3 Designs for “Don’t Look Back” Levels in Super Mario Maker.
Vložit
- čas přidán 23. 08. 2017
- Super Mario Maker is a game that allows Mario to turn around whenever he wants to. But what if you want to create a Super Mario Maker level where looking back is forbidden. Where some horrible Super Mario Maker contraptions are triggered if Mario tries to turn around. If this is your plan this video is for you. In this video we are going to take a look on three different don't look back contraptions in Super Mario Maker, and we will take a look on a Super Mario Maker level which uses all three of these designs.
Special thanks to LikandooTV for his amazing “Don’t Look Left” level showcase!
• Video
You can find the level shown in the video here:
Don’t Look Back Cave: C758-0000-0354-8C84
supermariomakerbookmark.ninte...
-------------------Credits for the Music----------------------
------Holfix
/ holfix
HolFix - A Heros Journey
• [Free Music] HolFix - ...
------Kevin MacLeod
"Adventure Meme", “Amazing Plan”, “The Builder”
Kevin MacLeod incompetech.com
Licensed under Creative Commons: By Attribution 3.0
creativecommons.org/licenses/b... - Hry
2:35 bowser dont make mistakes, he has to beat the levels to submit them into the mario games.
true
It’s the Giant Extremely Threatening Dragon Turtle Who Can he Beat by an Axe and a Bridge Code.
GETDTWCHBBBAAABC
Liam Pulles um...
Nah, he just makes dev exits
5:36 "block blocking block block" That's why we love you, Ceave :D
Nikolaj say that five times fast
*B L O C K*
*spawn blocking block block
**visible confusion**
@@Chardabell i did it
*BE SURE TO AVOID THOSE OUCHING SAW BLADES*
Gamer Player
Yeoich
*0uCH!nG*
@Gamer Player Everyone with your profile pic on Xbox 360 was an asshole
7:13 the music and the video syncs
JimBob Right.
For ones who didn' t understanded this look at the "?" blocks and hear the nusic
JimBob whats the musuc called
even when he became big
yeah true
"Spawn blocking, block block"
- Ceave Gaming 5:37 2017
Huj. adse. uisoejaja
*Spawn blocking brick block
Mario is red, the spiny shell is blue, this game is pretty old, but you make it new!
Roses Are Red, This Joke Is Old, Shut The Fuck Up, You Piece Of Mold
@astraa that's mean!
Spiny shells are red
u mean buzzy shell
@@astra3766 The blood is red, you are quite rash, now go away you piece of trash.
Actually the invisible one way door can be used to trap the player in a boss room without them seeing it coming
So
ther is no invis 1 way door
Persona 5 battle theme Last Surprise
U r a piece of shit
I mean if profile
Out of all your openings, this was by far *THE* most emotional and encouraging.
I got a cool boss fight idea.
Put a big muncher in a clown cart. on top of it, put 2 red bullet bill launchers. Then place a bomb-omb and a spiny on top. Add tubes with fire flowers. Add a key to the spiny and add a key door. the goal of the boss fight is to use your fire flower to ignite the bomb-omb which will kill the spiny and give you the key.
I guess thats true
the red bullet bills are called bullseye bill
There's tech in smb1 where you can actually move in the opposite direction you're facing. (This only works without mystery mushroom) Let's say you're facing right and you want to go left without actually looking left. You need to jump, and while you're in the air you can move left while still facing the right. But right before you hit the ground you press right again to make sure you don't face left when you're on the ground. You can do a similar thing in SMW and new soup except replace jumping with spin jumping and it will work the same way.
Bur doesn't work in smm (super mario maker) or should i ssay...
SUPER MARIO IMAGINATION
Poptart Giraffe true :) I've knew that for a while
Yeah, it's because Mario can't change directions in midair in SMB1. It still provides an extra challenge though since you have to jump in a way where you don't face backwards. Which probably cheeses most of these levels since it's not something most people think about.
I found that in the NSMBU theme, if Mario is riding Yoshi and Yoshi extends his tounge it is possible to make him moonwalk. If after extending the tounge you tap the D-pad in the opposite direction you are facing (albeit with good timing), you can make Yoshi walk backwards roughly the distance of one block.
KingHerobrine876
It works in SMW too
Ceave, You are absolutely amazing!
Also, a use for the invisible one way doors could be a boss room. once you go in you can't come out. But the boss could have a key and there could be a key door.
Hey, Ceave! I made a really cool level! It’s a “King Boo Boss Battle,” sort of level.
I used some mechanisms you showed me in your videos but others I made myself.
So, You walk into the arena, but the opening shuts behind you (a bullet blaster falls down covering the opening.) and your vision gets distorted (distortion FX.) And King Boo Appears! (A Giant Boo on a Fireball Piranha Plant and a Spiny on his head.)
