trees with particles in Touchdesigner

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  • čas přidán 5. 09. 2024
  • here's a simple method for getting the right particles into feedback in order to draw a tree.
    .toe file (Patreon exclusive): / 67143509
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Komentáře • 14

  • @hakandurgut
    @hakandurgut Před 2 lety +1

    That was really advanced.. you are king of math with TOPs

    • @paketa12
      @paketa12  Před 2 lety

      thank you so much. I hope it wasn't hard to understand the process

    • @hakandurgut
      @hakandurgut Před 2 lety

      @@paketa12 for my level, it was a bit hard to understand, especially the feedbacks within feedbacks and TOPs instead of CHOPs but I will get there

  • @akenbak
    @akenbak Před 2 lety +2

    Thanks, amazing as always

  • @quynhisliving
    @quynhisliving Před 2 lety

    Thank you so much. I learned a lot of things from your tutorials. I have tried using Lsystem to draw a tree but you keep make me surprise of how to do it with pixels.

  • @rubber89
    @rubber89 Před 2 lety

    Nice one paketa

  • @lalolanda2239
    @lalolanda2239 Před 2 lety

    thank you paketa!

  • @3xAudio
    @3xAudio Před 2 lety

    really nice effect TY

  • @unveil7762
    @unveil7762 Před 2 lety

    Thaz nice, i did not get why the brances splits… but hey it works… can be a good starting point to make thunderbolts

    • @paketa12
      @paketa12  Před 2 lety

      yes, I believe so ...but you'll use lines instead as dots/circles would have gaps at that speed. Thank you so much

  • @Vet-jq1fx
    @Vet-jq1fx Před 2 lety

    Thank you.

  • @purvitis
    @purvitis Před 2 lety

    Dear Paketa12,
    can you tell, what (how) exactly we need to reset at 8:32´ ? To make circle move in the top view
    Thanks!

    • @paketa12
      @paketa12  Před 2 lety +1

      the keyboard in chop placed inside the Data component does this 'reset' (you need to use that parameter for pulse/reset your feedback). Thank you so much

    • @purvitis
      @purvitis Před 2 lety

      @@paketa12 thank You ❤️