruthmoreton6975
      @ruthmoreton6975 Před 2 lety +2

      You could also 3D print them as compliant devices so there's only a single moving part for each pixel and spring is built in.

  • @recurvestickerdragon
    @recurvestickerdragon Před 3 lety +110

    what you should do is make the input levers independent of current state. so, as the servo slides by, it'd pas cleanly over a dot that was already in the right place, but index one that wasn't. like a pin in a track, using the lead screw's own motion to slide through

  • @ToyoTheFox
    @ToyoTheFox Před 3 lety +27

    "If it has a screen, it can play Bad Apple!!, if it doesn't have a screen, make one."

  • @petiocskos
    @petiocskos Před 3 lety +57

    Replacing the servos with magnets seems a good idea, less moving parts, just have to time it right. A controlled polarity on the moving side, and a fixed polarity on the dots, you just have to dial in the magnets to be able to reliably pull/push the dots. Also a belt driven axis on a smooth rod seems way more efficient in terms of speed.
    If you want to go overkill and use only two motors, you could build something like a coreXY motion system like a 3d printer but instead of a nozzle you have an electromagnet/servo that switches the dot matrix, this could be scanning row by row, or just go to only the neccessary positions if programmed right

    • @CrimsonQueen_plays
      @CrimsonQueen_plays Před 3 lety +3

      I was just thinking that I would want to see a version of this that uses an x y type thing

    • @CommonApathy
      @CommonApathy Před 3 lety +1

      Magnets have issues as their strength is directly related to how close to other things it is. Could be two magnet per, one for on to off, the other for off to on, and have them end up close to the thing.

    • @flatfingertuning727
      @flatfingertuning727 Před 2 lety

      In the 1970s or 1980s I saw a display like that in the baggage area of the airport in Milwaukee, WI. The display appeared to be backlit by fluorescent tubes, and would be erased when a dark silhouette moved behind it right to left, and would then be drawn as that silhouette moved left to right. Probably about 8 rows by 20 characters.

  • @perdo1123
    @perdo1123 Před 3 lety +350

    I’m very curious of how many miles of filament you’ve used over the years.

    • @matthewgoodman434
      @matthewgoodman434 Před 3 lety +175

      I'm more interested in how many kilometers he's used

    • @Matty.Hill_87
      @Matty.Hill_87 Před 3 lety +8

      Enough to go to the moon and back a few times

    • @GunGryphon
      @GunGryphon Před 3 lety +20

      500 miles. Perhaps even 500 more.

    • @anestiskokmotos4973
      @anestiskokmotos4973 Před 3 lety +5

      You ll eat it with your food in some years, like all plastic

    • @Niohimself
      @Niohimself Před 3 lety +4

      @@matthewgoodman434 5 miles, 2 kilometers and 1 smoot

  • @AlRoderick
    @AlRoderick Před 3 lety +62

    Looking at the display made of ping pong balls, I kind of want to see someone do a creepy art project version of one where each ball has a set of black eyelids that can open and close.

  • @davidparil8100
    @davidparil8100 Před 3 lety +52

    I think the flipping part should be 90° flipped, the middle point should be free to pass the hole at any state, while the small diviation in the angle would flip it to the correct side as it passes by. It would make your life a lot simpler.

    • @bkuker
      @bkuker Před 3 lety +5

      I think that would even let it flip them on the move, just scan the lead screw back and forth twiddling the servos as you go. 180 the servo horn when you get to the end and your idea even works in both directions. I'd live to see how fast he can get the thing going.

    • @foldionepapyrus3441
      @foldionepapyrus3441 Před 3 lety +2

      I like the cached current state method - but for me use the actual balls and a small inclined plane - drive the ball pusher/holder up and down the plane from the back - then you can do primitive grey scale leaving them at 1/4 1/2 etc too!

    • @bkuker
      @bkuker Před 3 lety +3

      @@foldionepapyrus3441 Unless I am mistaken, the current method would fail mechanically if you snuck in and changed the state of one ball by hand.

