Stars, doors, and a sky [SM64 GBA]

Sdílet
Vložit
  • čas přidán 2. 08. 2024
  • Music: "Rollin at 5" by Kevin MacLeod (incompetech.com)
  • Věda a technologie

Komentáře • 1,9K

  • @JoshuaBarretto
    @JoshuaBarretto  Před 25 dny +1303

    Editing my stutter out of the audio was a nightmare

    • @unullness
      @unullness Před 25 dny +136

      Major props though it sounds seamless and this project is so cool!

    • @AfterAllWeAreHuman
      @AfterAllWeAreHuman Před 25 dny +33

      Let it be... it's... funny.

    • @TigeriPlaysGames
      @TigeriPlaysGames Před 25 dny +140

      stutter gang rise up \o/

    • @KFC42069
      @KFC42069 Před 25 dny +16

      N-n-n-nightmare

    • @MultiDarkZen
      @MultiDarkZen Před 25 dny +12

      I can probably help with that my problem is having a bunch of random silence that I have to cut out so I'm pretty good at looking at audio

  • @NathanielBandy
    @NathanielBandy Před 25 dny +2881

    This is insane

    • @JoshuaBarretto
      @JoshuaBarretto  Před 25 dny +387

      Happy to give you a copy to play when it's in a better state!

    • @adrenaliner91
      @adrenaliner91 Před 25 dny +37

      Now you could say he was striving for originality...or something. But insane works too xD

    • @Swampmog
      @Swampmog Před 25 dny +76

      aint you nathaniel b?

    • @NathanielBandy
      @NathanielBandy Před 25 dny +1

      ​@JoshuaBarretto yes please! What's your Twitter or discord?

    • @Pack64
      @Pack64 Před 25 dny +7

      hi nathaniel

  • @first__last
    @first__last Před 25 dny +1056

    4:48 Mario flips off the player

    • @alek3530
      @alek3530 Před 25 dny +76

      Greatest star collecting dance I’ve ever seen

    • @GeoffreyCapes
      @GeoffreyCapes Před 25 dny +20

      😂🎉

    • @srgwcov
      @srgwcov Před 25 dny +17

      Its prob obfuscated by gba resolution

    • @shizune_
      @shizune_ Před 25 dny +59

      "Fuck-a you, this is my star!"
      - Mario, probably

    • @MuffinMansBro
      @MuffinMansBro Před 25 dny +17

      I hope it stays that way, it's funny

  • @nintendolife
    @nintendolife Před 25 dny +731

    The sheer technical achievement on display here is staggering. I don't think many people expected that the GBA could be even remotely capable of something like this.
    -A

  • @ion_force
    @ion_force Před 25 dny +52

    it's really fun to imagine a 32 bit nintendo system that competed with the likes of Sega Saturn.
    This type of wacky project is probably the closest thing we'll ever get.

    • @JoshuaBarretto
      @JoshuaBarretto  Před 25 dny +23

      The N64 was basically that, the 64-bit features were mostly a gimmick.

    • @Mrcoconutgun
      @Mrcoconutgun Před 2 hodinami

      A proper 32 bit system is able to render basic 3d models, the gba is not.

    • @JoshuaBarretto
      @JoshuaBarretto  Před 2 hodinami

      @@Mrcoconutgun I'm not really sure what you mean by 'proper' here

    • @Mrcoconutgun
      @Mrcoconutgun Před hodinou

      @@JoshuaBarretto I'm referring to 32 bit consoles of the 90s, namely the playstation one and sega saturn. They're able to render basic 3d models, the gba on the other hand is not capable of that. I've always thought of the gba as an upgraded super nintendo (16 bit console) in terms of graphical capability. The nintendo ds is much more of a "proper" 32 bit handheld than the gba. No hate on the gba though! It was my first handheld, and some of my fondest gaming memories are with it.

