Understanding Topology and Edge Flow in 3D Modeling

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  • čas přidán 24. 06. 2024
  • After watching this tutorial, you will learn 5 tips for better understanding topology in any 3D software. Maya will be used for this demo but the concepts and workflows discussed here can be applied to any 3D Software.
    I came up with these tips after many years of modeling professionally and teaching students over the years to improve their understanding of topology
    Professional Website: onmars3d.com/
    Gumroad: gumroad.com/onmars3d
    Artstation: www.artstation.com/onmars3d
    Instagram: / onmars3d
    Software used in Tutorial: Maya 2020
    #topology #retopology #edgeflow #retopo #autodeskmaya #3dmodeling
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    Table of Contents
    0:00 Introduction
    0:37 Tip 1 - Localize topology
    6:48 Tip 2 - How to clean up ngons and triangles
    11:15 Tip 3 - Adding edge flow for form
    13:32 Tip 4 - Holding edges and face loops
    19:00 Tip 5 - Practice with retopology and quad draw
    24:08 Recap all tips
    25:52 Conclusion
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Komentáře • 309

  • @OnMars3D
    @OnMars3D  Před rokem +3

    Check out my Patreon/CZcams Membership for all my project files, 3d models, bonus videos, Discord and more or just to support this channel 🙂
    www.patreon.com/OnMars3D

  • @ChrisCohen
    @ChrisCohen Před 2 lety +51

    I played a game where I had to drink every time you said "go ahead and" in this video. I passed out after 30 seconds. 😆 Thanks, really important lesson on topology here, I learned a huge amount.

    • @OnMars3D
      @OnMars3D  Před 2 lety +4

      Haha, glad you found it helpful! :)

  • @cioelle
    @cioelle Před 2 lety +91

    this is exactly the lesson i needed, there's not enough simple yet detailed videos talking about topology like you do - especially w/ localising topology. thank you so much for this

  • @DrakZhull
    @DrakZhull Před 2 lety +24

    I would just like to add a little comment to the first tip for everyone, be careful when using cutting and welding vertices so you don't create so-called spiderwebs (welding several edges into a single vertex without proper edge flow and loops). It can screw with smoothing and overall shadows from lighting very easily, leaving ugly artifacts. In certain situations, it can occasionally work and seem extremely efficient but it is not worth the potential clean-up work when it doesn't. Great Vid! 👍

  • @user-ju9uo5sn8e
    @user-ju9uo5sn8e Před 2 lety +10

    YOU ARE MY PROFESSOR. YOU DESERVE MORE CZcams PEOPLE.

  • @chandragrahaifanka635
    @chandragrahaifanka635 Před 3 lety +96

    yes please, more topology lesson. Btw, thanks for this video

  • @addictedfoolgamer1970
    @addictedfoolgamer1970 Před 3 lety +68

    This was so useful! I’ve started looking into using Blender from total novice position and was finding it hard to get a decent non confusing explanation of topology and what retopology actually is.

  • @risingghost2809
    @risingghost2809 Před 2 lety +19

    I'm a blender user. Found this to be an excellent explanation of topology (something I have an issue with.) Thank you!

  • @cinnamocole
    @cinnamocole Před 2 lety +50

    I'm in my first year at college studying 3D animation and was told that the only area I had to improve was my topology (specifically, stop using NGONS) - thank you so much for this tutorial, I really think this knowledge you have passed on will help me get the best grades I possibly can now. Thank you a million times!!

    • @OnMars3D
      @OnMars3D  Před 2 lety +6

      That's really great to hear, glad you found it helpful!

    • @ThBlueSalamander
      @ThBlueSalamander Před 2 lety +2

      Hi I'm doing Computer games art

    • @ninja_tony
      @ninja_tony Před 2 lety +4

      If it makes you feel any better, that's a common problem just about everyone goes through when they are starting out! I doubt any of us got into modeling without having a problem with ngons in the beginning, and I know in my case, it took me forever to understand (I was learning all this stuff close to 20 years ago, before CZcams even existed, so you all are so lucky to have these resources!)

