👀 NEW PBR Texture Generation Method 😍

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  • čas pƙidĂĄn 27. 03. 2023
  • #stablediffusion #midjourney #blender #ai #shortswithcamilla
    Generate your FREE AI PBR Textures with this amazing website
    Sub here www.youtube.com/@BlackoutCrea... then visit here: www.withpoly.com

Komentáƙe • 138

  • @BlackoutCreatively
    @BlackoutCreatively  Pƙed rokem +54

    Remember to Like & Subscribe then visit: www.withpoly.com

    • @robloxcutsenes
      @robloxcutsenes Pƙed 10 měsĂ­ci +1

      Thanks this will really help my development and hopefully improve my game.

    • @CgPlane123
      @CgPlane123 Pƙed 8 měsĂ­ci

      Great 👍

    • @isaacmaze7897
      @isaacmaze7897 Pƙed 4 měsĂ­ci

      "genuinely concerned" for texture artists but supports the ai website lol

  • @littlehibiscus8118
    @littlehibiscus8118 Pƙed rokem +121

    My workflow always includes creating the textures myself. Not because I think getting them from online is cheating (although it feels as though sometimes), but because it's so rewarding to have a project look amazing with 100% my effort.

    • @frickpeter
      @frickpeter Pƙed rokem

      lame + cringe. just use whatever saves you time. you won't get a trophy for taking the long route, nerd.

    • @diazostreta4473
      @diazostreta4473 Pƙed rokem +9

      I think the cheating point is bs but I do agree with the rewarding nature of creating photo scanned and procedural textures. I also think that the job of a texture artist isn’t going anywhere due to how in demand procedural textures are. The point can be made that a neural network might be able to replicate procedural texturing process too, but there isn’t enough quality data available in the open source to train it on.

    • @Squidmoto3
      @Squidmoto3 Pƙed rokem +3

      then your workflow is bad

    • @littlehibiscus8118
      @littlehibiscus8118 Pƙed rokem +5

      @@Squidmoto3 bad, but fun

    • @AntherFoxx
      @AntherFoxx Pƙed rokem +7

      Next step is to fully program your own modelling program 😅😅 i get your point with cheating. I was making a map for my friends vr game and i finally caved in and used some downloaded models from sketchfab that i couldnt be bothered to make

  • @itsmeagain0
    @itsmeagain0 Pƙed rokem +37

    i am genuinely concerned about many industries.

  • @biomechanica456th
    @biomechanica456th Pƙed rokem +6

    my texture artistry mostly uses these premade materials, kitbashi g and modifying them with layers, stencils and the occasional linework. yea its more streamlined but there’s still a thinking process not anyone can just do.

  • @clown134
    @clown134 Pƙed rokem +2

    LOL it's like an advertisement described as genuine concern

  • @TheFellowDev
    @TheFellowDev Pƙed rokem +2

    Ambient CG is also free with better quality packs available. Kinda slim selection, but it gets it done for me lol

  • @mobubbler
    @mobubbler Pƙed rokem +2

    If you’ve opened the substance package or something similar I don’t have to tell you that your model will look way better 99% of the time if you go beyond slapping seamless textures on it. And everybody will be able to tell

  • @calebgalvan6278
    @calebgalvan6278 Pƙed rokem +94

    Good texture artists who are motivated to keep their jobs will adopt the technology and blow our minds with their output

    • @BlackoutCreatively
      @BlackoutCreatively  Pƙed rokem +10

      100%

    • @NycroLP
      @NycroLP Pƙed rokem +17

      That's cope. Dont promise false dreams.