    • @DavidFrostbite
      @DavidFrostbite Před 3 lety +3

      A belt drive would make it faster too. And if the switches were ramped, all you would have to do is set the position as you pass and the switch would slide into the correct position.

    • @foldionepapyrus3441
      @foldionepapyrus3441 Před 3 lety +1

      @@bkuker Indeed, as it currently stands it is mechanically flawed, being easily externally driven and probably unable to deal with the fact - the arms might manage to bulldoze the linkage back to the expected state, but its clearly not designed to do so.
      But move to something very much harder or even impossible to back drive and having a remembered current state means no mechanical reset, clutch/ratchet or sensing type system required. So on my inclined plane idea - I was thinking driven by screw thread - you can set the height up the slope and need no reset to change it correctly to the next grey level you desire.

  • @TheMeditron
    @TheMeditron Před 3 lety +26

    "I wanted to use ping pong balls because I have a lot of them..."... Prints ping pong balls anyways.

  • @gavinhicks7621
    @gavinhicks7621 Před 3 lety +39

    If you use a belt drive on the linear motor instead of a lead screw it would work a lot faster also you could make one that instead of moving horizontally it moves in a circle I’m not sure what it could be used for but someone would find a use for it in the comments

    • @brantwedel
      @brantwedel Před 3 lety +9

      Oh! If you snake wound the belt, and had the servo follow a zigzag, maybe you could update any number of rows and columns with 1 servo!!!

    • @strictnonconformist7369
      @strictnonconformist7369 Před 3 lety +13

      @@brantwedel the proper design, clearly, would be a space-filling Hilbert Curve, of course!

    • @TheUnofficialMaker
      @TheUnofficialMaker Před 3 lety

      @@strictnonconformist7369 this is not a square its 3x5

  • @brantwedel
    @brantwedel Před 3 lety +46

    You could do faster switching if you made a ramp mechanism that the servo selected and moved across the balls (like a railroad switch, but the switch/rail is what is moving through the row of balls) ... Would also probably eliminate jamming as well since the servo would be selecting the ramp between the balls, and the ramps would self-align. (Designing the ramps as 2 alternating contours on a cylinder would probably make for a compact design) ... would have most the advantages of the electromagnet idea.

    • @brantwedel
      @brantwedel Před 3 lety +7

      Ah, I just realized you can build the ramps into the flip-dots instead of the servo, so basically what you have but with angled slots, and have the servo pre-position and move through them! Ideally, no jamming, and no stopping!

  • @luckyshots5098
    @luckyshots5098 Před 3 lety +65

    You are cool and smart

  • @Skyentific
    @Skyentific Před 3 lety +12

    Great video again! It is impressive that each week you manage to design and build another complicated project. Are you doing this alone, or you have a team, for example to help with video editing?

  • @cho4d
    @cho4d Před 3 lety +21

    this could be pivoted in to the most excessively over engineered game of guess who ever created!

  • @bitlunislab
    @bitlunislab Před 3 lety +74

    I love ping pong balls!

  • @OutwardThinker
    @OutwardThinker Před 3 lety +2

    To make the refresh rate faster, try adding an offset like on a Verner caliper. You can have multiple "flippers' attached to each servo. In each position the only one flipper and ball is aligned at a time.

  • @skaramicke
    @skaramicke Před 3 lety +1

    This is PERFECT for my antenna tower project where I need to be able to point multiple different yagis in different directions and will never move more than one at a time.

    • @skaramicke
      @skaramicke Před 3 lety +1

      Oh and I could even add a tilt axis to each of them without thinking about motor costs!

  • @ahoe
    @ahoe Před 3 lety +12

    make the servo horn like a ramp, flipping the lever by passing by.

  • @aurigo_tech
    @aurigo_tech Před 3 lety

    Just extremely cool. The pace with which you output this intricate projects is astonishing.