  • @TranquilMarmot
    @TranquilMarmot Před 10 měsíci

    Thank you for the recap at the end! I have a feeling I'm going to come back and reference this all the time. I've been a casual Blender user for almost a decade, but I'm just now learning more about topology and kicking myself for not learning it earlier.

  • @klauszwegert6382
    @klauszwegert6382 Před 2 lety +5

    Sorry for commenting on an older Video but i can advice people to not force yourself to model everything out of one object. I personally did the mistake that i treid to really have something as one whole object. If you can get away with modeling it seperate withouth it being to inaccurate from the concept it should be fine. Great video, our school recommend your channel

    • @OnMars3D
      @OnMars3D  Před 2 lety +1

      Glad you found this helpful and appreciate the recommendation!

  • @JRichardGaming
    @JRichardGaming Před 7 měsíci +1

    This is now one of my favorite videos on CZcams.

  • @user-zi1ru7ru8f
    @user-zi1ru7ru8f Před 3 lety +17

    I'm not very good at polygon modeling, so it's very helpful for me to have this kind of instructional video.
    Thanks!

  • @naqabposhniraj
    @naqabposhniraj Před 2 lety

    Absolutely Yes. Please more topology lessons & a big thanks for this tutorial 🙏!!

  • @kookio4284
    @kookio4284 Před 2 lety

    Holy crap this really opened my eyes even today as someone who has been having problems with not going over my class’s tri limit in Maya.

  • @ang2733
    @ang2733 Před 2 lety

    Your tutorials are fantastic and very helpful. Thank you!!! Wld love to see you go deeper into topology in Maya

  • @tuxedoblackfoot
    @tuxedoblackfoot Před rokem

    Working with blender, started to get to where I needed to model hands and feet. Very helpful tutorial.

  • @christianlee1423
    @christianlee1423 Před 3 lety +1

    more topology/modelling complex objects please! u are a great teacher

  • @Mahim270
    @Mahim270 Před 3 lety +1

    Very helpful video,would love for more of this same kind.

  • @BarrettSmithBB
    @BarrettSmithBB Před 2 lety +1

    Thank you for this! Even though I don't use Maya, the fact that you go over the basic fundamentals that bridge many different softwares is amazingly helpful for a novice in any 3D modeling software.

    • @OnMars3D
      @OnMars3D  Před 2 lety

      No problem, happy to share!

  • @lukasallenbaugh4728
    @lukasallenbaugh4728 Před 2 lety

    Thank you ! This is the clearest video on topology I've seen to date. Very helpful!

  • @racheleprojects
    @racheleprojects Před 2 lety +4

    Great video. I’m self taught so seeing a structured video on typology will def help me improve my work. Thank you!

  • @sagardchavda2873
    @sagardchavda2873 Před 3 lety +6

    This was really helpful, would like to see more topology lessons

  • @TheGrayKPlays
    @TheGrayKPlays Před rokem

    What a fantastic video! I have been modeling for ages as a hobby and topology is one of my least favorite subjects and most videos I find on the subject bore me to death this was simple to the point and INFORMATIVE! Thank you!

  • @JoySenseKO
    @JoySenseKO Před 2 lety

    Amazing, thank you! Clear, structured explanation with good voice

  • @kammm1203
    @kammm1203 Před 2 měsíci

    I watched a lot of toturials about topology in youtube and I think this is the most detailed and informative one so far in CZcams.

  • @antonbayda2571
    @antonbayda2571 Před 3 lety +1

    This is freaking awesome! Extremely useful video, keep up the great work)

  • @RichellyItalo
    @RichellyItalo Před rokem

    The best video about edge flow ever.

