TERROR ZONES ARE NEW DIABLO 2 ENDGAME

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  • čas přidán 19. 08. 2024
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Komentáře • 776

  • @moldraxian
    @moldraxian Před 2 lety +300

    Do not nerf this. Being able to clear any zone at lvl 99 is HUGE for endgame. I don't want to have to 85 zones and Baal/Nilithak/Diablo. This is an amazing change.

    • @illwillsquared
      @illwillsquared Před 2 lety +4

      just play pd2.

    • @moldraxian
      @moldraxian Před 2 lety +37

      @@illwillsquared Uh no.-

    • @justinzhou
      @justinzhou Před 2 lety +33

      @@illwillsquared No, i prefer d2r graphics

    • @wildwest1832
      @wildwest1832 Před 2 lety +16

      yup, sounds good to me. Its an option, and lets people have more variety a good thing

    • @BeesNTrees47
      @BeesNTrees47 Před 2 lety +11

      I agree the concept of any zone being worthwhile is exciting.

  • @JoblessPunk
    @JoblessPunk Před 2 lety +18

    My thoughts:
    1. I like the introduction of Terror Zones. I'm not a person that "races to 99", or have ever had a 99 level character, but the thing that excites me is new areas/monsters to farm for TC87 items. This makes it more exciting for me to full clear maps, pop all pop-ables, and not just focus on a few areas and target farming champion/unique monsters.
    2. I too would like a bit more graphical change when you enter a Terror Zone. I do like the sound effect & the screen shake, but I would love them to lean more into a stylistic change. Within the feedback forum I suggested to lean into the purple they are using and to add more "Terror" 3D elements. For example, what if within the Terror Zone we now have an overgrowth of dark evil vines on the walls, and cracks shining purple light shining through. I too like other suggestions others have mentioned such as the colors of the monsters to maybe a black or something, always night in Terror Zones. Overall I think the general feedback is to make it feel more "Terror" within the world, not just a few icons and sub headers changes.
    3. I would like Terror Zones to be an automatic Player 8 area too, no matter how many players are in the game. This will increase the difficulty, making it more challenging, and more of a "Terror Zone" then just a "Zone you should now farm".

  • @zachk.530
    @zachk.530 Před 2 lety +16

    I don't know what kind of team they have working on the D2 and Starcraft remasters, but this is the best best long-term support of a game I have ever seen. All these carefully rolled-out updates and bugfixes, including fixes of long-time twenty year-old bugs no one even expected to be fixed, is insane. D2 has always been my favorite ARPG of all time, but now no one can argue this game's glorious status and heritage. After watching Blizzard devolve into nothing but WoW support, monetizing SC2 to death, proudly sticking Call of Duty on the launcher's home page, and questionable mobile games and Hearthstone type stuff, I had all but given up hope of these classic games being done justice, but my faith in humanity has been utterly restored and I'm so glad to be alive during this golden age of gaming

    • @guillermojperea6355
      @guillermojperea6355 Před 2 lety +4

      It's Vicarious Visions you are to thank.

    • @Fingolfin3423
      @Fingolfin3423 Před 2 lety

      WoW has become really bad as well, especially over the past four years with BfA and SL. Two horrible expansions.

    • @oguzcanoguz5977
      @oguzcanoguz5977 Před 2 lety +1

      I dont think you know about the Sc2 part, the community begged blizzard for cosmetic monetizations and we got it. It was not monetized to "death". The game is not dead and the monetizations were all entirely cosmetic.

    • @zachk.530
      @zachk.530 Před 2 lety +1

      @@oguzcanoguz5977 Except for the two expansions and once they realized their trilogy was over, a bunch of "mission packs"

    • @oguzcanoguz5977
      @oguzcanoguz5977 Před 2 lety

      @@zachk.530 Which is single player content that they had not developed yet? The expansions are literally the old business model. You get campaign, multiplayer and custom games with 1 game. With each expansion offering 1 more campaign, multiplayer with new units and custom games with improved assets. Literally was the same way with Sc1 and Warcraft 3.
      As for the mission packs, they are cheaper than a new expansion and are just another campaign. I dont know what your issue with them is.

  • @sebowski3734
    @sebowski3734 Před 2 lety +11

    After losing all hope for D4, this feels so surreal. I love it!

  • @andrewpavlyuk
    @andrewpavlyuk Před 2 lety +9

    Although Baal is already lvl99 it will also grant you additional exp if this is a Terrorized Zone.

  • @ThirdEyeThriving
    @ThirdEyeThriving Před 2 lety +22

    All sounds great. Missing a few big main things tho from this patch. Please increase stash inventory space, max character limit from 20 to 40, add loot filter, and make certain items stackable. Thank you BLIZZARD!

