Super Mario Bros. 2 🍄 Versions Comparison 🍄 Famicom Disk System, NES, Arcade, SNES and GBA

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  • čas přidán 22. 05. 2024
  • ✅ Decide which is the DEFINITIVE VERSION of Super Mario Bros. 2 (Nintendo 1987).
    ❤️ Support us by subscribing to our channel, and don't forget to click the bell icon to get new updates: czcams.com/users/retrosutra?s...
    👉 Check out all our comparisons: • Super Mario Bros. 2 🍄 ...
    This video features gameplay of the first level of the following versions:
    0:00 Famicom Disk System / FDS (1987) - Yume Kōjō: Doki Doki Panic (夢工場 ドキドキパニック)
    4:09 NES / Famicom (1988)
    7:50 Arcade (PlayChoice-10) (1988)
    11:13 Super Nintendo / SNES / Super Famicom (1993) - Super Mario All-Stars
    14:59 Game Boy Advance / GBA (2001) - Super Mario Advance
    👉 Check out more EVOLUTIONS of MARIO GAMES HERE! • Super Mario Bros. 🍄 Ve...
    Please note that this is the international version of Super Mario Bros. 2, a modification of the game Yume Kōjō: Doki Doki Panic (夢工場 ドキドキパニック) released on Famicom Disk System in 1987. The original japanese Super Mario Bros. 2 was later released renamed as Super Mario Bros. The Lost Levels.
    Unfortunately we haven't been able to include Satellaview version of this game due to the impossibility to get the original audio tracks. This version was based on Super Mario All-Stars released in Super Nintendo.
    Regarding other Virtual Console releases on Nintendo's consoles, they have been excluded in this comparison as they are emulation of versions already present in this video.
    Which is your favorite port or conversion? If you enjoyed this video give us a like, share, comment, subscribe to our channel and don't forget to click the bell icon to receive new updates.
  • Hry

Komentáře • 700

  • @retrosutra
    @retrosutra  Před 3 lety +29

    🕹️ Explore retroserk, my other channel dedicated to retro game reviews and comparisons in Spanish. Join the fun! youtube.com/@retroserk
    👉 Check out more EVOLUTIONS of MARIO GAMES HERE! czcams.com/video/k1ihaNrKCPw/video.html

  • @nickmiller8855
    @nickmiller8855 Před 3 lety +398

    I never realized that the gameboy advance version had so much extra stuff in it.

    • @MCastleberry1980
      @MCastleberry1980 Před 3 lety +87

      Its a really obnoxious experience with all those voices in it

    • @christopherpluto3192
      @christopherpluto3192 Před 3 lety +54

      its because it was ADVANCED ok I’ll stop

    • @retrosauce
      @retrosauce Před 3 lety +9

      Me neither! I'm going to stream it soon on my channel

    • @tyronegaskins3559
      @tyronegaskins3559 Před 3 lety +38

      Yea the voices did seem a bit annoying but the extra stuff was really cool especially once u played the original a million times

    • @mathematicianjeff8358
      @mathematicianjeff8358 Před 3 lety +33

      @@tyronegaskins3559 I actually liked hearing the character voices. That’s what makes it my favorite version, otherwise it’s bland.

  • @ur_wrong1209
    @ur_wrong1209 Před 3 lety +464

    It’s always been so weird to think that shy guys weren’t originally a Mario enemy.

    • @roastytoasty8559
      @roastytoasty8559 Před 3 lety +35

      i always felt like birdo was a bad fit for nintendo/mario and this explains why haha the game it actually came from looks disturbing as hell. : (

    • @grunk1
      @grunk1 Před 3 lety +35

      @@roastytoasty8559 what do you mean it doesn't look disturbing

    • @jacksnorty5622
      @jacksnorty5622 Před 3 lety +17

      Shy guys originally were enemies of southern blacks.

    • @spriles
      @spriles Před 3 lety +26

      Yup, or Bob-ombs, Snifits, Pokeys, Ninjis, and Birdo.

    • @roastytoasty8559
      @roastytoasty8559 Před 3 lety +3

      @@jacksnorty5622 ever science yoshis island i thought they were some kind of natural inhabitants of the island like tribes people or something. they always gave me an unsettling feeling haha. shy guys.... do you know about birdo as well?... : (

  • @samuelthehobo4441
    @samuelthehobo4441 Před 3 lety +360

    I’m glad that they turned Doki Doki Panic into Super Mario Bros 2. If they hadn’t who knows where the Mario series would be, also Doki Doki Panic wouldn’t be as well remembered. I’m glad things turned out the way they did.

