Luminora - Forethought (Preview Soundtrack)
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- čas přidán 27. 10. 2019
- This will be my first attempt at making a game purely in C#. Hopefully this will cut down on bugs and make everything a bit more stable. I'm also working on improving my coding skills in general.
- Hry
Try to guess what happened to this ghost...
Hey Sir Bedlam, I've played a *lot* of indie horror games, and I can honestly say the Captured demo really stood out to me as one of the most genuinely creative I've ever played in the genre. Great monster, great variety of puzzles and great horror atmosphere. I think you have a real talent for horror game design and creatively scaring and challenging players.
Thank you!! I'm doing my best to stay motivated so I can finish Captured, and comments like this always help with that. I'm happy people like it so much.
Hey Sir Bedlam I recently played Black Rose and I’m very impressed with what you’ve created, I can’t wait for your new creations!
Please continue captured. One of my favourite looking horror games
I definitely am! This game is still in the planning stages, but I've always kept a second project going on the side. Working on the same game non-stop becomes mind-numbing after a while, so switching back and forth helps.
Don't worry, I'm proud of how Captured was turning out, and I can't let its story go to waste. I've been working on content for that game, and I want to improve some things.
@@SirBedlamProductions Please do keep up the good work.🙂 I saw the House of Anguish trailer and it was great. I hope that you will get to have the right time to finish the game.
Hello, Sir Badlam ! I liked Caputred a lot and I was wondering how is the progress regarding that game ?
awesome, keep going!
Just wondering, are you now done with Captured and House of Anguish? Not like as in finished and ready to release them, no as in, are you now no longer working on them?
No, I definitely still have them in queue. Although House of Anguish is a very big project. It's pretty common for me to have 2 or 3 projects going all at once. I still think about those two a lot.
Is captured out yet like the full game?
No, it's still not. I'm still trying to gather myself to be able to work on stuff regularly again.
Sir Bedlam I think people are kind of disappointed because you really had potential with that one and it’s been like 4 years already and we’ve heard nothing. I think before you start working on other projects you should finish your old ones. I was personally really pumped for that game
@@Primus-kz3ri I'm not actually working on this game. So far I've just been working on audio for things. I know people get disappointed, and I don't want that to happen. But this has been a hard journey for me, and I still need to be able to think of myself. I get stressed out very easily.