    • @SkeltherBot
      @SkeltherBot Před 2 lety +1

      Maybe they should add unlockable stash spaces? After killing xxx mobs, Baal, Diablo or whatever. It will be kinda fun :)

    • @Sandraptor7
      @Sandraptor7 Před 2 lety +2

      Tf you need 40 chars for?

    • @ScarredCitizen
      @ScarredCitizen Před 2 lety

      People have a way stashing absolute trash and then saying they need more space. I can understand a rune page, gems, maybe keys, stacking would be nice. Everything else idk, use it or get rid of it.

    • @headbomb
      @headbomb Před 2 lety +1

      @@ScarredCitizen When you want to do a grail and get every unique/set in the game, you need more space.

    • @nk-dw2hm
      @nk-dw2hm Před 2 lety

      @@ScarredCitizen "how dare other people not play a game in the way I say they should"

  • @ClickTheWick
    @ClickTheWick Před 2 lety +65

    Please give us stacking runes and/or gems.
    Gems are just a plus at that point, just give us the runes and we're all happy.

    • @aalleezzzz
      @aalleezzzz Před 2 lety

      Yeah, they made gold stacking but what’s become the currency instead is not stacking, if they knew how runes were going to be used in the future they would have made them stack in the first place

    • @bobnewkirk7003
      @bobnewkirk7003 Před 2 lety +3

      This is my biggest disappointment with this patch. Right now I have 2 mules on NL and on S1 ladder to hold all my runes/gems/keys and I'll need 2 more each season. A currency tab goes a long way to help the 20 character limit...

    • @TheAxelFII
      @TheAxelFII Před 2 lety +7

      One aspect about this game is that you have to decide what to keep and what not. Nobody would even skip a tal rune if you could just stack 100 of them onto each other.
      It's sort of annoying at times to not have this quality of life change, but then again, I think it's a small part of why d2 has a dedicated playerbase since more than 2 decades (just like the grind for hrs or the grind for lvl 93+)

    • @tronimrich
      @tronimrich Před 2 lety

      The viability of not performance skyrockets with stackable items. Not happening
      At least this way bore have to be spread across accounts. I’m sure this is part of the consideration

    • @Setixir
      @Setixir Před 2 lety +3

      @@TheAxelFII This logic is just...it doesn't fly. People just make mule accounts. That is always how it's been. D2 has a lot of great aspects, it really does, but some of the have aged terribly. The way runes and gems work is a big one.

  • @JTCollier
    @JTCollier Před 2 lety +6

    "I would show you my launcher, but . . ." sure makes it sound like Llama has access to something top secret . . . :D

  • @DD-vi3nu
    @DD-vi3nu Před 2 lety +149

    I hope they'll consider increasing monster density in terror zones specifically. This change is amazing 🎉. Tomb runs are going to be awesome

    • @jopied_
      @jopied_ Před 2 lety +2

      Yeah I am really happy about the tombs.

    • @re-dacted.
      @re-dacted. Před 2 lety +1

      YESSSSS

    • @bobnewkirk7003
      @bobnewkirk7003 Před 2 lety +3

      I watched the first 2 hours in the Jail and the Palace and the density was so bad I'm not sure it was worth running... hopefully they actually make it like an invasion, or as many as half of these locations aren't going to be farmed.

    • @johnrehak
      @johnrehak Před 2 lety +3

      I second this. Density should be increased.

    • @Fifus92
      @Fifus92 Před 2 lety +1

      @@bobnewkirk7003 palace had like 10packs, literally 600k exp on 95lvl :D

  • @ludwigtheholyblade777
    @ludwigtheholyblade777 Před 2 lety +32

    Finally a way to reach lvl 99 without going a week without sleep and ending up in the hospital

    • @H2H3H5
      @H2H3H5 Před 2 lety

      You’ll reach 99 and it won’t mean anything anymore since everyone else will each it as well.

    • @JM-pk2nv
      @JM-pk2nv Před 2 lety +3

      @@H2H3H5 never meant anything, anyway

    • @ludwigtheholyblade777
      @ludwigtheholyblade777 Před 2 lety

      @@H2H3H5 but that’s only a seasonal thing right regular online characters will still have the classic grind

  • @AwesomePossum1987
    @AwesomePossum1987 Před 2 lety +13

    I'm kinda into this. Now if they remove the bot problem the game would be amazing again.
    Tal tombs, cows, LK, spider cavern (i bet this will be a good farming area), Trav and Chaos are all going to be main farming areas when they are terror zones.

