Interviewing LEGENDARY HALO And DESTINY Developer! (Niles Sankey)

Sdílet
Vložit
  • čas přidán 7. 06. 2024
  • The Infinite Show, Episode 9.
    Laper Larden: / laperlarden
    Niles Sankey: / nilostudios
    Interviewing Bungie developer and creator of 'The Covenant Niles Sankey on his games, his history at Bungie and his design philosophy.
    Join the Discord: / discord
    Support me on Patreon: / shreddednerd
    Edited by Laper Larden
    Chapters:
    0:00 Introducing Niles Sankey
    3:05 Working at Bungie & Monolith
    17:00 Stories from Halo 3
    35:29 ODST & Reach
    58:12 Working on Destiny
    1:08:54 Condemned Criminal Origins
    1:13:49 Wrapping up
    #Halo #HaloMCC #Infiniteshow
  • Hry

Komentáře • 82

  • @LaperLarden
    @LaperLarden Před měsícem +135

    I'm still recovering from the fact that we almost had a driveable Scarab mission in Reach.

    • @sirdrip1313
      @sirdrip1313 Před měsícem +1

      It is drivable in mods

    • @leoncca
      @leoncca Před 27 dny +1

      Niles Sankey is here. Me: "Cool!"
      Laper Larden's in the video. Me: "OH, HELL YEAH"

  • @g.4279
    @g.4279 Před měsícem +85

    "There were sooo many Halo fans working on Halo 2 and 3"
    "They should have hired people who hated Halo"
    LMFAO

  • @conradicalized
    @conradicalized Před měsícem +29

    Small thing, but “one night a bunch of us went out for drinks to talk about work…just drinking and having a good time and talking this idea up”
    i think this sort of stuff is nearly impossible with the huge bureaucracy 343 created

  • @Bruiserjoe
    @Bruiserjoe Před měsícem +45

    Love this, hearing an actual guy who worked on the classics is cool

  • @kingofthemudkips445
    @kingofthemudkips445 Před měsícem +19

    I just simply love when the elites said “wot wot wot”. It has inspired through the years.

  • @todddouglas7231
    @todddouglas7231 Před měsícem +25

    The gutting of destiny is the most tragic things in gaming history and no one talks about it

    • @sirdrip1313
      @sirdrip1313 Před měsícem +6

      no one cares about destiny

    • @paegr
      @paegr Před měsícem +8

      Destiny is a nothing-game, not unlike League of Legends. It's technically one of the most successful games of all time but its cultural impact on the gaming sphere is vanishingly small (compared to something like, say, Counter Strike) and all the talk of it online consists of nothing but hatred, confusion, and soyjakkery. Everyone knows the Halo theme, name one song from Destiny. It's like how Avatar was the highest grossing movie of all time and no one remembers a single line from it

    • @todddouglas7231
      @todddouglas7231 Před měsícem +6

      @@paegr A) that’s my point: before Joe Staten left, Destiny was something totally different and absolutely had a chance at being a landmark title like halo, but then it’s story, missions, design, etc was all gutted.
      B) The Path, Tranquility, Remembrance, The Union, Deconstruction, The Hope, Deep Stone Lullaby.
      That’s 7 amazing tracks from Destiny. Sure they don’t have the worldwide household recognition of the halo ring monk theme, excruciatingly very few songs ever earn that reputation, but within the destiny community or Martin O Donnel fanbase these are amazing and beloved songs

    • @niles6159
      @niles6159 Před měsícem +5

      "It's like how Avatar was the highest grossing movie of all time and no one remembers a single line from it"
      😂

    • @Zerox_Z21
      @Zerox_Z21 Před měsícem +5

      Destiny gives off so many vibes of what-could-have-been. The unused cutscenes we saw prerelease. The grimoire lore. Music of the Spheres. The game environment itself, just reeks of unexplored depths.
      Hearing in this interview how his earlier impression was an Elder Scrolls esque, more open world to explore, gels a LOT with all those feelings and vibes. Far more than what we got did.
      Fucking corporate shitswills.

  • @EggEnjoyer
    @EggEnjoyer Před měsícem +64

    I recently met an Australian for the first time.
    You guys are cool. Way better than Brits

    • @Will-uv9kx
      @Will-uv9kx Před měsícem

      Reported, racism... Yeah it's a pretty outdated look my fair incel...

