ACF Ultimate V2 Test - Unreal Engine 5 Sample Game
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- čas přidán 9. 09. 2024
- Introducing the new V2 version for ACF Ultimate with integrated the upcoming Ascent UI Tool. Nearly double of the size of the vanilla ACF is one bigger step closer to a ready to be customized and extended shippable game, at your service!
BUY ACF, the definitive Action RPG Creator for Unreal Engine 5: www.unrealengi...
BUY ATS, quest & dialogue system for RPGs for Unreal Engine 5: www.unrealengi...
Combine ACF with the power of ATS, and get for FREE ACF ULTIMATE, the complete sample game made with ACF and ATS: darktowerinter...
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Not being mean but for the price, I would have expected a complete settings menu and a better inventory system. I’m not expecting a complete game but for $350 US is a bit pricey for the content. In reality, one of the first things a gamer does is setup video settings and key bindings. As a game developer this would be a handy asset to not have to worry about the character controller and basic RPG essentials and focus more on creating the map, quests, etc. again, I’m not trying to be a hater but more of what should be expected for the price. With that being said, you have a quality asset but for the price, it still needs some work.
one day I’m dropping the bag on this deluxe badassery without a doubt
Better every day.
You know what would be cool?
1) if your enemies can do all the stuff you do, such as sprint towards you or roll away when in combat
2) if your enemies have 2 weapons to choose from, and they chose their weapon depending on their distance from you, so if you are far away they will shot you with a bow but if you are really close they will attack you with the sword.
3) if they attacked you not head on, but circled around you like you do to them, almost like they lock on to you and strife from left to right, like wolves also do
Just make your enemies smarter and it'll make the whole package better.
However the locomotion and questing aspects has come really far now, and is seriously impressive. Well done!
All 3 things are already in the plugin, you can configurethe AIs to do so
Incredible!
You got some keese eyeball fused arrows on those mounted shots
I don't think I'll be able to do 2 headshots with the bow in a row while riding again lol
WOOOOW! This update is something! I hope i can update my V3.2 to 3.3 using an existing project
Yes you can update your existing project
The gift that keeps on giving.
always hype with your work
I became an ACF family, too :)
I'm excited!
DAMNNNNN Amazing work !!
Well done on an amazing template kit. The guns perform very well also. If only the bow animations looked more realistic.
Hello thanks, you can use any animation from the marketplace!
@@DarkTowerInt No worries!
Really hyped about this! Was just about to start working on several of the things you have added, guess i will focus on other stuff for a while :D
Will ATS get 5.2 support at the same time as ACF?
ATS 5.2 have been submitted already!
This looks really smooth! Did you change the control in this version?
Yes there are changes in the locomotion
Nice work! Does the map (@1:20) support hiding undiscovered areas?
Currently not, but definitely something that could get added in the future!
cool
2:35 whats this action name when he kill him
The bullets are accurate. How do I do that
Please use discord for support
Is there a top down camera?
Currently not out of the box, planned for future updates!
Does it come with those sword combat animations?
Yes those animations are provided as a courtesy from Weapon Master. In the sample there is also a link to purchase his full package with over 200 animations.
GREAT.
I need DEMO downlod, for test. :D
Are you in private channel? We are preparing a sample game based on this
@@DarkTowerInt I'm not on the private channel. I am an enthusiast and admirer of game projects, whether in large studios, small studios, or designers.
Is the map a part of ACF function?
Is included in the new UI Tool!
SIck
Hu? I watched your video, looked at your site. I am struggling to figure out why it cost so much for this. It... it's embarrassingly bad. Looks like you are charging for the UI? I don't understand the offer. Unreal has a built in UI framework, so are you charging for the graphics? Those look like they are stock images. You are NOT offering any kind of inventory system, and that is made clear by the buttons in your inventory UI. The Melee combat looks good, but looks just like all the others on the market place at a fraction the cost, and looks like it maybe a asset flip of one of them. Your range combat looks unfinished. You are using this video as the main selling point of the ACF asset? WTF?! I don't want to be mean, but you are making it difficult. WHAT EVEN IS THIS?
Hello, we are charging for the c++ plugin which covers basically all the programming barenones needed for an action RPG including but not limited to inventory, melee , ranged combat, UI and much more. All the assets are for demonstration purposes and everything is of course "unfinished" being a framework that is born with the idea of being extended and customized by other developers. Check other videos on our channel to get an idea of what you can build with this. We are sorry if this is not for you, but you can't compare a blueprint asset with a professionally graded c++ framework as they are 2 different universes. If the difference is not clear, it may be better for you to start with a blueprint template and come back to ACF once the limitations of the blueprint templates will appear directly in to your development process!
@@DarkTowerInt I get your point. you say no one can create a perfect RPG game(not an ordinary) without specialized ACF tools. If I'll be successfull and your plugin will shorten years for me to create a RPG AAA game then your prices are nothing. You may consider why we are worried about it is ;"A tool can do it really?" and there is not all tutorials for me to use this plugin. Will we be responsed to questions we ask in discord?? nah... For 3 days I asked a question in your discord but i couldn't get any answer. How can i use your C++ tools?? How? it's not about money, it's about loosing time by grinding in the middle of desert with high hopes without any directions to go while i'm not trying to loose passion at the end of last bottle of water.
@sahinerdem5496 3 days unanswered in our discord? What s your name? Are you verified? We usually have a very fast discord support for verified customers
@@DarkTowerInt I am not verified just asked questions as "alieymensfather" nickname before buying. Regards.
@@sahinerdem5496 Hello we are a gaming event for a presentation, it was less than one day ago!