    • @AlGoYoSu
      @AlGoYoSu Před 2 lety +1

      Legacy Blizzard and its current iteration have been saying they are handling the bot problem with nothing to show for it for a decade+. D4 will have bots just like all of it's predecessors.

    • @Joey71420
      @Joey71420 Před 2 lety +3

      Bots will be here forever

    • @twopoint71
      @twopoint71 Před 2 lety +1

      The bot problem is better than it used to be on legacy bnet. Now we can level to 99 like we used to be able to pre 1.10. (not grinding Baal for 1000s of games)

    • @kerwynpk
      @kerwynpk Před 2 lety

      SSF

    • @nk-dw2hm
      @nk-dw2hm Před 2 lety +1

      @@kerwynpk I would love "ssf only" games if they made loot available to each person and only for the things they kill (or do substantial damage too for act bosses)
      Would allow you to gear up alone, but still play p8 games when you want

  • @daniel.pendzich
    @daniel.pendzich Před 2 lety +67

    I was just toying around with this and it looks like as soon as you kill every monster in the zone it automatically switches to a different zone to terrorize, so you can bounce around to different areas in the same game.

    • @Fadexpl
      @Fadexpl Před 2 lety +1

      Thats great! Cant wait for the patch

    • @z0ttel89
      @z0ttel89 Před 2 lety +5

      Not to take the wind out of your sails, but I'm pretty sure that's not how it works.
      It changes every full hour for everyone, so there's basically a fixed timer running in the background for everyone.

    • @jackel1994
      @jackel1994 Před 2 lety

      I don't believe this is how it works. Its 1 hour for everyone at the same time. It only switches after 1 hour.

    • @daniel.pendzich
      @daniel.pendzich Před 2 lety

      @@jackel1994 Oh damn, it must have just been a coincidence that I cleared lower kurast at the same time the zones were switching :( .. so that must mean that every game you make will have the same terror zone if it's within the same hour?

    • @floorpizza8074
      @floorpizza8074 Před 2 lety

      @@daniel.pendzich " so that must mean that every game you make will have the same terror zone if it's within the same hour?" Yes. Exactly right.

  • @BH-gh6qm
    @BH-gh6qm Před 2 lety +1

    llama trying to act surprised like he didnt already know all of this was coming out....

  • @donfri6700
    @donfri6700 Před 2 lety +25

    Even though baal is already level 99, it does say it will give BONUS exp. So when his area is terrorized, he will give bonus exp

    • @drmegawhits6548
      @drmegawhits6548 Před 2 lety +1

      It also works on normal and nightmare for increasing baal's level

  • @nomercy8989
    @nomercy8989 Před 2 lety +91

    this sounds hella good. Hope it's also available in singleplayer

    • @jmoconnell
      @jmoconnell Před 2 lety +6

      Some might even say that it sounds... damn... good.....

    • @Magicxz
      @Magicxz Před 2 lety +4

      It neeeeeds to be

    • @HTRism
      @HTRism Před 2 lety +1

      Sure hope so. I’m ps pleb

    • @Ahayzo
      @Ahayzo Před 2 lety +1

      Confirmed to be online chars only sadly

    • @MetalicAtheist
      @MetalicAtheist Před 2 lety +5

      Even if @ahayzo is right and they only intend it for online now, Blizzard can absolutely be pressured into doing this for SP. It only makes sense that it would be available offline, for the same reason they added the players8 command. We deserve to suffer as much as anyone else.

  • @adrianpetrescu2212
    @adrianpetrescu2212 Před 2 lety +1

    "My launcher's got, some, uhhhmm... issues right now."
    Oh boy :D We know what that means!

  • @jdzazz4155
    @jdzazz4155 Před 2 lety +4

    This makes some of the lesser played areas a whole lot more relevant! Love this update, at least on paper.

  • @lukeknopp4267
    @lukeknopp4267 Před 2 lety +16

    Remember that the MAXIMUM is 99, but if you make the game with a lvl 65 character, the monsters will still only get plus 5 levels, right? wouldn't you need to be at least lvl 94 to spawn any lvl 99 mobs?

    • @TheConvectuoso
      @TheConvectuoso Před 2 lety +12

      They will be plus 5 levels above yours or their original, so if you’re 65 and they’re usually 85 it would be 90

    • @ravasz_
      @ravasz_ Před 2 lety +1

      Yes and only the uniques are going to be 99 (eg Nihlatlak, seer, etc) , the rest are lower.

    • @gizanked
      @gizanked Před 2 lety

      @@ravasz_ unless you are playing a lvl 97 character.