    • @XCalibur_EX
      @XCalibur_EX Pƙed rokem +3

      ​@@NycroLP The industry always evolves and adapts to new technology, though recently rather slowly

    • @CVerse
      @CVerse Pƙed rokem +1

      @@XCalibur_EX with AI it’s gonna be changing real quick

    • @XCalibur_EX
      @XCalibur_EX Pƙed rokem +4

      @@CVerse Not really, with the lawsuits being made that target those AI art generators since they steal pixels from other people's art in order to arrange an image
      Plus you can't copyright or claim AI generated art, so anyone would be able to use it in anything they want without consequence

  • @loc4478
    @loc4478 Pƙed rokem +2

    Keep your ads more subtle

    • @BlackoutCreatively
      @BlackoutCreatively  Pƙed rokem

      No advertising here. I'm in now way affiliated with this company. 👍

  • @lazerith840
    @lazerith840 Pƙed rokem +155

    I work as a 3d animator. I have never met a person who only does texture work. I never even knew that was a thing. 3D artists should be able to make the model in it’s completed form, this includes textures. This tool only helps artist.

    • @iliasshogenov5929
      @iliasshogenov5929 Pƙed rokem +9

      As a 3D artist, I confirm

    • @matheusdevd7163
      @matheusdevd7163 Pƙed rokem +3

      Well you two guys missed the point completely. Texture artists don't work typically in companies and such. they just excell at textures and make them to sell the textures hence they won't be needed if AI will generate it fast and easy

    • @iliasshogenov5929
      @iliasshogenov5929 Pƙed rokem +3

      @@matheusdevd7163 same is happening with 3D models. Scanning technologies are very good already. Only stylized models may still be needed. Until AI learns that as well

    • @matheusdevd7163
      @matheusdevd7163 Pƙed rokem +3

      @@iliasshogenov5929 there is a difference, most people who buy textures are artists themselves and could easily use an ai to generate a good useful texture and they won't be needed. for 3D models people creating them in what way doesn't matter because buyers are much more likely to be someone who doesn't understand 3d at all.

    • @J_Stronsky
      @J_Stronsky Pƙed rokem +4

      Coming across from photography, this reeks of the trend a few years ago of people selling preset packs, which any decent photog could and would make themselves. It's a terrible business model as there's only so many creatives within any market who have the money to buy these kind of things but not the time to just make it themselves and eventually that small market gets saturated by people automating the process and spamming cheap packs to a dwindling number of people.

  • @asailijhijr
    @asailijhijr Pƙed rokem +2

    Can artists/technical artists still make textures that compress well in standard PNG and .zip compression algorithms?

  • @mudokin
    @mudokin Pƙed rokem +5

    Until the copyright mess about AI generated images is resolved, I would be careful using this in a comercial manner.

    • @CDBelfer4
      @CDBelfer4 Pƙed rokem

      Once they are used in a product it's copyright protected

    • @mudokin
      @mudokin Pƙed rokem +3

      @@CDBelfer4 nope, not how this works

    • @CDBelfer4
      @CDBelfer4 Pƙed rokem

      @@mudokin Specifically in games, yeah the game content would be copyright protected, since the AI work isn't you can consider its use in a game transformative, therefore now part of it's copyright umbrella.

    • @yozegami
      @yozegami Pƙed rokem

      @@CDBelfer4 If you put Micky Mouse in a game I can guarantee you Disney will come for you. Whether something is 'transformative' is up to the court to decide, which happens after you've been sued and forced to spend a ton of money fighting it. So it's safer for your wallet to not use assets you have not licensed.

    • @CDBelfer4
      @CDBelfer4 Pƙed rokem

      @@yozegami wait what are you on about? I'm talking about using AI generated assets not a well known character from Disney which is obviously copyrighted. If AI generated assets don't have a copyright but are used in a game then that should be transformative enough to be part of the game's IP.

  • @LazyDev27
    @LazyDev27 Pƙed rokem

    I've been doing this using that cpetry normal map converter. You can get generally decent maps from that. Just plug in your image and convert. I made my own materials a lot using it.

