Time For Action! - Rimworld Biotech Ep. 4 [Rimworld Tropical Rainforest Randy 500%]

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  • čas přidán 30. 06. 2024
  • In this episode of our Rimworld Biotech challenge in the Tropical Rainforest, things finally get interesting as we receive several quests and defend against the first raid.
    ► Full Playlist: bit.ly/3F07o8p
    In this episode of Rimworld Biotech, we continue our 500% Randy Random run in the tropical rainforest. With a tiresome housing quest behind us, Randy kicks things up a notch this week: We are hit by an enemy raid, malaria, the plague, and hostile animals - and we still need to find time for charity in-between. On the bright side, a mighty elephant voluntarily joins our colony and we collect a solid amount of medicine - a great start to our charitable ways underneath the mountain.
    Chapters:
    0:00 Intro
    0:36 Gameplay
    28:42 Fan Art / Outro
    ► Full Playlist of this Rimworld Biotech Challenge: bit.ly/3F07o8p
    ► Subscribe for more Completionist Walkthroughs: goo.gl/9r9H74
    ► Support Pete Complete on Patreon: / overview
    ► Pete Complete T-Shirts & Merchandise: shop.petecomplete.com
    Facebook: ► PeteCompleteOfficial
    Twitter: ► / pete_complete
    The tropical rainforest is one of Rimworld’s more challenging biomes: A warm, wet jungle with choking overgrowth, survival in the tropical rainforest biome will not be easy. Wild predators and frequent diseases will make life difficult for our colonists, who will struggle to find free land to build on. Additionally, we are settling on a tile featuring mountainous terrain, extensive cave networks and a unique river that runs halfway underground.
    We are continuing this playthrough from a Naked Brutality scenario in Rimworld Ideology that eventually evolved into a small tribal colony in the cold bog. After obtaining the first part of the archonexus map, we select five colonists for the quest to find the next piece, so we are starting with some items and equipment. Nonetheless, we are settling on a fresh new tile in the middle of the rainforest and have to start a new base from scratch to survive the dangers of the jungle on Randy Random "Losing is fun difficulty" with the threat scale cranked up to 500%.
    With the Rimworld Biotech DLC, we also see the introduction of children and reproduction, lots of mechanoid additions, and an extensive gene system that allows the modification of our pawns on the genetic level. Additionally, we see skill teaching, pollution and vampires (or Sanguaphages) introduced to Rimworld, as well as several new races, quests and objects.
    Rimworld is a Sci-Fi colony builder simulation game focused on managing a small group of survivors with the goal of eventually building a space ship to escape the planet. Rimworld is developed and published by Ludeon Studios. After a successful Kickstarter campaign, the game went through several Alpha and Beta versions before seeing the release of the Rimworld 1.0 version in October 2018.
    Mod List: pastebin.com/xYWPuTDG
    All Rimworld Ideology gameplay for this Rimworld Biotech Challenge was recorded on the PC in 1440p.
  • Hry

Komentáře • 264

  • @PeteComplete
    @PeteComplete  Před 8 měsíci +78

    As always, here's the link to the full playlist: bit.ly/3F07o8p
    However, this week I need your help: As mentioned in the video, my game / save file was unable to create pawns as a ritual reward and I received two error messages that I vaguely understand - but I have no idea how to fix it. I already tried re-installing the game and disabling all mods, but to no avail. Here are the error logs (both errors appear simultaneously when completing the quest that should give a new pawn):
    Error Log 1: pastebin.com/HUZEcPwB
    Error Log 2: pastebin.com/R6MfdTg2
    My Mod List: pastebin.com/xYWPuTDG
    I appreciate all the help you can give me! Thank you :)

    • @johnjohnsin3762
      @johnjohnsin3762 Před 8 měsíci +44

      Try starting a new game and run the pawn join quest, if it still throws an error it's the game, if not it's the save.
      This save was before xeno so that's my guess. I'd try to run rocketman or whatever the current thing is to clear out pre-xeno stuff that isn't actually in this game anymore.

    • @ocarina0001
      @ocarina0001 Před 8 měsíci +23

      Normally I'd say go report this bug and save to the Ludeon (which I'd still recommend doing) but knowing the series, the issue seems to be regarding this save being made prior to Biotech, and maybe trying to adjust a pre-existing pawn into a xenotype caused some sort of error? That's my only hunch, maybe we missed out on someone familiar becoming a pig.