    • @Hdefte
      @Hdefte Před 2 lety

      @@gizanked No, normal monsters can be max level 96.

    • @gizanked
      @gizanked Před 2 lety

      @@Hdefte ahh I see it now. Base +2 levels up to 96, champion +4 levels up to 98 and unique +5 up to 99.

  • @mwhighlander
    @mwhighlander Před 2 lety +25

    Level 99 cows?!
    WE BACK ON THAT COW FARM BABY, JUST LIKE THE GOOD LORD INTENDED
    This is actually going to make the other 99% of the game playable and useful. Huge improvement to the game. Almost a minor in-game event if cows, tower, trav, chaos sanct etc or other high density zones are triggered.
    I wonder if this means the countess would be far more likely to drop higher runes at level 90+.

    • @Rievax17
      @Rievax17 Před 2 lety +1

      On the countess but, probably not because her rune drops are specifically pulled from an set of drops independent of monster level. I guess the normal 99 super unique drops would go up but it wouldn’t be any better than farming other 99s

    • @Joey71420
      @Joey71420 Před 2 lety

      Item lvl don't matter for rune drops

    • @TheMilkYourDadWentToBuy
      @TheMilkYourDadWentToBuy Před 2 lety +2

      @TABARNACUL countess rune drop table is independent of her mlvl. Hell countess rune drop only goes up to a gul, but countess herself (the monster kill) can give a Lo in hell. this would push her personal drop rate up to Zod but the guaranteed rune drop that makes countess good would still just be gul max. She would have the same zod drop rate as any other super unique with the level to drop a zod.

    • @bobguy6542
      @bobguy6542 Před 2 lety

      Only the uniques would be 99, and only if you're level 94.

    • @TheMilkYourDadWentToBuy
      @TheMilkYourDadWentToBuy Před 2 lety

      @@bobguy6542 you only need area lvl 81 to drop a zod.

  • @psytron939
    @psytron939 Před 2 lety +9

    Please be available in SP right away

    • @girthpapi
      @girthpapi Před 2 lety

      They confirmed on Twitter it would not be sadly.

  • @Axis1337
    @Axis1337 Před 2 lety +2

    "My launcher has got some issues so I can't show it." Llama is testing Diablo 4 confirmed.

    • @XcaLi747
      @XcaLi747 Před 2 lety

      first i was like ah overwatch 2, then it hit me hes in the d4 alpha!

  • @dylancash5243
    @dylancash5243 Před 2 lety +3

    Amazing video(s), insane to see VV doing mad work on this rework and keeping it relevant for the player base still enjoying it to this day.

  • @flawmore
    @flawmore Před 2 lety

    10:40 "Making video, please calm the dog"
    ...
    11:00 Ok!
    11:02 Thank you.
    How close were I?

  • @coryj1984
    @coryj1984 Před 2 lety +5

    Where's mah currency tab? :(

  • @zadien8409
    @zadien8409 Před 2 lety

    "I would show it on my launcher but my launcher has uh, issues, right now" Sure Llama lol

  • @DigitalSlivovica
    @DigitalSlivovica Před 2 lety +10

    This better work in SP too, and please fix the issue of personalizing items in SP. I understand the online console problems here, especially for the Switch, but Offline. "Personalized" is lame af.

    • @LazyJesse
      @LazyJesse Před 2 lety

      online PS4 player here, the "Personalized" bug isn't an issue in just offline, I've experienced it in online

    • @rosen8757
      @rosen8757 Před 2 lety

      Terror zones is online only

  • @Cooler3546
    @Cooler3546 Před 2 lety +2

    Wow! I'm really looking forward to this update! Thanks for the great content MrLlamaSC!!!

  • @PhantomLink16
    @PhantomLink16 Před 2 lety +44

    I'm super on board with the Terror Zones, but can we PLEASE get increased stash space and character slots?

    • @abunja
      @abunja Před 2 lety +16

      That'll be $4.99

    • @Netherlag1
      @Netherlag1 Před 2 lety +1

      I'm starting to think this is the hidden microtransaction scheme in d2r. Need more character slots? More stash tabs? Buy another copy of the game!

    • @ThirdEyeThriving
      @ThirdEyeThriving Před 2 lety

      This!!!

    • @Fingolfin3423
      @Fingolfin3423 Před 2 lety +1

      I'll easily fork over $4.99 per stash tab. I've gotten way more from this game than I ever paid for it. Take my money.

    • @ThirdEyeThriving
      @ThirdEyeThriving Před 2 lety +1

      @@Fingolfin3423 Yes I agree. Also, go ahead and charge me $1.99 per extra character slot after 20 characters.

