Cavern of Dreams | Review in 3 Minutes
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- čas přidán 19. 10. 2023
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Elise Avery reviews Cavern of Dreams, developed by Bynine Studio.
Cavern of Dreams on Steam: store.steampowered.com/app/20...
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The restraint to not mention Banjo Kazooie during this review is incredible, very impressive
I mentioned Banjo before I clicked the thumbnail 👍
I gotta admit I was tempted. If I could mention Banjo in every review I would.
i know right, it's like reviewing bug fables without mentioning paper mario
@@Elisenaps Love your reviews Elise!
The price at launch is $12.99, with a 10% launch discount (to $11.69, nice) for the first 2 weeks.
I love the N64 blocky art style. I know there's a lot of people who criticize the N64 era graphics but there's something to charming about it to me. Maybe it's just nostalgia, but I hope we see more games with this type of style to it. If this ever comes out on consoles it'll be a day 1 buy for me
Someone else knows of Rocket: Robot on Wheels… underrated gem.
Very banjo kazooee looking. Love that
Reminds me more of spyro 3 than of N64 games with the concept of a cartoony dragon saving eggs.
I thought the same but gameplay wise it's more like the Rare N64 titles
I love a good N64 throwback, though this seems to keep a lot of the problems from N64 games. I think I'll wait and pick this up in a sale.
Never gonna happen. It will be released in limited quantities and all buyers will keep them.
@@Absolutely_puck_fakestine It's on Steam
@@blalesnail3098 Oh, that's what he meant ? I thought he meant physical copies
ngl if you played this entire game and didn't think the movement felt amazing then you weren't using your full breadth of movement, man. this game can be SO fast if you know what you're doing.
That's fair, but the game's environments really don't encourage using the breadth of movement. When I tried to go fast, I just fell off because there are pits everywhere. I would also argue there isn't "breadth" of movement here, it's really just the momentum from gliding and rolling lets you go fast, and most of the other abilities aren't deep.
3:04 Is that really what the little guy sounds like? Ohmygosh.
I am enjoying this game! N64 era platformer....can't skip this gem. Some puzzles could be better but still enjoyable game. I wish there would be some more like this with just a bit more polish.
A N64 style platformer, and Marty didnt get to review it? 😲 I'm shocked haha!
I really enjoyed this game. Cute characters, and beautiful artwork
I immediately found it cute and endearing, but I'm kind of emotionally past the N64-style platformers, so this will be a skip for me.
Thank you for the review!
Looks like a rare game for the n64
Well I DO love Rocket Robot On Wheels, an excellent game that I could wrap myself in and just vibe
Looks nice
2:06 😎
Soap deletion patch when?
I am not talking about texture quality, i am talking about literally soap vision
Spyro?
Shame about commutes becoming dull due to the lack of combat
adorable
PLEASE DON'T SKIP CORN KIDZ 64
Will you be doing a Mario Wonder review or avoiding it because of Nintendo’s archaic copyright policy?
why the graphics look bad?
It's supposed to look like N64 graphics.
I believe titles like these are emblematic of how we are given to nostalgia when taking a critical look into engines and systems
Everyone hated Banjo Tooie, but you've got to ask where developers are meant to go when embarking on new content when working with a limited toolkit
When these games came out, you had a couple of other games in your collection with an almost unlimited backlog of games on the horizon, between friends, and for different systems, with slight variations of emphasis
Do you jump on a box with limited polygons or do you hide in a box with slightly more polygons because playstation had the edge? Breakthroughs in game design had us looking forward to very niche composites of scope. But the more we change, the more we stay the same, with less and less ambition to do much more than what the developer could do to break the mould in his specific arena
You still slog through menus, item get, and wander from A to B in the latest AAA as you did in Rocky & Pocky 25 years ago. My specific issue is that Banjo style collect a thons don't seem to know how to bake in dimensionality to what we have to come to love about their genre
Yooka Laylee just did the Banjo thing, just more this time, and everything seemed plastic and homogeneous. At least with Tooie you could look forward to interacting with new enemies and their unique animations while you yourself would be granted transformations and power ups between your troubles. Collecting a bunch of stuff was just par for the course as you didn't know where you were supposed to be without following the breadcrumbs. Then Microsoft said screw it, the kids want shooting and wheels so lets just tank the formula so they can let Halo make their money
I grew up in the N64 era, and have many fond memories of this style of 3D platformer. But modern games copying that visual style just doesn't appeal to me at all.
What part of this is anything like banjo kazooie? Wheres the transformations into other creatures and things
The collectathon, small puzzle gameplay feels a lot like Banjo, and the few characters it does have feel similar too
Ye true but what made banjo and kazooie special for me is the transformations and the unique things each transformation brings to gameplay
No enemies? Banjo Kazooie was touted an inspiration for this, wth.
!!!Spoilers below!!!
Loved everything about this game until the final "boss" and rage quit. Came back a couple hours later only to find out that I can't try it again, the cutscene doesn't play so I guess I can't beat the game now (unless I redo the whole game which I am not doing).
Nintendo 64 called and want its game back 😅 sorry I can't resist...
not funny........
This is what you call nostalgia bait.
It’s genuinely a good game beneath the “bait” tho so I don’t mind
Sure. But at the end of the day it's still a fun game with a great atmosphere and vibe to it. As someone who has great fondness for Banjo Kazooie, I happily welcome more games like this.