    • @MegaMato
      @MegaMato Před 3 lety +54

      After learning about the history and circumstances about the game creation , I consider Doki Doki Panic a Mario game in development and released early for a special event/holiday. It had all the mario designers, composers, etc. So technically not released as a Mario game originally, I get the impression that it was always supposed to be.

    • @foxsky4336
      @foxsky4336 Před 3 lety +3

      glad

    • @dad251
      @dad251 Před 3 lety +6

      Plus the music would be forgotten

    • @nickw7235
      @nickw7235 Před 3 lety +5

      That, plus we probably never would have heard of doki doki panic. I think it was a win win situation.

    • @derpyllama1857
      @derpyllama1857 Před 3 lety +14

      @Scott T Yeah, The Lost Levels is bullshit lmao

  • @KirbyVanPelt
    @KirbyVanPelt Před 3 lety +235

    Fun Fact: Super Mario Bros 2 (the International Version of Doki doki Panic), was re-released in Japan as Super Mario USA.

    • @Nicksolo85
      @Nicksolo85 Před 3 lety +38

      Yep, that's correct.
      So in Japan, they get the best of both worlds (Doki Doki Panic & Super Mario USA).
      Also, did you know that what most people know as Super Mario Bros: The Lost Levels (or Super Mario Bros for Super Players in Game Boy Color's Super Mario Bros Deluxe) in most parts of the world is known as Super Mario Bros 2 in Japan?
      Of course, there are some differences here & there to make the game easier to people outside Japan.

    • @theguythatuploadsnothing6604
      @theguythatuploadsnothing6604 Před 3 lety +8

      Everyone knows

    • @madekillasam1553
      @madekillasam1553 Před 3 lety +6

      i know

    • @suspicionfrfr
      @suspicionfrfr Před 3 lety

      @@theguythatuploadsnothing6604 thats what makes it fun for me ;)

    • @DuneBuster53YTOfficial
      @DuneBuster53YTOfficial Před 3 lety

      I know

  • @sebcubille
    @sebcubille Před 3 lety +98

    therapist: English speaking Birdo isn’t real, she can’t heart you
    English speaking Birdo: 19:30

  • @sassydog5399
    @sassydog5399 Před 3 lety +41

    Doki Doki Panic started out as a Nintendo prototype that wasn't working out. It was dusted off and made "more like a Mario game" for a collaboration with Fuji TV on the FDS before being adapted back as an actual Mario game

  • @tinhache5
    @tinhache5 Před 3 lety +27

    It's funny how doky doky pannic had many elements of mario before it got considered to be a Mario game, like the coins, the plants and clouds climbing system, the star, the pow box.

  • @icecoldbluesonic
    @icecoldbluesonic Před 3 lety +127

    The Super Nintendo version is the most visually pleasing

    • @nthgth
      @nthgth Před 3 lety +9

      And sonically

    • @LITTLE1994
      @LITTLE1994 Před 3 lety +9

      By far.

    • @luisreyes1963
      @luisreyes1963 Před 3 lety +16

      Really? I thought the GBA version was cuter.

    • @nthgth
      @nthgth Před 3 lety +9

      @@luisreyes1963 GBA version is the same, just way lower quality

    • @jimmywhite6863
      @jimmywhite6863 Před 3 lety +16

      GBA version looks better on an actual GBA screen. On an emulator the colors end up being too bright.

  • @sternfan75
    @sternfan75 Před 3 lety +93

    Good lord that waterfall in Doki Doki is seizure inducing.

    • @sternfan75
      @sternfan75 Před 3 lety +1

      @it's jesse It seemed faster. Oh well.

  • @lovescarguitar
    @lovescarguitar Před 3 lety +135

    The GBA advance version would probably be the best. To me, what holds it back is the constant "Ya! Ha!" with every action performed by the character (minus the jumps).

    • @reillywalker195
      @reillywalker195 Před 3 lety +9

      It's not so annoying coming from headphones, good speakers, or an original GBA speaker. I actually don't mind it. It's my favourite version, but definitely easier than the original until you unlock the extra challenge and have to go through all 20 levels searching for Yoshi eggs.

