So This Broke The Game... - Beyond All Reason

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  • čas přidán 22. 08. 2023
  • is it a glitch? is it a new tech? what the hell is it!
    Discord Link - / discord
  • Hry

Komentáře • 101

  • @Nightblade44
    @Nightblade44 Před 10 měsíci +37

    Maybe it is the z height of the mountain.
    If anti nuke is a dome and the mountain is near the edge of the circle, the top might be outside them dome. but the yellow line might just be a circle that doesn't interact with z height.
    It depends on how it is programed.

  • @F_Print
    @F_Print Před 10 měsíci +23

    Brightworks cracked the code for making longer videos without needing more work hahaha. That nuke was hella weird, it's a shame to lose a game because of it. Both sides were playing well!

  • @emubarrrgh2545
    @emubarrrgh2545 Před 10 měsíci +31

    i have had this happen to me, I believe it had something to do with the position of the mountain as if a nuke is going to hit an obstruction I don't think the anti fires however the first nuke may have destroyed the terrain allowing the 2nd nuke to pass

    • @wuy4
      @wuy4 Před 10 měsíci +6

      The thing is, the first nuke should not have hit either, since it was in the ANTI's range and gotten intercepted. Basically any nukes towards that back should have been ANTI-ed, mountain hit or not, since that mountain was well within the ANTI range.

    • @emubarrrgh2545
      @emubarrrgh2545 Před 10 měsíci +2

      @@wuy4 I don't think the anti fires if the nuke is going to be blocked by terrain

    • @pauldraper1736
      @pauldraper1736 Před 5 měsíci +4

      @@emubarrrgh2545 every nuke is blocked by terrain eventually

  • @TheDeathlyG
    @TheDeathlyG Před 10 měsíci +6

    What an ending!
    But also, what a shame, Marine345 gave up navy way too early, after failing to pivot or respond in any meaningful way. Then when he had the lab ready to make tumbleweeds back at ToxicTaco, didnt do it and instead cornered himself on the island and proceeded to do virtually nothing until he died. He could have been super helpful to his team, but for whatever reason his mental crumbled and his team with it.

  • @Unfight1
    @Unfight1 Před 10 měsíci +15

    It might be worth making another video just about this weird nuke moment and sending this to the devs to be able to find this glitch.
    I would hate to lose a match after an hour long battle due to something like that !

    • @bardvinsjevik155
      @bardvinsjevik155 Před 10 měsíci +13

      i reported it to the devs right after the game and it was fixed within an hour, and then i sent it to brightworks for him to milk it for content! it was so depressing, istill think i would have won that game...

    • @Unfight1
      @Unfight1 Před 10 měsíci +3

      @bardvinsjevik155 great response from the devs in that case, and thank you for sharing it with brightworks !

  • @DravenX37
    @DravenX37 Před 5 měsíci +3

    At 58:18 you can clearly see that one nuke hit the mountain top, and the second one hit the back of yellow's base. I think they would have both hit the mountain, but the first one deformed the terrain. Therefore, the AN didn't fire, as it was out of its range(?)

  • @BenLoula
    @BenLoula Před 10 měsíci +8

    It's gotta be terrain-related, as pointed out by a few commenters. I can confirm that neither Arm nor Core nuke silos can Attack or Set Target on individual friendly or enemy aircraft units.

  • @benasmalmiga8953
    @benasmalmiga8953 Před 10 měsíci +26

    wait so I think the nukes were aiming at the mountain, but the mountain was terraformed by the first impacts and the last nukes went throught the crater. If thats the case then that was beyond crazy :DD

    • @Shiciloy
      @Shiciloy Před 10 měsíci +6

      yeah i thought so too but even the mountain is within the anti nuke circle. so the anti nuke should have triggered anyways

    • @Rizarius
      @Rizarius Před 10 měsíci +2

      guess some could say that was Beyond All Reason👀

    • @Krzeszny95
      @Krzeszny95 Před 10 měsíci

      @@Rizarius *ba-dum tsssssss*

  • @and-for_GoD
    @and-for_GoD Před 10 měsíci +2

    I love ur BAR content, the only time I play BAR is when you stream (those days I go to sleep at 3 to 7 am depends if it starts early or late, haha) . Your lobbies are super fun. Most fun streams are the 8v8s(the crazy memes) and 15 vs AI

  • @8-7-styx94
    @8-7-styx94 Před 10 měsíci +5

    I just can't figure out what orange was thinking. He had the north sea to himself and he didn't press the shoreline. If he had this whole thing could have gone very differently. It wasn't like he didn't have the units either, he just wasn't aggressive enough to take control and keep control .=?