  • @TheDorianTube
    @TheDorianTube Před 2 lety +1

    Well, you just cleared out my doubts. Like you said, a looooooooot of people barely use holding edges. I was taught to use them pretty much always, but started to have doubts whenever I compared my models to people that are way more skilled than me. Their models always looked so clean, while mine had all those holding edges around, so I started to use them less and less. Now I have peace of mind lol

  • @Grrrlikeme
    @Grrrlikeme Před 3 lety +1

    Wow, that was extremely useful. Thank you so much for this video!

  • @galacticbroadcastingcompan8756

    Wow. Thank you. Can't believe this was free.
    Subbed

  • @Timeshlft
    @Timeshlft Před 2 lety

    So it's the best topology tutorial! Thanks you good men.

  • @pyrotechnick420
    @pyrotechnick420 Před rokem

    Thanks for this refresher, I'm not sure if we ever properly learned how to guide edge flow back in the day in school. I've been struggling using the subdivide workflow for years now, being unable to control my edge flow properly. Thank you for this.

  • @hobbieretardo
    @hobbieretardo Před 2 lety +1

    Thanks for the good explanation and multiple examples, now i finally get it the use of this.

    • @OnMars3D
      @OnMars3D  Před 2 lety +1

      Great to hear, that was my goal showing all these different types of models!

  • @milagroswarnholtz2137
    @milagroswarnholtz2137 Před 3 lety +1

    AMAZINGGG so useful! thank you for doing these videos and shearing your knowledge! i really appreciate them

  • @sillylittlecartoons4335

    You are my hero. This makes SOOOOO much more sense to me now. Ty!

    • @OnMars3D
      @OnMars3D  Před 2 lety +1

      I always appreciate comments like these, always happy to help!

  • @blairzettl3933
    @blairzettl3933 Před 2 lety +1

    11:00 Luke would have never made those turns. Great tut, thanks!

  • @maurogamer5135
    @maurogamer5135 Před rokem

    Probably one of the best video I have ever found about Topology, thanks so much for sharing it! I left like , bell and suscription for ever!

  • @TheOscarGamer_
    @TheOscarGamer_ Před 2 lety +1

    Might watch it later, this will be useful next time I practice a bit with Blender

  • @pyre753
    @pyre753 Před 2 lety +1

    Great video. Looking forward to watching more of your content in the near future.

  • @lovdiesty
    @lovdiesty Před měsícem

    Your channel is everything. I love your videos so much, thank you for these essential tips

  • @nicolevreeland3027
    @nicolevreeland3027 Před 2 lety

    Thank you so much for making this video. I've been taking classes to learn Maya and this video was so helpful.

  • @moonchild8105
    @moonchild8105 Před rokem

    Such a precise and helpful tutorial, thank you a lot.

  • @espinafreAzul
    @espinafreAzul Před 2 lety

    I'm glad I found your channel, I'm going to apply to my study right now!

  •  Před rokem

    amazing video! thanks for sharing the knowledge!

  • @hamidrezasalami4620
    @hamidrezasalami4620 Před 2 lety

    Very useful tips! Thanks a lot!

  • @it_is_numi
    @it_is_numi Před rokem

    Edgeflow has been a challenge for me, but im thinking im starting to get it finally. Thank you

  • @TheOfficialTimro
    @TheOfficialTimro Před 2 lety

    Sheeeeessshhh low key gonna watch all your tutorials so that I can bring back the Lancer one day ;)

  • @drewbigelow4979
    @drewbigelow4979 Před 9 měsíci

    Massively underrated my dude!

  • @CHITUS
    @CHITUS Před 2 lety +1

    Great! You could do a separate playlist about edge flow, loops, topology, quad vs tri vs n-gons, etc., from the ground up! Thanks!

    • @OnMars3D
      @OnMars3D  Před 2 lety +1

      That's definitely on my list, more topology videos!