    • @AdrianGomez-vz2gy
      @AdrianGomez-vz2gy Před 3 lety +17

      Looking at the fact that the colors are less vibrant and the sound chip aren't as good as the SNES ones, the Super Nintendo wins

    • @superresistant8041
      @superresistant8041 Před 3 lety +1

      @@AdrianGomez-vz2gy it should be tweakable on an emulator but I also prefer the snes in general

    • @poble
      @poble Před 3 lety +15

      gba advance?
      game boy advance advance?

    • @tantejunko
      @tantejunko Před 3 lety +9

      @@poble smh my head

  • @Rhovanion85
    @Rhovanion85 Před 3 lety +52

    I can't believe the snes version only came 5 years after the original. As a kid I saw this as a new version of a EXTREMELY OLD game... Now that I am 36, 5 years seem nothing.

    • @lonecom685
      @lonecom685 Před 6 měsíci

      When we're kids, 5 years is a lot. As adults, it's nothing 😂! Just more 5 years to the many we have lived
      Also, technology evolved só fast back then... Look at this comparison

  • @wardrich
    @wardrich Před 3 lety +43

    Kinda interesting how the SNES sounds are a mix between Mario World and the NES Doki Doki Panic sounds

    • @wardrich
      @wardrich Před 3 lety +3

      @it's jesse Yeah maybe. It was mainly the enemy kill sounds where I was noticing it. They were quite harsh in DDP compared to SMB2

  • @fluffycritter
    @fluffycritter Před 3 lety +17

    It took this video to make me realize how weird it is that Doki Doki Panic had a POW block in it, given that was originally from the original Mario Bros (pre-Super Mario Bros).
    Also: GBA version is all like “we have per-sprite rotation and we’re damned well gonna USE it!”
    ... and Birdo has voice acting? What

    • @right_hand_power7960
      @right_hand_power7960 Před rokem +3

      From the beginning, Yumi Kojo: Doki Doki Panic was designed to be "a new Mario game" even though it wasn't intended to be an actual Mario game. When the original SMB2 was play-tested in America, it was considered to be too difficult, too graphically similar to SMB, and it would have to be converted to cartridge format from the disk system format. Nintendo decided to modify Doki Doki Panic to a Mario game, as again, development of DFDDP was with the mindset of making it a new type of Super Mario game. Nintendo could do this, because aside from the Fuji TV characters, the entire game was Nintendo's creation.
      You might want to look up some videos by GTV on the topic. The original Yume Kojo Doki Doki Panic was created as a collaboration between Nintendo, and Fuji TV for a festival in Japan, for the purpose of getting youth of that time interested in technology, knowing that youth would grow up to be the adults of today.

  • @anthonyoliveira818
    @anthonyoliveira818 Před 3 lety +9

    Belive it or not. Even if Mario 2 is not an "original" game, it still one of my favorites.

  • @nintendoloverin9567
    @nintendoloverin9567 Před 3 lety +14

    Watching the Game Boy Advance version felt like a feverdream! But I really like it! I love the big enemies and voice acting!

  • @FletcherReedsRandomness
    @FletcherReedsRandomness Před 3 lety +115

    Fun fact: Doki Doki Panic’s sound effects are an effective method of torture.

    • @memeplayer1923
      @memeplayer1923 Před 3 lety +19

      Extra fun fact: Doki Doki Panic started out as a SMB2 prototype, before Nintendo got Fuji TV commission. The game project got redone back in-house as Super Mario Bros 2/Super Mario Bros USA.

    • @jimmywhite6863
      @jimmywhite6863 Před 3 lety +4

      @@memeplayer1923 Fake

    • @sallyluzlc
      @sallyluzlc Před 3 lety +6

      Am I the only one who likes them?

    • @BlueFalconEchizen
      @BlueFalconEchizen Před 3 lety +2

      As an aspie person i try to not suffer with these and low down the volume. At least In SMB2 they are more subdued.

    • @daviderossi39
      @daviderossi39 Před 3 lety +5

      I think the extremely overdubbed Mario in the Advanced version is way worse.

  • @RetroKevin
    @RetroKevin Před 3 lety +20

    I would love to see a new Mario game in the aesthetics of the SMB 2. Most games are in the 3D realm of Mario 64. And yes, we've seen the side scrolling games as well. But none have really brought back the "Doki Doki Panic" / Super Mario Bros 2 formula.