    • @sovkhan4359
      @sovkhan4359 Před 29 dny +3

      Lol I am an Aussie and I think if you can confidently discriminate an entire population because of a hand few you have seen then I think YOU are the problem there 🤣🤣

    • @EggEnjoyer
      @EggEnjoyer Před 29 dny +5

      @@sovkhan4359 I’m sorry you can’t take a mild tongue and cheek joke 😢

    • @Chadhogan111
      @Chadhogan111 Před 28 dny

      Other than the Irish, there's no one more like Brits than Australians

  • @supertrollfaxnoprinter3329
    @supertrollfaxnoprinter3329 Před měsícem +68

    Must... Consume.. Must.. Form identity around dead franchise..

  • @dontknowagoodnameyet5096
    @dontknowagoodnameyet5096 Před měsícem +17

    this channel is a gem

  • @jaredfry
    @jaredfry Před měsícem +6

    I really enjoyed listening to this conversation. It was great to hear about the hows and whys and the what-could-have-beens from the perspective of somebody who knew what he was there for and sadly at the end, knew that it was time to scoot on. Grateful that you guys went and worked on getting this out here.

  • @guycopenstein1385
    @guycopenstein1385 Před měsícem +4

    Thanks to you and to Mr. Sankey for sharing his perspective. Halo 3 was a marvel and so was Destiny in it's own especially special way.

  • @christiangottsacker6932
    @christiangottsacker6932 Před měsícem +14

    Monolith is such a bangin company. Blood is one of my favorite games.
    Really wasnt expecting that.
    Thank you so much for spending the time and recording all this 😊

    • @Ashamedofmypast
      @Ashamedofmypast Před měsícem +6

      Wild they had 2 teams building 2 unrelated games simultaneously that can be called "monoliths genre defining first person supernatural horror." One set a level for AI with their 3 state goal system and the other has some of the best fps melee combat implementation.

    • @christiangottsacker6932
      @christiangottsacker6932 Před měsícem +5

      @@Ashamedofmypast and both have such distinctive vibes and condemned felt way too ahead of its time

    • @Ashamedofmypast
      @Ashamedofmypast Před měsícem +5

      @@christiangottsacker6932 it's also crazy to realise both games were killed by having sequels that didn't understand what made the first games good. A condemned remake has so much potential. Not one for the remake trend but that game is actually a good fit.

    • @christiangottsacker6932
      @christiangottsacker6932 Před měsícem +2

      @Ashamedofmypast I agree with these words. Same happened to blood 2 as well

    • @Ashamedofmypast
      @Ashamedofmypast Před měsícem +2

      @@christiangottsacker6932 yup

  • @carlosldg
    @carlosldg Před měsícem +6

    Really cool portion about the early days of Destiny. Thanks for this!

  • @bbman10pwns
    @bbman10pwns Před měsícem +7

    Wow an actual interview that isn't stroking the guest's massive ego and interjecting (derailing) the convo for the entire 1 hour 56 minutes. nice

  • @Spartan_Tanner
    @Spartan_Tanner Před měsícem +6

    13:11 if I'm right about this, the bug He is referring to is a crash bug I have actually managed to work around.
    Basically the new overlay group system reach uses screws up when a buckled . Giant tries using any kind of overlay. So I had to prevent the buckled animations from using any overlays

    • @niles6159
      @niles6159 Před měsícem +6

      This is probably correct. The animation system changes were designed to allow the AI characters (e.g. Spartans) to animate their feet/legs when rotating. At least this is how I remember it.
      Too bad you didn't work at Bungie when we made Reach 😄 Maybe we would have shipped that 'drivable Scarab' mission.

    • @Spartan_Tanner
      @Spartan_Tanner Před měsícem +2

      @@niles6159 yeah what a shame xD.
      Btw if you happen to know anything else, be sure to let the community know, I wonder if you know anything about the Covenant Siege Engine.

    • @florianlechapt301
      @florianlechapt301 Před měsícem +3

      @@niles6159 sad Reach a has lots of downgrades for its AI behavior compared to halo 3 one, like object interaction and suppressing fire

  • @Phantom_Aspekt
    @Phantom_Aspekt Před měsícem +4

    This is great! Love hearing stuff from the guys who worked on these games during the Bungie era.
    I still firmly believe that The Covenant is the greatest Halo mission ever made, there's a few others that are great in other ways such as 343 Guilty Spark, but in terms of variety and sheer scale nothing else in the series comes close to The Covenant.