The only way to defeat him is to take his crown (the spiny on his head) by getting the Super Star that would eventually fall after some time. All doing this with the Skinny Mushroom power up.
But here is the catch: You can’t look away from King Boo. Or he’ll telekinetically kill you (the floor will collapse). Soon after King Boo’s crown is broken, you are allowed to leave the mansion.
I would love to show you, but I made it on my 3DS because I don’t have a Wii U. I know, Just waiting for the hate comments. Thanks for reading!
Maybe you could make something on that premise? If you want to, of course!
I did something for the “don’t look away from King Boo.” Like this: use the first Boo-clown car contraption but put the p switch contraption on each side of the clown car. And put it right over the King Boo. The Door shuttling is the appearing wall contraption from the “Ghost House Ideas” Mario Maker Video you made, with the Thwomp and the clown car. That’s it really.
This is exactly what I was looking for a few days ago! thanks you so much Ceave! you're awesome!
That opening speech about looking back was surprisingly inspirational.
I love these designs! Great work as usual Ceave!
I Love how you added some story to this, rather than just being a tutorial or show-off.
2:15 "it is forbidden to turn around.."
Guy: turns around and gets into door safely.
I love these new videos, and i know there are so many ideas you've already covered, but i would love a pswitch or pipe video.
Me: I want to try this! Oh, wait, I have SMM2, not 1.
Thank you! I thought I was going nuts and somehow missing a different tool in my toolset to be able to create don't look left triggers.
Those one-way respawn gates are an amazing contraption! Great job, Ceave!
Can someone send Dashie a "Don't look back" level PLEASE!?
Alexandar Vasileski xDDDDD
Alexandar Vasileski nao mama
Alexandar Vasileski srry
A boogie wit da hoodie: look back at it
Mario: looks back
Also Mario: dies
Ceave: I tried to warn you
Great job! Just 1 thing...
HAMMER BROS! I BELIEVE IN YOU CEAVE!
Random Username I
Bowser wants tough, not impossible. He's not going after Battletoads here!
One of the videos explains why he'll never do a video about hammer bros
Jevan Studios Bowser cannot do tough since Mario World. He's pathetic since then in the 2D games.
Random Username jjj
5:36 "Since the spawn blocking block block"
Sounds like something like "With this thingy thingy majig"
There's something really charming about all of your videos. It's probably something to do with the great choice of music and your positive personality. I love watching them.
I just found about your channel and watched a lot of videos, Im now subscribed
for anyone wondering why don't look left levels in Mario maker always and should give mystery mushroom costumes in the original Mario bros style it is because without it you cod break the the level by jumping holding left and before landing press right
2:41 our third favourite plumber looked back
5:21
" This *bob-ombs* destroy *block-blocks* "
You're gold, gold I tell you.
I love how you set up the beginning of the video.
" The Spawn Blocking Block Block?"
my mind has been expanded once again by you!
I love your mario maker levels !! Keep post pls😍👏
Me: *looking back on old ceave videos*
First suggested video that appears:
Thanks for the pep talk it really gave me an idea of my interesting life
I wasn't know this kind of thing can be happen xd
You are a genious!
You sound like a crazed mad german scientist.
HE'S GERMAN, i'm pretty sure he discussed that already
he's austrian
Is that good or bad
Rude man.
ReD_ByRdB0i how was that rude?
Great video as usual!
0:42 BA BA BABADA BABABADA BA BA BA
Ceave? What do you use to record all of your wii u gameplay?
The elgato game capture and I never had troubles with it. (:
Thank you!
Magic
A capture card DINGUS you need a laptop and a capture card
Mr.Cringe Kid all you need is ur mom because she can do anything
keep up your good work!
well, you did it. you actually made me cry. just your title after a bojack horseman title. damn, crazy coincidences...
OH GOD WHY
0:01
NO
NOO
NOT
THAT
LEVEL
AHHH
IT BRINGS BAD MEMORIES
THAT 1 GREEN STAR
AHHH
Wow! So many ideas!
Awesome keep up the good work
Loved the engineering behind that level.
"Mario probably wants to bang his head against those blocks" i laughed so hard
as soon as I saw the boos I was like SO THATS HOW NOW IT ALL MAKES SENSE
You should make a video on objects you can pick up (springs, pow blocks, smw goombas, shells, shelmets, etc)
I know I'm late but I love the name "Orpheus contraptions" for these.
Clever how you give Mario a mystery mushroom in all of the designs because in smb1 theme Mario can move backwards midair without turning around. (Mystery mushroom costumes give Mario the ability to turn around midair.)