  • @sebastiencarron1574
    @sebastiencarron1574 Před 3 lety +11

    I’m just in love with the NES version.
    Got it the day it was released (1989 in France) when I was 4. I enjoyed it so much. I was playing the levels, my parents often played the slot machine instead of me. We loved it.

    • @lonecom685
      @lonecom685 Před 6 měsíci

      Fanny how Mario has played a part in the lives of families all around the world for generations at this point

  • @davidhill8565
    @davidhill8565 Před 3 lety +9

    In Doki Doki Panic, the characters were mascots of Fuji TV’s Summer 1987 Dream Factory event. Luigi jumps higher than Imajin’s Mama. Wart (Mamuu) has a time and a half as much health in Super Mario Bros. 2 as he would in Doki Doki Panic. According to Doki Doki Panic’s instruction manual, the reason why World 7 has only two stages, as opposed to the usual three, is that the twins Piki and Poki accidentally ripped the story’s ending out of the book as they had a fight over who gets to turn the page.

    • @terrariaguy650
      @terrariaguy650 Před 13 dny

      I knew about pulling out the page and all but OH MY GOD I never thought about it that way, that 7-3 WAS that page. That's so mindblowing.

  • @UniqBlue
    @UniqBlue Před 3 lety +8

    Fun Fact: Super Mario Advanced was a Response to Super Mario Bros Deluxe. This is why the screen starts off with a Bright box and a Dark Border.

    • @PaulTaylor1
      @PaulTaylor1 Před 3 lety +1

      Exactly this. As the first Mario game specifically for the GBA, they were really keen to show how much bigger* the new machine's screen was compared to the GBC. (*relatively of course, lol.)

  • @DatBeastard
    @DatBeastard Před 3 lety +15

    I played the NES version a lot growing up and never understood why people now dismiss this game because people now know it's origin. I really liked the GBA version as well. Of the 4 Mario Advance titles, it's the only true remake that they did (added bosses, backgrounds, point combos etc.). The others, more or less, took the All-Stars versions and added voices (YI: SMA3 added bonus levels and SMA4: SMB3 did get those e-Reader levels though).

    • @lonecom685
      @lonecom685 Před 6 měsíci

      Yeah... The only one which didn't add much was SMA2... But honestly, it's Super Mario World. You can't really improve that game that much. It's perfect

  • @davidhill8565
    @davidhill8565 Před 3 lety +7

    If Doki Doki Panic were in SNES style, the characters would be colored as they would on the box art, which is a bit different. The grass patches would be green. The lamp would be gold. The Ganguro heads would be purple and the lips pink, particularly to avoid the stereotypical blackface.

    • @lonecom685
      @lonecom685 Před 6 měsíci +2

      Nice way of seeing things

  • @watson3047z
    @watson3047z Před 3 lety +19

    I remember playing the nes version and one time when defeating the flying bird face, the bird opened up and made Mario get stuck in the floor. Had to reset the game

  • @leonarddurecki5988
    @leonarddurecki5988 Před 3 lety +15

    So is this why all the 2000s kids kept saying "lucky?"

  • @reillywalker195
    @reillywalker195 Před 3 lety +27

    The GBA version is my favourite. I don't find the chattering annoying, and it overall offers a more polished experience. That said, I find it a bit easy apart from the Yoshi Challenge unlocked after beating the game once. The NES and Super NES versions offer more of a challenge from the get-go.

    • @jellyfishjay
      @jellyfishjay Před 2 lety

      The Game Boy advance is oneof in my opion WORSE nintendo creation ever even the screen is too

  • @therandomsomeone.
    @therandomsomeone. Před 3 lety +51

    and he actually did it... what to expect from youtubers...

  • @Chirp296
    @Chirp296 Před 3 lety +6

    This is my first time ever seeing Doku Doku Panic in action. It's so weird that this game was ever made into a Mario game.

  • @rolingthunder8612
    @rolingthunder8612 Před 3 lety +17

    "step right up...if you wanna get...toasted!"

  • @awakened_link1041
    @awakened_link1041 Před 3 lety +12

    God I love this game - such an underrated classic.