    • @JoshuaBarretto
      @JoshuaBarretto  Před hodinou

      @@Mrcoconutgun But the fact that they're 32-bit doesn't really have anything to do with their ability to render 3D graphics. Sure, it might *help* if you can manipulate a fractional value in a single register, but it's perfectly possible to write 3D games without that. The difference between the DS and the GBA is primarily that the DS has hardware support for polygon rendering, but again: nothing to do with the side of the registers.

  • @Arcad3n
    @Arcad3n Před 25 dny +1164

    The new camera makes a MASSIVE difference!! People securely underestimate how much the camera does for a game’s feel. It’s one of the absolute most impactful elements!

    • @JoshuaBarretto
      @JoshuaBarretto  Před 25 dny +180

      Agreed! That so many early 3D games had a fixed angle camera is unfortunate. One of the things that made SM64 so groundbreaking was the dynamism of its movement, and the camera was a big part of that. It's important to me that I replicate that same feeling here.

    • @Arcad3n
      @Arcad3n Před 25 dny +51

      @@JoshuaBarretto Yeah! And the way the camera zooms and shakes during special animations like opening key doors or dying is still so uniquely high quality to this day. It’s wild that Nintendo’s first n64 game set the bar so high.

    • @laserninja2027
      @laserninja2027 Před 25 dny +12

      i'm so glad i'm not the only one who thinks camera does so much to how a game feels

    • @elio7610
      @elio7610 Před 25 dny +11

      ​@@JoshuaBarretto the problem is that the player's control over mario's movement is relative to the current camera angle, so if the camera angle changes then mario starts changing direction too. this can be very annoying when the camera automatically and unexpectedly changes angle while the player is navigating a dangerous area. this can be solved either be having mario's (or any other character) movement direction instead tied to something other than the camera angle or by the camera angle only change when the player makes it change. it is not necessarily something to worry about in this project since this project is mostly just replicating the original SM64 experience rather than improving it or anything but i am just saying. i actually found this problem more noticeable in Gex: Enter the Gecko than SM64 but it is an issue in both.

    • @stanley8006
      @stanley8006 Před 25 dny +8

      This comment 100% on the mark. Sonic 1, 2, 3 are better games with widescreen, purely better and that’s completely true. My favorite cameras in video game history are the pikmin 1, 2, 3, and 4 cameras. They are freeing and forgiving yet limited, very elegant

  • @gnarledcox
    @gnarledcox Před 24 dny +28

    Mario 64 was probably the first video game I ever played as a toddler in 2003. It's a little hard to describe the sense of happiness I feel, seeing this game worked on in such a unique way with so much love. My jaw is officially on the ground, had no idea the GBA was capable of this

  • @LAST_STAND_FAN
    @LAST_STAND_FAN Před 25 dny +97

    This is why we can't land on the moon again, all the fellas capable of it spend their time doing stuff like this.

    • @BlueEyedVibeChecker
      @BlueEyedVibeChecker Před 25 dny +33

      True. But it's either the super rich going to space, or all of us getting to enjoy this; and I know which I'd choose.

    • @leanflavoredpringles2353
      @leanflavoredpringles2353 Před 14 dny +7

      I'd say the investment was worth it

    • @TazAlonzo
      @TazAlonzo Před 14 dny +5

      Yea, idk bout you but I much rather see someone use their strengths to do something they are truly passionate in rather than them using their strengths to land people on the moon.

    • @CitrusBlitz
      @CitrusBlitz Před 13 dny

      the moon isnt real thats why we cant land on it

    • @ShadowZero27
      @ShadowZero27 Před 9 dny +2

      ​@@TazAlonzopeople used to be more compassionate about landing on the moon

  • @vladstad8102
    @vladstad8102 Před 25 dny +667

    this boggles my mind that you got this running on a gba. i hope this lands you some good paying jobs or something

    • @JoshuaBarretto
      @JoshuaBarretto  Před 25 dny +451

      I briefly tried professional gamedev, but it killed my enthusiasm for it entirely. It's much more fun as a hobby!