  • @zacharywood3182
    @zacharywood3182 Před 10 měsíci +2

    algo love

    • @aquaden8344
      @aquaden8344 Před 8 měsíci

      Then never play us the AI players to fill the roster of a game. The AI-players, especially the Barbarian-AI is one piece of absolute garbage. Running around with Grunts and Graverobbers for 30 minutes, achieving nothing other then blocking the iron resources around your base and sucking up all of your destroyed units, especially your commander even when you liked to resurrect him. No wonder this coding garbage didn't make it in the commercial market.

  • @klaumbazswampdorf1764
    @klaumbazswampdorf1764 Před 10 měsíci +2

    AN coding. No LOS to front of mountain. No AN in front of pond to catch.

  • @codesmith5
    @codesmith5 Před 10 měsíci +2

    You can spread out missiles by hitting missile button then dragging a line

  • @peachypietro9980
    @peachypietro9980 Před 10 měsíci +1

    OP play, targeting the fighter with nukes, total Chad maneuver

  • @bytoadynolastname6149
    @bytoadynolastname6149 Před 10 měsíci +6

    Dang, the glitch hit so hard it tacked on an extra 40 minutes of nothingness.

  • @tomasguerra6775
    @tomasguerra6775 Před 10 měsíci +1

    Interesting, at 43:50 you can see the size difference of the craters left behind by 2 behemoth death explosions with the self destruct being like twice as wide.

  • @anthonylewis5503
    @anthonylewis5503 Před měsícem

    love crying suns, never got around to finish it but haven ever died in that rouge like game so im a gammer yep

  • @TommyTubeBR
    @TommyTubeBR Před 10 měsíci

    Maybe...
    The nuke missile was occluded by the mountains at the exact moment when the anti-nuke designated to destroy it was blinded by the obstacles. It did not shoot because units in BAR do not shoot what they can not see, also each nuke missile will be intercepted by a only single anti. The system probably considers that blind anti-nuke operational so it does not launch a backup anti-nuke.

  • @wuy4
    @wuy4 Před 10 měsíci +6

    My theory is the nukes were targeting a moving bomber on the south sea. But with how the game does predictive firing (leading the target), the nukes ended up "leading" the bomber movement... right into the south team's backline. Anti-nukes didn't trigger because they are probably coded to only fire when a nuke is "targeted" within their range. Technically, those nukes were targeting outside anti-nuke range at the bombers, so anti-nukes won't do anything.
    In order to pull this bug off, you need to target a REALLY fast moving enemy unit that is moving towards the enemy bases, but outside of antinuke range.

    • @Slyzor1
      @Slyzor1 Před 10 měsíci

      This is also my theory, but right now you cannot target units or even buildings with nuke (either with attack or set target). Only ground
      Maybe it was just patched

    • @chill11789
      @chill11789 Před 10 měsíci

      I think if you have vision you can target stuff

    • @Slyzor1
      @Slyzor1 Před 10 měsíci

      I tried it in single player and no, you cannot target stuff

    • @wuy4
      @wuy4 Před 10 měsíci +1

      @@Slyzor1 Maybe it was patched then, because in his video, when Brightworks rewinds the replay, you can clearly see him targeting the unit.

  • @dylankappus6686
    @dylankappus6686 Před 10 měsíci

    is there intentionally a half hour of dead air at the end of the vid?

  • @stevedean2516
    @stevedean2516 Před 10 měsíci +1

    I don't think the nuke thing changed the result, it just shortened the war.

  • @dessfoxx
    @dessfoxx Před 10 měsíci +1

    Capital ships are fine IF you build it just to immediately go kill someone's eco. Not worth to just sit around and shell enemy units, that's a waste of time. That's the one exception where it's better because amphib army can't always immediately get to eco. But otherwise, definitely not something to overinvest in.

  • @merthyr1831
    @merthyr1831 Před 4 měsíci +1

    No one:
    Salladhor: 👯

  • @pauldesilets6005
    @pauldesilets6005 Před 4 měsíci

    I love watching these videos and would love to try this game, but good grief every time I watch one the lobby is just going off crying over every little thing like a league of legends lobby. Is it typically this whiny and toxic in most BAR lobbies?

    • @BrightWorksTV
      @BrightWorksTV  Před 4 měsíci +1

      BAR frankly impressed me with the overall chill community but it'd be dishonest not to admit that toxicity has become a growing concern as the community grows. I don't know that any game is immune to some toxic members but the best I can do is try and showcase good games and let toxic people tell on themselves :)

  • @0bs0leetZ
    @0bs0leetZ Před 10 měsíci

    Lmao when piggey was nuked i was like how is this game going to go on for 40 more mins?

    • @BrightWorksTV
      @BrightWorksTV  Před 10 měsíci

      Yeah little bit of an editing whoopsies there XD

  • @djtot731
    @djtot731 Před 10 měsíci +2

    31:52 can they be transportable by t2 airtranport?