  • @SG31792
    @SG31792 Před 3 lety +5

    I think this was the first Mario game I ever played as a kid lol so for me, it holds a special place in my heart

  • @zosxavius
    @zosxavius Před 3 lety +41

    So they only changed a few sprites and obviously the sound effects for the most part. Interesting. I always thought they had changed more but SMB2 looks like your average rom hack now.

    • @reillywalker195
      @reillywalker195 Před 3 lety +6

      There were some other significant changes. For one, the plot between the two games is completely different even though the villains are the same. In SMB2, meanwhile, you fight Mouser once less since he's replaced by Clawgrip in World 5-3, and you don't need to beat every level with all four characters to see the game's ending. I think SMB2 got some bug fixes, as well, and other small tweaks, although its translation in the end cast list was botched until the GBA release.

    • @zosxavius
      @zosxavius Před 3 lety +7

      @@reillywalker195 the story was always superficial anyway so to me that's a pretty inconsequential change. Honestly SMB2 feels like an improvement overall.

    • @r1mscar
      @r1mscar Před 3 lety +1

      There’s 1 big difference between the 8 and 16 but versions. The difficulty in the old games is a nightmare, it really feels like one of those unfair NES games like Contra. The 16 bit versions are much, much easier.

    • @quez2564
      @quez2564 Před 3 lety

      The oeverworld theme was extended a bit as well

    • @enharmonics
      @enharmonics Před 2 lety

      I’d say the biggest difference besides no longer having to beat the game with every character is that Doki Doki lacks a run button.

  • @glitchinawesome7907
    @glitchinawesome7907 Před 3 lety +2

    So glad i found your channel!! I love content like this!! Looking forward to future videos

  • @orangeamongus21
    @orangeamongus21 Před 3 lety +22

    The snes and gba version is beautiful

  • @Diathan
    @Diathan Před 3 lety +9

    Fun Fact: Koji Kondo composed DokiDoki Panic's Music.

  • @lZeroTwol
    @lZeroTwol Před 3 lety +36

    even though we know it was a copy and paste for the USA, the Mario bros 2 soundtrack is iconic by adding more musical content

  • @freddymorocho645
    @freddymorocho645 Před 3 lety +10

    I like the advance one because we can hear the characters voices like mario

    • @RetroPCUser
      @RetroPCUser Před 3 lety

      Agreed. Got the GBA version and the SNES versions myself.

    • @nthgth
      @nthgth Před 3 lety +6

      That's the main reason I _don't_ like that version. (Second reason is the abysmal sound quality of the GBA).

    • @BagOfMagicFood
      @BagOfMagicFood Před 3 lety

      CHOOSE A FLAYER

  • @fanofyoshi2238
    @fanofyoshi2238 Před 3 lety +4

    Arrangements do change too.
    Like the additions in the Overworld theme, at least 2 bass notes were merged.
    Additional of drums in boss (possibly a SMBSS reference?), and when you grab the ball.
    And the additional whistling in the lose a life theme, similar to the SMB1 one. Note that Doki Doki Panic had the DCPM, which might be reminiscent.
    There are more arrangement that changed, but they are still good.

  • @sssjjjttt
    @sssjjjttt Před 3 lety +5

    One of the greatest soundtracks in all video game history

  • @ransom182
    @ransom182 Před 3 lety +5

    Love the look of the All Stars games.

  • @herusatan
    @herusatan Před 3 lety +1

    ドキドキパニックを知っていたとは、そしてそれを最初にもっていく手法はナイスですね

    • @herusatan
      @herusatan Před 3 lety

      @Family Pe The game which has come out first. It's also a prototype of super Mario 2.

  • @Sonicfanwerehog
    @Sonicfanwerehog Před 3 lety +4

    Actually surprised that they never came up with a plan for the beginning because at the end it was just a dream

  • @Sergio_kit2011
    @Sergio_kit2011 Před 3 lety +11

    In 1987, I Have Doki Doki Panic For My FDS

    • @kushkungvivo744
      @kushkungvivo744 Před 3 lety

      No you don't, you're like 9.

    • @mattfahringer442
      @mattfahringer442 Před 3 lety +1

      @@kushkungvivo744 alright there smart guy how do you know how old he is?