    • @cathode_mothray
      @cathode_mothray Před 25 dny +73

      ​@@JoshuaBarretto that's me with creating music. doing it as a hobby with creative freedom and your own ways around things feels much free-er without deadlines and pressure I guess

    • @dafffodil
      @dafffodil Před 25 dny +60

      @@JoshuaBarretto such a common story. Just released my game STREET UNI X and people are like "you could get a job in professional game dev!" and im like "why would I want that, i want to keep making games i think are cool more than I want to be on a big team with a high salary"

    • @stanley8006
      @stanley8006 Před 25 dny +10

      @@JoshuaBarrettonintendo hires you as lead programmer for under wraps switch 2 title, what do you do. Decline?
      For me it depends on how much crunch I’d have to endure and or willing to endure, I hope little

    • @DrUnfunny
      @DrUnfunny Před 25 dny +8

      Considering how much Nintendo hates their fans...yeah.

  • @ABUltra64
    @ABUltra64 Před 25 dny +329

    This is actually unbelievable

  • @typhlo9797
    @typhlo9797 Před 24 dny +26

    This would probably have sold like cupcakes back in the day. Please dont burn yourself out on this. This is amazing to see. Rather take it slow and steady than to go full throtle and crash yourself.
    Great work.

  • @SalimOfShadow
    @SalimOfShadow Před 14 dny +8

    We literally went from seeing Mario as a red blob in the screen,to seeing actually something that resembles a playable GBA version of SM64 in like what,a month and a half?
    I (and most of us really) am truly speechless...

  • @HeyItIsMichal
    @HeyItIsMichal Před 25 dny +281

    Already, I would say that say this is one of the best GBA homebrews I've ever seen.

    • @acorngnome
      @acorngnome Před 25 dny +14

      It's THE best I have ever seen and probably will ever see.

    • @hookupskid85
      @hookupskid85 Před 25 dny

      too bad it will never be released

    • @narnianninja4964
      @narnianninja4964 Před 25 dny +12

      ​@@acorngnomeTomb Raider GBA is insane as well. I love these demakes, they're so cool

  • @GamingReinvented
    @GamingReinvented Před 25 dny +118

    This is just incredible for a GBA game. Like it was already insane before, but each update just makes it look better and better. The fact this even runs on the console just boggles the mind...

  • @bahamutbbob
    @bahamutbbob Před 23 dny +2

    "Sorry life has been busy!"
    Proceeds to show massive improvements and adding voiceover and music to update video.
    Keep it up! This is still really cool.

  • @gt7984
    @gt7984 Před 15 dny +2

    I am most impressed by how smooth the movements look. 3D GBA games often tend to look really janky, not this one! Can't wait to see further updates to this project.

  • @Maxjk0
    @Maxjk0 Před 25 dny +365

    To anybody that thinks its fake, take a look at some of the other 3D games on GBA - Namely StarX and Asterisk and Obelisk XXL, the system is capable of a lot more than you may initially think

    • @trashtrash2169
      @trashtrash2169 Před 25 dny +56

      For homebrew there's also the ever impressive openLara gba.

    • @Martyste
      @Martyste Před 25 dny +45

      It's Asterix & Obelix XXL, for clarification, and literally any handheld game made by the VD-dev duo is worth taking a lot at because they kept pushing the limits of the systems the made games for. R.I.P. M.Velez.

    • @delphicdescant
      @delphicdescant Před 25 dny

      the people who think everything online is fake are just the usual Dunning-Kruger neckbeards. The don't need to be paid any mind at all.

    • @Lo-Sir
      @Lo-Sir Před 25 dny +5

      I remember when I first put in a Starsky and Husk game and was so surprised when I saw 3D

    • @matthewjohnson1891
      @matthewjohnson1891 Před 25 dny +3

      And tomb raider

  • @disdonut
    @disdonut Před 25 dny +100

    I’m so glad the first part of this dev log got randomly suggested to me at some point. THIS. IS. AWESOME.