  • @likepaul
    @likepaul Před měsícem +10

    Man, what a great interview. It's still heartbreaking to hear a lot of the "almosts" of Halo, especially 3 and Reach.
    On that note, I've seen the video Niles mentions about the cut content from Reach, but I can't seem to find it anywhere. It's a shame because it really illustrates what they wanted to do with that game with scale.
    Edit: Found it! czcams.com/video/b5tJfoR8nqI/video.html

  • @caramelldansen2204
    @caramelldansen2204 Před měsícem +5

    Incredible!

  • @GSP6
    @GSP6 Před měsícem +4

    bungie halo will always be a gem

  • @ThatHaloGuy020
    @ThatHaloGuy020 Před 29 dny +1

    bungie did actually make the player "deathless" in halo 2 when you go down those tunnels on the sentinel wall level.

  • @ArtzzyKid
    @ArtzzyKid Před měsícem +12

    Interview Jason Jones next.

    • @ShreddedNerd
      @ShreddedNerd  Před měsícem +10

      If only

    • @shikarileto191
      @shikarileto191 Před měsícem +6

      Hmmm maybe he has a better chance with Martin O'Donnell, Marcus Lehto, or Jamie Griesemer? Joseph Staten?

    • @chrisborges7344
      @chrisborges7344 Před měsícem +3

      Jason hates being in the public eye at all. I'm sure we all have a flood of questions to ask him that will never be answered.

  • @magnumdog5464
    @magnumdog5464 Před měsícem +4

    Good content

  • @implyingishygddt9312
    @implyingishygddt9312 Před měsícem +3

    thank you

  • @PackHunter117
    @PackHunter117 Před měsícem +1

    Where’s Covenant Canon? I bet he’d really enjoy this interview.

  • @Master-cf2vl
    @Master-cf2vl Před měsícem +3

    I love niles sankey :)

  • @haniespanieldollis
    @haniespanieldollis Před 21 dnem

    Halo 3 I used to flipping love that game

  • @yayayoshi1028
    @yayayoshi1028 Před měsícem +4

    Im squeeling rn

  • @TechnoTron_
    @TechnoTron_ Před 10 dny

    Hay ShreddedNerd, have you seen Narrative Arcade,s video on "Why No One Knows How to Adapt Halo for Screen"?

  • @sirdrip1313
    @sirdrip1313 Před měsícem +1

    Halo was Bungie's real destiny

  • @odkjqedlkd
    @odkjqedlkd Před měsícem

    He said monolith , i wonder if he worked on blood

  • @user-uh7cb3vy4v
    @user-uh7cb3vy4v Před měsícem +1

    When soyjak lore v3

  • @HotB-bc6ns
    @HotB-bc6ns Před měsícem +1

    Gemmy

  • @sneed3840
    @sneed3840 Před měsícem +3

    why didn't you tell him about soyjaks.....

  • @2nafishin
    @2nafishin Před 5 dny

    How come footedghost wasn’t involved in this one?

    • @ShreddedNerd
      @ShreddedNerd  Před 4 dny +1

      He wasn't available at the time of filming. We are all in different timezones so we had to work around that

  • @_-X-_
    @_-X-_ Před měsícem +2

    Halo 2

  • @nicolaszenho6320
    @nicolaszenho6320 Před 26 dny

    no hate but ngl you might be the BIGGEST Halo glazer ever

  • @chips4582
    @chips4582 Před měsícem +1

    18:45 343 Crying in the background

  • @Mittzys
    @Mittzys Před 19 dny

    uh oh. web3.

  • @chipst1ck
    @chipst1ck Před měsícem

    IM SOYFACING

  • @thefakebriskeh
    @thefakebriskeh Před měsícem

    third?

  • @daviharrington
    @daviharrington Před měsícem

    Yemen

  • @zaab-yaoh9302
    @zaab-yaoh9302 Před měsícem +2

    Dawg you sound like you're half asleep. This was a hard interview to listen to, you seemed very dis-interested.

  • @beepboopbeepboop7677
    @beepboopbeepboop7677 Před měsícem +4

    600 glip glorps in 1 nanoglorp bro fell off

  • @HGeorge1993
    @HGeorge1993 Před měsícem

    Reply to my comment in about 5 hours because im not watching now till later