  • @cantcatchabreak1982
    @cantcatchabreak1982 Před 2 lety +1

    3:31 THAT SCREAM

  • @KW-12
    @KW-12 Před 2 lety +6

    Thanks to this wise decisión to turn DDP in SMB2 (or SMBUSA), we got the grabbing Mechanics, Luigi’s skill to run slower but jump higher (this is also true in the original SMB2 or SMBTLL), Peach floaty jump, and a lot of her moveset references this game.
    Also we have the Bob-Ombs, Shy Guys, Snifits, Pokeys, Birdo, Phanto (as the sun in SMB3), sparky as Mario characters.
    BTW in my opinion SMB2>>>SMBTLL.

  • @Halbared
    @Halbared Před 2 lety +3

    Loved this game so much.

  • @Cupcom5
    @Cupcom5 Před 3 lety +5

    I wont lie, it actually feels good to see the original game version, makes me like Mario 2 much more

    • @Cupcom5
      @Cupcom5 Před 3 lety +1

      I've always liked the game. Never knew it was on gba, but I definitely like that they added more content and dialogue to it.
      I can't decide, i really like tgem all

  • @dunnono00
    @dunnono00 Před 3 lety +4

    If you could just get the resolution, colors, and audio from the Super Nintendo version, but combine it with all the extras from the GBA version, then reduce the occurrence of voices by about 50% - I think you'd have the ideal version of this game.

  • @danielmay5065
    @danielmay5065 Před 3 lety +3

    The debut of the legendary Birdo

    • @eclectica1
      @eclectica1 Před 3 lety

      Or Ostro in some territories.

  • @FuranGameplays
    @FuranGameplays Před 3 lety +6

    Sound of famicom disk system is pretty sharp and has good transients. Other versions doesn’t slap that hard

  • @floodkevin4716
    @floodkevin4716 Před 3 lety +3

    Now I wanna turn on my Switch and play it.

  • @johnclark926
    @johnclark926 Před 2 lety +2

    Nintendo is the weirdest company when it comes to enhanced home console ports on portable consoles. It’s cool seeing extra content in a new port, but it sucks that it comes with drawbacks of the console like screen crunch and downgraded audio. It’s a shame Nintendo have never done something that would be the best of both worlds and remake a Super Mario Advance game without the limitations of the GBA

  • @suroguner
    @suroguner Před 3 lety +2

    I remember playing that play choice version!

  • @rsolsjo
    @rsolsjo Před 3 lety +2

    I think the *All-Stars* version is the best one. One of the best video game collections in recorded history actually!

    • @SLB7awesome
      @SLB7awesome Před 3 lety

      No one talking about Sonic dreams collection

  • @johnsamurphy
    @johnsamurphy Před 3 lety +1

    Cool vid. Beat this game when I was a kid just to see if it would reveal why it was so different from all the others. To my surprise at the end it all turned out to be a dream. I thought my questions were answered. It so has it it's a completely different game. Fml

  • @SinisterPixel
    @SinisterPixel Před 3 lety +7

    Interestingly a lot of people have the premise of SMB2 completely the wrong way round. A lot of sources say we got the Doki Doki Panic port because Lost Levels was deemed too hard or similar to SMB1 for Western players, but it actually turns out DDP was designed to be SMB2 the whole time. It was just deemed to be too experimental to change the formula so much in the Japanese market. There are a lot of Mario elements in the Japanese DDP which indicate this. The Mario Bros power stars and the coin sounds from SMB1. You could also cite the POW block as well but I think this was it's first appearance outside of the arcade

    • @duffman18
      @duffman18 Před 2 lety +5

      Yeah, exactly. The game was originally a mario game. It was supposed to be a mario game, and it was developed by the same dev team who made SMB 1, SMB 3, SMW, and SMW 2. Then they converted it into Doki Doki Panic. And then they converted it BACK into a mario game. But it was always supposed to be a mario game, one that focused much more on verticle scrolling as opposed to horizontal scrolling. And it worked. But yeah. It started off as a mario game, developed by the Mario dev team, and it was very briefly Doki Doki panic before ending up as a mario game, as always intended.
      The Gaming Historian has a great video about it.

  • @dodiswatchbobobo
    @dodiswatchbobobo Před 3 lety +2

    So weird how the POW block used to be considered Mario’s main power up

  • @julesgamergourmand
    @julesgamergourmand Před rokem +1

    I liked to play with the princess when I was a child. Its long jump is practical.