  • @Mabaz
    @Mabaz Pƙed rokem +1

    Thanks, this website is amazing

  • @ardyolt9788
    @ardyolt9788 Pƙed rokem +2

    I don’t think these texture databases will ever replace material/ texture artists. Nor will AI. These supplied textures are always limited in what they can provide, in comparison to a hand-crafted one - which may have the primary benefit of being procedural. Greatly benefitting the artists hand in creation and the use of said material for variation. Plus, normals generated from only a texture are only an assumption, any workflow using baking or a procedural workflow will always trump this. Unless photogrammetry has been used, but that workflow has its own disadvantages and advantages. Plus photogrammetry is a difficult skill in itself and has solidified its place in the industry - unlike simply throwing one image into a website/ application and generating texture data.

    • @ardyolt9788
      @ardyolt9788 Pƙed rokem +1

      I would highly recommend learning photo scanning, trying to mimic some of the amazing textures they create at Quixel. As photo scans are being heavily adopted at company’s as of now - if you can also learn how to modify them further - perfect.

  • @samthesomniator
    @samthesomniator Pƙed rokem +11

    Over all that. Don't forget to grab a camera and take some footage for PBR by yourself. It makes you fell powerful af and is really fun. 😁
    You can use free tools like Materialize to create the maps and tile them.

  • @StoryofBreath
    @StoryofBreath Pƙed rokem

    Thanks man

  • @spandanghosh9503
    @spandanghosh9503 Pƙed rokem +15

    Uhhhh
 no? Being a freelance character and assets texture artists, i can tell that we don’t just create seamless PBR textures. We texture UVed 3d models “using” PBR textures so if anything, this would help us texture artists with our workflow so
your concern doesn’t sound very genuine but yeah, thanks for the suggestion buddy 😃👍

    • @Redomic
      @Redomic Pƙed rokem +5

      Lol. The idea isn't what it's doing right now to replace you, it's what it'll evolve to do eventually. Sorry to say this, but with your way of thinking, you're going to be one of the first ones to get completely replaced in your field. This is 100% a threat to your job security.

    • @hogandromgool2062
      @hogandromgool2062 Pƙed rokem +4

      ​@@Redomic hello scaredey cat, nice to meet you. I am level headed non worried human.

    • @spandanghosh9503
      @spandanghosh9503 Pƙed rokem +3

      @@Redomic thanks buddy for sharing your thoughts. U might have mistaken the facts thats i have stated as my personal thoughts. A texturing artist doesn’t just create seamless textures is a fact and also its a fact that AI doesn’t know working with UVs and texturing using just promps but surely it will be awesome to see AI doing the tedious works within minutes in the future. And for the loosing of the job part, there will always be a creative human mind needed to control the Ai. Overall, it will just help us reduce the boring parts of the works.

  • @zenblue-bk
    @zenblue-bk Pƙed 7 měsĂ­ci +1

    not working what happened?

  • @Kryst0f_42
    @Kryst0f_42 Pƙed 11 měsĂ­ci

    in ambientcg there are pbr textures up to 8k jpg png old textures have up to 2k jpg sometimes png and its all free

    • @Kryst0f_42
      @Kryst0f_42 Pƙed 11 měsĂ­ci

      you can donate them id you want

  • @After_Pasta
    @After_Pasta Pƙed rokem +10

    These websites cannot cover you legally if your company is dragged through court using unlicensed textures

    • @BlackoutCreatively
      @BlackoutCreatively  Pƙed rokem +5

      I think we're at the stage were a court case is needed to help shape the future. The technology is fine, it's just the training that's in question

  • @FUFUWO
    @FUFUWO Pƙed rokem +5

    Megascans is free

  • @DEMANATI
    @DEMANATI Pƙed rokem +5

    The option is still there, texture artists are still needed for stuff like game textures and such things that can’t be easily made procedurally

    • @commanderdante3185
      @commanderdante3185 Pƙed 8 měsĂ­ci +1

      lol like what friend. What cant AI make?

    • @DEMANATI
      @DEMANATI Pƙed 8 měsĂ­ci

      @@commanderdante3185 ai cant make something original, it steals preexisting images and splices them together. It also can’t be consistent. And it doesnt count as art either

  • @considercaption
    @considercaption Pƙed rokem

    This or splines Ai texture generator if you use spline.

