The New Ultimate Beginners Guide to Cities Skylines 2
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- čas přidán 5. 08. 2024
- New and Improved for the Economy 2.0 world! If you've just picked up Cities Skylines and are struggling to build a thriving city, I’m here to help!
In this series, I’ll help you build a thriving city, starting with the modest bones of a small town and slowly growing it into a megalopolis! Along the way, we’ll explore the game’s mechanics and I’ll share tips and tricks I’ve learned from my time with the game. I’ll also share how I design cities based upon my experience as a real-life city planner. This is an ongoing series that we’ll also use to explore new DLCs and Content Creator Packs as they are introduced to the game.
In today’s video, we’ll cover a number of topics including: how to start a city, laying out a basic grid, utilities, extractors, zoning, progression and milestones, the development tree, the city economy, rezoning, and city expansion. And by the end, we'll have a small town of nearly 5,000 in population with a positive budget.
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► Save: mods.paradoxplaza.com/mods/84...
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CHAPTERS
Series Introduction - 0:00
Map Selection - 1:07
Map Analysis & Planning - 3:26
In Defence of the Grid - 8:20
Laying Out Local Roads - 10:29
Blending Grids - 14:10
Planning for Roadway Hierarchy - 18:00
Cleaning Up Roadway Layouts - 21:09
Specialized Industries - 24:35
Utilities - 35:47
The Basics of Zoning and Progression - 44:46
Zoning and Detailing - 1:10:28
City Tour - 1:12:59
Final Thoughts - 1:14:40 - Hry
Hope you enjoyed the video! Special thanks to Palm's Time for letting me use the map! Check out their channel here - www.youtube.com/@PalmsTime
Want to see the save? It's available on Paradox mods - mods.paradoxplaza.com/mods/84973/Any
Do you still believe they will one day release on console? I know you mentioned it, but the just delayed it indefinitely and it feels like Paradox has been trimming a lot of fat from their portfolio lately
@@AeliusAnonymous I believe Paradox has said in the past that they are contractually required to release a console version, so it’s highly unlikely they won’t release one.
That said, it could very well be released and abandoned 6 months later, with no bug fixes. Especially if Paradox decides to cut their loses and drop the franchise
@@Tohru_Gaming They are not going to drop the franchise.
Loved this video hoping to see the next one drop soon! Great map!
Could you please post the map save but with only the grid?
"A little bit off, that's character." A phrase I will now use to describe my uncle.
Hmmm... I too have an uncle.
@@bert.hbuysse5569 - That's nothing. I AM an uncle. And I resemble that remark!
Lol. I use "Don't let perfect be the enemy of good" with my daughter CONSTANTLY now lol.
@@justaskin8523likewise.
Oh thank god this series is back after economy 2.0. All my successful cities at this point are played with all tiles unlocked so I can build industry early.
Not sure if you already know this, but zoned industrial has minimal pollution. It doesn't need to be very far from resedential
Btw you can buy tiles far away from existing ones…they don’t have to be connected directly
@@optimistmatt yes, but you need to get services to those isolated tiles.
@@dealbreakerc true true
You can easily get a sustainable city going on the initial tiles. It got even easier with the detailing patch and the new service buildings.
You make this look so much easier than it actually is.
You commented at one point that by laying out all the roads first you are developing the city backwards. I'd love to see you do a video where you try and build as close as possible to the way a normal city would develop naturally (Specifically focusing on how the road layout would organically develop rather than having the foundations already down).
Would love to see that too.
Would love to see that too.
This is a brilliant idea!
@@NewoNZ I'd like to see this as well.
If you want to see a city developed in that historical manner check out Akruas' Altengrad series. Extremely different from CPP since he plays heavily modded and basically ignores the simulation and game itself, but he goes in extreme depth on real historical city growth from the start of the 20th century to today.
Even with 260 hours in the game I found this to be useful. I took a long break while they were fixing the game and this kind of got me back on track to push through builder's block.
I'm partway through CPP's episode, and I'm in the same boat as you. This is good to get the city building brain muscles working again!
I’ve been following you for years and several other content creators, mainly for CS1. There is no one that comes even close to you in making tutorials. You have such pedagogical capabilities and you put them masterfully in these outstanding didactic guides. Thank a lot and congratulations
I really think after more mods and updates happen over the next few months this game is gonna finally be what people have been waiting for.