  • @MichaelJOneill333
    @MichaelJOneill333 Před 3 lety

    So much nostalgia for me with the gba versions music and the Choose a Game! guys voice. I had all the super Mario bro advance games

  • @wardrich
    @wardrich Před 3 lety +2

    It's actually crazy how much Doki Doki Panic was basically a Mario game.

    • @mattfahringer442
      @mattfahringer442 Před 3 lety +1

      its probably what made it so easy to turn it into a Mario game for american fans

    • @comancess4639
      @comancess4639 Před 3 lety

      IIRC it was originally a mario game

    • @IkesDaddelbox
      @IkesDaddelbox Před 3 lety

      @@comancess4639 Lost Levels, as Western audiences call it, was the sequel to Super Mario Bros, but it was basically more of the same with insane difficulty. Afraid that the world outside Japan would be confised by the similarities and hate it because of the difficulty they were looking for a substitute. Nintendo already made Doki Doki Panic and realised how similar it is to a Mario game, and there was no time to make another SMB2 from scratch. So they changed assets to make it the "sequel" for the rest of the world.

  • @lukeistooshort9912
    @lukeistooshort9912 Před 3 lety +3

    to think about if this game never came to America being smb 2, the shy guys wouldn't exist in the Mario series is crazy, at least that is what id assume would've happened

    • @theboone3848
      @theboone3848 Před 3 lety

      And the pow block. That one actually surprised me.

  • @EmeraldoTheDragon
    @EmeraldoTheDragon Před 3 lety +5

    Ah, yes, my favourite Mario game: Yume Kōjō: Doki Doki Panic.

  • @movinitlikedat45
    @movinitlikedat45 Před 8 dny

    One common complaint about Super Mario Advance could be how much "easier" it feels compared to the previous versions. I mean, what with the fact that hearts are much more plentiful in SMA, and if you know how to play the Bonus Chance slot game, you could have close to the max of 99 extra lives before World 2.

  • @Chris-gx1ei
    @Chris-gx1ei Před rokem +1

    Well, to be fair, the Pow Block was first introduced in the Arcade Game called "Mario Bros" which is a Prequel of "Super Mario Bros", so it basically would make sense that these games are related

  • @xx_kaiser_xx
    @xx_kaiser_xx Před 2 lety

    This Gives Me Memories Of Me Playing Super Mario Bros 1, 2 & 3 In 2020

  • @TheGameCreator-xg1zk
    @TheGameCreator-xg1zk Před 2 lety +1

    17:10 What a tasty treat

  • @sensatosinmas4313
    @sensatosinmas4313 Před 3 lety +3

    my first game for famicom was doki doki panic 😍

  • @TheBonkleFox
    @TheBonkleFox Před 3 lety +1

    That scream when enemies die in doki doki panic will haunt my nightmares.

  • @AsoGamer33
    @AsoGamer33 Před 9 měsíci

    0:38 the fact that this would become bonus music

  • @afiTransport_dmj
    @afiTransport_dmj Před 3 lety

    Exelente video + buenísimos 60 FPS

  • @jordanowen42
    @jordanowen42 Před 3 lety +1

    Super Mario 2 really is the A Star is Born of video games.

  • @chantimothy
    @chantimothy Před 3 lety +1

    I love how they didn't even bother changing the enemies and integrated shyguy into Mario's universe

    • @dunnono00
      @dunnono00 Před 3 lety

      Shyguy, bob-ombs, pokey the cactus, and ninji too. We'd have missed out on some iconic enemies if they never made this into a mario game.

  • @RandomUser822
    @RandomUser822 Před 3 lety +2

    This is interesting!

  • @Wetethewatercreatrue
    @Wetethewatercreatrue Před 3 lety +1

    doki doki panic + super Mario Bros 2

  • @NaraSherko
    @NaraSherko Před 3 lety +3

    Doki doki panic was the first japanese game of smb2 AKA world version of doki doki panic

  • @ShizuruNakatsu
    @ShizuruNakatsu Před 3 lety +1

    Walking into some guy's mouth is even scarier than going into the bird's mouth... and I was always horrified by that already.

  • @viewtiful1doubleokamihand253

    Ah, Supa Mario Brodas Too, this game won “Game of the Year” award I don’t know how many times in a row now !)