    • @BrightWorksTV
      @BrightWorksTV  Před 10 měsíci +2

      Hahaha no! Can you imagine a Nostradamus with bulwarks! That'd be horrifying !!! XD

  • @rekrn12345
    @rekrn12345 Před 10 měsíci

    Now I am wondering if the nukes were targeted behind the base where there was no AN and it hit the mountain by accident before it could get to its destination. You really should have done a better job tracking those nukes back to their silos to see what they targeted.

    • @BrightWorksTV
      @BrightWorksTV  Před 10 měsíci +4

      That's the thing! I rewatched it off camera a few times and they didn't target anything! The targeting reticle just disappeared and the nukes launched into the backline! It's so bizarre!!!

  • @rzrx1337
    @rzrx1337 Před 10 měsíci

    59:14 definitely a bug.

  • @solermankaplon
    @solermankaplon Před 10 měsíci

    The first 1-2 nukes blown the mountain down and then the third one passed through

    • @Stychinsky
      @Stychinsky Před 9 měsíci +1

      But the mountains were completely covered by a bunch of anti-nukes

    • @solermankaplon
      @solermankaplon Před 9 měsíci

      @@Stychinsky yes but a few minutes before one of the antis might got exhausted from all the nukes, I didn’t notice anything get emped

  • @RKlovecraft
    @RKlovecraft Před 2 měsíci

    Do people ever play Legion?

  • @Xeyron
    @Xeyron Před 10 měsíci +1

    Would you say something beyond all reason? 1:00:11

  • @TheLightLOD
    @TheLightLOD Před 10 měsíci

    I think the nuke that got through hit the cliff and detonated by accidental collision before an anti-nuke could get to it.

    • @Slyzor1
      @Slyzor1 Před 10 měsíci +2

      Cliff was in the antinuke range

    • @n3v3rforgott3n9
      @n3v3rforgott3n9 Před 9 měsíci

      @@Slyzor1 the radius might have been in range but the height might have made it not really in range IE it was on the edge of the circle but the height made it out of range so when 1 nuke hit the tip and removed it the second one went thru to hit the base.

    • @Slyzor1
      @Slyzor1 Před 9 měsíci +1

      @@n3v3rforgott3n9 Dude, antinukes trigger immediately when nukes launch and not right before they land. Here they just didn't trigger

    • @n3v3rforgott3n9
      @n3v3rforgott3n9 Před 9 měsíci

      @@Slyzor1 yes and because it wasnt truly in range they did fire

  • @SuperKitowiec
    @SuperKitowiec Před 10 měsíci

    The last 30 min might be bad for retention stat 🙃

    • @BrightWorksTV
      @BrightWorksTV  Před 10 měsíci

      Yeah It should be fixed shortly XD one man productions issues hahaha

  • @mbos14
    @mbos14 Před 10 měsíci

    So i dont own the game but it could be that if those 2 nukes where targeting the plane and maybe the plane got destroyed. the system then auto retargeted them somehow and that caused the anti nukes to not target the nukes?

    • @torbenvandenhurk7011
      @torbenvandenhurk7011 Před 10 měsíci +2

      Game is free

    • @mbos14
      @mbos14 Před 10 měsíci

      @@torbenvandenhurk7011 im more afraid my pc cant run it after 10 mins of playing

    • @mbos14
      @mbos14 Před 10 měsíci

      Looks hella fun tough. kinda that C&C feeling with no real unit cap. except for resource income.

  • @hamzahassan9901
    @hamzahassan9901 Před 10 měsíci

    first few nukes chipped the mountain to make room for following nukes to go through..

    • @Slyzor1
      @Slyzor1 Před 10 měsíci +1

      Mountain was in the antinuke range

    • @hamzahassan9901
      @hamzahassan9901 Před 10 měsíci

      may be low flying nuke was not detected by anti-nuke@@Slyzor1

    • @Slyzor1
      @Slyzor1 Před 10 měsíci +1

      There is no such thing as low flying nuke

  • @JanVladimirMostert
    @JanVladimirMostert Před 10 měsíci

    I wonder what happens if you put a nuke target on one of your own units and then walk / fly that unit into the enemy base ... if you have two anti-nukes, the one closest to the place where you put the target is the one that's launching the anti-nuke, but if that target is outside anti-nuke range and the targeted unit moves into range, I wonder if the nuke will follow the unit thus avoiding the anti-nuke.
    Need to test it!
    If it works, then all of a sudden there are new tactics to use.

    • @Argonwolfproject
      @Argonwolfproject Před 10 měsíci +1

      I am 99.9% sure the nukes can't track moving targets.