  • @vitlaska
    @vitlaska Před 2 lety

    loved it! definitively will be sticking around for more hahaha

  • @VishnuMenon
    @VishnuMenon Před 9 měsíci

    Great stuff!

  • @snazziington
    @snazziington Před 2 lety

    this was really useful! will definitely implement these tips on the model i'm currently working on :D

  • @Ponk_80
    @Ponk_80 Před rokem

    Thank you so much for explaining this so well.

  • @willraz5497
    @willraz5497 Před 8 měsíci

    fantastic very helpful much needed

  • @russelloverland9508
    @russelloverland9508 Před 2 lety

    wow! Thanks for the tips!!

  • @dennispfund9202
    @dennispfund9202 Před 5 měsíci

    Super interesting, much thanks really.

  • @Mamika_AFK
    @Mamika_AFK Před rokem +1

    Very useful lesson and easy to apply in any 3d software!
    Thank u so much! Just subbed 😄👍

  • @Barreta91
    @Barreta91 Před 3 lety +1

    Thanks, high quality content!

  • @danieldallagnol5523
    @danieldallagnol5523 Před 2 lety

    Ty so much!!!!! I was struggling with some triangles

  • @the_3d_cookie
    @the_3d_cookie Před 2 lety

    beautiful man thanks for this mate 😁😁😁

  • @7petallotus
    @7petallotus Před 2 lety

    thank you this video helped a lot, currently learning 3d and I come from a 2d background so this really helped me make senesce of modeling

  • @D31T7
    @D31T7 Před 3 lety +1

    realllllly helpful on my workflow !

  • @LuisLopez-lm3lk
    @LuisLopez-lm3lk Před 2 lety

    Amazing, thank you so much for this video, whas exactly what I needed

  • @Jason-gs6hd
    @Jason-gs6hd Před 2 lety +1

    very useful vod, thanks

  • @Aljan_17
    @Aljan_17 Před 2 lety

    Your video was very helpful! Thank you for this!

  • @mbattee
    @mbattee Před 2 lety

    Amazing video. Thank you.

  • @osantinello
    @osantinello Před 8 měsíci

    best youtube video I ever seen!

  • @TherealSam561
    @TherealSam561 Před 2 lety

    amazing work thank you !

  • @5SecondsOfFrames
    @5SecondsOfFrames Před rokem

    the video was so helpful thank you so much

  • @vrtech473
    @vrtech473 Před 2 lety

    this really helps me out Thanks!

  • @kamolhakim3688
    @kamolhakim3688 Před 2 lety

    Very powerfull video, Thanks a lot Ser

  • @ronydey2696
    @ronydey2696 Před 2 lety +1

    Great and well explains about about surface study ad toplogy over 3d mesh geomatry segments ..Hi there myself Rony a VFX CG student from India

  • @growupempresas3698
    @growupempresas3698 Před 2 lety

    Amazing thoughts organization! thank you so much

  • @dazecm
    @dazecm Před měsícem

    Good explanation of Linear Edge Reduction. You can also apply the same techniques to Radial Edge Reduction when extruding shapes from a surface.

  • @federico8342
    @federico8342 Před 2 lety

    this is pure gold

  • @yeye3999
    @yeye3999 Před 2 lety

    This is an amazing video, will help me a lot. many thanks! 🤗

  • @jmrm_
    @jmrm_ Před 8 měsíci

    nice tips, my friend!

  • @danielsonderhoff5882
    @danielsonderhoff5882 Před rokem

    Great help. Thanx

  • @TheSatzy6699
    @TheSatzy6699 Před 7 měsíci

    Excellent content and explanation 🎉

  • @RonnieMirands
    @RonnieMirands Před 3 lety +2

    Thats absolutely amazing! Keep more of this please! Something could be useful to teach would be this: A lot of people use bolleans for hard surface. For production is really possible to keep this approach of cutting things (like boxcutter-blender style)?