With the base game incorporating a couple important mods from C:S1 and the modding community already going ham, I think the majority of concerns are handled. Now seems like a great time to get into the game with the Economy 2.0 patch done.
@@The_Bliz The amount of content is still definitely an issue. Replayability is very low because of it.
Unless they fix performance on top of that I don't think people are going to choose CS2 over CS1
They need to work over that ridiculously high tile upkeep once more though. Challenging is one thing discouraging another and I feel that extreme upkeep to be the latter
@@saschaz.8243 The tile upkeep is a non issue for new city starts. If it is a issue then you spread beyond your means. Just check your income before you buy a tile, it's really that easy. You can make a sustainable city on the initial tiles and go from there
Man you are SUCH an artist.
This right here is ART, I don't understand how you can be so talented, geniuenly amazing work.
Woah.. what are the odds I legitamly just looked up newer beginner guides wishing you had one. Thank you for the great videos!
CPP: Road building is more of an art than science
Bifa while holding his lane mathematics book: *explodes*
My man. Thanks for the video. Just picked up Skylines 2 earlier this week and have a long weekend. Always enjoy your content, brother. Much love from NC.
42:55 did I hear the pain in your voice from learning that lesson about coal power plants needing garbage collected...
I had the same issue! I was already on a tight budget when I built the plant, the trash backed up and the efficiency halved, and when I built a landfill nearby the trucks seemed to refuse to visit it. Kinda killed my build.
Same here thats why I always save now before building large buildings/services 😂
@@CP3oh322 put a district around the power plant and assign the landfill only to that district so the trucks are forcee to go there first. Once the trash is collected you can unassign the landfill from the district
IRL we have an oil power plant in the outskirts of my city's region. It is less than 5 miles from the county landfill complex. And that's as it should be.
Heh, I noticed it too and remembered the lovely time he had on the stream city build of "Poplar". It was a lesson learned by many that day.
Each time you release a new vid, I know I'm in for a comfy 1h coffee-drinking, relaxing hour
Thank you so much, I put off the game a few months ago and just now I've been coming back and with your videos and other creator's like Infrastructurist and FewCandy I've managed to get a basic understanding again, along with mods. Hopefully this guide helps me after these new updates!
A beginner's guide is just what I want! So many of these videos assume you know how to do a decent interchange! Thx
Even after 250 hours, i learned so much more with this "Beginners Guide", especially about zoning and the perfect grid. Awesome. Thank you very much!
I'd love if you had a road building masterclass video. How to determine what the street to call main street is, how to make couplets work; approprate highway links and spacing, and how to realistically transition between them. I think traffic is sometimes the hardest part to understand sometimes. Being able to create an effective road network would bring a lot of value to a lot of players.
This isn't just a tutorial, it's a masterclass.
You make city building seem so elegant and like works of art.
The way the grids come together and the way you connect them all is just so seemless
the video i've been waiting for!
as someone who is kind of overwhelmed with what mods introduce and functionally do as i'm still learning the basics, seeing what you can do with the vanilla toolset with these most recent patches versus the nightmares we were making at launch is pretty incredible
You make great guides and I love your story based approach to simulating. You've inspired my multiple playthroughs. I haven't played economy 2.0 yet but i'm looking forward to it.
This video is soo good. I didn’t even realize how badly I wanted this until I watched it. Phenomenal work here, Phil.
Bro you are the best! I've been watching the Magnolia series and others long before I started playing CS2. Now that I've started playing again and watching the new 2.0 series, provides a whole new perspective on the game for me! Thanks!
One suggestion for the next time we do lots of road building, if you could talk a bit more about how/why you angle the grids you do and slow that bit down that would help a ton! Maybe you could use the draw tool to mark the key orientation points along the map like you did with the industry/community areas?
I was building along, but my second grid orientation was all off so I had to make some adjustments. Once I figured out why you oriented the way you did, it made sense, just got confused while following along ^^;.
Im doing the same thing, building along is so much fun but I was a bit stressed with the road layout.
I've learned so many things watching this video. Thank you CPP! Enjoyed these types of videos from Cities Sylines. Glad to see you've brought this back for CS2! 🎉
Every few minutes my mind was blown after seeing you use a mechanic I didn’t know existed/how it worked, and I have 200+ hours.