  • @afajalaka
    @afajalaka Před 3 lety

    You make so many interesting things. I learn a lot just listening to you describe your thought-process during the different stages of a project. One of my favorite channels. Good luck hitting 1MM subs!!

  • @kn4ughty
    @kn4ughty Před 3 lety +15

    whenever you do sponsors its like you have a gun to your head lol

    • @kn4ughty
      @kn4ughty Před 3 lety +1

      @Ankit Meher Just the way he speaks i guess

    • @PrograError
      @PrograError Před 3 lety

      I guess he's just too monotone, it looks like unmotivated ad

  • @danwood1121
    @danwood1121 Před 3 lety +1

    I really like these sorts of projects, it's the kind of clever engineering you'd see on those really interesting early electromechanical devices from the early 1900's.

  • @timmturner
    @timmturner Před 3 lety

    This is awesome, subbed. Look forward to seeing your previous videos and seeing what you come up with in the future.

  • @fortyforty-seven1061
    @fortyforty-seven1061 Před 3 lety +2

    i was hoping youd do something like a combination lock where only one rotational input can set different discs to different angles when i saw in the thumbnail "one servo" but this is still pretty cool

  • @guinevereteef
    @guinevereteef Před 3 lety +12

    id like to see a clock made of two rings of this kind of display, each with 12 dots, where the inner dot represents the hour and the outer dot represents the minute in increments of 5.

  • @ArmchairDeity
    @ArmchairDeity Před 3 lety

    A new vid!! Love the robotics stuff man… helping me formulate my own plans for the future!

  • @HariWiguna
    @HariWiguna Před 3 lety +1

    James, that works awesome! The white ping-pong ball completely disappears and reappears as if by magic!
    I've been toying with similar idea but trying to do gray scale. Instead of black or white, each pixel is a cylinder of black to white gradient. Pixel axis is vertical as to take advantage of gravity and friction to maintain its rotational position.
    As the gantry moves at constant speed horizontally, the servo arm would catch a half disc on top of the cylinder to rotate it. By retracting the servo arm just at the right time, each pixel could be set to desired gray scale. To rotate the pixel the other way, we would rely on the gantry moving the other way and again using the servo arm to catch that pixel to rotate it the opposite direction.
    I've only modeled it in Fusion and have not printed them. I suspect there are tons of issues that I have not tought of yet. When I saw your black/and white pixel, I realized that's what I should have done before tacking gray scale. Very nice. I love it!

  • @IanZamojc
    @IanZamojc Před 3 lety +20

    Why not paint one half of the ball black and rotate them with a screw gear or rack gear?

    • @RickMeasham
      @RickMeasham Před 3 lety +2

      With a gear fixed to each ball you could pass at high speed and engage a stationary gear on the carriage when you want to flip "on", then engage in the return jointed to flip "off".
      (Relatively weak) Magnets on the "east" and "west" pole of the ball can attract a magnet in the side frame to hold the ball in place.

  • @raphaelchauveau1147
    @raphaelchauveau1147 Před 3 lety +5

    If you flipped your matrix, you could make a 7-segment display !

  • @campbellmorrison8540
    @campbellmorrison8540 Před 8 měsíci

    Always amazing what you can do. Im still fighting my way through one of your other arm projects, you make it look so easy :)

  • @Kevin-rc5ec
    @Kevin-rc5ec Před 3 lety

    Wow. That's brilliant! Nicely done.

  • @nxpnsv
    @nxpnsv Před 3 lety +8

    It takes balls to make a display like that

  • @sddiymakeitworthit7512
    @sddiymakeitworthit7512 Před 3 lety +2

    Excellent work man thanks 🙏

  • @tbengineering7066
    @tbengineering7066 Před rokem

    this is literally the perfect video I need. I plan on building an automated spice rack, and I ideally don't want a ton of servo motors to open and close each shelf door because that is expensive. I'll definitely try to integrate this design into the product.