  • @irrelevanthero7410
    @irrelevanthero7410 Před 2 lety +1

    This is really exciting. Not only does it add a bit of variation to end game play it also adds a little bit of extra challenge as you're climbing the 99 ladder. Does this also mean all the monsters in the terrorized zones post lvl 85 will now have the ability to drop high end uniques and sets? I've heard some skepticism but I'm genuinely excited for this!

  • @tedwatson1743
    @tedwatson1743 Před 2 lety +2

    No Terror Zones for single /offline sucks. Here I thought I would have to farm just diablo, Baal, and Nilathok on reaching 95----but NO. Don't they understand that a ton of players are solo/offline?

  • @damonharvey1038
    @damonharvey1038 Před rokem

    Greetings, Since Terror Zones came into play on Diablo 2 Resurrected made my gameplay a lot more interesting. Been a Slayer since it first came out back in the day and I love this game now more and more each passing day. I'll never tire of this game. Cheers to the creators. Cheers to you MrLlamaSC.

  • @LukDeRiff
    @LukDeRiff Před 2 lety +14

    AR is going to be a serious Headache for melee builds. Like the general idea, hope they put enough effort in to polish it up.

    • @RandoBox
      @RandoBox Před 2 lety +2

      Did not even think about this. Wonder how they can rework AR without passively nerfing melee builds for Terror Zones.

    • @adamhicks24
      @adamhicks24 Před 2 lety

      What is AR

    • @ronaldinhogaucho2295
      @ronaldinhogaucho2295 Před 2 lety

      @@adamhicks24 probably Attack Rating.. the chance to actually hit the enemy

    • @battleship789
      @battleship789 Před 2 lety

      @@adamhicks24 Attack rating; the way it scales for monsters with a higher level than your character is very rough for melee builds.

    • @Alexander08943
      @Alexander08943 Před 2 lety

      My fury druid got 16k AR think he is good and him only 😂

  • @CodingWithUnity
    @CodingWithUnity Před 2 lety

    It does change worldstone chamber because it says the area will be invaded by monsters, not just the monsters in the area are boosted.

  • @atmoshawn7704
    @atmoshawn7704 Před 2 lety

    boo! I looked the door one too.i remember it happening since release, and when I saw it in resurrected, it brought back so many memories 😢

  • @NonEmployee
    @NonEmployee Před 2 lety +4

    All the complaints of 360p make me laugh...its like this was uploaded 4 or so MINUTES ago. Videos aren't instantly 1080 when they're uploaded xD

    • @adrianofsky6782
      @adrianofsky6782 Před 2 lety +1

      Meanwhile, me in Cuba, with only access to a very expensive mobile data conection, watching almost every video in 144-240p 🥲

    • @beatlesleo
      @beatlesleo Před 2 lety

      @@adrianofsky6782 really ?

    • @ApathyBM
      @ApathyBM Před 2 lety +1

      Also people can just pull up the website

  • @Izma9
    @Izma9 Před 2 lety +1

    Already feel the pain farming terrorized maggot lair with my summoner

    • @jamesquiggins
      @jamesquiggins Před 2 lety

      This actually incentivises having multiple endgame characters to farm different areas. I really like this.

  • @PTAiZTragiC
    @PTAiZTragiC Před 2 lety +1

    So glad they have decided to offer actual difficult options. I hope this pans out exactly the way it sounds

  • @GodParticleZero
    @GodParticleZero Před 2 lety +1

    They actually did it. This sounds amazing for endgame variety

  • @honeybadger036
    @honeybadger036 Před 2 lety +8

    With the amount of bug fixes and the finesse at dealing with multiple end game issues in 1 straightforward solution, the D2R team have really outdone themselves. They have resurrected more than just D2, they have resurrected the Blizzard of old, lets hope their talent rubs off on the rest of Blizzard. Well-done D2R team! 👏👏👏

  • @ondrejmaly7337
    @ondrejmaly7337 Před 2 lety +1

    I was really hoping when they said it was big change that it would be somthing like currency tab for runes and keys or some sort of charm inventory like in path of diablo, but this is great too.

  • @stanimir5F
    @stanimir5F Před 2 lety

    "Skills can now always be set to the left or right slots, regardless of if you meet the requirements to use them"
    Does that mean you can make teleport on the left button while having some sort of defensive aura (like salvation) on the right (or vice-versa)?

  • @KamikazeBingo1
    @KamikazeBingo1 Před 2 lety

    Please god bring back cow runs 🐮 this made 1.09 amazing!!! I never felt bored doing them ever

  • @wildwest1832
    @wildwest1832 Před 2 lety +2

    I like the idea. Tons and tons of time at end game farming now at least gives us options of other areas in the game instead. Sounds good to me. I kind of wonder if the meta will turn into ignoring areas with low density and just high density areas, but still. Just for fun it offers variety.