  • @alyxgurr755
    @alyxgurr755 Pƙed rokem

    PBR has been automated for some time now

  • @melomelo420
    @melomelo420 Pƙed 11 měsĂ­ci

    that's nice

  • @FunKayyy
    @FunKayyy Pƙed rokem +4

    Tried to use it, couldn't produce what I asked

    • @BlackoutCreatively
      @BlackoutCreatively  Pƙed rokem

      What were you trying to create?

    • @FunKayyy
      @FunKayyy Pƙed rokem +2

      @@BlackoutCreatively tried making Wood with a brain pattern instead of planks, rusted plastic, and stained carpet. All it could really do was pick one of the keywords from a prompt and settle on just making that.

  • @hainzyblazy
    @hainzyblazy Pƙed rokem +39

    "I am genuinely worried for the job security of these people...... anyway heres a link to a website that does their job for free" you cannot make this shit up

  • @kwk9415
    @kwk9415 Pƙed rokem

    * Insert Blender Guru Brand here *

  • @bleachedout805
    @bleachedout805 Pƙed rokem

    It is a tool i will be using.

  • @kii7210
    @kii7210 Pƙed rokem +1

    Now if people use it it’s going to cost I bet

  • @Stellarspace95
    @Stellarspace95 Pƙed rokem

    Am I missing something cause I’ve been doing this with photoshop for a while now I don’t understand why this is a game changer

  • @darkzeroprojects4245
    @darkzeroprojects4245 Pƙed rokem +1

    Still rather mostly make my own textures...Since honestly these aren't what I seek.

  • @ThanksForAllMyToes
    @ThanksForAllMyToes Pƙed 5 měsĂ­ci

    To be fair "texture artist" isn't a "career". It's artist doing it for a few extra bucks on the side. You could never make a living in that, and no one is going to lose a meal over AI doing it.

  • @deadpain2483
    @deadpain2483 Pƙed rokem

    I walk around take random pictures with my phone and use it like a texture. Even my realme 6i provide better quality texture if i photoshope it a little. Some looks better without photoshops too.

    • @BlackoutCreatively
      @BlackoutCreatively  Pƙed rokem

      I have countless pictures of paving stones, bricks, and industrial pipework 😅

  • @ashadowyfigure8469
    @ashadowyfigure8469 Pƙed rokem +1

    well well well just when i need textures for school a small channel gets recommended to me? suspicious

    • @BlackoutCreatively
      @BlackoutCreatively  Pƙed rokem

      👀

    • @haurg7418
      @haurg7418 Pƙed rokem

      I once was talking about Pavarotti with my parents had the phone on the table, well later youtube reccomended me Pavarotti's videos lol

  • @michaeltyers7336
    @michaeltyers7336 Pƙed rokem

    What's the licence though?

  • @user-sg3kx7qx8n
    @user-sg3kx7qx8n Pƙed rokem

    I tried to do Japanese old roof and this program can't do it

    • @samthesomniator
      @samthesomniator Pƙed rokem

      So i think you will have to travel to Japan with a drone and do the photographs for that one. 😊😅

  • @7eleven_eo
    @7eleven_eo Pƙed rokem

    What about quixel bridge

    • @BlackoutCreatively
      @BlackoutCreatively  Pƙed rokem

      It's limited to either free on unreal engine only, or you have to pay $19 per month

  • @Aiduss
    @Aiduss Pƙed rokem +1

    good quality is hand made not AI

  • @arise3494
    @arise3494 Pƙed 9 měsĂ­ci

    foR FreE

  • @CosplayZine
    @CosplayZine Pƙed rokem

    How many did you download though? 😂

  • @eclairesrhapsodos5496
    @eclairesrhapsodos5496 Pƙed rokem

    why do they all look like 1.5 IOR đŸ€Ł

  • @gilserranito951
    @gilserranito951 Pƙed rokem

    no stylized tho
    yet

  • @AltepEN
    @AltepEN Pƙed 11 měsĂ­ci

    Sometime ai is good when you're alone making game witch no money for freelance cause you only have cash that wath i need

  • @schmecklin377
    @schmecklin377 Pƙed rokem +1

    Whats the license on them?