  • @emanueldalton7370
    @emanueldalton7370 Před 3 lety +1

    Free idea for a design that can be extended in the other dimension as well: Cylinders with black on one half and white on the other half, with paddles on each side that interface with each other like a safe lock / combination lock does. So you have a motor at the bottom that turns 2 spins to the left, sets the top pixel, turns 1 spin to the right, sets the second pixel, and turns to the left, to set the bottom pixel. Then moves across to the next column (somehow).

  • @TheYaguar007
    @TheYaguar007 Před 3 lety +2

    Instead of flipping the levers each time to current position of the column, it suggests itself to put several levers on each servo in every possible positions. Kinda like a gear

  • @fenwah1
    @fenwah1 Před 3 lety +1

    Would be cool to do a big display running Conway's Game of Life with randomised or semi-random seeds. Could even do a cylindrical version that wraps around

  • @Meoiswa
    @Meoiswa Před 3 lety +5

    Suggestion: swap the "slots and levers" for ferromagnetic rods (on each pixel) and a pair of electromagnet "slots" (one forward, one to the back) that can pull the rod in either direction. This way you don't need to match the previous state for each pixel, and you can always "set" a pixel to either state, with nothing happening if you "overwrite"
    With this solution, you're combining the best of both worlds: mechanically multiplexing the electromagnetic part of a solenoid (keeping wiring simple and power draw consistent and controlled), whilst keeping the "actuator" fixed to each pixel, allowing scaling up with minor cost

  • @serversurfer6169
    @serversurfer6169 Před 3 lety

    _”Maybe a clock or something? 🤔”_
    _”That’s a great idea! Yes, I _*_will_*_ build a dot-matrix display!! 🤗”_

  • @Iamjafex
    @Iamjafex Před 3 lety +5

    What if the servos had a "gear" on them instead of an arm? You could pass cleanly through all states of the actuator at that point and just rotate clockwise or anticlockwise as you need, since the gear has equidistant teeth all around!

    • @otm646
      @otm646 Před 3 lety

      This is the best idea I've read in the comments yet. This allows you to move much faster as you both don't need to pause or have a gap for the servo to reset as you described, it also lets you move the motor off of the moving carriage. They could sit right next to the ball screw motor. Those gear teeth could simply run on a splined shaft.

  • @hpekristiansen
    @hpekristiansen Před 3 lety +9

    He 'forgot' to mention that Fusion 360 is FREE for personal use. I can not recommend it enough.

    • @WoLpH
      @WoLpH Před 3 lety

      What's your recommendation?

  • @mungewell
    @mungewell Před 2 lety

    A court of suggestions:
    1. Implement the servo with 3 states - switch to on, no change, switch to off.
    2. Make the ball mechanisms latch when the carriage is not at that column.
    3. Implement a sprung/naturally 'off' state to the balls. This could also be used to do a global clear all action

  • @josiahmitchell530
    @josiahmitchell530 Před 3 lety

    Really interesting concept. Good job!

  • @DanielSimu
    @DanielSimu Před 3 lety

    Nice idea! I'd love to see a version with free horizontal movement on each row, so 3 lead screws if you have 3 rows. That way, the servo/magnet can jump to the position it wants to update much faster.

  • @markstevensfpv3722
    @markstevensfpv3722 Před 3 lety

    Great as always James! 👊 I think that the best practical example of a mechanical multiplexer I’ve seen is the MMU2 by Prusa

  • @Theballonist
    @Theballonist Před 3 lety

    I’ve always wanted to try making a fishing line based grid display. Each row and each column having a servo controlled fishing line. If both the row and the column are engaged a third “actuation input” connected to all the dots could do the actual flipping. This way multiple dots could be flipped simultaneously with each tick of the clock.
    Writing the prioritization algorithm would be a delightful hell.

  • @rundata
    @rundata Před 3 lety +3

    Absolutely brilliant.
    And then mixes up 4 and 5 xD

  • @crystaldragon141
    @crystaldragon141 Před 2 lety +3

    It would be interesting to use two motors for X and Y axis control and then a single motor as the "change" actuator.

