I should mention that it was after the base CQBR Assault Rifle’s enemy test that the freaky glitch I encountered with a spinning headless Ganado occurred
@@blackholegames-dp7vq The weapon that the CQBR is actually based off of is the M4 MK18 CQBR, it's most commonly used with the Marine Raiders (MARSOC) and Navy Seals and it's chambered in 5.56x45mm NATO
@41:03 additionally, in this version the Handcannon uses the same magnum ammo as the other Killer 7 and Broken Butterfly Magnum pistols both use instead of being chambered in its own Special .50 Caliber magnum ammo which it used in the original RE4.
I prefer the Assault Rifle over the Chicago Sweeper mainly because of the Scopes for Precision/Sight/Aim and Rapid Firepower alongside paired up with the Cat Ears
about the critical hit rate exclusive, crits can proc anywhere on the body for most enemies which each weapon class having their own crit multiplier (magnums have 2x). Therefore, the killer7 can theoretically do the most damage in a single shot out of all the magnums
Why do I always think that Leon is doing a dab with the HandCannon and OG Thompson? 😂 I know he is not dabbing, but when I first saw the animation, that is what it came to my mind.
Sr 1903 is my fave just for it's raw power but the CQBR is an interesting addition to the game. More than used for precise shots, is to burn through the health of a boss. Also, Broken Butterfly best revolver. Is such a fancy revolver.
@16:15 I think I might have commented this before about weapons reviews on other RE games how the .223 Remington rounds the Sniper Rifles in OG RE4 used were more or less the same civilian equivalent to the NATO Caliber 5.56 x 45mm rounds the M4A1 in OG RE3 and Outbreak File 1 and 2 used. I like that they factored that into consideration into the REm4ke. The main difference between a .223 and a 5.56 is the NATO Caliber 5.56mm round has a slightly thicker brass shell casing than the .223, and there could also be differences in powder grain count of each round. Because of that difference, although yes it IS possible to use .223 rounds in a rifle chambered for 5.56mm, the other way around, it could damage the weapon if you were to use 5.56mm rounds in a rifle only intended for use with .223, due to over pressurization in the cartridge with higher powder grain plus the thicker shell casing in the chamber.
@22:28 32 rounds is the same as the starting ammo capacity the CQB R Had in RE3 without the Dual Magazine Upgrade which realistically wouldn't double the capacity to 64 but increase how quickly the weapon could be reloaded.
@@JohnPerry27 The game Killer 7 is so underrated it’s ridiculous literally no one talks about it, but the game is incredible. I love it too it’s so good.
@@KingMeowgi It really is. In a weird way I kind of like that it's a cult classic because that means most of the fans are in deep, but at the same time Killer7 is just way too damn good to not be mainstream. It just came out too soon, 2005 wasn't prepared for a game to prioritize story over game play but nowadays that would've been quite the norm. Also which character was your favorite. Mine was Dan Smith, the man.
@@JohnPerry27My favorite character was also Dan Smith. All of the main characters were incredible though. Such a niche game yet it worked perfectly I need to replay it soon, I got it on my PC.
@KingMeowgi Kind of brings up my main gripe, really wish KAEDE, Kevin, Coyote, and Con had real screentime and not just backstory from Hand in Killer7.
The sniper bullets from RE6 used 556 Nato rounds, butthe more comon one is 762 Nato Bolt-Action works best for me, same deal as with the Blacktail, the lesser eaten storage space is godtier.
Why did they have to nerf the Handcannon AGAIN?! Maybe in the Gold Edition update they'll add some patch or extra upgrade that buffs the weapons like Village did.
i sure as hell hope so because handcanon used to be the strongest gun in the og ( beside prl412 and rpg of course ) now it's not even best in it's own class let alone compared to the other weapons. capcom really did handcanon dirty in the remake. Let's just hope they at least patch it future updates
@19:17 yeah a sniper scope probably isn't the most optimal choice for something on full auto 😂 however I do find the CQBR to be a beast against Regenerators with using the Thermal Scope on it especially against the spiked ones. As a U.B.C.S. type guy, I'm partial towards the rifle that the best RE guy hands down with his accent all the foxy ladies love uses.
@38:16 I still got S ranks on every stage with every character on Mercs in the REm4ke before I started using the Handcannon. I did actually unlock the handcannon in OG RE4 too.