    • @boredyoutubeuser
      @boredyoutubeuser Před 25 dny +5

      Then it gets recommended to you every once one in a while right?

    • @spaghetto181
      @spaghetto181 Před 25 dny +1

      yep, same

    • @disdonut
      @disdonut Před 25 dny

      @@boredyoutubeuser Yeah. I subscribed so I wouldn’t miss progress updates.

  • @JinWBO
    @JinWBO Před 10 dny +4

    This is mind-blowing with how good this is! It really does feel like a 3D GBA game akin to Asterix & Obelix XXL, with how the 3D background sorta warps a little, and it's especially amazing to see an actual 3D game be replicated as far as this! If it somehow contained every, or even just several levels from the game, that would be even more impressive! Keep it up!

  • @jobibones
    @jobibones Před 24 dny +4

    This is genuinely insane. I can't wait to see how this progresses, it's already improved so much in just a couple months!

  • @cryptotooth
    @cryptotooth Před 25 dny +112

    I'm dumbfounded. Lost for words to be honest that you've come this far with the project. It actually looks like the real game.
    I've been following since the beginning and you deserve a pint mate.

    • @JoshuaBarretto
      @JoshuaBarretto  Před 25 dny +21

      Sounds like you're a fellow resident of Blighty too. I'll go for a decent bucket of cider any day!

  • @frosteybytes4051
    @frosteybytes4051 Před 25 dny +292

    I honestly didn't think it would get this far I didnt realise it was possible

  • @CheatCodeSam
    @CheatCodeSam Před 25 dny +7

    This is so fantastic. I feel like an idle animation for Mario would really bring this to life.

  • @GSTE_
    @GSTE_ Před 24 dny +8

    Imagine how groundbreaking this would have been if it was released during the Gameboy Advance's lifetime.

  • @WhunderCh
    @WhunderCh Před 25 dny +122

    so much has changed from the adventures of mr triangle man, keep up the good work!

  • @LuisAlbertoCarrasquero-ci4yv

    Dude...
    It's literally like SM64DS, or maybe, SM64 "SP", and the new mario model is crazy.
    It's a shame it will never be released, but this show that the GBA is a console with a lot of potential.

    • @JoshuaBarretto
      @JoshuaBarretto  Před 25 dny +148

      The more I work with the GBA, the more I've come to love it. It's right on the edge of many things being *only just* possible, and decent 3D graphics sit in that category.

    • @SmashyPlays
      @SmashyPlays Před 25 dny +9

      Did he say it won't be released?

    • @Calmtimer
      @Calmtimer Před 25 dny +31

      @@SmashyPlays he litteraly says it at the end

    • @liammctaggart9840
      @liammctaggart9840 Před 25 dny +50

      ​@@Calmtimer he also mentioned getting a copy to a gaming youtuber in the comments. maybe there will be some sort of low key, no profit release

    • @tim14022000
      @tim14022000 Před 25 dny +52

      The downside of making something nintendo related unfortunately

  • @MyNamesNotLars1
    @MyNamesNotLars1 Před 24 dny +3

    Nintendo is terrified of solo hobbyists.

  • @EsDubble
    @EsDubble Před 24 dny +3

    I've been watching this from the beginning and the progress you've made is just impressive! Kudos.

  • @sagaevan9641
    @sagaevan9641 Před 25 dny +105

    i love this project so much. it's so cozy in a way that's hard to describe

    • @No_True_Scotsman
      @No_True_Scotsman Před 25 dny +8

      That's such a good word to describe what I love about the GBA. Cosy.

  • @togepiss
    @togepiss Před 25 dny +26

    Mind blowing project. This is the most impressive thing I've ever seen done with the gba

  • @no-no-noku
    @no-no-noku Před 25 dny +4

    This is looking really good! Expect to see that DMCA soon!