  • @alcalx
    @alcalx Před 3 lety

    Cool idea. There's no need to remember last positions if you leave gap for servos to be in the middle always, then the walls for on/off can be in reach of servos arm, turning all the way right or all the way left. The no need for intermediate step, just return to center previous to move them.

  • @miko007
    @miko007 Před 3 lety

    this is the first video from you i have watched in years. boi, has your presentation style changed :D
    i was quite shocked ^^
    also rocking the gray hair now :D
    man, time goes by so fast...

    • @jamesbruton
      @jamesbruton  Před 3 lety +2

      Thanks - I changed the format at the start of the year. Views are a little better!

  • @Badspot
    @Badspot Před 3 lety

    One advantage of a setup like this is that the actuators can be higher quality and do things that a grid of electro magnets can't do. Each "pixel" could rotate to 4 different positions to show a different shape or color. Or perhaps they could be some kind of cone shape that could be moved in and out to any position to make the dot appear larger or smaller - sort of like a newsprint photograph.

  • @ThantiK
    @ThantiK Před 3 lety

    James, if you turn each of those lever slots into an hourglass shape (turned on its side and open on each end) so that it catches the servo horn as it passes by, you don't need to pause in between each - you can just fly across them quickly. This also solves any issue of them being in an unknown state if manually changed while the actuator isn't directly over and the physical model mismatching the data model. If you're worried about catching/jamming - should be easy to put a small ball bearing on the tip so that it rolls across the hourglass shape.

  • @TheGiedow
    @TheGiedow Před 3 lety

    It would be cool to use this for an application where you have a lot of options, like an airport sign where you can change each letter/digit

  • @zyrain
    @zyrain Před 2 lety

    If you want the display to always update left to right, a second vertical actuator line could be used to have two. Each goes from one end to a maximum extent in the middle. While one is flipping the other is resetting (carriage return?) So the right can take over once the left reaches the middle. You can gear it so only one motor is required as they can move in tandem!

  • @seadragonet1738
    @seadragonet1738 Před 3 lety

    3:08 I believe that is a parallelogram linkage as opposed to a 4 bar linkage, as a 4 bar linkage has 4 bars on a rotating square to another rotating square and it perfectly transfers the rotation.

  • @RyoCanCan
    @RyoCanCan Před 3 lety

    Man, I don't do robotics or electronics at all but this is such great content I can't but watch.

  • @oraziovescovi1922
    @oraziovescovi1922 Před 3 lety +7

    wow, sponsored by non other than Autodesk itself!

    • @andrewkieran8942
      @andrewkieran8942 Před 3 lety +1

      "Autodesk: Maker of tools, most makers can't afford"

    • @AttilaAsztalos
      @AttilaAsztalos Před 2 lety +1

      @@andrewkieran8942 ...which is why I avoid even its "free" tools like the plague, and try making do with things like SolveSpace (I love that thing) and OpenSCAD / LibreCAD / FreeCAD instead.

  • @steven_porter
    @steven_porter Před 3 lety

    Very clever! I'd like to suggest an idea to eliminate the need to move the levers between each column. If the flip mechanism were replaced with one that could be driven by a cam rather than a lever, you could use the same gear design you had in the previous build and just give each one a half turn to toggle between white or black. Since the teeth on the last design meshed nicely as it moved, this could eliminate the jamming concern and also make the code simpler since it would only need to rotate a half turn in any direction regardless of whether it needs to turn a pixel on or off.

  • @singerdog
    @singerdog Před 2 lety

    Another nice example for mechanical multiplexing mechanism can be numbered wheels to make numeric combinations by rotating numbered wheels with a multiplexer mechanism it uses 2 motors, 1 for linear displacement and the other to rotate the wheels which will have a geared perimeter. So when you align the selector mechanism with each wheel it engages the teeth of the selected wheel, then turn the selector shaft, selecting a number (could be a letter or any other thing)

  • @sharedinventions
    @sharedinventions Před 3 lety

    You might want to rotate a ball. If it is polarized, then an electromagnet (kind of motor coil) can rotate it. Also it would be nice to have some snap-on-position, on the two end points to have a consequent draw.