    • @OnMars3D
      @OnMars3D  Před 3 lety

      Thank you, glad you enjoyed this! I recently covered how to use Booleans in Maya when hard surface modeling. Is this what you mean?
      czcams.com/video/3PY262onbRw/video.html

    • @AlexTsekot
      @AlexTsekot Před rokem

      Depends on the production.

  • @serasvictoria257
    @serasvictoria257 Před 2 lety

    Every time I read/hear about polygons I have to think about nier automatas 2b
    Great and informative video btw keep up the good content :)

  • @kevwe23
    @kevwe23 Před rokem

    Thank you for this video. It was clear, easy to understand and I learnt a lot. I know how to practice my topology skills

  • @Rosa-ng8uu
    @Rosa-ng8uu Před 2 měsíci

    Finnaly good tutorial about topology.

  • @Wirus1337
    @Wirus1337 Před 2 lety +2

    really helpful!

  • @alexim3354
    @alexim3354 Před 2 lety

    Wow! Thank you so much! Nobody taught me this!

  • @nickliu7736
    @nickliu7736 Před 2 lety

    Thanks for sharing about this!

  • @USBEN.
    @USBEN. Před 2 lety

    This was a very good video for everything regarding topology.

  • @btovdeo
    @btovdeo Před 11 měsíci

    Excelente!!

  • @piounanomia3480
    @piounanomia3480 Před rokem

    holy fuck i feel so smarter rn
    jokes aside, great tutorial explaining topology even for someone who's into 3D modelling for 2 months now, really well explained!

  • @johnathandoe8577
    @johnathandoe8577 Před 2 lety +1

    amazing models

  • @leomagnez
    @leomagnez Před 3 lety

    Very nice video with clear explanations, thank you ! :D Does the same techniques apply to meshes intended for Environment Art ? (I would guess so since most topology tutorials on CZcams seam to feature characters rather than objects but I want to be sure)

    • @OnMars3D
      @OnMars3D  Před 3 lety +3

      All of these techniques can apply to environment modeling but you can take it further and use more triangles and have less even distribution of edges.
      You can also have less clean geometry for environment props since they do not need skinning for animation and just use rigid body animations. Of course, you need to keep in mind low poly vs sub-d modeling, I plan to cover that topic soon.

  • @ShadowSora643
    @ShadowSora643 Před 2 lety

    I actually used those holding lines when I was first learning blender without knowing what they were because I found out it makes subdivs and shading a lot better, although it uses a lot more tris. Now more often than not I opt for using sharp edges and auto-smooth instead which gives just about the same result with a lot less tris. I don't know if Maya has that since I'm not familiar with it.

    • @OnMars3D
      @OnMars3D  Před 2 lety +1

      Maya has that workflow with "soften/harden edge". It all depends on the final output for the model, whether you are creating a sub-d or low poly model.

  • @Viraltubs
    @Viraltubs Před 9 měsíci

    +1 subs i'm not fluent on english but i can understand you very well :D
    very nice!

  • @farhadsamadov3598
    @farhadsamadov3598 Před 2 lety

    What a amazing artist!
    Why I found you now?!

  • @danyalahmad9599
    @danyalahmad9599 Před rokem

    Thanks man your videos really helps......

  • @SeriouslyNotSalty
    @SeriouslyNotSalty Před 2 lety +3

    i'm a blender user but this was very helpful thanks

    • @OnMars3D
      @OnMars3D  Před 2 lety

      I really try to keep my videos focused on concepts and workflows regardless of 3d software so I'm glad you found this helpful as a Blender user!

  • @LukmanHakim-bp9he
    @LukmanHakim-bp9he Před 4 měsíci

    Thank you sir! this is well explained and clear. Eventhought i used blender the principle and method still aplies..

  • @olyazhebel9620
    @olyazhebel9620 Před 11 měsíci

    Thank you soo much, like, really thank you

  • @avdeshk3553
    @avdeshk3553 Před 9 měsíci

    really helpful 👍