Captured - How to Save Victim #2 (Blood Fan)

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  • čas přidán 25. 12. 2016
  • The heart warning shows up at 25 mA. Once it appears on-screen, you'll have 6 seconds to let go, before your heart stops. However, you'll need to get close to this point in order to save the victim. Just remember: as soon as a circuit connects, its handles immediately deactivate.
    Captured (Early Access Demo): gamejolt.com/games/captured/16...
  • Hry

Komentáře • 42

  • @xdit5626
    @xdit5626 Před 7 lety +42

    i want to hear the victims say scream thank you crying :/ not saying anything

    • @stockie6
      @stockie6 Před 7 lety +5

      yeah that would be pretty cool

  • @tacolover8323
    @tacolover8323 Před 2 lety +2

    Hi Sir Bedlam! My name is Alexis and I've known about this game for quite a while. I've seen some CZcamsrs play it and I can tell you put a lot of effort into it. I will admit I'm faint at heart, but the feeling of survival in a horror situation never fails to entertain! I got my friend Paul in Australia to download your latest version of the game, and he'll play it tomorrow! He has no idea what he's in for. I'm sure he'll have fun with Damian! : )

    • @tacolover8323
      @tacolover8323 Před 2 lety

      Update: It was priceless! Paul said he hated me for making him play the game! He was so scared! You got him good Sir Bedlam! Great job, and good luck with the rest of the game! What year do you think it will be finished?

  • @brennamontgomery243
    @brennamontgomery243 Před 7 lety +23

    Hello! I love the idea of being able to save the people in game, yet with an increase in difficulty level, but I have a question, because I've never seen people figure out how to save them. Does saving the people change anything in game? Like, is there any dialogue change or sequence change? Or is it just a feel good free of any moral obligations kind of thing?

    • @SirBedlamProductions
      @SirBedlamProductions  Před 7 lety +16

      Currently, there are no changes that take place, but in the full game, I plan for the player to be assessed at the very end based on their actions, and I also plan to have an ending that is _slightly_ changed if you save all the victims from serious harm. Nothing big, just a small piece of dialogue change. However, whatever site/service the game is published on (Game Jolt/Steam), there will also be a trophy/achievement. I actually plan to have a few different ones, for different things.

    • @brennamontgomery243
      @brennamontgomery243 Před 7 lety +4

      That sounds amazing! Thanks for answering. So it's a little bit like Justine from Amnesia?

    • @SirBedlamProductions
      @SirBedlamProductions  Před 7 lety +8

      Exactly! A lot of people think this game was inspired by "Saw", but it was actually inspired mostly by "Amnesia: Justine", with some consideration from "Saw" afterwards as far as putting yourself at risk. "Justine" was Captured's main inspiration.

  • @lilruca3160
    @lilruca3160 Před 4 lety

    OMG I can't wait to see this game in full when it comes out!

  • @jakstorm8605
    @jakstorm8605 Před 7 lety

    man this game is turning out awesome I want to play it so much. DARN YOU COMPUTER SETUP!!!!

  • @Niko_B500
    @Niko_B500 Před 7 lety +5

    Sorry if this is already asked but when do you release the full game?

  • @kidd595
    @kidd595 Před 6 lety +1

    It’s been pretty much a year and a half when is the full game coming or version 3 atleast

  • @cupcake_milk3129
    @cupcake_milk3129 Před 7 lety +5

    When is the new update coming?

  • @kingjaffad
    @kingjaffad Před 5 lety

    I cannot get past this part, I always die at the third circuit because no matter how hard I shake my mouse, the main character refuses to let go and dies of the heart attack.
    Something similar seems to happen at the second wheel, where I see a prompt to let go, but no matter how hard I shake the character refuses to let go, however if I shake hard enough, I don't die.
    I stop pressing down the left mouse button when I am trying to let go, is there something I am doing wrong?
    I am experiencing this on version 2.0.6, I should also mention that I can't quite seem to figure out where the hitboxes for grabbing on the circuits are, it feels like you have to be in a very specific spot, which usually means I am wasting precious seconds trying to find the sweet spot.

  • @Kurichestnut320
    @Kurichestnut320 Před 7 lety +4

    Hey Sir Bedlam, I notice that in the newly added areas for Captured that some of the hallways look like the basement hallways from Black Rose, is this just me?

    • @SirBedlamProductions
      @SirBedlamProductions  Před 7 lety +4

      Ophl Some are indeed the same!

    • @KrivitskyM
      @KrivitskyM Před 7 lety +5

      There's another reference to "Black Rose": if you look at boxes in one of chambers, there are "Sullivan" and "James" written on them.

  • @EarzS
    @EarzS Před 7 lety +8

    I'm a big fan of your game

  • @basestormgroundstrike9779

    Bruh just barely died in there before game over

  • @peppermintthearcticfox4218

    I’m too sadistic to save the dude lol.

  • @cheese_chez90
    @cheese_chez90 Před 3 lety

    horror game but cool one with jumpscare quick time event

  • @saturn2269
    @saturn2269 Před 7 lety +2

    Nice!! I'm trying to download the game but the wi-fi out here is sooo slow :p

    • @kidd595
      @kidd595 Před 6 lety

      Saturn well if you were downloading it don’t watch the video just play this is just tips and tricks to know how to save them

  • @burntoast9690
    @burntoast9690 Před 4 lety

    Any news on the game? Really excited to see the full game release!

    • @SirBedlamProductions
      @SirBedlamProductions  Před 4 lety +1

      I am currently working on the soundtrack for the next chamber (in the full release), and sketching the design for it. I'm trying to figure out the best way to implement the physics for the things happening.
      I'm also working with Mikko Tarmia for this scene! I love his talent with stringed instruments.

    • @burntoast9690
      @burntoast9690 Před 4 lety

      Sir Bedlam Sounds great! Looking forward to seeing what you have in store! 👍

  • @svisuals4932
    @svisuals4932 Před 4 lety +2

    Who came from *Markiplier?*

  • @user-ij1li4hv4v
    @user-ij1li4hv4v Před 7 lety

    this reminds me a lot of wttg.

  • @kidd595
    @kidd595 Před 6 lety +1

    Music 🔥🔥

  • @725dong
    @725dong Před 7 lety +3

    is that change the ending?

    • @SirBedlamProductions
      @SirBedlamProductions  Před 7 lety +1

      No, right now it's still just the early-access demo, so saving/killing the victims doesn't actually have any real impact on the game yet. It will in the full version, though. But that's still a long ways away.

  • @canalabandonadoparaotrocan5149

    The game ???

  • @hele4299
    @hele4299 Před 7 lety +1

    Wow, that's intense :0
    Is Damian not haunting the player in this Level?

    • @SirBedlamProductions
      @SirBedlamProductions  Před 7 lety +3

      Carina Correct, it's just you and the victim in this chamber. If you think this is intense, though, you should see the "60 Seconds" chamber, and the demo's new grand finale (which I won't spoil)!

    • @hele4299
      @hele4299 Před 7 lety

      ***** Uhh, that's interesting! :D Can't wait to see it!

    • @SirBedlamProductions
      @SirBedlamProductions  Před 7 lety

      The King Of Fnaf It's too much to type here, but it's explained in the game.

    • @Izenazizashi
      @Izenazizashi Před 7 lety

      I feel like it'd be better if damian wasn't always there
      you cant be scared by something that's always there

    • @idiot205
      @idiot205 Před 7 lety

      Who tf are you talking about

  • @doctorplaga5178
    @doctorplaga5178 Před 5 lety

    omg