    • @qwertyram4598
      @qwertyram4598 Před 8 měsíci +15

      Yeah, as people have said, this appears to be an error not caused by any mods. Instead it's possible it's due to the old savefile, and an issue where a "Baseliner" isn't actually a Baseliner

    • @anon_234
      @anon_234 Před 8 měsíci +8

      I also had an archeo nexus save break after Biotech was released. In my case, all plants on the map would die every other day, making it impossible to farm or forage. A new save file with the exact same mods didn't have the problem, so I concluded it was save-file specific.

    • @bujak4077
      @bujak4077 Před 8 měsíci +6

      I suspect the person above me is right. RimWorld's error codes aren't providing much information, but regardless of that, it seems that the old save file has ran into an error, where the genotype of a baseliner is not a baseliner, I believe a fresh save file with your progress moved would fix all the issues regarding quests, because quests are handled in a different way now with the Biotech DLC.

  • @samueltrusik3251
    @samueltrusik3251 Před 8 měsíci +151

    For the prisoners, I could see the followers of Boyo forcing them to repent through "Community service" for a time, before setting them free(This episode shows that some may not deserve freedom). Or, they could convert them to their ideology of selflessness and convince them to join, to help others who are more worthy. After all, they do much the same with themselves.

    • @Qutut
      @Qutut Před 8 měsíci +9

      Absolutely second this idea! Sure, Rimworld gives it all the same umbrella term, but letting new recruits spend a couple weeks as a lower standing slave sounds amazing.

    • @TheCobraCom
      @TheCobraCom Před 8 měsíci +5

      Not sure why you call the "period of redemption" "community service" but I think we are on the same page here 😁

    • @Drew_42
      @Drew_42 Před 8 měsíci +4

      @@TheCobraCom Biotech introduced a "forced labor" option for prisoners

    • @FelixChamber
      @FelixChamber Před 8 měsíci +4

      Second this idea. Raiders should repent.
      Converting and then releasing them would also fit quite nicely. Was wondering whether the chief of that tribe (having high social impact) were to go on and convert his tribe to become "beliefers of boyo" too

    • @TheGreenDigi
      @TheGreenDigi Před 8 měsíci +3

      I like the idea of prisoners with lighter crimes doing service then being released, but harsher crimes being forced to join in the believers of boyo and having to serve to help others as recompense

  • @lefterismplanas4977
    @lefterismplanas4977 Před 8 měsíci +141

    I think we should gift the bears to some other tribe.
    They have helped us alot, and so it should make sense that thwy would help others as well

    • @vianneyb.8776
      @vianneyb.8776 Před 8 měsíci +18

      That's an option I hadn't considered, but this seems like the most appropriate and useful. If Pete sells them, it goes a bit against the selfless trait. If Pete releases them, they might hunt for colonists and he would need to kill them. But gifting is on brand for our favorite altruists and it would help with relationships.

    • @ferrvida
      @ferrvida Před 8 měsíci +2

      great idea!

    • @Butterz2021
      @Butterz2021 Před 8 měsíci +2

      an exotic or bulk goods trader (whichever buys bears) would be perfect

  • @TheCobraCom
    @TheCobraCom Před 8 měsíci +79

    Regarding prisoners, we maybe could go with an uncommon routine:
    Resocializing through hard labor seems a good way to let them earn redemption. I think it is unfortunate that the game labels this period of reconsideration and coming around to the way of enlightenment as "slavery", but we should consider that deeds are more important than words. It´s RimWorld, after all.
    After 3-4 years of probation, they are turned in again (read: arrested) and then recruited.

  • @Belvedli
    @Belvedli Před 8 měsíci +111

    please watch out when you store the doomsday rocket launcher in temporary prisons... Suuuper scary!
    At least you moved the guy out before an incident.
    Enjoying the playtrough so far!

    • @TheCobraCom
      @TheCobraCom Před 8 měsíci +15

      ... and directly next to the head end as well. Gives the word "alarm clock" a whole new meaning.

    • @user-ew2el6nb9b
      @user-ew2el6nb9b Před 8 měsíci +5

      What can go wrong? :)

  • @MomirViggwilv
    @MomirViggwilv Před 8 měsíci +202

    I think the bears should be sold or released. Killing them seems a bit sad.
    edit: although, maybe you could hold on to all of the female bears and sell the males. That way, you'll still have some carnivores arround to dispose of corpses from raids.

    • @micklenier6152
      @micklenier6152 Před 8 měsíci +2

      i wonder if that is morbid or generous

    • @FelixChamber
      @FelixChamber Před 8 měsíci +2

      ​@@micklenier6152i'd call that "recycling"

    • @TheCobraCom
      @TheCobraCom Před 8 měsíci +8

      @@FelixChamber RIMcycling ...
      And to the OP: yes, Pete shouldn´t slaughter his Patreons ... it´s Rimworld but IIRC not even Cambiar ate Patreons.

