A Crysis Scene in Unity HDRP - Demo

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  • čas přidán 28. 08. 2024
  • A quick scene demo from Crysis using HDRP in Unity.
    ✅Terrain in Unity 2020 | Beginner Tutorial : • How to Make Beautiful ...
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Komentáře • 54

  • @unitedsparks719
    @unitedsparks719 Před 3 lety +3

    Its nice to know that Unity after 10 years finally can represent graphic quality of CryEngine 3

  • @thunder1569
    @thunder1569 Před 3 lety +2

    Wow this looks E P I C!

  • @xenoogaming9890
    @xenoogaming9890 Před 3 lety +7

    Plz make a full tutorial on it

  • @professorparadox9826
    @professorparadox9826 Před 3 lety +1

    Bhut acha bhai 💓

  • @EmanX140
    @EmanX140 Před 3 lety +1

    Great job! Very similar look indeed.

  • @zapyray3371
    @zapyray3371 Před 3 lety

    The car from Darrin Lile's course :) , Nice work .
    Tbh , I expect AAA quality from your video .
    Hope you can show us some "moody lighting"

  • @alejandroperez4664
    @alejandroperez4664 Před 3 lety +3

    Looks like a BattlefieldV's landscape xd

  • @CollapseDev
    @CollapseDev Před 3 lety

    The lighting is wrong and there's no sunlight. HDRP can do a lot better if configured right. If you make the sunlight shine on the the trees better it will look like a tropical beach. Maybe a bit of atmospheric fog....now that I think of it I might try to make a scene like this, thanks for the inspiration!

  • @lolocucaracha
    @lolocucaracha Před 3 lety

    That is sooo cool...

  • @lukastomasek8038
    @lukastomasek8038 Před 3 lety

    Impressive !

  • @mrprogress7236
    @mrprogress7236 Před 3 lety +4

    can u post the source on Patreon, please?

  • @syedmahmood2780
    @syedmahmood2780 Před 3 lety +2

    Will you be makeing a turorial for this?

  • @androcom2201
    @androcom2201 Před 3 lety

    Bro please make video tutorial for game making ...

  • @kabteam4615
    @kabteam4615 Před 3 lety +1

    Hi, How you record the demo ??

  • @weeb6393
    @weeb6393 Před 3 lety +1

    Bro, you said HDRP is for pc. Can't we use it for Mobile? Is it impossible for mobile or just not recommended?

    • @UGuruz
      @UGuruz  Před 3 lety +1

      Actually I never tried it but I am sure it won't work on mobile. Not properly

    • @weeb6393
      @weeb6393 Před 3 lety

      @@UGuruz thanks a lot.👍

  • @unitylearnerboy2696
    @unitylearnerboy2696 Před 3 lety +4

    How did you add grass in terrain 😭😭

  • @herbiebingham2172
    @herbiebingham2172 Před 3 lety +1

    Is it possible to optimize a scene like this in hdrp for VR

  • @diliupg
    @diliupg Před 3 lety

    Yo da Man!

  • @raymondlin642
    @raymondlin642 Před 3 lety +1

    Wait a minute, if HDRP doesn't support terrain tessellation how does the ground look so good here? Is it using mesh instead?

    • @UGuruz
      @UGuruz  Před 3 lety +1

      It's just normal.

    • @raymondlin642
      @raymondlin642 Před 3 lety

      @@UGuruz Is all the texture on the sand just baked and not actually tessellated out?

    • @TXanders
      @TXanders Před 3 lety +1

      Ah this takes me back. Not bad and good job @UGuruz
      For those of you looking for HDRP grass solutions, I highly recommend a combo of, The Vegetation Engine for interactions and Nature Renderer for Terrain details placement support with a procedural instancing indirect system, ( you can advance this further with Vegetation studio Pro for biome placement)
      Both of very light and very incredible assets.
      One more piece of mind though, is that if you don't have a dedicated engineer or coder on your team, you may find HDRP "missing" a lot of core features you may be used to elsewhere.
      if you're simply adventuring and poking around great, but otherwise for projects I do advise sticking with URP or built in. If you're in R&D then by all means HDRP and see what you can get out of it

    • @raymondlin642
      @raymondlin642 Před 3 lety +1

      @@TXanders Nature renderer is not compatible with Vegetation Studio, but Vegetation Engine is definitely a big help and makes life a lot easier.

    • @TXanders
      @TXanders Před 3 lety

      @@raymondlin642 yes this is true you can " mix and match" the NR shader in Vegetation studio Pro renderer. But you're right in that you cant have both instancing renderers at the same time, you'd need to have one or the other

  • @weeb6393
    @weeb6393 Před 3 lety +1

    Can we make a terrain other than square shape?

    • @UGuruz
      @UGuruz  Před 3 lety +1

      Yes any rectangle shape. If you mean circular shape then I guess no.

    • @weeb6393
      @weeb6393 Před 3 lety

      @@UGuruz oh. Ok. thanks for replying.

  • @weeb6393
    @weeb6393 Před 3 lety

    Bro, which is best C# or bolt or playmaker?

    • @UGuruz
      @UGuruz  Před 3 lety +1

      Sorry I have no idea. But if you have good understanding of basic c# then you can easily use bolt or playmaker.

  • @androcom2201
    @androcom2201 Před 3 lety

    Waiting for its making tutorial

  • @lothalcansare3175
    @lothalcansare3175 Před 3 lety

    Tutorial for google map satellite to 3d terrain in unity

  • @satishparupalli9493
    @satishparupalli9493 Před 3 lety

    How to make bro

  • @kashyap0072
    @kashyap0072 Před 3 lety

    How did you make that car trail in that sand

  • @14hil81
    @14hil81 Před 3 lety

    Plz make the tutorial like that

  • @GreenGnoblin
    @GreenGnoblin Před 3 lety +1

    I have to say. Unreal 5 looks much prettier

  • @daisy3067
    @daisy3067 Před 3 lety

    Am I expecting too much,in second life the trees are scripted to move

  • @manolov4074
    @manolov4074 Před 3 lety

    Tutorial beibiiii?

  • @TamalPlays
    @TamalPlays Před 3 lety +1

    It's good but the lighting is far better in Cryengine.

  • @Bodycam™
    @Bodycam™ Před 3 lety

    Bhai apna pubg jisa game bana sakte hoo👍👍👍😘

  • @lagilagimolaglag
    @lagilagimolaglag Před 3 lety +1

    WTF