Isn't supreme king gate zero's effect a once per turn effect? How come you used it twice to search for instant fusion and then later miracle Synchro fusion
So for those, they're two different effects. Monster and pendulum, respectively. But even if they were the same effect, they're "soft once per turns" meaning you can use them as many times as you want, as long as they leave the field before they come back.
Soft once per turn, i did a combo that ended on 4x negate apollusa, baronne, vortex, I.P., a gate magician->S.P. little knight on opponents turn, and a ZARC in the pend scale
@@zephyrwargamesyugioh gotcha, just saying because most of the time your normal is taken up by a darkwurm or a joker. I’ve had hands where I couldn’t do the combo since I couldn’t get it out of my hand at all
This deck is fun to play with, but my only problem is that it has 5-6 bricks. The 3 Predaplant monsters, the 2 Fusion cards and the Stargazer especially, hurts to have in a starting hand. I can deal a bit with the fusion cards, but the preda pend monsters are hinder and it's just terrible to see Stargazer and Byplisp. Is the Samsara way easier to do? I have like 0 recovery after bricking and it usually means the duel is already over, even if I have the Soul Cards.
I mean the decks not designed to take on the main meta, your going to be playing this way more for Fun and theme than anything else. It's risk and reward with the 1 card bricks sadly just part of it. You still have ways to uterlise the bricks it just means you need to open more routes to scales etc
You can still use it to summon it, zarc will have its effects negated which is why you need the link 3 in place should you do that route. It's also a mandatory effect so it still tries to nuke hense the way this version works.
If im going to use double iris magician as a material for the trap card to fulfill the trap card to summon, zarc the effect of zarc will not be negated?
@jmdelara9565 yeah it's confusing but those bits of text change it's name to being treated as Pendumum Dragon, but dosent change it's type from spellcaster to dragon which is why it can't be used
Yes however if you Summon him with the trap to a zone softcode link 3 points to its effects will not be negated. The trap doesn't say you have to banish monsters with F-Dragon, S-Dragon, X-dragon, P-dragon in there names to sumon him. It just says zarks materials. However it dose say that if the 4 Dimension dragons are not currently banished zarcs effects are negated. The link by-passes the negation allowing zarc to still baourd wipe and protect its self and SS Supreme king dragons.
Amazing! You are such a genius. I really like your deck since it is pendulum magician and supreme king
I love these sort of tech style decks, very are so unique, well done
7:48 cmon just say the real reason u play it, u wanna flex that QCR😭 i aint judgin, cuz I'd 100% do the same😂🔥
thanks thats combo is sickkk
Isn't supreme king gate zero's effect a once per turn effect? How come you used it twice to search for instant fusion and then later miracle Synchro fusion
So for those, they're two different effects. Monster and pendulum, respectively. But even if they were the same effect, they're "soft once per turns" meaning you can use them as many times as you want, as long as they leave the field before they come back.
Soft once per turn, i did a combo that ended on 4x negate apollusa, baronne, vortex, I.P., a gate magician->S.P. little knight on opponents turn, and a ZARC in the pend scale
@@marque_iii3859 Ah, thank you. I get it now
It's a soft once per tun. Meaning if it left the field and was put back it can reuse its effect
@@mihecc could you elaborate further on that?
Nice profile! If you end up with Byblisp in hand, where do you go from there?
Depends on the rest of the hand, as you can pen out Byblisp or normal summon it
@@zephyrwargamesyugioh gotcha, just saying because most of the time your normal is taken up by a darkwurm or a joker. I’ve had hands where I couldn’t do the combo since I couldn’t get it out of my hand at all
This deck is fun to play with, but my only problem is that it has 5-6 bricks. The 3 Predaplant monsters, the 2 Fusion cards and the Stargazer especially, hurts to have in a starting hand. I can deal a bit with the fusion cards, but the preda pend monsters are hinder and it's just terrible to see Stargazer and Byplisp. Is the Samsara way easier to do? I have like 0 recovery after bricking and it usually means the duel is already over, even if I have the Soul Cards.
I mean the decks not designed to take on the main meta, your going to be playing this way more for Fun and theme than anything else.
It's risk and reward with the 1 card bricks sadly just part of it.
You still have ways to uterlise the bricks it just means you need to open more routes to scales etc
What makes the Z-Arc destroy itself?
Its board whipe is mandatory so you negate it with Vortex to destroy it.
How to play around nibiru with this deck.
Nibiru kills me most times
Very interesting ! Could you show test hand then ? Maybe with the lab version ?
is this particular deck good going second?
Yeah sets up zarc boardwhipe
Very degenrate. I like it.
if you use butler to set the trap turn 0 , what spellcaster are you tributing to activate it ?
Any you can get to easily enough,
You'd only really go to the trap going 2nd so you'd have to play through a decent amount
The Odd Eys Absolute dragon doesn't count as material for zarc because there is no XYZ Dragon in the name.
You can still use it to summon it, zarc will have its effects negated which is why you need the link 3 in place should you do that route.
It's also a mandatory effect so it still tries to nuke hense the way this version works.
I might be a little late but isn’t their type and not their names ?
@victorbrule7712 it is type to summon it, but if you do it by the trap it needs to be names to haveits effects activate.
If im going to use double iris magician as a material for the trap card to fulfill the trap card to summon, zarc the effect of zarc will not be negated?
Zarc needs 4 dragon monsters, double iris is treated as a pen dragon by name, not type so you sadly can't use iris to make zarc.
It says on the card text that double iris is treated as pendulum dragon card not pendulum dragon name. So that's why im a bit confused
@jmdelara9565 yeah it's confusing but those bits of text change it's name to being treated as Pendumum Dragon, but dosent change it's type from spellcaster to dragon which is why it can't be used
@zephyrwargamesyugioh ohhh i see finally it needs to be a dragon type hahaha thanks bro.
Sorry, but you not user dragon suprême odd eye have the effect the trap supreme Sun, because is said Dragon Xyz in name the card
Yes however if you Summon him with the trap to a zone softcode link 3 points to its effects will not be negated.
The trap doesn't say you have to banish monsters with F-Dragon, S-Dragon, X-dragon, P-dragon in there names to sumon him. It just says zarks materials. However it dose say that if the 4 Dimension dragons are not currently banished zarcs effects are negated. The link by-passes the negation allowing zarc to still baourd wipe and protect its self and SS Supreme king dragons.
Why one pre plants
Keep it at a minimum as its all searchable through combo