    • @JanVladimirMostert
      @JanVladimirMostert Před 10 měsíci

      @@Argonwolfproject you can target a buliding and if you lose sight of the building, the nuke doesn't launch until you regain sight of the building, which tells me it should be possible to target something specific instead of targeting an area.
      I don't currently have working graphics drivers, otherwise I would have tested it.
      Should be simple enough to place two units next to each other (can be a tick), target the one unit and then as the nuke exits, run away with the tick and see where the nuke lands, if it's the stationary tick or the running tick.
      Alternatively, start running the one tick before the nuke exits the launcher and see if you can move the target that way.

    • @Argonwolfproject
      @Argonwolfproject Před 10 měsíci +1

      @@JanVladimirMostert At launch the nuke will be aimed toward its target's current position. Moving the target won't cause the missile to adjust its course to hit it. Wherever the targeted tick is the instant the missile launches, that's where the missile's gonna go and explode.

  • @kriegscommissarmccraw4205
    @kriegscommissarmccraw4205 Před 10 měsíci

    Could they have messed with the anti-nuke in some way?

    • @BrightWorksTV
      @BrightWorksTV  Před 10 měsíci

      So I've watched and rewatched this so many times and I cannot figure it out. I think my best guess is somehow the nuke targeted the plane then the plane flew to the backline and the antinuke didn't detect that

    • @befree5615
      @befree5615 Před 10 měsíci

      @@BrightWorksTV its the first impact crater, the second missile went through its original target since the impact crater animation flattened the original edge target so it went past i think

    • @codesmith5
      @codesmith5 Před 10 měsíci

      @@befree5615 but the first impact was still in anti range and should have been triggered. THe mountain shouldn't have been hit

  • @antreaslainis2627
    @antreaslainis2627 Před 23 dny

    im new player and looking for new players someone interestin?

  • @delanomartineau9684
    @delanomartineau9684 Před 10 měsíci

    lmao

  • @Mujersuelo
    @Mujersuelo Před 8 měsíci

    "Was that glassbbq?" Yes.....he was cloaked but idk how you didn't see them. You miss a lot of things cause you're not paying attention. I'm even looking at the mini map, which you seem to forget sometimes. You'll get better with time.

  • @delanomartineau9684
    @delanomartineau9684 Před 10 měsíci

    fix it

  • @FrVitoBe
    @FrVitoBe Před měsícem

    thats disapointing :(

  • @aquaden8344
    @aquaden8344 Před 8 měsíci

    The nukes around 59 minutes are the reason I dumped this garbage game. You can put up anti nukes and jamming towers, still your structures are targetable. Especially when playing against the Barb AI I've had this experience. Your masochistic tendencies must be well developed to endure the idiosyncrasies of BAR.

    • @BrightWorksTV
      @BrightWorksTV  Před 8 měsíci

      Hahaha well this case happened to be an odd targeting glitch but I can understand if the game was too frustrating for you; we've all been there! :)

  • @Avalas1986
    @Avalas1986 Před 10 měsíci

    He sent more nukes than they had antinukes

  • @kriegscommissarmccraw4205
    @kriegscommissarmccraw4205 Před 10 měsíci

    You have 37 minutes of nothing after the video

  • @fibonacci112358s
    @fibonacci112358s Před 10 měsíci

    Everybody says Sheldons are really good, but when you look at the Armarda equivalent (the Hound), you see that the Hound has MUCH more DPS for its metal cost.
    I think the Hound is a better unit. Change my mind

    • @BrightWorksTV
      @BrightWorksTV  Před 10 měsíci +1

      You've got a solid point. I'd also throw on top of that the fact they can switch to gauss mode for better targeting adds another point on their board

    • @Rellana1
      @Rellana1 Před 10 měsíci +2

      I'm a old Total annihilation player and I've always liked the Hound as my go-to unit,or Fido as it was known in TA.

    • @jaket8947
      @jaket8947 Před 10 měsíci +1

      What's the actual difference between fire modes?

    • @jointskondar8944
      @jointskondar8944 Před 10 měsíci +1

      ​@@jaket8947Gauss cannon is a faster moving projectile, albeit with no splash damage.

    • @jaket8947
      @jaket8947 Před 10 měsíci +1

      @@jointskondar8944 Ahh, got ya. Thanks.

  • @rekrn12345
    @rekrn12345 Před 10 měsíci +1

    You never looked at the AN. Maybe they just got drained. Also it could just be a LoS issue with the mountain. The AN probably didn't have a clear shot on the one targeting the mountain so it hit before the AN could fire. May need to put AN on high ground in the future.

    • @StretchyDeath
      @StretchyDeath Před 10 měsíci +6

      The color of the anti ring changes for building the launcher, completed but no anti-missles, or armed. There were a ton of armed anti-rings that were not EMP'd, so they should have launched. Definitely a bug.