  • @rafitoelzapatico
    @rafitoelzapatico Před 18 dny +2

    What a great achievement. I tried to port back in the days SM64DS to the PSP which was an epic fail but I see you're actually doing it for the GBA so I have no excuses.. Kudos bro

  • @calliestudios
    @calliestudios Před 25 dny +18

    YEEAHHHHHHH
    also the triangle shadow is so funny to me and idk why

    • @JoshuaBarretto
      @JoshuaBarretto  Před 25 dny +13

      That reminds me, I need to improve it and go for a dithering effect instead.

  • @StatickyCat
    @StatickyCat Před 25 dny +125

    The GBA is one crazy powerful machine. It’s like an amped up SNES that you can hold in your hands.

    • @Nbrother1607
      @Nbrother1607 Před 25 dny +16

      @@StatickyCat No wonder the system's library had so many SNES ports

    • @blade8424
      @blade8424 Před 25 dny +10

      Snes on steroids basically. Lol.

    • @Dwedit
      @Dwedit Před 25 dny +28

      GBA is roughly 10 times as powerful as a SNES.

    • @Singleraxis
      @Singleraxis Před 25 dny +10

      I remember holding a cartridge in my hand back in the day, super mario world, and I just couldn't believe that I used to play this on a bulky hardware. U barely appreciate how far we have come in terms of technology that small devices are simply capeable of this right now...

    • @supermonk3y07
      @supermonk3y07 Před 24 dny +11

      Yeah but some SNES ports looked worse in the GBA. Some effects and resolution looked worse. Not to mention the colors looked washed out. I noticed this with Super Mario World, Super Mario World 2 Yoshis Island and even the Mickey Mouse games

  • @Jalechah
    @Jalechah Před 5 dny +1

    This is amazing! I love the progress you have made so far and one of the best demakes ive seen! An amazing effort for a 3D engine on the GBA. Can't wait to see more !

  • @TheAnnyParker
    @TheAnnyParker Před 25 dny +10

    The voiceover audio makes this feel like a presentation in a museum. Also this is so beyond impressive.

    • @JoshuaBarretto
      @JoshuaBarretto  Před 25 dny +5

      I am not the most inspiring speaker, sorry! 😄

    • @TheAnnyParker
      @TheAnnyParker Před 25 dny +5

      ​you communicate what you need to. That's what's important. And you do it well :)

  • @No_True_Scotsman
    @No_True_Scotsman Před 25 dny +17

    This is some of the best homebrew work I've ever seen

  • @envar1
    @envar1 Před 25 dny +15

    All I can say now is, holy shit. This is a massive jump from the first video you released on this!

  • @epichuman3198
    @epichuman3198 Před 9 dny +1

    When its running on the GBA itself, the low resolution, I think, helps mask a lot of the imperfections.
    Amazing work! Bravo!

  • @Stabbyhara
    @Stabbyhara Před 25 dny +2

    the modern day homebrew scene makes me so happy to be alive to witness, so much cool shit we could've only dreamed of 10-15 years ago
    that this has progressed to this stage as well in so little time, goddamn yo

  • @YeomasBros.2008
    @YeomasBros.2008 Před 25 dny +10

    Bro's porting peak to the GBA

  • @awogbob
    @awogbob Před 25 dny +18

    shocked at how quickly this game is improving in terms of performance and aesthetic!
    keep it up

  • @gipadonimus
    @gipadonimus Před 25 dny +3

    The rasterization and texture-mapping is looking so much more visually appealing now, I'm genuinely impressed. I loved the blending effect it had before but I get how it could be grating on some people, so the improvement is nice.