Had to subscribe after this episode. Can’t wait for interchanges!
I've always wanted to play like a planner and you obviously with your background. Watched you for years and always followed how you build. Thank you for this CPP
one of the best city tours from this channel in a while. You really get a feel and appreciation for the work done
I’m so glad you are doing this series again! I’ve only played CS1 on console and I decided to make the jump to a PC so I could finally play CS2. Excited to follow along and learn how to play the game
Thanks for doing this series, was greatly needed as a lot of the older series approaches simply don't work nowadays since the economy update so it's nice to see things being approached from the ground-up rather than just resuming a already thriving old city that was founded on now impossible foundations and just tweaking it. :)
Love to see the return of this series post Eco 2.0. I like that you remind folks in this video that real cities have imperfect curves/lanes. A little imperfection adds to realism.
I had NO IDEA you could delete trees like that. :slaps forehead: THANK YOU.
* Also: Respect. Your. Topography! 😆
This is my favorite series you do! You do a great job explaining decisions to make and what to take into consideration before making them. Keep up the awesome work!
I just got this game tonight and it is downloading now. I've never played it before. I did love playing Sim Copter and Sim City many, many years ago. I am probably showing my age at this point. Lol. I think that was well over 20 years ago.
Thank you for making this video. I've watched a couple the past hour or so and this one is explaining the depth of a "good start" immediately it seems. This game is much more involved than I realized and that is amazing. Looking forward to playing it now and looking forward to binge watching your videos. You have a new sub.
Thank you so much for this! I absolutely love playing this and it gets me thinking and being creative. I always just free roamed and did it my way but following along has helped me start my city and learn how to plan! Looking forward to the next video!! Cheers!!!
I just started my 2 week Cities Skylines addiction and found myself looking into getting CS2, so the release of this video is honestly peak timing. Looking forward to finding my way into CS2 through these videos :)!
I didn't realize how nervous I was about going back to the game after the economy update untill I saw this and suddendly wasn't anymore! So helpful, thanks Phil :)
Hey, wanted to say a big thanks to you for making another ultimate beginners guide. You make the game so accessible with your knowledge and friendly videos. Easily the best Cities: Skylines content creator in my book. Keep up the great work! :)
This is by far the best cities skylines 2 video I have seen. I always struggle especially at the start where I end up with the most ugly, boring and unrealistic grid possible.. Even though you started it as a grid, it's still not boring and it looks realistic. I love some of the little details you explained, so many things I didn't really think of that are going to make my new city I plan to start tonight after work look so much nicer. You really have inspired me to make my next (and first) masterpiece!
I want to thank you very much for updating the beginners guide to Cities Skyline 2, it's much appreciated. 😊
Love this series! Thank you! I really struggle with organic looking cities but you make it look so easy! I'm watching this video for the second time because I am very impressed with how you handle city layouts and I wanna make my cities pretty and successful 😅
Hell yeah! Finally the game seems to become what I was hoping for from day one. Looking forward to follow you for every episode of this series!:)
I got so intimitated at the fact that you laid out SOOOOOO MANY streets in the beginning, i didnt think of laying down roads so far ahead
i love that you’re not only teaching us about cities: skylines 2, but also some irl city planning !!
yea poor american city planing... :D
Love your content man, thanks for putting this together. Getting back into the game after the patch and this reaalllyyy helps. Keep up the great work!
Best/Most comprehensive startup guide yet!!!
Thank you Phil, you rock :)
Love your videos! I quit C:S2 shortly after its release since it was unpolished and was missing content but it seems in the past months things have changed for the better. I might take on the game again later this year, your work is so inspiring!
I've been waiting ALL week for this! Huzzah, thanks for your hard work!!
Your CS1 guides are what got me into the game, glad to see there's a new one for the new game!
Thanks to you I have my first city that hit 100k people. Great vid and keep up the good work!
Hey! I was just trying to follow your last UBG playlist and ran into issues when you were saying: "let's just buy all these tiles". This is perfect!
I did eventually figure out my own city after some trial and error with the sliders but it's still nice to follow along with a more experienced player while I get used to all the mechanics.