  • @IsardPragmatique93
    @IsardPragmatique93 Před 3 lety +3

    Belt might be a better solution than the lead screw, alowing for faster travel ans refresh rate

  • @pokyinvictorleung
    @pokyinvictorleung Před 2 lety

    I once saw a window display in the Museum of Digital Art in Zurich that has an interesting vertical column of rotatable cells. Each column has multiple dots, each having two sides. Each column is driven with only one motor and the linking mechanism is similar to a flip display. With only one motor, it is able to index the entire column (despite very slowly) to a given pattern.
    I'll leave the exactly implementation down to your imagination.

  • @justincase5228
    @justincase5228 Před 8 měsíci

    You might consider updating the servo motor's wiper from a single lever to a spoked wheel. It might have six spokes at 60 degree separation. As long as you orient any spoke in between the connectors, you're good to go; just rotate clockwise or counterclockwise from your stored knowledge of the last bit position.

  • @Earthling418
    @Earthling418 Před 3 lety

    You may be able to increase the vertical pattern by having more slide linkages sandwiched in the width of each pixel then using ramps that don't care what starting lever position comes by, only changing if change is called.
    This is useful for an earlier idea I had where small drawers pop out as needed in a wall of drawers when you need a place for something then again when you need the something.

  • @RoySATX
    @RoySATX Před 8 měsíci

    "I wanted to use ping-pong balls because I have quite a lot of them" proceeds to 3D print more ping-pong balls.

  • @londonalicante
    @londonalicante Před rokem

    Have the flipping axis of each dot perpendicular to the main motor axis. Flip to black in one direction, white in the other. Have one solenoid per row that extends out to do the flipping, which can be very low power as all it needs to do is extend / retract the flipping pawl while it has no load on it. You need to extend the pawl whenever an element needs to be flipped. If it's already the correct colour it doesn't matter if you extend it or not. A linearly moving pawl should be able to drive a maltese cross / geneva type driven element through 90 degrees, which should be enough (you'd only need one slot instead of a whole ring of slots though.)

  • @rx8tom
    @rx8tom Před 3 lety

    One idea could be a spinning bristle brush instead of servos, the rack could slide sideways through all of the levers without moving anything, but have them quickly spin one way or another and they could influence the display. Small motors might be cheaper and easier to drive than servos too. Great video!

  • @frollard
    @frollard Před 3 lety

    In my mind I want the back slots that the servos actuate to be cams that allow the servo to pass a 'keep the same' slot, 'flip the dot' slot such that the servo arm never needs to stop moving, it just needs to choose the next state after it passes the current bank. It would be the horizontal movement of the carriage that would do the actuation in the cam slots.

  • @marco_gallone
    @marco_gallone Před 3 lety

    Interesting concept! I would design the linkage interface so that it can flip to 2 states but with clearance for a servo middle state which leaves it unchanged. Perhaps that just requires you widen the gap that the servo horn slots into.
    *Arbitrary numbers* say the action requires 60 degrees of servo stroke, let the final 10 degrees in either direction be the flip action, but the middle 40 degrees to be the neutral state. This way your algorithm doesn’t need to save a memory of the column and change state to it as it passes (especially if they are to be left unchanged). The runtime can greatly improved if the algorithm goes: index to next column->flip necessary dots->back to neutral->index (repeat)

  • @AMTunLimited
    @AMTunLimited Před 3 lety

    If the angular distance to flip were an even division of a full rotation (e.g. 90, 70, 60 degrees) you could make the bit attached to the servos a full wheel with spokes. Then it would essentially always be in the same position after each rotation because of rotational symmetry.

