Unreal Engine - Deconstruct Blueprint Class into Individual Static Meshes

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  • čas přidán 17. 02. 2024
  • Use Deconstruct BP for Deconstructing Blueprint Class Actor into Individual Static meshes. You can find this blueprint on UE Marketplace for 4.99$.
    Deconstruct BP on UE MArketplace:
    www.unrealengine.com/marketpl...
    Transform Effector:
    www.unrealengine.com/marketpl...

Komentáře • 2

  • @MrTwoFox
    @MrTwoFox Před 4 měsíci

    this is fantastic! do you have a way to make it such that the deconstruction happens more explosively?

    • @justassets
      @justassets  Před 4 měsíci

      You can apply similate physics, be sure the objects have collision. Then you can simulate the game, select objects and right click on some of them and keep simulation changes to save the simulated transformation.