    • @nk-dw2hm
      @nk-dw2hm Před 2 lety

      No matter what the meta will have way more diversity than in the past

    • @frankauc6023
      @frankauc6023 Před 2 lety

      Yes this is really good, arcane sanctuary and tal rasha tombs will be prime spot for hrs

    • @frankauc6023
      @frankauc6023 Před 2 lety

      It also allows for more build diversity with different immunes depending on the map, so no more hdin masterrace for chaos runs

  • @RekijanGaming
    @RekijanGaming Před 2 lety +1

    "problems with my launcher" early access problems no doubt :P

  • @KoMeK89
    @KoMeK89 Před 2 lety

    20:25 - confirmed: MrLlama is playing the F&F Beta for D4. "Launcher got some issues" - Yeah right ;o

  • @MrFroggster
    @MrFroggster Před 2 lety

    D2 Endgame. This sounds like one of the best things ever.

  • @r2Kd0ugernaut
    @r2Kd0ugernaut Před 2 lety

    99 cows :OOOOOO
    oh man the farming is gunna be sick

  • @juxyper
    @juxyper Před 2 lety

    Another thing to note is immunities, you can now easily level a javazon to late 70s in nm without a lot of gearing, and maybe get good runes in the process?

  • @aoimaru2022
    @aoimaru2022 Před 2 lety +4

    So, no balance updates? Was hoping for some more buffs

  • @turbo_brian
    @turbo_brian Před 2 lety

    2:06 this is llama's "I already knew this because blizzard told me but I'm pretending like I didn't" wow

  • @briancurrie2897
    @briancurrie2897 Před 2 lety

    Word stone chamber is listed because now Baal can get the same experience boost. All other monster details are already maxed out

  • @MrZiarD
    @MrZiarD Před rokem

    “Refresh Page” 🤣🤣 0:00

  • @R0GU351GN4L
    @R0GU351GN4L Před rokem

    I can't wait for this to go Live, D2R needs more end game.
    I'd love a D1 tribute like in D3 for D2R, that would be absolute beautiful.

  • @gergonagy7730
    @gergonagy7730 Před 2 lety +1

    I've been playing d2 since it was released in my childhood. I am 33 now still playing on Xbox when wife and kids are sleeping, and are amazed of the new stuff coming. I feel I will never have to buy another game ;)

  • @vm123
    @vm123 Před 2 lety +2

    They forgot to fix “no rune and gem stacking” bug. So disappointing…

    • @WeedNoTobbaco
      @WeedNoTobbaco Před 2 lety

      yea and the wierd bug that dosent let u make more than 20 character... its wierd that its not really being talked about i guess not many ppl whants to pvp or play hardcore and soft

  • @_Sammy_J
    @_Sammy_J Před 2 lety

    Terror Zones on PTR are "Ladder Only". Hopefully that's subject to change? Non-ladder needs it just as much as ladder.

  • @Sephiroth8080
    @Sephiroth8080 Před 2 lety

    20:24 yup, he WOULD show you his launcher, but his launcher is under D4 Beta NDA

  • @JustaSimplefact
    @JustaSimplefact Před 2 lety

    20 years and counting and they still don't get it.... FINISH CREATING THE 30+ UNIQUES YOU FORGOT TO MAKE.

  • @procow2274
    @procow2274 Před 2 lety +2

    We level 99 Cows arnt taking it lying down anymore 🐄

    • @carlospadilla7247
      @carlospadilla7247 Před 2 lety

      Take it however you want even lvl 99 cows still have no res

  • @krauz111
    @krauz111 Před 2 lety +2

    best change ever, please dont nerf it I want to get to 99 solo

  • @tigerwarrior1787
    @tigerwarrior1787 Před 2 lety

    Best part? SUPER COWS! Worst part? Super Dolls...

  • @monocerotis6917
    @monocerotis6917 Před 2 lety +1

    This is the dream comes true!!! They make new difficulty level Uber Terror zones =)) i try PTR and its brutal hard!!! =)

  • @bucsheels2424
    @bucsheels2424 Před 2 lety +3

    So no stackable gems/runes??

  • @gvs2228
    @gvs2228 Před 2 lety +1

    I love this idea, needed more challenge and this is a unique way of implementing it

  • @Hdefte
    @Hdefte Před 2 lety

    Its not the normal monsters that are 99 - only the uniq monsters. Like Corpsefire in Den of Evil and Cow King in cow level.