Just gonna put this out there, this beginning makes me super nostalgic
Here's a tip for actually playing these levels: To reduce the number of accidental turns in a bad direction, use the D-pad. Whether you're using a Wii remote, gamepad, or even a 3DS, the D-pad will help.
Also Ceave, I have a request for you. Could you please do a video on tricks for motion-controlled levels? I think a level where you had to shake the Wii Remote(or 3DS if the 3DS version supports motion controls) at the right times to maybe a musical beat would be really cool. Thanks!
Did you really need a circle and an arrow on the thumbnail
Did you really need to comment
@@Calebtheninja115 did you really have to wait a year to leave an unoriginal reply
Do I really need to join this conversation?
#VictoryRoyale
HELP! the subscribe button is to my left but I can't look back cause of his thing or I will die! what do I do! mouse is in the middle of the screen
Kingnight Move your mouse 1 or more pixels down
this has been fixed, you may now subscribe
Do it at the speed of light
@@Dylan2000YT He can't. The speed of light subscribe clicking glitch was patched. :(
press tab for infinity
Good idea!
Hey.
Look I know the intro was just a joke, but I really appreciate hearing those words. I needed some of that today.
Thank you.
I have a question regarding offscreen objects in the making of levels like this. If I'm using the 3DS version, will offscreen objects act the same as in the Wii U version? I'm asking because I don't have the Wii U version yet.
As far as I know the 3DS and the WiiU version act identical. (:
Ceave, could you do a video about airship designs, designs for spaceships (I like that one), designs for non-lethal traps, or custom bosses (I need a few for a level i am going to make)?
He's not a plumber anymore
Now he is again,haven't you heard the news?
How tf do you only have 32 000 subs you Deserve like 10 mil
Oh hey. StephenPlays played this in his Morning Mario series. Neat
An episode about non lethal traps and enemies would be nice.
One question how do you create the side scroll effect in Mario maker?
At 1:09 he breaks bricks with his fist not his head. People should know this!
i'm buzy making an level that, when you enter a pipe, turns the level upside down
tell me if it was already done
swag gaming please give the ID in Mario maker when you're done!
its already been done and i have played it, it's by sethbling
buzy?
Hm
These levels should be called Yakety Yak, Don't Look Back
How do you get the railroad like that where when something is on the end of the railroad it falls off
that invisible 1 way door can be like a haunted house door closing
Nice Greek myth reference there Ceave.
0:18
AS YOU CAN SEE LITTLE UNDERTALE FANS, MARIO GOT FILLED WITH DETERMINATION
great job bro
I wonder if you could use the bullet Blaster cannons to make a Mario 1 level because the Mario 1 theme allows you to walk backwards whereas in real Mario 1 on NES you can't walk backwards
Thumbnail: What should I do for the thumbnail? Aha! I should put a red circle on Mario's face!
0:31 that's probabaly one of the best openings so far.
Also 6:22 Orpheus Contraptions.
how does the first part with the smily faces work?
"But sometimes, looking back is just lethal."
Like looking at the Super Mario Galaxy series?
How do u do the thing on the side of the boss arena
amazing!
2:49 Don't look left, runs to the left
0:32 mario is like
HEELLLLOOO DDAARRKKENEEENESSSS MEEE OOOLDD FRRRAAAND *cough cough*
I thought of a pretty cool idea for a shooting gallery in Mario Maker. It may be sloppy, but it's functional.
233F-0000-0359-06E9
Your intro song sounds like the one FGTV uses in their adventure block series
“Orpheus contraption”. Nice name referencing Greek mythology.
Genius overload.
5:37 Spawn-blocking block block
LEMONS lol
In the collapsing cave part, just have the blaster fall onto the P-switch.
Ceave, do you think you can do Tips, Tricks, and Ideas with Jet Engines? I can't upload any more levels because of stars, but when I earn enough, I will make you a good level using them! 😄
When will you do "Tips Tricks and Ideas for Puyo Puyo stages in Super Mario Maker"?
Sounds interesting! Do you have any ideas?
NOPE.
I don't think there is any sort of possibility for turning items.
there could be muncher, or bill blasters or chain chomp stomps.
This seems impossible, but hey! Ceave did turn-based levels, so.... maybe?
but still, ooks imposible.
green koppa vs don't look back
EPIC BATTLE
I liked the Orpheus reference. I pretty much like mythology
2:17 you turned around sun sun dunnnnn!
Thanks!
What was the outro music I remember it from somewhere
6:04 That could be used for a horror map where doors lock
he protec
he attac
but most importantly
he don’t look bacc
"The sad smiley face"
That's a paradox
this guy's english is so funny i am starting to consider subscribing to him
1:13 Fun Fact: Mario does not bang his head. He instead, hits it with his hand.
0:15 I always look back on my homework.
And I see how much work I did. Same thing right?