    • @Butterz2021
      @Butterz2021 Před 8 měsíci +7

      I think that if an exotic goods trader or similar that came to buy them would be a good send off. Just kind of giving them a new owner

    • @ahn0x
      @ahn0x Před 8 měsíci +1

      Either that or just separate the bears by gender, so they don't keep breeding, and if they die out, they die out, but if they don't, you can still transition away from them to the Elephants. That or give the entire stock up for Royal Tribute? Is that possible? Sorry for the Patreons tho...

  • @michaeltalpas
    @michaeltalpas Před 8 měsíci +55

    Bro went toe to toe with an angry elephant and emerged unscathed. Wyatt is just built different.

  • @viniciuscesarino4564
    @viniciuscesarino4564 Před 8 měsíci +21

    The psychopath casually moving his meditation focus from one sarcophagus to another.

  • @chrisjames8979
    @chrisjames8979 Před 8 měsíci +57

    The description for the fan art made it the single best piece of art you've shown us on this channel.

    • @evirae
      @evirae Před 3 měsíci +1

      I burst out laughing at the description. Absolutely gold 🥇

  • @TheKd8lvt
    @TheKd8lvt Před 8 měsíci +30

    From the looks of the error, it's very reminiscent of a vanilla bug that was supposed to be patched a few days after Biotech came out. It only affected pre-Biotech saves, and basically prevented the ideo rituals from generating pawns. I don't remember exactly the workaround people found for it, but at a guess replacing/creating the Biotech baseliner xenotype in your current save with one from a brand-new save _might_ fix it. It could also horribly break things, so make sure you make a backup >.>

  • @TheEarlofBronze1
    @TheEarlofBronze1 Před 8 měsíci +46

    WOOO! Oh man, I I so excited!!! Man I'm so happy to finally have a named character! And the first of the Grand Elephant Army? It was worth the multi-year wait :D

    • @mangudaimonger8915
      @mangudaimonger8915 Před 8 měsíci +3

      I had a grand elephant army in a playthrough of mine, something like 15-20 elephants. Unfortunately, at the higher levels, even though they are absolute tanks, they just kept getting slaughtered when facing up against enemies like mechanoids. Even though I had multiple fields of herbal medicine growing, with successive raids, their injuries would take massive amounts of herbal medicine to tend to, and they would bleed to death if I tried to do it without medicine. If Pete does create a grand army of those noble gray beasts, I pray that they will crush his enemies and never falter like mine did.

    • @TheEarlofBronze1
      @TheEarlofBronze1 Před 8 měsíci +3

      @@mangudaimonger8915 Hmmm, there are other ways they can serve! But Quantity has a Quality all of its own as well. I'm thinking you perhaps lacked a 0 🤣

    • @ravenlorans
      @ravenlorans Před 8 měsíci

      YEAH! THE P.O.S SCAM BOT has been Active Since 2015 and CZcams Don't Care!

    • @mangudaimonger8915
      @mangudaimonger8915 Před 8 měsíci

      :D@@TheEarlofBronze1

    • @trentntb5437
      @trentntb5437 Před 8 měsíci

      armour for animal mods when!?@@mangudaimonger8915

  • @tomisabum
    @tomisabum Před 8 měsíci +9

    I like to think Light has no idea how badly he's harvesting those crops with his new hand, due to his blindness, just cheerily whacking away as the colony looks on silently distressed in the background.

  • @LKalkie
    @LKalkie Před 8 měsíci +10

    I think for raiding parties, rehabilitation and or release would fit well for the Believers of Boyo, but prison breaks mean putting their lives on the whims of the universe and Wyatt's sword. As for the surplus of bears releasing is one option but maybe giving them as tribute or gifts to other factions to foster better relations or in my storyhead, helping certain communities with an already trained bear.

    • @ravenlorans
      @ravenlorans Před 8 měsíci

      YEAH! THE P.O.S SCAM BOT has been Active Since 2015 and CZcams Don't Care!

  • @MomirViggwilv
    @MomirViggwilv Před 8 měsíci +43

    I think it would be kinda funny if the believers of boyo had *some* unusual perspectives when it came to prisoners. The last little bit of the Cult of Jingz in them. Maybe they think that raiders, for being so uncharitable, had to be enslaved and sold as punishment. Just as the believers of boyo must devote themselves to their own redeption, other sinners must do the same as well.

    • @zanmatoer
      @zanmatoer Před 8 měsíci +11

      I was going to say the same - a complete 180 from the Cult of Jingz seems like a waste. Just because you're charitable doesn't mean you'd be nice to someone who just came to attack you!