  • @UndeadFleshgod
    @UndeadFleshgod Před rokem

    The dual lightning/fire enchant fix is absolutely great! Wished for a fix on the mana burn too though, it's way too strong

  • @theJzable
    @theJzable Před 2 lety +2

    Lol "launcher having issues so I can't show it right now". Riiight righttt, more like beta testing for D4 being a secret!!!

  • @jawstrock2215
    @jawstrock2215 Před 2 lety

    Those monsters are gonna hit like trucks at lvl 99...

  • @Travnorton5
    @Travnorton5 Před 2 lety

    Can’t wait for the first den of evil Tyrael’s Might drop

  • @JustaSimplefact
    @JustaSimplefact Před 2 lety

    Lol, optional... like in Hot Ones "You don't have to put the extra dab on if you don't want too..."

  • @DOHandDOH
    @DOHandDOH Před 2 lety

    Great change! Now add currency tab or stacking gems/runes, add many more character slots and we're golden.

  • @automaticbog3687
    @automaticbog3687 Před 2 lety

    As a series x player those controller related issues are a nice fix. They are All things that kinda bug me when playing. The belt population being the big one as it was so inconsistent. It seemed to break at the worst times and the only way to fix it was waypointing somewhere else or tp back to town and even then it only fixed it like half the time.

  • @leotravel85
    @leotravel85 Před 2 lety

    I'll come back to play this game when they add additional tabs and stackable runes/gems.

  • @EricTheCleric93
    @EricTheCleric93 Před 2 lety +1

    So they still haven't fixed the issue of a bound skill (Teleport, Oak Sage) granted by an item unbinds after closing the game?

  • @jepasdenom7643
    @jepasdenom7643 Před 2 lety +2

    Please.. Blizzard do something about Enigma, Grief and Spirit. We're done of this meta ! MrLlama tell them please !

    • @Hyperion856
      @Hyperion856 Před 2 lety

      Do nothing about Grief. Melee builds are already dog shit without it while casters just click 3 times and take a shit because everything is already dead.

    • @jepasdenom7643
      @jepasdenom7643 Před 2 lety +1

      @@Hyperion856 they can change melee formula lol or even add new RW

  • @CodingWithUnity
    @CodingWithUnity Před 2 lety

    This is actually really cool. Super excited

  • @fdufreedivers401
    @fdufreedivers401 Před 2 lety

    Metalgrid iron golem is now going to be a must have for every character. Everyone can now create an insight iron golem and keep the merc free to use something else

    • @jacksonnadler-block2869
      @jacksonnadler-block2869 Před 2 lety

      Not a must have, you still have to decide if the iron golem is worth the +2 skills and potential fcr. Now it is definitely a good option for builds though

    • @fdufreedivers401
      @fdufreedivers401 Před 2 lety

      @@jacksonnadler-block2869 oh i assumed it wouldnt unsummon when you unequipped it

  • @xxxx85
    @xxxx85 Před 2 lety +1

    Wait... The monsters are terrorized? Aren't the monsters supposed to be doing the terrorizing? 😂

  • @RaggedVentures
    @RaggedVentures Před 2 lety +4

    Seems like a great patch. It's such a little thing, but I keep hoping that they'll fix items that provide charged Valkyrie so that it lasts for non-Amazons again.

  • @gonwyte8534
    @gonwyte8534 Před 2 lety

    If you're a Bone Necromancer Maggot Lair won't be bad.

  • @jwcarlson
    @jwcarlson Před 2 lety +2

    His launcher has an issue in which it shows Diablo IV Beta.

  • @jakedajuggernaught
    @jakedajuggernaught Před 2 lety +2

    well this is gonna make +45 life skillers wayyyyy more common

    • @ImVeryBrad
      @ImVeryBrad Před 2 lety

      That's what I thought too

    • @bucsheels2424
      @bucsheels2424 Před 2 lety +1

      Oh no! GG gear accessible to more people!!!

    • @jakedajuggernaught
      @jakedajuggernaught Před 2 lety

      @@bucsheels2424 the more common things are, the less special it is when you get it

    • @Fishbro
      @Fishbro Před 2 lety

      @@jakedajuggernaught not at all. 45 lifers were never even super gg, just super rare. Now that they'll be available to all their value will drop significantly.
      Super gg items will always have insane demand so even with a decent supply their value will be high. Look at bers

  • @alecgoldenberg648
    @alecgoldenberg648 Před 2 lety

    Hmmm. "issues with my launcher". sounds like he is hiding something they haven't announced...

  • @ShinPG
    @ShinPG Před 2 lety

    This is actually really cool and a great addition. I love that they go to 99!