    • @BlackoutCreatively
      @BlackoutCreatively  Pƙed rokem +1

      Looks like the free is for personal use, commercial on the subscription

    • @samthesomniator
      @samthesomniator Pƙed rokem

      ​@@BlackoutCreatively how do they want to check if you have that license? 😅 Srsly. how would they come after you?

    • @BlackoutCreatively
      @BlackoutCreatively  Pƙed rokem +1

      @@samthesomniator personally I can't think of a way. They would have to show a judge I suppose. That's if they found you and suspected. But a million people could use that same texture from the library. So yeah, would be interesting to see!

  • @fullyleaded
    @fullyleaded Pƙed 2 měsĂ­ci

    Ha ha. Nice loop.

  • @mobubbler
    @mobubbler Pƙed rokem

    Should mention that you need a subscription for commercial use which sounds messy to me. if these aren’t cc0, mit, or similar to begin with, I don’t wanna mess with it. (Not saying I disagree with paying for a license to textures but i am saying that for the specific case of ai, its really messy to buy a license.) why can’t they just have a credits system for generating, why did they have to choose the messiest method for copyright

  • @_NOS-
    @_NOS- Pƙed rokem

    Bros concerned but advertises the site

  • @NotSoMuchFrankly
    @NotSoMuchFrankly Pƙed rokem

    Genuinely concerned about the future of texture artists. Starts business to end their careers.

    • @BlackoutCreatively
      @BlackoutCreatively  Pƙed rokem

      I'm not affiliated with this website.

    • @NotSoMuchFrankly
      @NotSoMuchFrankly Pƙed rokem

      @@BlackoutCreatively I'm sorry:
      *Promotes and provides link to a business...
      I'm not against that. I was just snarking on how you sort of were rubbing it in with the opening line. ;-)

  • @Meloncov
    @Meloncov Pƙed rokem

    I don't know what coming years will bring, but at the moment the quality is pretty dreadful. Albedo is decent, but the normal and roughness information is nowhere close to what I'd consider acceptable.

  • @Teh_Random_Canadian
    @Teh_Random_Canadian Pƙed rokem

    "I'm concerned about the future or texture artists"... "anyways here is a link and the website to get the textures for free" lol wut 😂

  • @gaming4K
    @gaming4K Pƙed rokem +1

    Doesn't sound to be genuine. 😂 You just spreading.😂

  • @therealKrak
    @therealKrak Pƙed rokem

    Meanwhile promoting the "enemy"

  • @janKoloja
    @janKoloja Pƙed rokem

    If you’re genuinely concerned then don’t link the website???

    • @BlackoutCreatively
      @BlackoutCreatively  Pƙed rokem

      How am i supposed to evidence that I'm not making this up? Just because someone has concerns doesn't mean they should try and hide things.

    • @janKoloja
      @janKoloja Pƙed rokem

      @@BlackoutCreativelyyou’re not hiding things if you mention the types of websites that are a threat to people’s wellbeing. You can and should say that they exist, and that they are worse than supporting people you are genuinely concerned about. By giving it any publicity at all it’s going to inform people about it and have them go to the websites. If you don’t encourage that, then say counter points. It’s fourth grade English class that taught us about argumentative essays. If you say that you don’t have a strong opinion, then maybe don’t actively threaten people that do textures by providing an alternative to your audience. Of which the demographic is mostly people who watch your content for educational reasons.
      Edit: also why did you put a love emoji in the title? I’m just confused about your very first statement.