  • @DCDLaserCNC
    @DCDLaserCNC Před 3 lety

    Very cool prototype

  • @Wobblybob2004
    @Wobblybob2004 Před 3 lety

    Belt drive for the carrage. Some kind of sliding wedge arrangment so the carrage motor sets/resets the dots. Use solenoids not servos (not to push/pull but to select set/reset). If you stagger the actuation point of the dot in a coloumn, you could get way with only one solenoid per coloumn.

  • @TheDarrenJones
    @TheDarrenJones Před 3 lety +1

    It'd be interesting if you mentioned how long the print time was for each project - some of them must take a loooong time!

  • @MakeDataUseful
    @MakeDataUseful Před 2 lety

    I love it, a great challenge would be to get down to one servo on a 10 by 10 display!

  • @JimRobb44
    @JimRobb44 Před 3 lety

    James, you are like a techno-drug.

  • @TattooedMilk
    @TattooedMilk Před 3 lety

    Is a genius engineer who solves incredible problems using maths.
    > Counts, 1, 2, 3, 5, 4, 6

  • @itonylee1
    @itonylee1 Před 3 lety

    It is possible to use spring preload servo arm or some type of cam to active the two state (1 or 0), this way, you won't have to remember the previous state. This will avoid crash in case the actual state mismatch the memory state. (someone touch the ball...etc)

  • @kensmith5694
    @kensmith5694 Před 2 lety

    The folk shaped thing that is used to flip the "balls" could be made to work like a ramp. If you set the servo in the on position before that arm on the servo gets to the fork, it just slides on the ramp and moves it to the new position.
    You could also have an X screw, a Y screw and only on servo. This would be much slower but only need a total of three motors to do a huge number of dots.

  • @sabrinazwolf
    @sabrinazwolf Před 3 lety

    Great video James. I am amazed at how many videos you put out so quickly. It seems like the cadence has really increased and you maintain the same great quality and interesting content.
    As for ideas along the lines of this video, I wonder if it would be possible to to have a row of actuators in both the X axis and Y axis that mechanically flip "pixels" where activated actuators intersect. Much in the the way some membrane keypads work. For example a 5 actuators on the X and 5 along the Y could control 25 pixels. One actuator on each axis would be activated and where they intersect the pixel could be flipped. hopefully you get what I mean....

  • @glennedgar5057
    @glennedgar5057 Před 3 lety

    Good video. I have an idea. Consider a two dimension matric of small solar cells with concentrating lens or cones. This array would have to be tracked to the sun position very accurately. The mechanical multiplexig arrangement could adjust each solar cell. What you would have would be a relatively small amount of silicon generating optium output. Also, the array enclosure would not move, unlike conventional trackers where the panel has a large range of motion. Been sitting on this idea for 20 years. When i first saw your video on mechanical multiplexing i though it was a fit.

  • @makecodeandhardware1395

    Very interesting, had not studied mechanical multiplexing prior to this.

  • @CraigBurden1
    @CraigBurden1 Před 3 lety

    @JamesBruton if you design the size of the slot and the throw of the actuator such that there is a position in the middle of the throw where the sides of the actuator cannot reach, you'd have a home position for the servos where they can pass through any column. That would make things a little simpler and hopefully up the refresh rate

  • @ADBBuild
    @ADBBuild Před 3 lety

    If you had a triple hook on the back, the servo arm would always line up with one of the hooks, regardless of position. The servo would also have 3 positions. This might get complicated programming as you would not only have to remember what state the display is in but also what state the servo is in and which way it would have to move.