    • @Zero-hg2lf
      @Zero-hg2lf Před 8 měsíci

      definitely second this

  • @eldril1009
    @eldril1009 Před 8 měsíci +11

    This has to be one of my favorite fan art and by a long stretch simple graphic because good Picture doesnt mean good storie and that art tell a story

  • @_tyrannus
    @_tyrannus Před 8 měsíci +12

    Give the bears to some friendly faction for some nice relationship bonus, and you may even see them again on a caravan some day!

    • @ravenlorans
      @ravenlorans Před 8 měsíci

      YEAH! THE P.O.S SCAM BOT has been Active Since 2015 and CZcams Don't Care!

  • @lefterismplanas4977
    @lefterismplanas4977 Před 8 měsíci +10

    First, superb way to handle those errors and that quest problem.
    Second i believe that the Believers of Boyo would try to recruit the prisoner, but allow him to leave freely as soon as he's made a full recovery

    • @Butterz2021
      @Butterz2021 Před 8 měsíci +2

      I think conversion and release would be a good solution. I see the believers of boyo as more of a proselytizing type

  • @danealexander1014
    @danealexander1014 Před 8 měsíci +2

    I like the idea of gifting the Bears! Improving faction relations seems like a good top priority.

  • @patrickaycock3655
    @patrickaycock3655 Před 8 měsíci +2

    I vote for elephants to be the primary animal this season.
    Also as far as prisoners go, the BoBs could either heal all their wounds either by actually curing them or giving them a nice helping of luciferium addiction. OR the bobs could give them a mark or something, maybe a peg leg or two, to show them that without the help of others and spreading kindness, they will most likely die.

  • @tomatoblast3465
    @tomatoblast3465 Před 3 měsíci

    The earl being an Elephant is fitting and hilarious!

  • @RedFragmentation
    @RedFragmentation Před 2 měsíci +1

    “And those consequences wield a plasma sword.” Had me laughing way too hard

  • @Easyflux
    @Easyflux Před 8 měsíci +1

    Oh man, I can't wait for the art of the two grumpy dudes Kevin and Light, sharing a royal golden bed in a dank and hot cave bedroom, both gravely ill with the plague.. and one of them being a psychopath 🤣 You just can't make this stuff up!

  • @Sarge80
    @Sarge80 Před 8 měsíci +1

    Pete draw fields around the ambrosia and set sowing to denied, that way your pawns will harvest the ambrosia when it is ready.

  • @Nyghtrid3r
    @Nyghtrid3r Před 8 měsíci +23

    Someone needs to make some Fanart of Skelly from Hades, he is most certainly a believer of Boyo

  • @braddingsg1
    @braddingsg1 Před 8 měsíci +7

    upto 17mins is that a doomsday rocket launcher being left around in the prision

    • @mee4062
      @mee4062 Před 8 měsíci +1

      Yes. Yes it is. :D

    • @KougaJ7
      @KougaJ7 Před 8 měsíci

      Absolutely. And yes, if the prisoner goes for a prison break it would equip it and fire it at the first enemy in sight. ^^"

  • @vystaz
    @vystaz Před 8 měsíci +5

    Very enjoyable watching you carve out a mountain base. Many of my bases including my first playthrough took place inside a mountain and it's really interesting watching the base and plans come together.

  • @lefterismplanas4977
    @lefterismplanas4977 Před 8 měsíci +17

    Sense we don't have blindsight anymore, how about giving light back their light? (Aka giving them some eyes)

  • @r00kie36
    @r00kie36 Před 8 měsíci +2

    About the fate of the bears: If you encounter any yttakin needing help you could gift the bears to his faction after he recovered. The yttakin have a close bond to animals, and it wouldnt be too unrealistic for a thankful rescuee to adopt some of the animals that rescued him, when they are not able to stay in their previous home. alternatively, releasing them seems fine, but it would be fitting to release them not in a jungle but in at least a temperate forest, so they are back in the biome they belong in

  • @EXPHunterForce
    @EXPHunterForce Před 8 měsíci +7

    @PeteComplete Is there any chance you could start or end each episode with a wide view of the settlement? I think it would be neat to see it how Red Chapel develops over time. I also have some ulterior art motives for the request.