Ive been watching skylines 2 content since it released, but held off on buying the game due to the "issues" at launch. Yesterday (after a lot of updates and fixes) i decided to finally buy the game and here you are with this beautiful video to help me along. Great timing man, thanks dude and gratz on 700k subs! 🥳
What an awsome way to learn the basics fot the game and hit the ground running when building your cities. Thanks for the time to put this together
Being a fairly experienced C:S 1 and still having some hours in C:S2 but I hadn't played in a while and this helped my mind to get back on track for doing a decent and properly working city, ty
Thank you so much for putting this together! Looking forward to the series!
thank you so much, I know that you're going to keep making videos... but either way, I still wanted to thank you for the entertainment and the help; between the patch and your content I started to come back to the game
I have been smashing my head against 2.0 so glad you put this out!
I’ve just started playing this for the first time and it’s a lot different from the first game which was a lot easier than this new one, hope you continue with this guide series for CS2
Must say that I prefer this editing over the other ones that I watched a few months back with the squeaky voices. Muchhhhhhhh better. Keep up the great work Phil👍
I like how you draw exactly where you want the road to go even if there will be a conflict, and then adjust the conflicting roads to accomidate the new road. This is really great for the over-all shape of the grid! I've always avoided the conflicting roads and wind around them, treating exiting roads as immutable and having an extra wonkjy grid. CS 2 road tools help a lot too, but thanks I learned something
I rarely comment on videos because I am the lazy one BUT this is absolutely outstanding tutorial and guide - the best I have seen so far! I am really looking forward the next episode ;) Thank youuuuuu!
Since the Economy 2.0 update I was struggling to afford any service even at 50% budget. But going in following this guide has helped immensely, I have all my services at milestone 5 and haven't had to mess with the budget, and a decent positive revenue. I see now that actually planning out a city layout matters more than before and now its all making sense. Thank you for your work on this, it's greatly appreciated!
These videos always motivate me to start playing the game again. Thanks you for that!
Thank you for this , i was trying to get back to the game and this helped me a bit , still feel like i have a lot to learn , for now i just copy paste your city and i am actually mirroring this , yes some parts of the grid and intersections look different but it helped me understand and appreciate my city , till i will start my own later on.
Wow, thank you for making this video! I just picked up CS2 post econ 2.0 and have been struggling. This is exactly what I’ve been looking for. I can’t wait for episode 2. I do have to admit, I’m still a little confused on roads and what not, I’m hoping that’ll click soon.
Omg yeeees. I've been wanting this so bad. I'm new to CS2 and I just can't keep a city floating due to economy 2.0! Thank you you're a godsend! ❤
Love these videos. I learn so much especially when it comes to realistic road layouts and cool design details.
This is the most useful Cities Skylines 2 video out there. None can top it. Thank you for being extremely thorough, you've got a skill for teaching. I absolutely cannot wait to see this series come together!
So I built alongside you and a little beyond. I struggle with the way the residential zoning works, like the menu itself. I regularly got EU and US mixed up and at one point accidentally placed med density Apts instead of row housing. The icons just aren't distinct enough, the colors all bleed together and I can't quickly distinguish US from EU properties. It also took me a bit to get into the green but it was so rewarding when I finally did, especially after seeing people freak out about the econ update.
Congratulations! Finally I found a style of playing "Cities Skylines 2" that I've been looking for... for so long. Thanks! Waiting for the next one! Like and Bells ON!
Thank You for a new How to Series with the new economy patch. I tried starting a new city after the economy patch released and struggled. This video helps a lot!
I knew a lot about Cities 2 and I didn't know some. I really appreciate this guide Phil. It's great. Really appreciate it. Thank you.
I really appreciated this video. I gave up on CS2 quite soon after the initial launch because I was struggling with the demand and economy. I feel like this video has given me some tools to use and it has motivated me to give it another go.
Hope you continue this series!
Hey there! Just watched your awesome video! Can't wait to see more guides for this game from you. Hoping your next video guide will cover budget systems. I've found a cool strategy to make lots of money early on by tweaking taxes and cutting back on services. Even before hitting level 3, I've been able to rake in up to 4k profit. Once at level 4, I've hit 20k+ through parking, parks, and mostly taxes. And guess what? City growth stays pretty steady at level 4 happiness, and honestly, maintaining level 5 happiness doesn't seem to make a huge difference in growth. Thanks for sharing the tips!