  • @diguifi0fficial
    @diguifi0fficial Před 25 dny +2

    please never give up on this project

  • @jadearo9397
    @jadearo9397 Před 25 dny +49

    really liking how the game looks now, and the better animations make such a huge difference. Also the commentary youve added to the video makes it a lot more interesting im glad you decided to include it

  • @carter9410
    @carter9410 Před 25 dny +27

    If they don’t call this Super Mario Advance 5
    I would scream

    • @GraysonLynch
      @GraysonLynch Před 23 dny +1

      I'm all for super mario advance sp

    • @OmarPimientaRam
      @OmarPimientaRam Před 21 dnem +1

      Super Mario 32

    • @BigNateDoggOG
      @BigNateDoggOG Před 21 dnem

      Yup and we still get the Mario Bros mini game included too lmao

    • @Greenio_64
      @Greenio_64 Před 20 dny

      @@BigNateDoggOGfun fact: in an early Build of SM64 they included that but it was scrapped😢

    • @SuperM789
      @SuperM789 Před 20 dny

      mario advance 5 was the prototype name for nsmb, so it's already taken

  • @CaptainBlackBread
    @CaptainBlackBread Před 24 dny +2

    This is the one and only situation in which I will tolerate robot voices. Well worth it. Also, no matter how you sound, you're a legend and we'll accept you either way.

  • @TheEnder_ITA
    @TheEnder_ITA Před 25 dny +2

    truly im impressed, dawg i was alread impressed by the ds port, keep it up man!

  • @jakethadley
    @jakethadley Před 25 dny +18

    I still can't wrap my head around the magnitude of your achievements with this project! Absolutely outstanding work, thanks for documenting your progress :)

  • @joechristo2
    @joechristo2 Před 25 dny +10

    This is gba mario’s voice you can’t convince me otherwise

  • @ianchandler4649
    @ianchandler4649 Před 25 dny +2

    Mighty impressive stuff! Imagine if Nintendo released this back in 2002. That would have been mind blowing.

  • @mkinitcpio
    @mkinitcpio Před 21 dnem +1

    it's really fun seeing your project coming together, nice job

  • @McNibbler
    @McNibbler Před 25 dny +8

    Ever since i played asterix and obelix xxl on GBA i just *knew* that some crazy enough programmer could demake mario 64 with enough talent and time. I’m so glad you’ve been the one to pick up that challenge, it looks even better than i could have imagined!! Keep it up!!

  • @montymole297
    @montymole297 Před 25 dny +12

    This is really going somewhere, keep it up!

  • @corbonoboi6679
    @corbonoboi6679 Před 25 dny +2

    I love how it's coming along

  • @Danny-qy7tt
    @Danny-qy7tt Před 4 dny +1

    Bro even added a skybox?!?!
    Bro!!! That's incredible!!!! I love this!!!!

  • @Tomtycoon
    @Tomtycoon Před 25 dny +8

    Seeing it run on a actual GBA is what's it all about. More!

  • @larryinc64
    @larryinc64 Před 25 dny +9

    Amazing work so far! Really cool to see it playing on real hardware. I do hope someday you do make an original game using this engine, as you mentioned at the end.

    • @JoshuaBarretto
      @JoshuaBarretto  Před 25 dny +7

      I've been having a few ideas. Pushing the hardware to the limit is good fun, so I think it would have to be something a bit absurd. I'm thinking open-world, Bethesda-esque. Think Daggerfall, but with an interesting landscape. I don't know.

    • @ZaltZalt-cz1mh
      @ZaltZalt-cz1mh Před 25 dny

      @@JoshuaBarretto Could you turn 2d games into 2.5D games? Not that theyd look great, but metroid fusion or zero mission with 3D backgrounds on original hardware would at least look... interesting.

  • @thekiddshow
    @thekiddshow Před 25 dny +2

    i cannot BELIEVE i was blessed with this on my recommended.

  • @simons9824
    @simons9824 Před 12 dny +2

    This is bonkers batshit insane. Amazing work!!!

  • @pattymcfatty0
    @pattymcfatty0 Před 25 dny +6

    This feels like when people played that leaked demo of mario kart for the GBA. The tech showcase is really insane. Great work!