  • @evirae
    @evirae Před 3 měsíci +1

    28:59 "...Wyatt just standing there, being ugly as sin"
    😂😭💀

  • @lefterismplanas4977
    @lefterismplanas4977 Před 8 měsíci +6

    Pete complete !
    Quick bring out the studio quality heaphones and the 8K televisions

  • @ghostbirdlary
    @ghostbirdlary Před 4 měsíci

    16:54 funny storing a doomsday launcher with a prisoner lol

  • @Jaziem
    @Jaziem Před 8 měsíci +1

    Can I just say I love the way you're doing this series? Your narration is giving me Sir Richard Attenborough vibes at times. 😊

  • @ahn0x
    @ahn0x Před 8 měsíci +1

    The Earl of Bronze, undaunted by Fire, tempered indeed. Sounds like a good artwork topic right there.

  • @arkdirfe
    @arkdirfe Před 8 měsíci +2

    An elephant army? What is this, reverse Boatmurdered? Looking forward to seeing it happen.

  • @Nitnelav1994
    @Nitnelav1994 Před 7 měsíci +1

    Until now I thought we had peaked with Fatty McCool, but The Earl is such fucking rad name

  • @bookle5829
    @bookle5829 Před 8 měsíci +1

    6:11
    Since it landed the gift there, I think it's better to remove the home region on your old place once everyone left so next time the gift will land on your new place instead.

  • @DanielNelson
    @DanielNelson Před 8 měsíci +80

    Can you neuter the bears? Sale the cubs. Put any names back into the lottery for naming rights. I know I'd be disappointed if I was a bear named in this series.

    • @thehobolords9389
      @thehobolords9389 Před 8 měsíci +13

      Yeah my gf is one of the new bears (quite a sentence!) and she'd be a bit upset if her namesake was sold so soon!

    • @FelixChamber
      @FelixChamber Před 8 měsíci +6

      Since bears can be zoned, males and females can simply be kept apart to control the population until there are more animal handlers around to keep the trained.
      I am totally in favor of picking the ranger meme next to get animal specialists and go all in with a good crowd of elephants, bears and just enough donkeys to have a riding animal for each colonist.
      Fully grown animals are also a great source of income - might be fitting for the believers of boyo to rather send elephants and bears instead to make the world a better place as part of their redemption from past sales of harmful substances.
      As for naming I suggest keeping the already named ones as a breeding population but just dont name the newly born to sell them once they grow up.

    • @SolitaryLark
      @SolitaryLark Před 8 měsíci +2

      @@FelixChamberI don’t think he really wants to keep the bears long term because they are part of the past ideology

  • @mouse11011
    @mouse11011 Před 8 měsíci

    That is the funnyest fanwork I've seen in a while.

  • @cabbage2241
    @cabbage2241 Před 8 měsíci +1

    The impids being armed with melee weapons is a bug as well, likely caused by the upgrade of the save from one expansion to the next. They should only spawn with bows.

    • @Butterz2021
      @Butterz2021 Před 8 měsíci

      damn I forgot about that condition, nice catch

  • @caesarsalad77
    @caesarsalad77 Před 8 měsíci +3

    I think grizzlies would make fine gifts...

  • @briannaherrington949
    @briannaherrington949 Před 8 měsíci

    Prisoners with promising traits can be converted and recruited, while others can be healed up and released if they can provide factions relation boosts

  • @clem2526
    @clem2526 Před 8 měsíci +1

    hi pete

  • @PracticeNine
    @PracticeNine Před 8 měsíci +1

    The chief must learn of our peaceful ways! BY FORCE!

  • @themandalorian400
    @themandalorian400 Před 8 měsíci +2

    For prisoner I think it would be with the assumption of reform. The followers of Boyo would want to help prisoners turn their life around. Further taking prisoners does remove the possibility of them hurting the greater society (with prison breaks not included of course). I also feel like they would want to help patch any wounded/downed people even if they were raiders. Raiders would just be sent to the "Boyo Rehabilitation Center"
    As for recruiting prisoner I feel like they would be open to new members joining after a successful rehabilitation

  • @nsmith131
    @nsmith131 Před 8 měsíci +1

    For the bears, you could release all of the females and most or all of the males on a nearby tile in an effort to give the Jingzian bear a fair shot at survival in the wild.

  • @jacknelson6010
    @jacknelson6010 Před 8 měsíci +1

    Loving this series so far Pete, keep up the great work!

  • @Dauberman
    @Dauberman Před 8 měsíci

    Free Baby Food falling from the sky? I like to imagine that recent visitor Thoraya has sent a birth gift to her former friends ^^

  • @General12th
    @General12th Před 8 měsíci

    Hi Pete!
    I wish EMI fields had a detrimental effect on mechanoids and people with brain implants. There could even be artifacts that could project EMI fields (across the entire map or in smaller zones). That way, neolithic players could have an easier time with the toughest enemies in the game as long as they aren't advancing into modern tech.