I'm no beginner but I always enjoy watching your videos!
Great tutorial and satisfying to see how you develop your town :,)
I am SOOO pumped for the return of this series!
This was a much much needed revisitation! Thank you so much 💯 great videos as always
Great introductory video! Been waiting for this to get into CS2
Thank you for this video! So well done and easy to understand. Seriously, excellent work !
Well this is just exceptional dude. I was wanting to build out a tropical themed town to start out on this game again, may give it a shot with the handy guide ;)
That is a great map choice, I enjoy building on this one too. I'm really looking forward to this series!
6:48 - While Ore deposits do not deplete, Oil wells will run dry. However, specialised industry areas function not only as extractors but also as processors. They will import resources once natural supplies have been exhausted.
Perfect! Just started playing a few days ago and needed this.
Really loved this guide, cant wait for the series to continue
Amazing video this should be posted on the steam page as an official game tutorial I learned many new things with 100 hrs already in the game thank you!
Thanksfor this video, it made me want to go back and try CS2 for the first time since Dec.I hd so uch trouble setting things up. My biggest city was under 10000 You made it look possible. I can't wait for the next videa.
It's been so helpful to watch your How To videos. Thanks for creating a new one ❤
Thank you so much for making a New beginners guide! I just picked up the game and all the other guides out there are not helping me as they all came out before the economy patch!
Thanks to you, I just made my first successful city since the radical update! Sooooooo very nice!
This is really helpful! I'll have to use this to design my next city as I couldn't figure out how to stay in the green with the new patch; however, I felt better that I wasn't the only one who experienced this. I'm still concerned that Colossal Order overcorrected a bit in their Economy 2.0 algorithm to be a tad too aggressive but will keep trying!
Everytime I watch these videos I think! Damnn my 500 hour city started wrong let’s start again! 🎉
Great video ❤
This is exactly what I needed to know, thank you so much for this video 🎉
I enjoy watching your videos. Very impressive beginners. I've been watching you build the road layouts. Impressive. I'm definitely learning the strategy on what is important on layouts.
Absolutely fantastic tutorial! Also very nice to see how far CSL2 has come from release.
It's great to see the reboot after the Econ 2.0 patch came out. Hopefully you'll touch on traffic in a future episode as that is usually where I get nailed. I can get my city going and the budget balanced and then I'm nailed by that pesky traffic. I can usually trace this back to a single connection to the highway and a single entrance into the main part of the city (I tend to use custom maps). So, I look forward to seeing how you deal with that in this city.
Once again, a very informative and fun video which is one of your mainstays. Thanks, CPP!
Great video. I always struggled with starting a road network because I tried to first trace the arterial then go from there. But I think I'll try your approach from now on of figuring out where it'll be after you have the grid. Makes it look way more organic too.
Fun build! Thx for the guide. Can't wait for the next episode :)
Oh man, I was building along with the original video and I was wondering why things were going so differently for me.
I gotta start over D:
That's okay, though. I'm an idiot when it comes to learning this game, so I don't mind doing it all again. Thank you so much for creating such detailed guides!
Man thanks you earned a sub, I was just going back to cs2 after many updates incl. economy 2.0. I definitely built along and the city is perfect, but I was really curious like how do you actually come up with where the artery should go, where those intersections, etc. :D like thats so interesting that i would love to watch entire video of you explaining the theory with actual different examples, that woudlve been so cool
Thank you for the change in the city tour it is way more immersive love it👍👍
Hey! I scoured Paradox Mods for a map that I wanted to build on and landed on the same one. I'm happy to discover that I have good taste, haha! Thanks for the updated starter video!
I've been waiting for this one. Thanks.
I decided to play along. Something I've wanted to do with a content producer's game series for a long time, but never committed to. This 1 hour video took me about 4 hours to watch, with many re-winds to figure out what I'd missed. For example, right when you said we're in the green, I was so close to running out of money and I was still deep in the red. I very narrowly avoided disaster by rewinding and finding the part where you adjusted the taxes.
It didn't take me long to realize I was never going to match your angles and road placement exactly, so my city doesn't look quite like yours. Close, but not quite. Especially where the grids mesh together, there's a lot more jank in mine.