  • @bruninhohenrri
    @bruninhohenrri Pƙed rokem +1

    NICE i hate texturing

  • @00walid
    @00walid Pƙed rokem

    Better know how to create one yourself procedurally than relying on a generator...make ur brain the generator and you'll never need anything to make the work for, plus it's a highly rewarding skill

  • @TheAngelArrow
    @TheAngelArrow Pƙed rokem +2

    no artist no matter the ai, is in danger because at the end of the day this ai either references us or is doing shit we can do, whether it's free or not or quality is higher or lower there's always something that a human who specializes in whatever, who'll do something that people who don't specialize in said thing wouldn't even be able to think of
    a texture artist vs a dude who uses ai or gets stuff for free ik i'd pick the person who's experienced and creates textures on the same level as an AI if not better, you're worrying about nothing, free textures are already all over the place and this changes nothing, style, quality, art direction takes a group of people to accomplish, not a random stranger with access to free stuff or an AI, tired of people acting like AI is going to take over everything, 90% of AI creators are fucking ass and the other 10% either buy a monthly subscription or built their own thing that's overall limited
    either way enough ramble AI is great but it's not greater than any human that it attempts to replicate the abilities of

    • @mk-ou5si
      @mk-ou5si Pƙed rokem

      Employers don't care about the human element. they want cheap. They would pick the cheapest guy to get "good enough" quality. Have you not seen how those company executives think? They wish the entire world to become a giant sweatshop with them as the lords.

    • @mk-ou5si
      @mk-ou5si Pƙed rokem

      Employers don't care about the human element. they want cheap. They would pick the cheapest guy to get "good enough" quality. Have you not seen how those company executives think? They wish the entire world to become a giant sweatshop with them as the lords.

    • @ValidT
      @ValidT Pƙed rokem

      @@mk-ou5si Uh yes they actually will care about the human element, companies love to keep an iron grip over their product is every single way. The reason that this matters being that it's already been settled in court that things not made by a human cannot be licensed for copyright. Meaning no one owns it and can be taken freely, which obviously a company would NOT want.

    • @rudstar64
      @rudstar64 Pƙed rokem

      Honestly I’m all for ai tools if it improves efficiency and makes tedious tasks like in my case rotoscoping (after effects), “motion capture” (wonder dynamics) or even improving video reach (VidIQ) a breeze, the website demonstrated in this video also seems very useful given that no legal problems or something arise.

  • @anubismacc8165
    @anubismacc8165 Pƙed rokem

    Ban AI image generation

  • @fakiirification
    @fakiirification Pƙed rokem

    yet try finding a good quality stylized texture and suddenly you see the need for artists.

  • @samditto
    @samditto Pƙed rokem +12

    Concerned *and helping destroy* the future of texture artist thanks for the link bro

  • @jacobjeleniewski8694
    @jacobjeleniewski8694 Pƙed rokem

    Theres also the stable diffusion texture generator

  • @keltart809
    @keltart809 Pƙed rokem

    texturing is more then just creating tileable textures. This short is misleading, Just only knowing how to apply premade shaders is whats gona cause the downfall of texture artist.

    • @samthesomniator
      @samthesomniator Pƙed rokem

      Yes if you use these textures as is you end up with mediocre results. But use them as samples in a complex texture project and do some blending and masking can be đŸ”„

  • @odiagam5755
    @odiagam5755 Pƙed rokem

    LoL 2k free, 4k paid ... or limited generating and download 😂

  • @ankitpanchal7780
    @ankitpanchal7780 Pƙed rokem

    It's not free

  • @-stefanv-5439
    @-stefanv-5439 Pƙed rokem +1

    If you are overpowered by a simple automatic process so easy its free you might not be an artist but just lazy...

  • @GooineGooGoo4635
    @GooineGooGoo4635 Pƙed rokem

    It's OK, texture artists haven't had much of a past....

  • @smsheard
    @smsheard Pƙed rokem

    OH NO TEXTURE ARTISTS MUGHT BE OUT OF JOB. WHAT A PROBLEM FOR THE FUTURE OF HUMANITY.

  • @anubismacc8165
    @anubismacc8165 Pƙed 11 měsĂ­ci

    Ban AI image generation