  • @slovenkaLOL
    @slovenkaLOL Před 8 měsíci

    It seems that even after the 5 colonists left, the Cult of Jings remains very much omnipresent.
    Releasing the bears at the next ritual may be a nice way to symbolize parting with the old ways and welcome the new. As they are set free, so be the thought of greed and hunger for power, that they had to help cater to. May the people of Boyo never again use their teeth and claws with malicious intent, not against one self, not against another. Never again shall a mere mortal have to decide over the fate of another. Only Boyo can bring judgment and we are but servants that enact his eager wishes.
    Instead, let charity spread over this wretched world that is filled with violence, help those in need, those njured, those with no home, those who have fallen prisoner to wicked beliefs. Teach them the ways of only true way, by any means necessary, and set them free to spread the ultimate word. We all must be free, and there is no freedom without Boyo. In the name of Boyo, we cherish thee. Boymen.

  • @Louis-uv6hl
    @Louis-uv6hl Před 8 měsíci

    I like your narration style so much! And it's always interesting to see how others play rimworld

  • @BrownOwl2036
    @BrownOwl2036 Před 8 měsíci +1

    For the Impid Chieftan, I think we should recruit him. He has passions in both animals and social, so along with fast runner, I think he would be great on caravans. [EDIT: Oh.. nevermind]
    For prisoners in general, I think that the Believers of Boyo would heal them, maybe convert them, and then release them back to their factions to try and attempt peace (even if mechanically, some factions cannot be friends).

  • @matheusborges7944
    @matheusborges7944 Před 8 měsíci +1

    I believe that converting every prisoner to the way of Boyo would make sense, to try and convert them away from their raiding tendencies, explaining about charity and reabilitating the warmongering people of world. Then, if they wouldn't fit in the colony, they may be released after all wounds have been healed, properly clothed and fed.

  • @Mabosaha
    @Mabosaha Před 8 měsíci

    Loving this series, thank you, good luck 💪

  • @mlekolak3572
    @mlekolak3572 Před 8 měsíci +2

    Finally something to watch

    • @marshall453
      @marshall453 Před 8 měsíci

      pete is the only thing i look forward to watch

  • @TheGrinbery
    @TheGrinbery Před 8 měsíci +3

    The elephantant army shall rise!!!

    • @KougaJ7
      @KougaJ7 Před 8 měsíci

      Stampede!
      Ps. please report the bot account pretending to be Pete just above my reply

    • @TheGrinbery
      @TheGrinbery Před 8 měsíci +1

      @@KougaJ7 on it, sorry 😅
      Normally I report them on the spot, today I'm justvery slow

    • @KougaJ7
      @KougaJ7 Před 8 měsíci +1

      @@TheGrinbery Success! The comment is gone!

  • @slowmonet
    @slowmonet Před 8 měsíci

    Many people mentioned having prisoners do some "community service" in order to rehabilitate them. I'd suggest converting them first, so that they can understand they're going through some "rehabilitation" for a quadrum or so, then finally making the recruit/release decision.
    Perhaps they get accepted into the colony if there's no issues during their "probation", otherwise they can redeem themselves somewhere else.

  • @KJGrenadier
    @KJGrenadier Před 8 měsíci

    I absolutely love the fan art!

  • @Reylarian
    @Reylarian Před 8 měsíci

    Hey pete. Watching this series made me want to play rimworld. Ive recently completed the archonexus ending and had a blast. Love the vids and tactics you share with us 👍 looking forward to the next update.

  • @jajsem1109
    @jajsem1109 Před 8 měsíci

    You made me do it! You are the cause for me playing Rimworld again and not having enough sleep!

  • @matheusborges7944
    @matheusborges7944 Před 8 měsíci +1

    Another great episode, as always

  • @Mattmatta_
    @Mattmatta_ Před 8 měsíci +1

    Keeping a prisoner in the same room as a doomsday rocker launcher might not be a good idea 😅

  • @WarLoqGamer
    @WarLoqGamer Před 8 měsíci

    As far as prisoner handling, i'd say that:
    1- always heal them if possible, treat them with dignity (plus it lets you train your docs)
    2- release them as much as possible, that way you can maybe even improve relations enough to move out of bad reputation with the non-pirates
    3- if and when possible, any hostile which can be released should be knocked out rather than killed
    4- I wouldn't go around converting them necessarily, i think it'd fit to have a tolerant faction. That said, of course feel free to convert whomever you want to keep, i don't think keeping would go against the ways of boyo

  • @brentramsten249
    @brentramsten249 Před 8 měsíci

    in reguards to the prisoners i think the traditional "its for their own good" is the best reason to keep people around for a charitable tribe.