The Killer 7 is more based off of the AMT Auto-Mag 3 which is chambered in .30 Carbine, it makes sense as to why people would confuse it with a 1911 due to the design of the weapon, and trust me when I was younger, I thought the same thing. But the .30 Carbine is a small rifle round which is why the Killer 7 is put in the Magnum category since it is a handgun that fires a small rifle round. Capcom should've put the caliber it fires in the description to allow people to not mistaken it instead of just a full description about the laser mounted on the top of it. Not only that but it seems that Capcom didn't want to right their wrong with the weapon from the original RE4 since in the original, they described it as a weapon chambered in .45 Magnum, in which the real .45 Magnum is basically identical to a .45 ACP. But of course, Capcom decided to not even bother fix their mistake from the original when implementing the weapon into the remake.
@41:59 there always WERE a few things in OG RE4 that gave off Metal Gear Solid vibes, but tell me that Leon isn't trying to compete with Revolver Ocelot by doing that? Pretty good... Don't you think?
It is the same ammo for the Assault Rifle because it likely uses .300 blackout rounds or .308 winchester rounds. It’s an AR-10 not an AR-15 for that reason man. They’re essentially .30 caliber rounds which is a common round used in light machine guns, aka 7.62x39mm the original NATO round besides 5.56x45mm which is what AR-15’s use. That’s interesting they included an AR-10 in this game but I guarantee it still hits like an AR-15…makes it kind of silly they even call it out as using .30 caliber rounds haha
@41:51 Exclusive Upgrades that give you unlimited ammo is overall underwhelming in an RE game that has an option to unlock unlimited ammo for every weapon in the whole game. This is the only REmake to feature that option and also the only RE Engine game besides 7 and 8 to include Unlimited Ammo for everything as an unlockable too. The Raccoon City REmakes felt underwhelming to not include at least that much.
@keynanmartinez bro, what are you bullshiting about?🙄 There is no BALANCING it's a bonus weapon, and bonus weapons are supposed to be op as fuck i mean what's the point of it being a bonus weapon if it's weaker than normal weapons or basically being treated like a normal weapons?🤨
42:32 even without exclusive upgrade the og handcanon was STILL more powerful than broken butterfly with it's 60 fire power why not at least give us that. not having the best power, speed or accuracy? like come on capcom it's a bonus weapon that ALONE should automatically make it better than the other two magnums combined ( ok maybe not COMBINED but you know what i mean ) specially not having the best fire power is really strange since description of the gun literally said: ( delivering some SERIOUS fire power ) and the funny part as you mentioned it is broken butterfly is still stronger. so yeah i don't like handcanon as much as i used to, there is just too many downside to this gun and infinite ammo clearly wasn't good enough to save it either. i mean if you don't have the cat ears then i guess it's a good thing but I'll promise you, once you unlock the cat ears you not really going to use it again since killer7 has better accuracy and broken butterfly has better power and speed so there is really no point of using handcanon again. hell i almost have the feeling that someone among capcom devs REALLY didn't like this gun for some reason and that person was like: screw it, just give it a infinite ammo for the sake of it being a bonus weapon and be done with it edit: HOLY MOLY IT'S WAY LONGER THAN I ORIGINALLY THOUGHT IT'S GONNA BE😅
Wow aren't Sniper Rifles supposed to be stronger than Shotguns in the RE Games because wouldn't the fully upgraded Rifles take less than or the exact same shots as the Shotguns even without aim for the head?
Not necessarily cuz the major difference between shotguns and sniper rifles is the amount of material being shot. A single rifle bullet versus several pellets being concentrated onto a single target.
Werent RE8 AR & F2 also uses rifle ammo? And i kinda sad capcom included AR in this game but no ammo pouch upgrade like REV1&2. Come on, if you are AR fans you cant just fire it on full since rifle ammo is hard to get.
I should mention that it was after the base CQBR Assault Rifle’s enemy test that the freaky glitch I encountered with a spinning headless Ganado occurred
The assault rifle uses 7.32 nato rounds it's the most common ammo for rifles
@@blackholegames-dp7vq The weapon that the CQBR is actually based off of is the M4 MK18 CQBR, it's most commonly used with the Marine Raiders (MARSOC) and Navy Seals and it's chambered in 5.56x45mm NATO
The way they treated the cqbr as an actual rifle instead of a sub gun is just beautiful. I think capcom should do the same in re5 remake.
@41:03 additionally, in this version the Handcannon uses the same magnum ammo as the other Killer 7 and Broken Butterfly Magnum pistols both use instead of being chambered in its own Special .50 Caliber magnum ammo which it used in the original RE4.