  • @KaguyaH
    @KaguyaH Před 25 dny +2

    Looking amazing! Never doubted, but it's always nice seeing homebrew projects running on original hardware.

  • @RhetticusRex
    @RhetticusRex Před 24 dny +1

    When I first watched this video, with my GBA SP in my hands, I fully understood what this meant, and exclaimed out loud: "Beyond wonder!".

  • @k_kubes
    @k_kubes Před 25 dny +8

    Porting Mario 64 to what's essentially just a powered up SNES is unbelievable!, I've seen some really impressive 3D games on the GBA before, but nothing that is as mechanically complex and with so much content as mario 64 before

  • @waddledeegaming3242
    @waddledeegaming3242 Před 25 dny +7

    You might be the best GBA coder I've seen in my life!

  • @_zoid
    @_zoid Před 25 dny +1

    I can’t believe how much progress you’ve made in two months. You are a wizard

  • @rainbowspace994
    @rainbowspace994 Před 25 dny +1

    This is too AMAZING, I can't wait for it to be finished!

  • @OmniRizzo
    @OmniRizzo Před 25 dny +4

    Dude, it's come so far. It looks really good. You got me amazed with each video you drop!

  • @Policombo
    @Policombo Před 25 dny +7

    DAMN, the sky is a massive improvement. It truly looks gorgeous. Maybe the Mario model looks too modern?

    • @JoshuaBarretto
      @JoshuaBarretto  Před 25 dny +8

      That's intentional! I prefer the look of the SM64 DS model, personally.

    • @davidthecommenter
      @davidthecommenter Před 22 dny

      @@JoshuaBarrettoDS needs more attention, so i'm glad you've been making this game with it's style

    • @lil-nin-del
      @lil-nin-del Před 22 dny

      @JoshuaBarretto The model also actually used LESS polygons than the OG 64 model (thanks to optimization), so helpful for performance as well.

  • @BrandonBrandonBrandon34
    @BrandonBrandonBrandon34 Před 25 dny +1

    I get so excited when I open CZcams and see you posted an update for this.

  • @anibalcatalan435
    @anibalcatalan435 Před 25 dny +2

    Que chulada, el modelo 3D de Mario te ha quedado excepcionalmente bien para ser tan, tan low poly!
    Estas cosas se agradecen mucho, es fascinante. Es como mirar a través de una ventana lo que podría haber sido y no fue

  • @startrekmodelmaker4457
    @startrekmodelmaker4457 Před 25 dny +5

    I'm blown away
    This is absolutely amazing

  • @giov_moon
    @giov_moon Před 25 dny +4

    Glad I'm able to watch the progress on your project as it's being made, you're working fast and you know what you're doing. Best of luck : )

  • @jariussmith6688
    @jariussmith6688 Před 25 dny +3

    You keep ploughing through! It looks amazing so far

  • @beanario69
    @beanario69 Před 25 dny +1

    There's realy no limits for how far you can go, this is gorgeous man!

  • @HolaSoyIvan-wj1cz
    @HolaSoyIvan-wj1cz Před 25 dny +3

    I just remember that Mario was a Lil polygon, Great job 👏

  • @pengil3
    @pengil3 Před 25 dny +4

    He added voice acting, legend

  • @KotBox
    @KotBox Před 25 dny +1

    This is cool as heck dude. Hearing you go over the process is super interesting!

  • @ILostMyOreos
    @ILostMyOreos Před 25 dny +1

    This continues being just so dang cool. As always I'm thrilled with I see you've dropped a new vid :)

  • @soykiokin
    @soykiokin Před 25 dny +3

    Dude this is amazing, ALL THIS ON THE GBA, WHAT THE HECK!!!

  • @ADudeWithAChannel
    @ADudeWithAChannel Před 25 dny +3

    Oh, this
    This is beautiful
    It's only been 2-3 months since you made the first one, and it's really coming along nicely
    It seems that it might be a less glitchy game than the original
    The only glitchiness is the textures and not... everything else
    You're doing good.