  • @cattrucker8257
    @cattrucker8257 Před 8 měsíci

    I still say keep a couple bears around, if only for the sake of their great role in the early colony. But you can very much just keep a breeding pair and sell off or release new ones.
    Prisoner conversion sounds perfect for this faction - and making them repent by labour via enslavement for a time can work too, paradoxically or not (after all, they're not meant to be sellable slaves, just basically penal service).
    Those fights were beautiful as always. Great to see your tactical skill on display in Rimworld again.

  • @awaik100
    @awaik100 Před 8 měsíci

    The bears give their bodies for the sustainment and betterment of the colony.

  • @matthewchandler7845
    @matthewchandler7845 Před 8 měsíci

    The artwork was AMAZING! I was laughing imagining that scene. >.

  • @johnandrew189
    @johnandrew189 Před 8 měsíci

    I think releasing the bears would be the best. Because they self tamed, it would only make sense to be passive about them. Also could you pin the question so it is easier to suggest something. Thank you and keep the videos coming. 🎉🎉🎉

  • @travisshallenberger9486
    @travisshallenberger9486 Před 8 měsíci

    I think that for casualties like the prisoner and charity deaths you should have a proper cemetery. Not for folks killed while actively hostile, but something for fallen allies and the most unfortunate visitors, along with folks like your prisoner who was offered redemption but was too full of "sin".

  • @SlightlyObnoxiousKiwi
    @SlightlyObnoxiousKiwi Před 8 měsíci +1

    If you can, give all of the bears to the next small group of tribals who turn up to trade. they usually have next to no money so you won't make anything from them and they will become the strongest tribal traders this side of the rim

  • @maniac6655
    @maniac6655 Před 8 měsíci

    Strip the Raiders, patch em up, send them home. :)

  • @FelixChamber
    @FelixChamber Před 8 měsíci

    As for charity quests: afaik they only give mood positives/negatives. No religious points. Faction improvement only happens when releasing a prisoner or so I thought - and you didnt capture but only rescued these crashlanded pawns.
    Imho: Convert and then release downed enemies (unless they are incredibly useful for your colony).
    Imho: keep male and female bears apart via zoning to control their population if the animal handlers (and hopefully soon animal specialists via ranger meme) no longer get to other work because they have to train/handle. But otherwise breed many bears and elephants and sell them when grown up instead of selling flake. Just not the named ones.

  • @albertoverde7103
    @albertoverde7103 Před 8 měsíci

    You could send the bears as a gift to improve the relations with those ostile tribe people needed for the archotech map

  • @Haxbox1700
    @Haxbox1700 Před 5 měsíci

    "Those consequences wield a plasma sword." Highlight of the episode.

  • @david7019
    @david7019 Před 8 měsíci

    Extract prisoner's genes! While we maybe charitable, doesn't mean we're nice

  • @bookle5829
    @bookle5829 Před 8 měsíci +1

    The Early of Bronze better stay as long as it can. lol

  • @jeffh8803
    @jeffh8803 Před 8 měsíci

    Your loving and caring colonists should give prisoners excellent guest quarters, excellent food, fully heal and then release them without max mood.

  • @heychrisfox
    @heychrisfox Před 8 měsíci

    Definitely either sell the bears. If you really wanted to keep the bears around, you could neuter the bears to make sure they don't keep making new cubs. That way you could keep the old ones around, and make sure you're not overwhelmed with new bears.

  • @Guroji
    @Guroji Před 8 měsíci

    New intro looks sick!

  • @vianneyb.8776
    @vianneyb.8776 Před 8 měsíci

    When you captured Apu after she crashed, you focused on bringing her back before she bleeds out. When I want to rescue a badly injured pawn two steps away from death, I find it much safer to send a good doctor and have them treat some of the wounds. Even without mediine, you push back the timer to the pawn's death, and infections can always be treated later.

  • @chisenchou
    @chisenchou Před 8 měsíci

    Wow, I was just thinking about a new episode about this playthrough.

  • @perzito1
    @perzito1 Před 8 měsíci

    For the prisoners... While the believers of Boyo have much to repent for, it is hard for one to escape one's roots. Harvesting the organs of evil raiders could very much save the life of an innocent child... Or at least so could their reasoning behind bringing a part of their savagery could be. And as for the bears - gifting them to a friendly faction could be something the believers of Boyo would do.

  • @kotzpenner
    @kotzpenner Před 8 měsíci

    >Incapable of farming
    >sent to farm

  • @TheDudeman46
    @TheDudeman46 Před 8 měsíci

    A trial by fire of repentance would be somewhat interesting for prisoners. A fair amount of people seem to enjoy the thought of forcing them to pay for their sins through the guilt factor of the ideology. Compounding on that would be someone interesting, maybe they could be the meat shields on the front lines, and the back bone of the work force. After all, sacrificing yourself for someone you were trying to kill seems right up their alley. Maybe those individuals that survived their repentance get a chance to be voted into the true colony, instead of the penal colony.