36:30 fun fact: Smith & Wesson Model 500/Handcannon was used by the late Ray Stevenson in 2008's the Punisher War Zone movie.
I prefer the Assault Rifle over the Chicago Sweeper mainly because of the Scopes for Precision/Sight/Aim and Rapid Firepower alongside paired up with the Cat Ears
about the critical hit rate exclusive, crits can proc anywhere on the body for most enemies which each weapon class having their own crit multiplier (magnums have 2x). Therefore, the killer7 can theoretically do the most damage in a single shot out of all the magnums
Why do I always think that Leon is doing a dab with the HandCannon and OG Thompson? 😂 I know he is not dabbing, but when I first saw the animation, that is what it came to my mind.
Sr 1903 is my fave just for it's raw power but the CQBR is an interesting addition to the game. More than used for precise shots, is to burn through the health of a boss. Also, Broken Butterfly best revolver. Is such a fancy revolver.
@16:15 I think I might have commented this before about weapons reviews on other RE games how the .223 Remington rounds the Sniper Rifles in OG RE4 used were more or less the same civilian equivalent to the NATO Caliber 5.56 x 45mm rounds the M4A1 in OG RE3 and Outbreak File 1 and 2 used.
I like that they factored that into consideration into the REm4ke. The main difference between a .223 and a 5.56 is the NATO Caliber 5.56mm round has a slightly thicker brass shell casing than the .223, and there could also be differences in powder grain count of each round.
Because of that difference, although yes it IS possible to use .223 rounds in a rifle chambered for 5.56mm, the other way around, it could damage the weapon if you were to use 5.56mm rounds in a rifle only intended for use with .223, due to over pressurization in the cartridge with higher powder grain plus the thicker shell casing in the chamber.
@22:28 32 rounds is the same as the starting ammo capacity the CQB R Had in RE3 without the Dual Magazine Upgrade which realistically wouldn't double the capacity to 64 but increase how quickly the weapon could be reloaded.
The Killer7 is one part Hardballer but also one part LAR Grizzly, which takes .45 Winchester Magnum!
I really appreciate that because it shows they actually tried to explain why a 1911 has magnum firepower.
Man the magnums look awesome.😮
Killer7 is my FAVORITE Magnum in this game
Not mine, but it is named after my favorite video game.
@@JohnPerry27 The game Killer 7 is so underrated it’s ridiculous literally no one talks about it, but the game is incredible. I love it too it’s so good.
@@KingMeowgi It really is. In a weird way I kind of like that it's a cult classic because that means most of the fans are in deep, but at the same time Killer7 is just way too damn good to not be mainstream. It just came out too soon, 2005 wasn't prepared for a game to prioritize story over game play but nowadays that would've been quite the norm. Also which character was your favorite. Mine was Dan Smith, the man.
@@JohnPerry27My favorite character was also Dan Smith. All of the main characters were incredible though. Such a niche game yet it worked perfectly I need to replay it soon, I got it on my PC.
@KingMeowgi Kind of brings up my main gripe, really wish KAEDE, Kevin, Coyote, and Con had real screentime and not just backstory from Hand in Killer7.
I think one of the things that interests me most in this game is the changes to sniper rifles.
The sniper bullets from RE6 used 556 Nato rounds, butthe more comon one is 762 Nato
Bolt-Action works best for me, same deal as with the Blacktail, the lesser eaten storage space is godtier.
Why did they have to nerf the Handcannon AGAIN?!
Maybe in the Gold Edition update they'll add some patch or extra upgrade that buffs the weapons like Village did.
i sure as hell hope so because handcanon used to be the strongest gun in the og ( beside prl412 and rpg of course ) now it's not even best in it's own class let alone compared to the other weapons. capcom really did handcanon dirty in the remake. Let's just hope they at least patch it future updates
If I did not know any better, I think Capcom just likes Heckler & Koch firearms.
@19:17 yeah a sniper scope probably isn't the most optimal choice for something on full auto 😂 however I do find the CQBR to be a beast against Regenerators with using the Thermal Scope on it especially against the spiked ones.
As a U.B.C.S. type guy, I'm partial towards the rifle that the best RE guy hands down with his accent all the foxy ladies love uses.
@38:16 I still got S ranks on every stage with every character on Mercs in the REm4ke before I started using the Handcannon. I did actually unlock the handcannon in OG RE4 too.