  • @jamesaseltine2756
    @jamesaseltine2756 Před 3 lety

    It all makes sense now

  • @uhh787
    @uhh787 Před 3 lety +2

    0:10 best smb2 clone ever

    • @jargoo
      @jargoo Před 3 lety +2

      it's the original game ...super Mario Bros 2 is a copy and paste of this, the original Mario 2 did not leave Japan

  • @siggfy
    @siggfy Před rokem

    Wow doki doki panic shows the first appearance of shy guy!

  • @MCDreng
    @MCDreng Před rokem

    This was my favorite of the original Mario's for a while and so when the Wii All Stars disk was announced I was excited to see this game get a Next Gen graphical overhaul. Then I found out the game would literally just be a SNES ROM on a disk lol

  • @theraymansonicandretrogamesfan

    19:30 “this is as far is you go!”

  • @Gouhhan
    @Gouhhan Před 3 lety +1

    When I First Heard Nintendo Replaced Super Mario Bros’ Sequel As Doki Doki Panick I Was Like:
    *”Mom, Wheres The Machine Gun?”*

  • @pryt86
    @pryt86 Před 3 lety +7

    Game boy advance version is so much easier compared to the other versions.

    • @reillywalker195
      @reillywalker195 Před 3 lety +6

      Yes, because they made it much easier to get health hearts and 1ups. But at least the polish is good, the gameplay is still fun, and the Yoshi Challenge adds some depth.

    • @jbsMUWcreations2089
      @jbsMUWcreations2089 Před 3 lety +3

      @@reillywalker195 thats true

    • @JUAN-CANO3895
      @JUAN-CANO3895 Před 3 lety +2

      In GBA version Mario talks a lot.

  • @SirPonnd
    @SirPonnd Před rokem

    Hearing Birdo speak in full sentences is weirdly cursed.

  • @Ambipie
    @Ambipie Před 3 lety +1

    We should see the Doki Doki guys in Mario Tennis DLC. their few unique themes split between them

  • @RODRIGOR300
    @RODRIGOR300 Před 2 lety +1

    I always thought Mario 2 was the wierdest Mario's game in almost all aspects. That's the explanation.

  • @theraymansonicandretrogamesfan

    19:47 “I’LL REMEMBER THIS!”

  • @34min93
    @34min93 Před 3 lety +1

    If Doki Doki Panic didn’t exist then shy guy wouldn’t either!

    • @min2793
      @min2793 Před 3 lety

      Birdo and ninji either

  • @AMD_Fan_98
    @AMD_Fan_98 Před 3 lety +1

    Its honestly strange how the original Yume Kojo was made to promote this grandiose festival in Japan that no one talks about and how it was repurpesed as the official version of SMB2 in the West. Hell, what we know as SMB2 Lost Levels is basically a level rom hack of the og SMB1. So in essence, both versions of SMB2 are basically rom hacks of preexisting games.

  • @isaaqdearmas
    @isaaqdearmas Před 3 lety

    Woah! Snes music is so good

  • @ignaciosaavedra9614
    @ignaciosaavedra9614 Před 3 lety +2

    I love this Game 😍

    • @orangeamongus21
      @orangeamongus21 Před 3 lety

      You didn't born in 1978 but you don't have nes and snes

  • @thatoverweightguywitharms.7961

    Kinda surprising that the American Mario 2 is on Famicom. Still shook when I learned about it.

  • @mullinsjm1
    @mullinsjm1 Před 3 lety +1

    Funny how the star was already in doki doki panic

  • @batcat2338
    @batcat2338 Před 3 lety +1

    AWESOME

  • @lucaslease4571
    @lucaslease4571 Před 3 lety +5

    I absolutely love this game. I know it wasn’t a “true” sequel to the original SMB but I don’t care. Fantastic game.

  • @rorysnow7937
    @rorysnow7937 Před 3 lety

    Super Mario Advance was my first Mario game

  • @enyceiceberg
    @enyceiceberg Před 2 lety +1

    Luigi made sure he was different from the the rest of 👍🏽😎💙

  • @Moonlow.
    @Moonlow. Před 9 měsíci

    The fact that mario fits into Super mario bros 2 more than the original version that had nothing about mario.

  • @movinitlikedat45
    @movinitlikedat45 Před 8 dny

    yeah the Ninjis in SMW seems to use their 8-bit sprites (to an extent).