  • @AlleonoriCat
    @AlleonoriCat Před 8 měsíci

    Gift the bears! Charitable and fun! You get the bear, and you get the bear, everyone gets a bear!

  • @GewelReal
    @GewelReal Před 8 měsíci

    Hell yeah. Been waiting for it

  • @YourPalKindred
    @YourPalKindred Před 8 měsíci

    I think one bear should be kept, to remind them of where they came from and to let the animal retire after years of service. The rest could be sold or given as gifts, perhaps.

  • @DSollick
    @DSollick Před 8 měsíci

    Sterilize those bears! It's quick and some good medical XP ☺

  • @trentntb5437
    @trentntb5437 Před 8 měsíci

    I wonder if Pete could adopt a more humane way to fight enemies. Like a focus on knocking them out so they can live, whether they want to join the colony or not. Like the ultimate altruist. Humans don't have free will and pawns certainly don't either.

  • @PurifiedRuin
    @PurifiedRuin Před 8 měsíci

    Loving the new series 👌

  • @michaelgrandchamp1067
    @michaelgrandchamp1067 Před 8 měsíci

    Absolutely love that Brandon's first job was to go help another colony harvest some plants, being incapable of plant work 😂

  • @sengokunadekochan
    @sengokunadekochan Před 8 měsíci

    Regarding treatment of prisoners: I think it would be appropriate for the colonists to have the prisoners be converted, repent their crimes through labour (force them to work) and then get released safely after a certain amount of time. If it were me, I would at the very least convert and release so that they are taught the error of their ways and will go on to pass on those teachings to others.

  • @Mendossa1000
    @Mendossa1000 Před 8 měsíci

    i love the idea of the kind jungle people that ride elephants and search redemption
    i think that the only right thing to do with prisoners is to convert and release them

  • @amysilverstone9059
    @amysilverstone9059 Před 8 měsíci

    With prisoners - heal them, convert, then either recruit or release. No farming body parts and/or blood.

  • @alexcebollero
    @alexcebollero Před 8 měsíci

    17:02 does nobody else find it alarming Pete locked up the prisoner within arms reach of a doomsday rocket launcher?

  • @AIrfan-cz2kt
    @AIrfan-cz2kt Před 8 měsíci +2

    a bit late to the party, but pog video as always, Pete. keep it up!
    also just a notice, there's a bot currently going around in your chat promoting false giveaway under your name.

  • @christopherg2347
    @christopherg2347 Před 8 měsíci +2

    Thanks for the new episode. A few remarks, as usual:
    - Fences just don't make a good primary pen border. They are too likely to get destroyed. My strategy is to instead: 1. Build the pen out of normal walls. 2. Put an additional layer of fences only around the likely breech points (like doors).
    That way a fire has a hard time destroying the pen. Yet if the walls are breached, there is a second layer of fencing to keep the animals near.
    - My slightly educated guess is that your game setup somehow messed with the Xenotype list. As some imported pawns come from a pre-Xenotype game. I would keep an eye out for similar errors, but otherwise ignore it. If my guess is right, short of re-creating every pawn from scratch, there is nothing you can do.
    Otherwise, it is a simple coding error deep in the bowels of Pawn generation. Unless a mod somehow overwrote that one, there is nothing you can do. Except report it to Tynan.
    - I would personally banish Brandon. Having only baseliners as colonists is boring. And it is bad enough you will only get baseliners as children. You should mix up the genetics a bit.
    - Prisioner Policy: I think you should only accepted non-Baseline Xenotypes. You never showed his Skills, so hard to say if he is any good.
    But if you do not want him, I would say "Convert and Release" is a good Prisioner Plan.
    - I would say sterilize the Bears. Make sure they do not reproduce anymore. Give them the charity of living with you, until they die of old age.

  • @frogman1286
    @frogman1286 Před 8 měsíci

    I've been watching AdamVsEverthing and, boy, play styles are so different. He's much less invested in story and much more into min/maxing. It's so fun to see two different styles and ways to play the same game.

  • @Lightndavoid
    @Lightndavoid Před 8 měsíci

    You should just let the bears free roam, don't worry bout feeding them. Great for defense

  • @r00kie36
    @r00kie36 Před 8 měsíci

    I think a charitable society would make a prisoner repay his sins with labor. Enslave him for 2 quadrums (30 days) and then set him free