    • @JoshuaBarretto
      @JoshuaBarretto  Před 25 dny

      Oh don't worry, there are *plenty* of ways to clip into the ground if you know how.

  • @doublekey8931
    @doublekey8931 Před 15 dny +1

    Never thought something like this would be possible. Amazing work!

  • @michaelslowmin
    @michaelslowmin Před 25 dny +1

    Its incredible how quickly this came along. I remember on a few months ago when Mario was just a little red triangle tryna make his way in this big 32bit world. Now he's all grown up, growing with his mustache. You done good 🥲

  • @MoonSarito
    @MoonSarito Před 25 dny +3

    This is just unbelievable for the GBA, I didn't think anyone could make this possible.

  • @justchan2443
    @justchan2443 Před 25 dny +6

    Seeing this makes me wonder how Mario 64 would run on PS1 or Saturn

    • @JoshuaBarretto
      @JoshuaBarretto  Před 25 dny +6

      Definitely better than on the GBA! Having any dedicated 3D hardware at all would make this project 10x easier.

    • @henryfleischer404
      @henryfleischer404 Před 25 dny +3

      Well, considering what I've seen from Saturn games, I imagine it could be ported to run pretty well, especially with new level models (take advantage of those quads instead of tris).

  • @Skornish
    @Skornish Před 17 dny

    Thank you for putting captions on the dog barks. It's much appreciated.

  • @connorthomas4469
    @connorthomas4469 Před 24 dny +1

    This is actually so amazing!! Keep up the great work

  • @Bawk_Bawk
    @Bawk_Bawk Před 25 dny +3

    Wow the progress from that first video has been insane! Can't wait to see how far this project will go!

  • @calebfoley5872
    @calebfoley5872 Před 25 dny +3

    I never doubted the authenticity, but seeing it on a real gba just felt good

  • @maxrichards5925
    @maxrichards5925 Před 22 dny +1

    This project is improving so quickly even with the less time that you have to spend on this project. It’s also incredible seeing it run on a real GBA SP. Can’t wait to see what else gets added next!

  • @diskoBonez
    @diskoBonez Před 23 dny +1

    The new movement options and skybox look fantastic! Seriously so many major improvements in this video!

  • @BenitoBarragánBarragán
    @BenitoBarragánBarragán Před 25 dny +5

    My Eyes don't believe if this Is Posible.
    Only Awesome.

  • @willcubemakes
    @willcubemakes Před 25 dny +3

    Excited to see more progress on this awesome project!

  • @CrenVerdis
    @CrenVerdis Před 25 dny +1

    I've been a huge fan since triangle Mario! I was amazed by V-Ralley 3 back then, but this is on a completely other level!

  • @whitegemgames
    @whitegemgames Před 25 dny +1

    Seeing this come together piece by piece has been utterly fascinating, keep it up dude!

  • @actu
    @actu Před 25 dny +5

    This feels technologically impossible!

  • @banjoboi24
    @banjoboi24 Před 25 dny +5

    Man, does this remind me of Astérix & Obélix XXL on GBA, and that is a good thing

    • @Mvtarvs
      @Mvtarvs Před 25 dny

      Pienso que es mejor que ese Pero por mucho, Mario tiene un modelo 3d, tiene mejor distancia de dibujado y un mapeado por mucho, mejor, este lo considero una de las mejores cosas que he visto para la GBA

  • @MeVIPlololol
    @MeVIPlololol Před 24 dny +1

    This is awesome I never expected gba to come so far!

  • @jhosbleek7
    @jhosbleek7 Před 25 dny +1

    It's amazing to see how this project is progressing. Incredible work as always

  • @jackgibson511
    @jackgibson511 Před 25 dny +3

    I thought it was gonna stop as a simple rendering of the castle this is insane