The Stingray is my favorite gun in the entire game
So satisfying to blow up Ganado heads in quick succession with it
The Killer 7 is more based off of the AMT Auto-Mag 3 which is chambered in .30 Carbine, it makes sense as to why people would confuse it with a 1911 due to the design of the weapon, and trust me when I was younger, I thought the same thing. But the .30 Carbine is a small rifle round which is why the Killer 7 is put in the Magnum category since it is a handgun that fires a small rifle round. Capcom should've put the caliber it fires in the description to allow people to not mistaken it instead of just a full description about the laser mounted on the top of it. Not only that but it seems that Capcom didn't want to right their wrong with the weapon from the original RE4 since in the original, they described it as a weapon chambered in .45 Magnum, in which the real .45 Magnum is basically identical to a .45 ACP. But of course, Capcom decided to not even bother fix their mistake from the original when implementing the weapon into the remake.
@41:59 there always WERE a few things in OG RE4 that gave off Metal Gear Solid vibes, but tell me that Leon isn't trying to compete with Revolver Ocelot by doing that? Pretty good... Don't you think?
It is the same ammo for the Assault Rifle because it likely uses .300 blackout rounds or .308 winchester rounds. It’s an AR-10 not an AR-15 for that reason man. They’re essentially .30 caliber rounds which is a common round used in light machine guns, aka 7.62x39mm the original NATO round besides 5.56x45mm which is what AR-15’s use. That’s interesting they included an AR-10 in this game but I guarantee it still hits like an AR-15…makes it kind of silly they even call it out as using .30 caliber rounds haha
@41:51 Exclusive Upgrades that give you unlimited ammo is overall underwhelming in an RE game that has an option to unlock unlimited ammo for every weapon in the whole game. This is the only REmake to feature that option and also the only RE Engine game besides 7 and 8 to include Unlimited Ammo for everything as an unlockable too. The Raccoon City REmakes felt underwhelming to not include at least that much.
The Handcannon should be way more powerful.
The Handcanon is nerfed for accuracy.
Which is laughable cuz it has the worst accuracy of the magnums
@@THEGAMERSHANKSTER Well it had to be balanced somehow which is a bit underwhelming but you can't disagree with infinite ammo.
@keynanmartinez bro, what are you bullshiting about?🙄 There is no BALANCING it's a bonus weapon, and bonus weapons are supposed to be op as fuck i mean what's the point of it being a bonus weapon if it's weaker than normal weapons or basically being treated like a normal weapons?🤨
There are no Sniper Rifles in this game. All just Rifles. Which is more realistic. You won't even see the word "Sniper" in game.
36:01 You are TERMINATED!
42:32 even without exclusive upgrade the og handcanon was STILL more powerful than broken butterfly with it's 60 fire power why not at least give us that. not having the best power, speed or accuracy? like come on capcom it's a bonus weapon that ALONE should automatically make it better than the other two magnums combined ( ok maybe not COMBINED but you know what i mean ) specially not having the best fire power is really strange since description of the gun literally said: ( delivering some SERIOUS fire power ) and the funny part as you mentioned it is broken butterfly is still stronger. so yeah i don't like handcanon as much as i used to, there is just too many downside to this gun and infinite ammo clearly wasn't good enough to save it either. i mean if you don't have the cat ears then i guess it's a good thing but I'll promise you, once you unlock the cat ears you not really going to use it again since killer7 has better accuracy and broken butterfly has better power and speed so there is really no point of using handcanon again. hell i almost have the feeling that someone among capcom devs REALLY didn't like this gun for some reason and that person was like: screw it, just give it a infinite ammo for the sake of it being a bonus weapon and be done with it
edit: HOLY MOLY IT'S WAY LONGER THAN I ORIGINALLY THOUGHT IT'S GONNA BE😅
Wow aren't Sniper Rifles supposed to be stronger than Shotguns in the RE Games because wouldn't the fully upgraded Rifles take less than or the exact same shots as the Shotguns even without aim for the head?
Not necessarily cuz the major difference between shotguns and sniper rifles is the amount of material being shot. A single rifle bullet versus several pellets being concentrated onto a single target.
@@THEGAMERSHANKSTER I'm really glad you know more about guns than I do, thanx
Werent RE8 AR & F2 also uses rifle ammo?
And i kinda sad capcom included AR in this game but no ammo pouch upgrade like REV1&2.
Come on, if you are AR fans you cant just fire it on full since rifle ammo is hard to get.
No, the ARs and F2 still had separate ammo in Village. What was unique about that game was they had a revolver that used SR ammo, the Handcannon PZ