  • @joshuagoudie2849
    @joshuagoudie2849 Před 2 lety

    That health loss inventory bug was so annoying glad they fixed it. Any console guys having issues with having to remap your skill shortcuts every game ?

  • @Consumstra
    @Consumstra Před 2 lety

    This is great especially moo moo farm, I don't want to spend so many hours to get to 99

  • @Zephairein
    @Zephairein Před 2 lety +5

    Terror Zone "Trav/MooMooFarm/Arcane" are going to be so Broken

  • @SomethingScotty
    @SomethingScotty Před 2 lety

    My FOTH Paladin just got harder it seem since I can't have it bound to left-click anymore it seems.

  • @sirskorge
    @sirskorge Před 2 lety

    You sound like Charlie from Sunny.. "My voice gets hiiiigh?!?!?!?"

  • @StaintFail
    @StaintFail Před 2 lety +1

    gem, key and rune stacking would be a very nice change

    • @rufius4050
      @rufius4050 Před 2 lety

      They are so slow. I could code that in few hours, prob even less. Same with balance changes, takes few minutes.

  • @flamerollerx01
    @flamerollerx01 Před rokem

    I'm finding the terror zones are not innately endgame. They are also for those trying to get into higher difficulties. I've had characters that had trouble with nightmare and hell. I can now farm in normal and nightmare with terror zones and get better gear to be able to actually do the highest difficulty for my level. My paladin could have greatly benefited from this before I got a lightsaber and a runemaster etin axe that I socketed with 3 eth runes. I also got a bunch of other good stuff that made both those two items less important, though they are still superior to the higher damage weapons I have until I have enough AR to hit well enough (which I now can in act 1 hell, though not act 2 which I JUST got to today).
    It's gonna be real great being able to push some of my other characters into higher difficulty after I manage to take out baal, but still need gear/levels to do act 1 of the next highest difficulty.

  • @Sistik123
    @Sistik123 Před 2 lety

    One of these days they are probably going to add the line MrLlamaSC at the end of their notes as a joke and its gonna be freaking hilarious.

  • @charlestracy6915
    @charlestracy6915 Před 2 lety +1

    Terror Zone Improvement Ideas:
    Enable Terror Zones for Single Player
    Every hour, there is 1 Terror Zone per Act
    Terror Zones prevent use of Town Portals and Teleport (challenging zones)
    Terror Zones will always be on Night Cycle (fit thematic atmosphere)
    Terror Zones are highlighted in the Waypoint Menu (easy identification)
    Treasure Class of Weapon/Armor Racks and Chests matches Terror Zones
    Terror Zones will have double monster density and triple the number of Champion Packs to fit theme of endless demonic hordes
    Terror Zones have chance to spawn high-level Super Unique Monster per difficulty:
    Normal: +9 levels up to level 56
    Nightmare: +9 levels up to level 82
    Hell: +9 levels up to level 99
    Monsters in Terror Zones have innate 33% Magic Resistance and always spawn with the following modifers per difficulty:
    Normal: Extra Fast
    Nightmare: Extra Fast, Extra Strong
    Hell: Extra Fast, Extra Strong, Aura Enchanted
    Terror Zones have rare chance to spawn an Uber Butcher, one of the most iconic monsters in the Diablo franchise. There is nothing more terrifying than hearing, “AHH, FRESH MEAT!”

  • @AndyMac508
    @AndyMac508 Před 2 lety

    That nilithak whip bug wiped out so many ladder racers .

  • @kuksio92
    @kuksio92 Před 2 lety +1

    I want a 2nd weapon slot for a mercenary with hotkey for swaping, cuz there are so many underutilized runewords that are good for "that one small ocasion" but we just dont bother with manual swap.
    plz

  • @GCT1990
    @GCT1990 Před 2 lety +1

    Is this only for Online play? What about us Solo players... The real soldiers who actually have to put in double the work

    • @rufius4050
      @rufius4050 Před 2 lety

      It sadly is.. SSF is the best way to play the game, but they don't care for offline

  • @radscorpion8
    @radscorpion8 Před 2 lety

    haha moo moo farm. what an adorable name

  • @starsk7315
    @starsk7315 Před 2 lety

    Absolutely need an ilvl display for this to make sense

  • @ayo1149
    @ayo1149 Před 2 lety +2

    WE NEED THIS IN SP!

  • @xSKUSTOMZx
    @xSKUSTOMZx Před 2 lety +1

    20:25 "I would show you how to install but, I'm currently playing the Friends and Family beta for Diablo 4. NDA says I can't show you" blah blah blah :D