A video explaining how you could use limber to rig for secondary animation for things like tails/hair/capes or any other non-limb items hanging/swinging would be greaet
Thank you for this tutorial video and for sharing the characters. I just bought Limber and I´m looking for learning how to use its tolls better. I was wondering how you created the highligts for the soccer, so the project file is incredible for studies and to learning your process. Thank you so much for all these precious materials
Hello) Thanks for your tutorials. They are very helpful! Can you please help me with two questions: 1) Where can I find limber library? 2)How to use those expressions for adding one more join?
Hi! Thanks for this tut Steve, I think Limber is really AMAZING. One question though, are the light reflections and shadows on the soccer player a layer styles effect? I'm having trouble with shadows like that, when they are straight on all the limb horizzontally.
Hey thanks David. It's a layer style applied to a layer that's a matte of multiple other layers (using multiple copies of the Set Matte effect) and then I think it's on Add or Screen mode. If that sounds complex, you can download a project file with all these characters in, and dig down into the layers to see how they're set up. Go grab it from here: animatabledotco.gumroad.com/l/VYLRX
Hi Steve. Fantastic tutorials. Very impressive. I'm getting a broken link when I try to download those character rigs in the description though. Are they available elsewhere now? Many thanks.
Hola gente, necesito ayuda es sobre after effects con el rigs de limber, quiero animar un personaje con el rig de Limber pero el problema es que quiero que el brazo se quede detras del torso y el antebrazo delante del hombro o torso como el de Duik, como puedo solucionar eso?
No. I tend to rig faces either manually or with Joysticks n Sliders. You can buy JnS and Limber together in a bundle, if that helps: aescripts.com/head-shoulders-knees-n-toes-bundle/
These tutorials are amazing, Thank you very much Steve!
Thanks!
That's really an awesome tutorial and examples! thank you, Steve!
You are very welcome!
Very helpful, thank you ! Looking forward for the Arc Checker !
Thanks Ève! Arc Checker is available here: animatabledotco.gumroad.com/l/arcchecker
A video explaining how you could use limber to rig for secondary animation for things like tails/hair/capes or any other non-limb items hanging/swinging would be greaet
Thanks 👍
Thank you for this tutorial video and for sharing the characters. I just bought Limber and I´m looking for learning how to use its tolls better. I was wondering how you created the highligts for the soccer, so the project file is incredible for studies and to learning your process. Thank you so much for all these precious materials
Hello) Thanks for your tutorials. They are very helpful! Can you please help me with two questions:
1) Where can I find limber library?
2)How to use those expressions for adding one more join?
I'm not understanding your question about a join, sorry.
this is great.. thank you. I just needed to animate this.
can you do more videos about limer and bao bones?
This is great! Any update on this arc checker tool? I would like to use it.
Thanks! Arc Checker is available here: animatabledotco.gumroad.com/l/arcchecker
Hi! Thanks for this tut Steve, I think Limber is really AMAZING. One question though, are the light reflections and shadows on the soccer player a layer styles effect? I'm having trouble with shadows like that, when they are straight on all the limb horizzontally.
this is extremely helpful. bought limber today and it's very intuitive. how have you done the light edges on the legs and arms for the footballer?
Hey thanks David. It's a layer style applied to a layer that's a matte of multiple other layers (using multiple copies of the Set Matte effect) and then I think it's on Add or Screen mode. If that sounds complex, you can download a project file with all these characters in, and dig down into the layers to see how they're set up. Go grab it from here: animatabledotco.gumroad.com/l/VYLRX
@@stevekirbyanimation that's amazing Steve. Thank you so much
Hi Steve. Fantastic tutorials. Very impressive. I'm getting a broken link when I try to download those character rigs in the description though. Are they available elsewhere now? Many thanks.
Hey Steve. Thanks! We changed our Gumroad account to the new Animatable brand. Here's the new URL: animatabledotco.gumroad.com/l/VYLRX
I need help
How can I get the arm to stay behind the torso and the forearm to be in front of the torso using limber?
Hola gente, necesito ayuda es sobre after effects con el rigs de limber, quiero animar un personaje con el rig de Limber pero el problema es que quiero que el brazo se quede detras del torso y el antebrazo delante del hombro o torso como el de Duik, como puedo solucionar eso?
Please go here for assistance: aescripts.com/contact/
Hey, does somebody can explain me what mean FK and IK, and what's the difference ? Thanks y'all !
Evan has a great video about this here: czcams.com/video/-0BO_jn6HFk/video.html
Where can I find that painting in the background with the atm ?
Google the animator Jimmy Simpson and check out his shop
how to rig this arm wiht the black outline and part of black shirt? I dont understand....
Please go here for assistance: aescripts.com/contact/
Is the face rigged in limber to? I couldn´t find any tutorials for face rigging using limber
No. I tend to rig faces either manually or with Joysticks n Sliders. You can buy JnS and Limber together in a bundle, if that helps: aescripts.com/head-shoulders-knees-n-toes-bundle/
his leg like a sausage lol