  • @OfficialXau
    @OfficialXau Před 3 lety

    9:12 This feels like a checkup at the opticians

  • @JohnEdwa
    @JohnEdwa Před 3 lety

    I would go with the ramp idea, combined with placing multiple modules on the same leadscrew - you use electronic multiplexing to set the servos to what each characters next column will be, then move the leadscrew forwards and the ramps will flip the dots. That way, while you would use more servos, you would only need one extra IO pin per character and you could build a lot longer display with a much faster refresh rate. Could work as a subscriber counter behind you on the wall too (though that doesn't need the refresh rate, but you get the idea :) )

  • @bizzehdee
    @bizzehdee Před 3 lety

    The code/refresh could be made more efficient by looking ahead and comparing the current state to the desired state and if you have already completeted your refresh, you could jump to either end without pausing, you could also go even further than that and look ahead to each column and check to see if a state change is required by comparing the current state and the required state and jump straight to those columns, saving more time and increasing the refresh rate efficiency again.

  • @NickBoone
    @NickBoone Před 3 lety

    This kind of 2 position switched movement could be a great application of a 3D printed flexture. I wonder if you could shrink or simplify a pixel using one?

  • @jishcatg
    @jishcatg Před 8 měsíci

    What about a "core memory" technique, were whatever impulse you provide is half of what is necessary to flip the bit, so you have to hit both the right column & the right row to flip a particular bit. Then the actuators could slide up and down the sides activating as they go. Well, one would have to flip back and forth real quick one cycle for each step of the other. I'm thinking maybe some kind of air pressure system, but maybe a physical bump would work too. Could be an interlock where the top slider unlocks a column so that the side slider can knock the correct ones in or out.

  • @notahotshot
    @notahotshot Před 3 lety

    A flat circle of white vinyl tape could have easily replaced the "ping pong balls"

  • @Zeddify
    @Zeddify Před rokem

    I think you would be interested in Clearpath brushless DC servo motors. You could use two to make a gantry for this project and move it around to a specific segment and use a regular servo to move said segment. Edit: they also move pretty fast with precision.

  • @1kreature
    @1kreature Před 3 lety

    Core-xy gantry moving on the back of the entire system, single servo flipping bi-stable dots by giving em a push without potential of binding. Would be fun. Updates a single dot at a time.

  • @m0nk3yl0v3r
    @m0nk3yl0v3r Před 3 lety

    You could add a curved edge to the tops of the 'doors' which would help block out more of the white ball peeping out of the gap?

  • @DamianReloaded
    @DamianReloaded Před 3 lety

    It proves the concept really neatly! Very nice! What about a 1 motor multiplexer for a 2D display with only 2 actuators, one to rotate the motor making it engage each dimension and another to flip 1 pixel at a time. The two axes could be driven by pulleys instead of a rod. It'd be almost a magic trick if it worked! :D

  • @retroatx
    @retroatx Před 2 lety

    The old Radio Shack Armatron used a mechanical multiplexer to allow a single motor to control the gripper and the joints and rotation. It would be neat to have a replica Armatron.

  • @leumasekcov5499
    @leumasekcov5499 Před 3 lety

    you could flip the lever by 90° in the back. so that the servo lever has to push up for one state and down for the other. if there is no change, it can pass in the middle

  • @SirDzair
    @SirDzair Před 3 lety

    creativity at its finest

  • @asdfpoiuyify
    @asdfpoiuyify Před 2 lety

    More vertical rows could be supported w/ the same number of servos if u put extended levers on the second set of rows and position them at the halfway point between current levers. Or really, if such vertically extended levers are workable, u can at least triple the # of rows with same # of servos by adding rows both above and below and putting them at the 1/3rd and 2/3rd points.

  • @ShaneGulley
    @ShaneGulley Před 3 lety

    This would make a really cool clock!

  • @chrisc.5032
    @chrisc.5032 Před 3 lety

    I think you could greatly decrease the refresh time by first switching to a belt drive instead of lead screw. Then instead of using servos, use a solenoid or even electromagnet to actuate the dots. That way you could refresh the column without having to pause at any point.

  • @WistrelChianti
    @WistrelChianti Před 3 lety

    Weirdly I too got fascinated/intrigued by flip dot displays recently also... and fell down a YT hole seeing what people were doing with them. They're really cool and one can't help but start to wonder if it would be possible to build them cheaper than what they sell for...